mlrkey Posted September 26, 2015 Share Posted September 26, 2015 What's the best way to remove a blip since REMOVE_BLIP is not very reliable? Link to comment Share on other sites More sharing options...
maurojunior2011 Posted September 26, 2015 Share Posted September 26, 2015 It will depend on how programmed. I just in my code do: blip.remove () Link to comment Share on other sites More sharing options...
mlrkey Posted September 26, 2015 Author Share Posted September 26, 2015 It will depend on how programmed. I just in my code do: blip.remove () Forgot to mention, in c++ Link to comment Share on other sites More sharing options...
gtaVmod Posted September 26, 2015 Share Posted September 26, 2015 since REMOVE_BLIP is not very reliable? What do you mean not reliable? Link to comment Share on other sites More sharing options...
adv0cate Posted September 26, 2015 Share Posted September 26, 2015 The only way i got REMOVE_BLIP to work was to add a wait before it like WAIT(10000); after spawning a ped with a blip. Its buggy. Link to comment Share on other sites More sharing options...
mlrkey Posted September 26, 2015 Author Share Posted September 26, 2015 since REMOVE_BLIP is not very reliable? What do you mean not reliable? It doesn't always remove it The only way i got REMOVE_BLIP to work was to add a wait before it like WAIT(10000); after spawning a ped with a blip. Its buggy. Thanks for the input Link to comment Share on other sites More sharing options...
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