Patrik2000_CZ Posted September 21, 2015 Share Posted September 21, 2015 I've tried to make skin of Tali from Mass Effect by Diego4fun more suitable for me. I wanted to make her mask transparent, but I don't know how to do this. Can someone help me? I mean this bug: With repairing this bug I mean only to make the nose and eyes visible. Link to comment Share on other sites More sharing options...
hamx23 Posted September 26, 2015 Share Posted September 26, 2015 (edited) Open Materials Editor, select this material which you want to edit, click Alpha parameters and move Opacity from 255 to 128 Edited September 26, 2015 by hamx23 Link to comment Share on other sites More sharing options...
Patrik2000_CZ Posted September 26, 2015 Author Share Posted September 26, 2015 (edited) Thanks, I will try it. ______________________ Edit: Thanks, works perfectly. Edited September 26, 2015 by Patrik2000_CZ hamx23 1 Link to comment Share on other sites More sharing options...
Patrik2000_CZ Posted September 26, 2015 Author Share Posted September 26, 2015 As I wrote, in ZModeler it works, but when I exported it, it doesn't work. I watched some videos, that would help me with exporting, but still nothing. Can someone help me to export it? Link to comment Share on other sites More sharing options...
gtafan2u Posted October 2, 2015 Share Posted October 2, 2015 Use alpha channel in textures. That also does the same thing and works always. Link to comment Share on other sites More sharing options...
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