Popular Post KeWiS Posted September 26, 2015 Popular Post Share Posted September 26, 2015 (edited) Hello mates! Here you can find a very detailed GTA map comparison. The following post is some kind of report, where I'm gonna explain you step by step all my calculations in the whole time-consuming process (It took me circa 1 month to complete this task! O_O). First of all, I want to present some well known for GTA fans assumptions and prove if they're really correct. Here they are: 1. The GTA:VC map is bigger than the GTA III one. 2. San Andreas in GTA:SA is circa 14 sq miles(36 sq km) size. 3. The cities in GTA:SA are compared by size like this: Los Santos > Las Venturas > San Fierro. 4. The GTA IV map is around half a GTA:SA map. 5. Los Santos in GTA V is around the size of GTA IV's Liberty City (with Alderney of course, but remember! Alderney in fact is an another city and even in another state, but in this case Alderney will be included as a Liberty City's borough, so luckily you won't be confused ). 6. The GTA V map is 49 sq miles (127 sq km) size. 7. Los Santos is the biggest city in 3D Universe. And there will be TWO types of comparison: by total area and land area. NOTE: The GTA V map unfortunately wasn't uploaded in original resolution (4000x4000), but please believe that all my calculations presented below are correct Other maps should be uploaded OK . OK, so here we go, but I don't know how to start this s**t! KeWiS, jokes off. Let's get it straight... Step 1 There are different ways of map measuring. When it comes to me, I use the most predictable method which is running/walking/driving the particular distance (in my case it's half a mile) along the straight south-north or east-west direction. Firstly, I marked one of the characteristical places on every map as a start point. Then, I ran half a mile (checking the travelled distance by foot in game stats from time to time) and after that distance I marked the finish point of my map measurement's unit. For this comparison I've used 5 maps with different resolutions, so the half-a-mile unit isn't the same on each map. What do I mean? If you draw that unit on each map, it won't have the same pixels length. Let's see this: GTA III, GTA:VC, GTA:SA, GTA IV, GTA V 0.5 mile unit: - GTA III = 205 px - GTA:VC = 365 px - GTA:SA = 200 px - GTA IV = 845 px - GTA V = 265 px For the area measuring it is vital to establish the area unit, which in this case is 1 square mile. As you might notice, we just need to double each pixel length given above and square. 1 sq mile unit: - GTA III = 168 100 px - GTA:VC = 532 900 px - GTA:SA = 160 000 px - GTA IV = 2 856 100 px - GTA V = 280 900 px Remember! 1 sq mile = 2.59 sq km! Step 2 After establishing units, I've had to find 4 extreme points of each map (4 because of 4 world directions, obvious ) and draw an outer rectangle, in which these extreme points must be situated on its sides. Then, inside this rectangle, I've drawn many, many rectangles, triangles ( ) and trapezoids, but ONLY on water areas! Why? Well, do some maths: Total area - Water area = Land area. Ain't that simple? If not, you'd better not scroll down, I'm warning you OK, next map pack and water areas in pixels for you to realise the essence of my map measuring O_O GTA III GTA III - water areas:1. 18 600 px2. 2 700 px3. 5 600 px4. 31 050 px5. 1 350 px6. 9 750 px7. 14 350 px8. 2 000 px9. 5 313 px10. 50 625 px11. 16 200 px12. 3 850 px13. 4 875 px14. 34 375 px15. 3 400 px16. 1 350 px17. 1 313 px18. 1 225 px19. 1 300 px20. 1 750 px21. 2 850 px22. 1 138 px23. 1 913 px24. 2 363 px25. 1 375 px26. 6 450 px27. 825 px28. 1 350 px29. 6 063 px30. 788 px31. 1 600 px32. 3 600 px33. 1 875 pxTotal: 243 166 px GTA:VC GTA:VC - water areas:1. 20 075 px2. 20 625 px3. 111 375 px4. 20 250 px5. 8 100 px6. 4 700 px7. 14 625 px8. 44 450 px9. 36 720 px10. 27 675 px11. 38 025 px12. 2 475 px13. 9 800 px14. 6 250 px15. 10 200 px16. 1 950 px17. 3 825 px18. 64 400 px19. 7 250 px20. 10 200 px21. 14 950 px22. 9 200 px23. 4 500 px24. 7 750 px25. 14 000 px26. 70 700 px27. 54 288 px28. 24 225 px29. 2 100 px30. 1 800 px31. 1 750 px32. 5 700 px33. 1 000 px34. 4 388 px35. 2 613 px36. 4 500 px37. 5 950 px38. 2 538 px39. 1 650 px40. 800 px41. 1 925 px42. 3 000 px43. 1 200 px44. 1 650 px45. 1 575 px46. 6 038 px47. 2 875 px48. 1 438 pxTotal: 717 073 px GTA:SA GTA:SA - Water areas:1. 4 500 px2. 14 400 px3. 16 275 px4. 37 800 px5. 7 475 px6. 2 625 px7. 3 600 px8. 9 600 px9. 29 375 px10. 2 700 px11. 8 050 px12. 2 550 px13. 3 825 px14. 2 700 px15. 5 425 px16. 2 750 px17. 2 763 px18. 3 300 px19. 4 675 px20. 2 100 px21. 5 425 px22. 20 875 px23. 4 200 px24. 6 063 px25. 16 840 px26. 2 125 px27. 3 900 px28. 7 200 px29. 8 550 px30. 3 150 px31. 6 655 px32. 2 300 px33. 1 138 px34. 2 000 px35. 29 176 px36. 5 700 px37. 63 225 px38. 12 750 px39. 1 925 px40. 8 855 px41. 7 175 px42. 4 680 px43. 4 060 px44. 6 540 px45. 5 950 px46. 2 800 px47. 1 500 pxTotal: 411 245 px GTA IV (this one must win many kudos! ) GTA IV - Water areas:1. 1 107 000 px2. 98 050 px3. 7 600 px4. 81 900 px5. 1 950 px6. 2 625 px7. 1 950 px8. 41 800 px9. 7 500 px10. 387 600 px11. 6 000 px12. 92 400 px13. 7 500 px14. 8 750 px15. 8 225 px16. 12 338 px17. 37 813 px18. 29 900 px19. 18 563 px20. 26 463 px21. 20 150 px22. 12 350 px23. 21 700 px24. 2 750 px25. 27 000 px26. 9 350 px27. 4 900 px28. 8 050 px29. 8 283 px30. 5 600 px31. 12 500 px32. 17 000 px33. 5 600 px34. 11 750 px35. 9 800 px36. 2 475 px37. 18 500 px38. 36 000 px39. 47 400 px40. 22 400 px41. 44 000 px42. 3 400px43. 788 px44. 1 250 px45. 76 000 px46. 143 350 px47. 7 350 px48. 1 500 px49. 7 200 px50. 510 125 px51. 11 825 px52. 7 363 px53. 37 275 px54. 21 375 px55. 9 000 px56. 6 300 px57. 36 750 px58. 18 750 px59. 35 700 px60. 7 650 px61. 1 125 px62. 92 400 px63. 17 775 px64. 4 550 px65. 9 600 px66. 10 175 px67. 44 375 px68. 142 800 px69. 152 000 px70. 36 600 px71. 8 450 px72. 2 750 px73. 8 500 px74. 16 200 px75. 94 300 px76. 12 000 px77. 3 675 px78. 28 000 px79. 46 550 px80. 9 750 px81. 14 625 px82. 7 288 px83. 6 400 px84. 5 000 px85. 25 500 px86. 15 075 px87. 11 625 px88. 25 200 px89. 20 250 px90. 5 400 px91. 20 000 px92. 14 700 px93. 12 750 px94. 75 200 px95. 18 450 px96. 60 500 px97. 73 700 px98. 26 650 px99. 42 000 px100. 11 400 px101. 20 400 px102. 2 625 px103. 126 750 px104. 27 600 px105. 96 000 px106. 7 650 px107. 18 750 px108. 30 000 px109. 12 000 px110. 53 550 px111. 130 500 px112. 5 063 px113. 3 500 px114. 963 px115. 52 200 px116. 2 250 px117. 11 400 px118. 5 100 px119. 3 150 px120. 48 000 px121. 96 600 px122. 3 200 px123. 3 500 px124. 42 000 px125. 1 480 500 px126. 12 900 px127. 19 200 px128. 195 300 px129. 11 100 px130. 140 250 px131. 20 213 px132. 11 550 px133. 138 000 px134. 2 363 px135. 13 438 px136. 20 400 px137. 8 750 px138. 3 850 px139. 65 600 px140. 9 800 px141. 45 600 px142. 34 400 px143. 5 100 px144. 31 875 px145. 48 425 px146. 1 287 800 pxTotal: 8 918 889 px GTA V GTA V - Water areas:1. 192 000 px2. 14 025 px3. 79 800 px4. 2 275 px5. 4 000 px6. 1 600 px7. 73 950 px8. 2 000 px9. 4 000 px10. 2 200 px11. 107 250 px12. 3 850 px13. 10 200 px14. 517 700 px15. 10 800 px16. 7 000 px17. 3 150 px18. 4 250 px19. 8 400 px20. 40 375 px21. 64 575 px22. 151 200 px23. 12 250 px24. 12 900 px25. 9 100 px26. 2 900 px27. 11 700 px28. 17 250 px29. 19 500 px30. 7 425 px31. 58 863 px32. 18 900 px33. 14 575 px34. 69 650 px35. 397 750 px36. 63 425 px37. 2 600 px38. 1 563 px39. 12 825 px40. 1 688 px41. 7 538 px42. 6 125 px43. 48 000 px44. 5 375 px45. 43 938 px46. 43 863 px47. 5 063 px48. 163 500 px49. 273 800 px50. 4 400 px51. 25 900 px52. 189 000 px53. 9 900 px54. 63 263 px55. 19 000 px56. 7 700 px57. 23 100 px58. 4 025 px59. 2 775 px60. 16 625 pxTotal: 3 002 354 px Step 3 So now having these results we can finally guess how big land areas in every GTA really are! (Note: 1 sq mile = 2.59 sq km) GTA III (Total Area) = 3.14 sq miles = 8.12 sq km GTA III (Water Area) = 1.45 sq miles = 3.76 sq km GTA III (Land Area) = 1.69 sq miles = 4.38 sq km GTA:VC (Total Area) = 3.52 sq miles = 9.11 sq km GTA:VC (Water Area) = 1.35 sq miles = 3.5 sq km GTA:VC (Land Area) = 2.17 sq miles = 5.62 sq km GTA:SA (Total Area) = 14.75 sq miles = 38.2 sq km GTA:SA (Water Area) = 2.57 sq miles = 6.67 sq km GTA:SA (Land Area) = 12.18 sq miles = 31.55 sq km GTA IV (Total Area) = 6.23 sq miles = 16.14 sq km GTA IV (Water Area) = 3.12 sq miles = 8.08 sq km GTA IV (Land Area) = 3.11 sq miles = 8.06 sq km GTA V (Total Area) = 29.28 sq miles = 75.84 sq km GTA V (Water Area) = 10.69 sq miles = 27.69 sq km GTA V (Land Area) = 18.59 sq miles = 48.15 sq km OK, now we've got the results written. And I've decided to make a graphic comparison either! And that also can't go without calculations! <3 Let's put it by total size. If you want to compare some things to each other, one of them must be the base. It's easy, I've chosen the GTA V as a base, because it's the biggest map in series. So I've had to change resolutions in other maps (maintaining the ratio of course!). But first we have to find out how much smaller are GTA III, GTA:VC, GTA:SA and GTA IV maps than the one from GTA V. GTA V / GTA IV = 4.7 times GTA V / GTA:SA = 1.99 times GTA V / GTA:VC = 8.33 times GTA V / GTA III = 9.34 times GTA V (2352 x 3504 px) = 8 241 408 px GTA IV = 1 753 491 px GTA:SA = 4 141 411 px GTA:VC = 989 365 px GTA III = 882 378 px Above we have how many pixels the maps in graphic comparison (total size) must have, maintaining their own ratios. OK, so here is the graphic comparison by Total Size: And analogously with the land area: GTA V / GTA IV = 5.97 times GTAV:GTASA = 1.53 times GTAV:GTAVC = 8.57 times GTAV:GTAIII = 11 times GTA V (2352 x 3504 px) = 8 241 408 px GTA IV = 1 380 470 px GTA:SA = 5 386 541 px GTA:VC = 961 658 px GTA III = 749 219 px Graphic comparison by land area: I bet you all thought that this is the end. Nah! Take a look at assumption on the top of the post once again. Something's missing, isn't it? So here are the other maps and calculations to measure: - GTA III's Portland Island, Staunton Island and Shoreside Vale; - GTA:VC's Vice City Beach and Vice City Mainland; - GTA:SA's Los Santos, San Fierro, Las Venturas, Red County, Flint County, Whetstone, Tierra Robada and Bone County; - GTA IV's Broker, Dukes (also with Charge Island), Bohan, Algonquin (also with Colony Island and Happiness Island) and Alderney; - GTA V's Los Santos, Los Santos County (also without LS) and Blaine County (also without Alamo Sea). GTA III's Portland Island, Staunton Island GTA 3Portland:1. 5 363 px2. 475 px3. 2 625 px4. 900 px5. 4 388 px6. 875 pxTotal Area = 77 000 px = 0.46 sq miles = 1.19 sq kmWater Area = 14 626 px = 0.09 sq miles = 0.23 sq kmLand Area = 0.37 sq miles = 0.96 sq kmStaunton Island:1. 2 363 px2. 1 913 px3. 5 900 px4. 3 325 px5. 1 600 px6. 8 800 px7. 1 788 pxTotal Area = 106 875 px = 0.64 sq miles = 1.65 sq kmWater Area = 25 689 px = 0.15 sq miles = 0.4 sq kmLand Area = 0.49 sq miles = 1.25 sq kmShoreside Vale (Land Area) = 0.83 sq miles = 2.17 sq km GTA:VC's Vice City Beach Vice City Beach:1. 6 038 px2. 2 500 px3. 1 800 px4. 10 000 px5. 23 275 px6. 12 750 px7. 12 600 px8. 5 200 px9. 9 350 px10. 4 025 px11. 10 500 px12. 1 400 px13. 5 400 px14. 39 525 px15. 1 650 px16. 1 200 px17. 3 900 px18. 9 125 px19. 1 125 px20. 51 625 pxTotal Area = 729 000 px = 1.37 sq miles = 3.55 sq kmWater Area = 212 988 px = 0.4 sq miles = 1.04 sq kmLand Area = 0.97 sq miles = 2.51 sq km GTA:VC's Vice City Mainland Vice City Mainland:1. 5 550 px2. 2 100 px3. 13 650 px4. 4 813 px5. 158 100 px6. 20 300 px7. 13 000 px8. 5 850 px9. 29 325 px10. 4 988 px11. 23 600 px12. 9 100 px13. 114 800 px14. 4 950 px15. 23 750 px16. 1 688 px17. 8 575 pxTotal Area = 990 450 px = 1.86 sq miles = 4.82 sq kmWater Area = 444 139 px = 0.83 sq miles = 2.15 sq kmLand Area = 1.03 sq miles = 2.67 sq km GTA:SA's Los Santos, San Fierro, Las Venturas GTA:SALos Santos:1. 12 813 px2. 8 800 px3. 11 850 px4. 10 650 px5. 12 400 px6. 4 000 px7. 6 325 px8. 7 500 px9. 50 600 pxTotal Area = 435 000 px = 2.72 sq miles = 7.05 sq kmWater Area = 124 938 px = 0.78 sq miles = 2.02 sq kmLand Area = 1.94 sq miles = 5.03 sq kmSan Fierro:1. 5 075 px2. 14 350 px3. 29 375 px4. 8 850 px5. 3 088 px6. 12 513 px7. 18 500 px8. 8 750 px9. 34 800 px10. 2 713 pxTotal Area = 406 850 px = 2.54 sq miles = 6.58 sq kmWater Area = 138 014 px = 0.86 sq miles = 2.23 sq kmLand Area = 1.68 sq miles = 4.35 sq kmLas Venturas:Total Area = 340 200 px = 2.13 sq miles = 5.52 sq kmWater Area = 5 600 px = 0.04 sq miles = 0.1 sq kmLand Area = 2.09 sq miles = 5.42 sq km GTA:SA's Red County, Whetstone, Tierra Robada Red County:1. 16 800 px2. 2 400 px3. 6 900 px4. 2 900 px5. 17 600 px6. 4 200 px7. 12 300 px8. 5 363 px9. 29 025 px10. 16 125 px11. 3 900 px12. 34 500 px13. 4 638 px14. 16 400 px15. 2 925 pxTotal Area = 447 225 px = 2.8 sq miles = 7.25 sq kmWater Area = 175 976 px = 1.1 sq miles = 2.85 sq kmLand Area = 1.7 sq miles = 4.4 sq kmWhetstone:1. 4 000 px2. 42 750 px3. 4 675 px4. 5 950 px5. 4 200 px6. 4 200 px7. 6 500 px8. 6 075 pxTotal Area = 251 450 px = 1.57 sq miles = 4.07 sq kmWater Area = 78 350 px = 0.49 sq miles = 1.27 sq kmLand Area = 1.08 sq miles = 2.8 sq kmTierra Robada:1. 8 400 px2. 19 600 px3. 3 750 px4. 8 050 px5. 2 700 px6. 63 000 px7. 16 675 px8. 86 788 pxTotal Area = 381 150 px = 2.38 sq miles = 6.16 sq kmWater Area = 208 963 px = 1.31 sq miles = 3.4 sq kmLand Area = 1.07 sq miles = 2.76 sq km GTA:SA's Flint County, Bone County Flint County:1. 12 750 px2. 13 125 px3. 41 075 px4. 7 288 px5. 3 150 px6. 3 000 px7. 1 463 px8. 15 525 pxTotal Area = 325 850 px = 2.04 sq miles = 5.28 sq kmWater Area = 97 376 px = 0.61 sq miles = 1.58 sq kmLand Area = 1.43 sq miles = 3.7 sq kmBone County:1. 20 600 px2. 9 200 px3. 44 100 px4. 16 875 px5. 4 700 pxTotal Area = 351 000 px = 2.19 sq miles = 5.67 sq kmWater Area = 95 475 px = 0.6 sq miles = 1.55 sq kmLand Area = 1.59 sq miles = 4.12 sq km GTA IV's Broker, Bohan, Alderney GTA IV:Broker:1. 86 250 px2. 45 050 px3. 59 000 px4. 11 250 px5. 12 000 px6. 276 000 px7. 32 800 px8. 5 100 px9. 23 375 px10. 25 850 px11. 13 600 px12. 28 700 px13. 6 000 px14. 13 163 px15. 45 900 px16. 4 950 px17. 21 850 px18. 5 500 px19. 9 300 px20. 9 800 px21. 26 250 px22. 24 000 pxTotal Area = 1 902 750 px = 0.67 sq miles = 1.74 sq kmWater Area = 785 688 px = 0.28 sq miles = 0.73 sq kmLand Area = 0.39 sq miles = 1.01 sq kmBohan:1. 14 175 px2. 91 800 px3. 28 500 px4. 16 250 px5. 72 000 px6. 7 288 px7. 40 600 px8. 3 000 px9. 3 800 px10. 40 800 px11. 7 525 px12. 12 950 px13. 24 400 px14. 8 775 px15. 49 400 pxTotal Area = 1 287 800 px = 0.45 sq miles = 1.17 sq kmWater Area = 421 263 px = 0.15 sq miles = 0.39 sq kmLand Area = 0.3 sq miles = 0.78 sq kmAlderney:1. 101 750 px2. 936 000 px3. 12 000 px4. 7 000 px5. 23 400 px6. 35 650 px7. 3 825 px8. 14 950 px9. 4 675 px10. 9 000 px11. 29 213 px12. 6 975 px13. 12 500 px14. 137 475 px15. 109 725 px16. 28 750 px17. 32 800 px18. 11 000 px19. 27 000 px20. 42 000 px21. 18 600 px22. 128 100 px23. 6 650 px24. 42 400 pxTotal Area = 4 394 250 px = 1.54 sq miles = 3.99 sq kmWater Area = 1 781 438 px = 0.62 sq miles = 1.61 sq kmLand Area = 0.92 sq miles = 2.38 sq km GTA IV's Dukes, Algonquin GTA IV's Charge Island, Colony Island, Happiness Island Dukes:1. 120 900 px2. 88 125 px3. 34 000 px4. 78 175 px5. 263 250 px6. 2 800 px7. 3 413 px8. 16 775 px9. 84 150 px10. 2 625 px11. 14 688 px12. 136 000 px13. 11 550 px14. 29 250 px15. 132 750 px16. 10 800 px17. 197 000 px18. 7 800 px19. 10 000 px20. 18 450 px21. 48 400 px22. 8 500 px23. 11 813 pxTotal Area = 2 972 900 px = 1.04 sq miles = 2.69 sq kmWater Area = 1 331 214 px = 0.47 sq miles = 1.22 sq kmLand Area = 0.57 sq miles = 1.47 sq kmCharge Island:1. 10 950 px2. 3 125 px3. 2 275 pxTotal Area = 143 000 px = 0.05 sq miles = 0.13 sq kmWater Area = 16 350 px = 0.01 sq miles = 0.03 sq kmLand Area = 0.04 sq miles = 0.1 sq kmDukes (with Charge Island) = 0.61 sq miles = 1.57 sq kmAlgonquin:1. 22 050 px2. 228 375 px3. 274 313 px4. 5 600 px5. 142 350 px6. 21 200 px7. 31 350 px8. 16 675 px9. 6 375 px10. 2 125 px11. 2 625 px12. 55 575 px13. 29 138 px14. 2 613 px15. 6 800 px16. 16 875 px17. 210 600 px18. 1 575 px19. 119 700 px20. 43 500 px21. 17 550 px22. 6 800 px23. 58 050 px24. 3 575 px25. 55 500 px26. 3 163 px27. 40 300 px28. 129 525 px29. 50 400 px30. 4 650 pxTotal Area = 4 024 350 px = 1.41 sq miles = 3.65 sq kmWater Area = 1 608 927 px = 0.56 sq miles = 1.45 sq kmLand Area = 0.85 sq miles = 2.2 sq kmColony Island:1. 17 463 px2. 2 588 px3. 6 450 px4. 4 050 px5. 4 275 px6. 4 725 px7. 4 200 pxTotal Area = 140 250 px = 0.05 sq miles = 0.13 sq kmWater Area = 43 751 px = 0.02 sq miles = 0.05 sq kmLand Area = 0.03 sq miles = 0.08 sq kmHappiness Island:1. 14 950 px2. 2 475 px3. 1 238 px4. 9 500 px5. 3 000 pxTotal Area = 110 000 px = 0.04 sq miles = 0.11 sq kmWater Area = 31 163 px = 0.01 sq miles = 0,03 sq kmLand Area = 0.03 sq miles = 0.08 sq kmAlgonquin (with Colony Island and Happiness Island) = 0.91 sq miles = 2.35 sq km GTA V's Los Santos, Blaine County GTA VLos Santos:1. 50 825 px2. 7 400 px3. 13 600 px4. 4 100 px5. 14 400 px6. 6 300 px7. 4 500 px8. 140 400 px9. 36 800 px10. 29 400 px11. 4 500 px12. 11 900 px13. 62 100 px14. 34 650 px15. 31 000 px16. 36 000 px17. 19 800 px18. 138 250 px19. 67 838 px20. 16 100 pxTotal Area = 2 343 000 px = 8.34 sq miles = 21.6 sq kmWater Area = 729 863 px = 2.6 sq miles = 6.73 sq kmLand Area = 5.74 sq miles = 14.87 sq kmBlaine County:1. 36 538 px2. 38 063 px3. 5 063 px4. 151 500 px5. 259 000 px6. 4 400 px7. 25 900 px8. 181 800 px9. 14 025 px10. 192 000 px11. 79 800 px12. 2 275 px13. 4 000 px14. 1 600 px15. 73 950 px16. 2 000 px17. 4 000 px18. 2 200 px19. 5 950 px20. 58 900 px21. 27 200 px22. 16 500 px23. 24 000 px24. 13 200 px25. 4 200 px26. 15 750 px27. 28 000 px28. 14 500 px29. 44 950 pxTotal Area = 3 557 400 px = 12.66 sq miles = 32.79 sq kmWater Area = 1 331 264 px = 4.74 sq miles = 12.28 sq kmLand Area = 7.92 sq miles = 20.51 sq kmAlamo Sea = 0.52 sq miles = 1.35 sq kmBlaine County (without Alamo Sea) = 7.4 sq miles = 19.16 sq kmLos Santos County (with Los Santos) = 11.19 sq miles = 28.99 sq kmLos Santos County (without Los Santos) = 5.45 sq miles = 14.12 sq km Finally end of my calculations! Back to assumptions, which are true and which are false? Let's see. 1. "The GTA:VC map is bigger than the GTA III one." True. Despite of 3 islands, Liberyy City in GTA III is smaller than the Vice City in sequel. It's because LC is quite compact, while VC doesn't have many streets and roads. But on the other hand, Vice City is good developed in south-north direction and, as you can see, none of the LC's three parts is as big as Vice City Mainland or Vice City Beach. 2. "San Andreas in GTA:SA is circa 14 sq miles (36 sq km) size." True, if we include total size 14.75 sq miles (38.2 sq km). False, if we include land size 12.18 sq miles (31.55 sq km). 3. "The cities in GTA:SA are compared by size like this: Los Santos > Las Venturas > San Fierro." Well.... These cities don't have any island, so that they should be considered by a land size. And according to my calculations: San Fierro - OK, it's the smallest of them three (size of GTA III's Liberty City). No doubt. But to my surprise Las Venturas turnt out to be much bigger than Los Santos! I don't know if I made mistake right here, but playing GTA:SA I've always felt like LS is more developed and diversed than LV! .... But mommy, I like so much LS False.... 4. "The GTA IV map is around half a GTA:SA map." When it comes to total size it's True (6.23/14.75 sq miles; 16.14/38.2 sq km). When it comes to land size, it's False (3.11/12.18 sq miles; 8.06/31.55 sq km) - near 4 times smaller. 5. "Los Santos in GTA V is around the size of GTA IV's Liberty City" This one is quite tricky too! Looking at the graphic comparison (by total size), LC seems to be near the size of LS, but I extended the north border of Los Santos (everywhere when I see GTA V's Los Santos map people forget to include Galileo Observatory and Vinewood Sign, geez!) and that's why we see bigger numbers by "City of Saints". Well, maybe not much controversial like the previous with LV and LS, but False. 6. "The GTA V map is 49 sq miles (127 sq km) size." False, False, FALSE!!! The map is NOT that big even when we include the total size! The land area is ONLY half bigger than the GTA:SA's one! Brutal reality 7. "Los Santos is the biggest city in the 3D Universe." I'm also dissapointed with this statement that Vice City is above 0.5 sq km bigger than GTA:SA's Los Santos, which seems more diverse and compact. It's really sad... False To sum up, I don't know where and how many mistakes I've made in this comparison, but I've tried my best and I'm counting on you with pointing me out what to improve. It was a nice experience for me to make such a very detailed comparison like this and maybe I'll use it as a base for my concept map, who knows! And in the end, I want to point out what could go wrong in my comparison. What are the reasons for such controversial things like: 1. In GTA:SA Las Venturas is bigger than Los Santos. 2. Los Santos in GTA V is much bigger than Liberty City in GTA IV. 3. Algonquin is smaller than both Vice City Mainland and Vice City Beach. That's just for now. If you want to find out how big is the particular area of each GTA map, please let me know in this thread and I'll consider doing it Hope you all enjoy my thread without any "headache" Regards, KeWiS Edited September 27, 2015 by KeWiS Vissea, [...], Choco Taco and 63 others 61 1 2 2 Link to comment Share on other sites More sharing options...
theGTAking101 Posted September 26, 2015 Share Posted September 26, 2015 Wow, good job. Link to comment Share on other sites More sharing options...
XNOR Posted September 26, 2015 Share Posted September 26, 2015 This must be time-consuming... thank you for sharing Ash-JAY 1 Link to comment Share on other sites More sharing options...
mcorleone_9015 Posted September 26, 2015 Share Posted September 26, 2015 That is really interesting and must have cost a lot of work, thanks a lot. It's really amazing how they managed to create such a big map with so many things and details back in 2004 and how it took so long to be surpassed in terms of size... Link to comment Share on other sites More sharing options...
Osho Posted September 26, 2015 Share Posted September 26, 2015 O M G !!! I always wanted see someone tried to make such map comparisons in complete details. Thank U So muuuch! Copy, pasted and saved on my computer Again, Excellent job! I highly appreciate your time and efforts for the same. I'd suggest this to be PINNED. theGTAking101 1 Link to comment Share on other sites More sharing options...
thehambone Posted September 26, 2015 Share Posted September 26, 2015 Wow, great job! I admire your efforts as it must've taken quite a long time to churn out these results. KingAJ032304 1 Link to comment Share on other sites More sharing options...
RedDagger Posted September 26, 2015 Share Posted September 26, 2015 Damn, good job! Especially finding the land area of the GTA IV map, 146 shapes in total Link to comment Share on other sites More sharing options...
ArKel_18 Posted September 26, 2015 Share Posted September 26, 2015 An excellent job OP! Congratulations, many websites should've done this when comparing the GTA V map back in 2013 lol Doing GTA San Andreas map in 2004 was a huge task but with a perfect result, that gave Rockstar a deserved prestige, why couldn't they make V's map as good as San Andreas... Or at least release the HD port to PS3 lol, I miss it a lot Link to comment Share on other sites More sharing options...
KeWiS Posted September 27, 2015 Author Share Posted September 27, 2015 (edited) I have updated top post with an assumption: "Vice City is the biggest city in 3D Universe." And the conclusion to this in the end of the post. Doing GTA San Andreas map in 2004 was a huge task but with a perfect result, that gave Rockstar a deserved prestige, why couldn't they make V's map as good as San Andreas... The answer is simple. In the HD Universe Rockstar wants to create worlds realistically, I mean the world is more natural and similar to their real-life counterparts. Maybe we feel like GTA:SA's map is more diverse than GTA V's, but the older SA had many curve roads and the draw distance was a few times smaller. Furthermore, when you're driving along the grassy north border of Red County it's kinda weird that you see a sandy desert of Bone County simultaneously. And that's why GTA V map seems less diverse because of the natural change of environments. That's how I could explain this Edited September 27, 2015 by KeWiS michalxm 1 Link to comment Share on other sites More sharing options...
DaWiesel Posted September 27, 2015 Share Posted September 27, 2015 IV's map looks pretty small compared to V's Los Santos. I mean LS is definitely bigger than LC, but it looks too big compared to IV's whole map. I always thought that V's LS is pretty much the same size as IV's map but I didn't know that it's actually noticeably bigger than that. XCalinX will hate this though, lol. Nah nah nah Gta 6, theGTAking101 and KingAJ032304 3 Link to comment Share on other sites More sharing options...
KeWiS Posted September 28, 2015 Author Share Posted September 28, 2015 (edited) IV's map looks pretty small compared to V's Los Santos. I mean LS is definitely bigger than LC, but it looks too big compared to IV's whole map. I always thought that V's LS is pretty much the same size as IV's map but I didn't know that it's actually noticeably bigger than that. XCalinX will hate this though, lol. Well... The results in my top post tell, that by the total size, V's Los Santos is quite bigger than IV's Liberty City, but by the land size LS is nearly 2 times bigger than LC! Yeah, in GTA IV we have much water areas and LS in GTA V is a one piece of land (with no islands), but having played both games I felt like both cities are enormous and I couldn't even guess which one is bigger! In Liberty City, there are many skyscrapers that makes the city bigger than really is. For example, Algonquin has most of them and I've always got feeling that is a huge borough and learning it from the heart takes very much time! But acording to my results (if my method of measuring maps is reliable), Algonquin (and also Alderney) is smaller even than Vice City Beach and Vice City Mainland separately! O_O Kinda weird... And Los Santos has way less high buildings, so that R* expanded the rest of the city to increase a "huge-metropoly" feeling. And that's why LS is bigger than LC. Conclusion: ROCKSTAR KNOWS VERY WELL HOW TO MANIPULATE WITH SPACES Edited September 28, 2015 by KeWiS KingAJ032304, .Ryan., michalxm and 3 others 6 Link to comment Share on other sites More sharing options...
[...] Posted September 28, 2015 Share Posted September 28, 2015 Great job, OP! KeWiS 1 Link to comment Share on other sites More sharing options...
Nah nah nah Gta 6 Posted September 29, 2015 Share Posted September 29, 2015 inb4 xCalinx attempts to prove you wrong by comparing 1 street of LS to all of LC and claim LC is bigger. Payne Killer, theGTAking101, Loc14 and 1 other 4 Link to comment Share on other sites More sharing options...
KeWiS Posted September 29, 2015 Author Share Posted September 29, 2015 inb4 xCalinx attempts to prove you wrong by comparing 1 street of LS to all of LC and claim LC is bigger. I'm wating Link to comment Share on other sites More sharing options...
Hazelnot Posted October 3, 2015 Share Posted October 3, 2015 Damn. How long did these calculations take? I mean jesus, even the post looks like it took like half an hour to make. So LS really is bigger than LC huh. I was really worried LC was bigger because in real life LA is bigger than NY. I can now rest easily huh. KingAJ032304 1 Link to comment Share on other sites More sharing options...
Raj The Rager Posted October 4, 2015 Share Posted October 4, 2015 Why to go, super smart. Link to comment Share on other sites More sharing options...
Peck R. Wood Posted October 7, 2015 Share Posted October 7, 2015 do the same with past gta titles, bully and red dead redemption Link to comment Share on other sites More sharing options...
KeWiS Posted October 11, 2015 Author Share Posted October 11, 2015 Damn. How long did these calculations take? I mean jesus, even the post looks like it took like half an hour to make. Calculations took me couple of weeks and that post took me 5 hours to make I just wanted it to be accurate and clarified without any misunderstandings. do the same with past gta titles, bully and red dead redemption I'm afraid I will not do this, because: 1. Past GTA titles don't have distance travel measurement and even stats. 2. I'm not planning to play Bully. 3. If I had PS3 or XBox 360, I would measure the size of the RDR map. For now it's only a dream Link to comment Share on other sites More sharing options...
KeWiS Posted January 25, 2016 Author Share Posted January 25, 2016 inb4 xCalinx attempts to prove you wrong by comparing 1 street of LS to all of LC and claim LC is bigger. Well, near a half a year gone and still no response from xCalinx. Conclusion from this: My comparisons are definitely reliable D9fred95 1 Link to comment Share on other sites More sharing options...
GrudgefromSanAndreas Posted February 18, 2017 Share Posted February 18, 2017 Man R* made VC bigger than LC in 3d era which is absurd if NYC is larger than Miami. Hope they don't repeat the mistake when they make HD Vice City Link to comment Share on other sites More sharing options...
Anywhere USA Posted November 4, 2017 Share Posted November 4, 2017 inb4 xCalinx attempts to prove you wrong by comparing 1 street of LS to all of LC and claim LC is bigger. Well, near a half a year gone and still no response from xCalinx. Conclusion from this: My comparisons are definitely reliable I have ....... A few more GTA map size questions for you.1. GTA III. Upstate Liberty. It's in the minimap, playable or not, the dodo don't care. Does it make it bigger then VC? How does upstate Liberty alone compare to places like shoreside vale or bohan. 2. North Yankton. Once again a little trickier to define, but possible 3. The 2d games. Besides china town wars(which is LC from 4 without Alderney..... So Liberty city proper) there is the original, 2, and Advance. Advance is heavily based on IIIs map, and 2s is split up into sectors. 1s could be tricky, with lots to calculate. Besides the whole map, you have to tell us how big each city is(fairly simple, almost the exact same, tiny difference in land size due to streets, and small change in water area) although some(like 2d LC) could even be further sub devided. Come on, give me the true scale of Grand Theft Auto Link to comment Share on other sites More sharing options...
KeWiS Posted March 31, 2018 Author Share Posted March 31, 2018 OK, I came back since I'm visiting gtaforums only from time to time and I see some questions to answer, so here we go inb4 xCalinx attempts to prove you wrong by comparing 1 street of LS to all of LC and claim LC is bigger. Well, near a half a year gone and still no response from xCalinx. Conclusion from this: My comparisons are definitely reliable I have ....... A few more GTA map size questions for you.1. GTA III. Upstate Liberty. It's in the minimap, playable or not, the dodo don't care. Does it make it bigger then VC? How does upstate Liberty alone compare to places like shoreside vale or bohan.2. North Yankton. Once again a little trickier to define, but possible3. The 2d games. Besides china town wars(which is LC from 4 without Alderney..... So Liberty city proper) there is the original, 2, and Advance. Advance is heavily based on IIIs map, and 2s is split up into sectors.1s could be tricky, with lots to calculate. Besides the whole map, you have to tell us how big each city is(fairly simple, almost the exact same, tiny difference in land size due to streets, and small change in water area) although some(like 2d LC) could even be further sub devided.Come on, give me the true scale of Grand Theft Auto 1. Hmm, that's a good question! I have to fly once with Dodo to check how big is the upstate area! However all of the maps of GTA III are so different when it comes to including that part of the LC, but I hope it's doable to calculate this. 2. The thing with North Yankton is that you have to use a trainer or a glitch to reach there I guess ;S Or during the prologue mission of GTA V. But it's the same thing with the upstate in GTA III - there's no accurate map of it, so it would be harder to estimate the size of the town. 3. Hah, I see you like my previous comparison but as I did write then - it might be very hard to calculate GTA 1 and GTA 2 cities' sizes accurately, but maybe if I find a good method then I would think of doin this stuff again. For now I have to figure out how I manage to run GTA 1 and 2 on Windows 10 xD Thanks for questions mate! You gave me new challenge to do. Idk when I will do this but if I get it right I promise to make a new post here with it Link to comment Share on other sites More sharing options...
Lock n' Stock Posted April 10, 2018 Share Posted April 10, 2018 I knew Rockstar were bullsh*tting when they claimed V's map was larger than SA, IV and RDR combined. SA and IV possibly, but RDR as well? Not a chance. Great job. KingAJ032304 and Pedinhuh 2 Link to comment Share on other sites More sharing options...
Yinepi Posted April 10, 2018 Share Posted April 10, 2018 (edited) Comparing pixels isn't an accurate form of measurement as each game has their own scale. We need to compare using the actual scale of them and the only actual %100 accurate way to do that is to fully (I mean fully including all props and stuff) port all of the maps into the same game at once. Until someone does that there will never be a truthful answer to the age old question. Edited April 10, 2018 by Yinepi Pedinhuh and KingAJ032304 2 Link to comment Share on other sites More sharing options...
GrudgefromSanAndreas Posted April 10, 2018 Share Posted April 10, 2018 Just take a good look at this picture altho it's just 3d era maps but you can compare them better there (or maybe not since it's tiny) Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 14, 2018 Share Posted August 14, 2018 (edited) On 3/31/2018 at 6:44 AM, KeWiS said: OK, I came back since I'm visiting gtaforums only from time to time and I see some questions to answer, so here we go I have ....... A few more GTA map size questions for you. 1. GTA III. Upstate Liberty. It's in the minimap, playable or not, the dodo don't care. Does it make it bigger then VC? How does upstate Liberty alone compare to places like shoreside vale or bohan. 2. North Yankton. Once again a little trickier to define, but possible 3. The 2d games. Besides china town wars(which is LC from 4 without Alderney..... So Liberty city proper) there is the original, 2, and Advance. Advance is heavily based on IIIs map, and 2s is split up into sectors. 1s could be tricky, with lots to calculate. Besides the whole map, you have to tell us how big each city is(fairly simple, almost the exact same, tiny difference in land size due to streets, and small change in water area) although some(like 2d LC) could even be further sub devided. Come on, give me the true scale of Grand Theft Auto 1. Hmm, that's a good question! I have to fly once with Dodo to check how big is the upstate area! However all of the maps of GTA III are so different when it comes to including that part of the LC, but I hope it's doable to calculate this. 2. The thing with North Yankton is that you have to use a trainer or a glitch to reach there I guess ;S Or during the prologue mission of GTA V. But it's the same thing with the upstate in GTA III - there's no accurate map of it, so it would be harder to estimate the size of the town. 3. Hah, I see you like my previous comparison but as I did write then - it might be very hard to calculate GTA 1 and GTA 2 cities' sizes accurately, but maybe if I find a good method then I would think of doin this stuff again. For now I have to figure out how I manage to run GTA 1 and 2 on Windows 10 xD Thanks for questions mate! You gave me new challenge to do. Idk when I will do this but if I get it right I promise to make a new post here with it Well, i may have gotten kinda bored.........wellllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll...................... And it might get even better in the near future!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I've since made a expanded version featuring EVERY SINGLE TOWN/VILLAGE/HAMLET/GHOSTTOWN, MILITARY BASE, AND BODY OF WATER, IN THE SERIES. Plus North Yankton. Yeah. I just haven't edited it yet. Also, trying to hire one of those two big Size comparison YT channels to make a professonially edited one using my measurements(well their mostly mine, thanks to LE SQUARE and especially KeWiS for a few big ones ) On the plus side, this could be my ticket out of Micro channel and into the Mini/Tiny channel category!!!!!!!!!!!!!! YEEEHAW!!!!!!!!!!!!! Edited August 14, 2018 by Anywhere USA Xiled and KeWiS 2 Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 20, 2018 Share Posted August 20, 2018 I SAID YEEHAW. YOU ALIVE Link to comment Share on other sites More sharing options...
KeWiS Posted August 24, 2018 Author Share Posted August 24, 2018 @up Yeah, I'm alive. I was just rarely visiting forums though And yeah, I know I kinda promised to do more comparisons and map calculations but other things in my life got me busy. But nice to see someone besides me continues this idea so kudos for you Anywhere USA Idk if you use my method but I'll check it accurately since maybe I'll find another good method to calculate maps Link to comment Share on other sites More sharing options...
KeWiS Posted September 19, 2018 Author Share Posted September 19, 2018 Hello GTA and R* fans! I have a 'little' surprise for you and it's currently in development Check this thread by the end of this week! (I hope there won't be no need to postpone this gr8 stuff ) Link to comment Share on other sites More sharing options...
Beato_dim Posted September 19, 2018 Share Posted September 19, 2018 On 8/14/2018 at 11:43 PM, Anywhere USA said: Well, i may have gotten kinda bored.........wellllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll...................... How did you calculate map sizes of 2D era games? Link to comment Share on other sites More sharing options...
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