Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!   (84,691 visits to this link)

    2. News

    1. GTA Online

      1. Find Lobbies & Players
      2. Guides & Strategies
      3. Vehicles
      4. Content Creator
      5. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption 2

    2. Red Dead Redemption

    3. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

jedijosh920

Displaying Help Text

Recommended Posts

jedijosh920

Today I will show you how to show the help message on the top left of the screen, which you can use buttons with such as "Press E to smoke a blunt" or whatever.



An example would be:



264da46568.jpg



Using DisplayHelpTextThisFrame("Hit ~INPUT_CONTEXT~ to do sh*t!"); on loop/each frame.



It gets the user's buttons/if they are using a keyboard or controller and displays the according button.



Here are a list of inputs you can use:



INPUT_NEXT_CAMERA
INPUT_LOOK_LR
INPUT_LOOK_UD
INPUT_LOOK_UP_ONLY
INPUT_LOOK_DOWN_ONLY
INPUT_LOOK_LEFT_ONLY
INPUT_LOOK_RIGHT_ONLY
INPUT_CINEMATIC_SLOWMO
INPUT_SCRIPTED_FLY_UD
INPUT_SCRIPTED_FLY_LR
INPUT_SCRIPTED_FLY_ZUP
INPUT_SCRIPTED_FLY_ZDOWN
INPUT_CHARACTER_WHEEL
INPUT_MULTIPLAYER_INFO
INPUT_INTERACTION_MENU
INPUT_MP_TEXT_CHAT_ALL
INPUT_MP_TEXT_CHAT_TEAM
INPUT_MP_TEXT_CHAT_FRIENDS
INPUT_MP_TEXT_CHAT_CREW
INPUT_WEAPON_WHEEL_UD
INPUT_WEAPON_WHEEL_LR
INPUT_WEAPON_WHEEL_NEXT
INPUT_WEAPON_WHEEL_PREV
INPUT_SELECT_NEXT_WEAPON
INPUT_SELECT_PREV_WEAPON
INPUT_MAP
INPUT_SELECT_WEAPON_UNARMED
INPUT_SELECT_WEAPON_MELEE
INPUT_SELECT_WEAPON_HANDGUN
INPUT_SELECT_WEAPON_SHOTGUN
INPUT_SELECT_WEAPON_SMG
INPUT_SELECT_WEAPON_AUTO_RIFLE
INPUT_SELECT_WEAPON_SNIPER
INPUT_SELECT_WEAPON_HEAVY
INPUT_SELECT_WEAPON_SPECIAL
INPUT_SELECT_CHARACTER_MICHAEL
INPUT_SELECT_CHARACTER_FRANKLIN
INPUT_SELECT_CHARACTER_TREVOR
INPUT_SELECT_CHARACTER_MULTIPLAYER
INPUT_SPECIAL_ABILITY_PC
INPUT_SPRINT
INPUT_JUMP
INPUT_ENTER
INPUT_ATTACK
INPUT_AIM
INPUT_LOOK_BEHIND
INPUT_PHONE
INPUT_SPECIAL_ABILITY
INPUT_SPECIAL_ABILITY_SECONDARY
INPUT_MOVE_LR
INPUT_MOVE_UD
INPUT_MOVE_UP_ONLY
INPUT_MOVE_DOWN_ONLY
INPUT_MOVE_LEFT_ONLY
INPUT_MOVE_RIGHT_ONLY
INPUT_DUCK
INPUT_SELECT_WEAPON
INPUT_PICKUP
INPUT_SNIPER_ZOOM
INPUT_SNIPER_ZOOM_IN_ONLY
INPUT_SNIPER_ZOOM_OUT_ONLY
INPUT_SNIPER_ZOOM_IN_SECONDARY
INPUT_SNIPER_ZOOM_OUT_SECONDARY
INPUT_COVER
INPUT_RELOAD
INPUT_TALK
INPUT_DETONATE
INPUT_HUD_SPECIAL
INPUT_ARREST
INPUT_ACCURATE_AIM
INPUT_CONTEXT
INPUT_WEAPON_SPECIAL
INPUT_WEAPON_SPECIAL_TWO
INPUT_DIVE
INPUT_DROP_WEAPON
INPUT_DROP_AMMO
INPUT_THROW_GRENADE
INPUT_VEH_MOVE_LR
INPUT_VEH_MOVE_UD
INPUT_VEH_MOVE_UP_ONLY
INPUT_VEH_MOVE_DOWN_ONLY
INPUT_VEH_MOVE_LEFT_ONLY
INPUT_VEH_MOVE_RIGHT_ONLY
INPUT_VEH_SPECIAL
INPUT_VEH_GUN_LR
INPUT_VEH_GUN_UD
INPUT_VEH_AIM
INPUT_VEH_ATTACK
INPUT_VEH_ATTACK2
INPUT_VEH_ACCELERATE
INPUT_VEH_BRAKE
INPUT_VEH_DUCK
INPUT_VEH_HEADLIGHT
INPUT_VEH_EXIT
INPUT_VEH_HANDBRAKE
INPUT_VEH_HOTWIRE_LEFT
INPUT_VEH_HOTWIRE_RIGHT
INPUT_VEH_LOOK_BEHIND
INPUT_VEH_CIN_CAM
INPUT_VEH_NEXT_RADIO
INPUT_VEH_PREV_RADIO
INPUT_VEH_RADIO_WHEEL
INPUT_VEH_HORN
INPUT_VEH_FLY_THROTTLE_UP
INPUT_VEH_FLY_THROTTLE_DOWN
INPUT_VEH_FLY_YAW_LEFT
INPUT_VEH_FLY_YAW_RIGHT
INPUT_VEH_SPECIAL_ABILITY_FRANKLIN
INPUT_VEH_PASSENGER_ATTACK
INPUT_VEH_PASSENGER_AIM
INPUT_VEH_STUNT_UD
INPUT_VEH_CINEMATIC_UD
INPUT_VEH_CINEMATIC_UP_ONLY
INPUT_VEH_CINEMATIC_DOWN_ONLY
INPUT_VEH_CINEMATIC_LR
INPUT_VEH_SELECT_NEXT_WEAPON
INPUT_VEH_SELECT_PREV_WEAPON
INPUT_VEH_ROOF
INPUT_VEH_JUMP
INPUT_VEH_GRAPPLING_HOOK
INPUT_VEH_SHUFFLE
INPUT_VEH_FLY_ROLL_LR
INPUT_VEH_FLY_ROLL_LEFT_ONLY
INPUT_VEH_FLY_ROLL_RIGHT_ONLY
INPUT_VEH_FLY_PITCH_UD
INPUT_VEH_FLY_PITCH_UP_ONLY
INPUT_VEH_FLY_PITCH_DOWN_ONLY
INPUT_VEH_FLY_UNDERCARRIAGE
INPUT_VEH_FLY_ATTACK
INPUT_VEH_FLY_SELECT_NEXT_WEAPON
INPUT_VEH_FLY_SELECT_PREV_WEAPON
INPUT_VEH_FLY_SELECT_TARGET_LEFT
INPUT_VEH_FLY_SELECT_TARGET_RIGHT
INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE
INPUT_VEH_FLY_DUCK
INPUT_VEH_SUB_TURN_LR
INPUT_VEH_SUB_TURN_LEFT_ONLY
INPUT_VEH_SUB_TURN_RIGHT_ONLY
INPUT_VEH_SUB_PITCH_UD
INPUT_VEH_SUB_PITCH_UP_ONLY
INPUT_VEH_SUB_PITCH_DOWN_ONLY
INPUT_VEH_SUB_THROTTLE_UP
INPUT_VEH_SUB_THROTTLE_DOWN
INPUT_VEH_SUB_ASCEND
INPUT_VEH_SUB_DESCEND
INPUT_VEH_SUB_TURN_HARD_LEFT
INPUT_VEH_SUB_TURN_HARD_RIGHT
INPUT_VEH_PUSHBIKE_PEDAL
INPUT_VEH_PUSHBIKE_SPRINT
INPUT_VEH_PUSHBIKE_FRONT_BRAKE
INPUT_VEH_PUSHBIKE_REAR_BRAKE
INPUT_MELEE_ATTACK_LIGHT
INPUT_MELEE_ATTACK_HEAVY
INPUT_MELEE_ATTACK_ALTERNATE
INPUT_MELEE_BLOCK

You can also use color codes such as ~r~ which is red, ~g~ which is green, and so on to make certain text more visible like "Kill the ~r~enemy" for example.



~r~ = Red
~b~ = Blue
~g~ = Green
~y~ = Yellow
~p~ = Purple
~o~ = Orange
~c~ = Grey (?)
~m~ = Darker Grey
~u~ = Black
~n~ = New Line
~s~ = Default White
~h~ = Bold Text

Well, enough of me blabbing, here's the codes for both C# and C++, screw you RagePluginHook, the only good thing in that is now available to all.



C#



void DisplayHelpTextThisFrame(string text)
{
Function.Call(Hash._SET_TEXT_COMPONENT_FORMAT, "STRING");
Function.Call(Hash._ADD_TEXT_COMPONENT_STRING, text);
Function.Call(Hash._0x238FFE5C7B0498A6, 0, 0, 1, -1);
}

C++



void DisplayHelpTextThisFrame(char* text)
{
UI::_SET_TEXT_COMPONENT_FORMAT("STRING");
UI::_ADD_TEXT_COMPONENT_STRING(text);
UI::_0x238FFE5C7B0498A6(0, 0, 1, -1);
}

And there you go, make sure you call them in a loop. Credits to my friend, Michał, for finding this out, I was able to figure out how to enable the dinging notification sound.


Edited by jedijosh920

Share this post


Link to post
Share on other sites
gtaVmod

Is there are any way to convert this codes

INPUT_NEXT_CAMERAINPUT_LOOK_LRINPUT_LOOK_UD

to numerical codes for IS_CONTROL_PRESSED() like functions?

Share this post


Link to post
Share on other sites
Unknown_Modder

Is there are any way to convert this codes

INPUT_NEXT_CAMERAINPUT_LOOK_LRINPUT_LOOK_UD

to numerical codes for IS_CONTROL_PRESSED() like functions?

enum Inputs{INPUT_NEXT_CAMERA = 0,INPUT_LOOK_LR = 1,INPUT_LOOK_UD = 2,INPUT_LOOK_UP_ONLY = 3,INPUT_LOOK_DOWN_ONLY = 4,INPUT_LOOK_LEFT_ONLY = 5,INPUT_LOOK_RIGHT_ONLY = 6,INPUT_CINEMATIC_SLOWMO = 7,INPUT_SCRIPTED_FLY_UD = 8,INPUT_SCRIPTED_FLY_LR = 9,INPUT_SCRIPTED_FLY_ZUP = 10,INPUT_SCRIPTED_FLY_ZDOWN = 11,INPUT_WEAPON_WHEEL_UD = 12,INPUT_WEAPON_WHEEL_LR = 13,INPUT_WEAPON_WHEEL_NEXT = 14,INPUT_WEAPON_WHEEL_PREV = 15,INPUT_SELECT_NEXT_WEAPON = 16,INPUT_SELECT_PREV_WEAPON = 17,INPUT_SKIP_CUTSCENE = 18,INPUT_CHARACTER_WHEEL = 19,INPUT_MULTIPLAYER_INFO = 20,INPUT_SPRINT = 21,INPUT_JUMP = 22,INPUT_ENTER = 23,INPUT_ATTACK = 24,INPUT_AIM = 25,INPUT_LOOK_BEHIND = 26,INPUT_PHONE = 27,INPUT_SPECIAL_ABILITY = 28,INPUT_SPECIAL_ABILITY_SECONDARY = 29,INPUT_MOVE_LR = 30,INPUT_MOVE_UD = 31,INPUT_MOVE_UP_ONLY = 32,INPUT_MOVE_DOWN_ONLY = 33,INPUT_MOVE_LEFT_ONLY = 34,INPUT_MOVE_RIGHT_ONLY = 35,INPUT_DUCK = 36,INPUT_SELECT_WEAPON = 37,INPUT_PICKUP = 38,INPUT_SNIPER_ZOOM = 39,INPUT_SNIPER_ZOOM_IN_ONLY = 40,INPUT_SNIPER_ZOOM_OUT_ONLY = 41,INPUT_SNIPER_ZOOM_IN_SECONDARY = 42,INPUT_SNIPER_ZOOM_OUT_SECONDARY = 43,INPUT_COVER = 44,INPUT_RELOAD = 45,INPUT_TALK = 46,INPUT_DETONATE = 47,INPUT_HUD_SPECIAL = 48,INPUT_ARREST = 49,INPUT_ACCURATE_AIM = 50,INPUT_CONTEXT = 51,INPUT_CONTEXT_SECONDARY = 52,INPUT_WEAPON_SPECIAL = 53,INPUT_WEAPON_SPECIAL_TWO = 54,INPUT_DIVE = 55,INPUT_DROP_WEAPON = 56,INPUT_DROP_AMMO = 57,INPUT_THROW_GRENADE = 58,INPUT_VEH_MOVE_LR = 59,INPUT_VEH_MOVE_UD = 60,INPUT_VEH_MOVE_UP_ONLY = 61,INPUT_VEH_MOVE_DOWN_ONLY = 62,INPUT_VEH_MOVE_LEFT_ONLY = 63,INPUT_VEH_MOVE_RIGHT_ONLY = 64,INPUT_VEH_SPECIAL = 65,INPUT_VEH_GUN_LR = 66,INPUT_VEH_GUN_UD = 67,INPUT_VEH_AIM = 68,INPUT_VEH_ATTACK = 69,INPUT_VEH_ATTACK2 = 70,INPUT_VEH_ACCELERATE = 71,INPUT_VEH_BRAKE = 72,INPUT_VEH_DUCK = 73,INPUT_VEH_HEADLIGHT = 74,INPUT_VEH_EXIT = 75,INPUT_VEH_HANDBRAKE = 76,INPUT_VEH_HOTWIRE_LEFT = 77,INPUT_VEH_HOTWIRE_RIGHT = 78,INPUT_VEH_LOOK_BEHIND = 79,INPUT_VEH_CIN_CAM = 80,INPUT_VEH_NEXT_RADIO = 81,INPUT_VEH_PREV_RADIO = 82,INPUT_VEH_NEXT_RADIO_TRACK = 83,INPUT_VEH_PREV_RADIO_TRACK = 84,INPUT_VEH_RADIO_WHEEL = 85,INPUT_VEH_HORN = 86,INPUT_VEH_FLY_THROTTLE_UP = 87,INPUT_VEH_FLY_THROTTLE_DOWN = 88,INPUT_VEH_FLY_YAW_LEFT = 89,INPUT_VEH_FLY_YAW_RIGHT = 90,INPUT_VEH_PASSENGER_AIM = 91,INPUT_VEH_PASSENGER_ATTACK = 92,INPUT_VEH_SPECIAL_ABILITY_FRANKLIN = 93,INPUT_VEH_STUNT_UD = 94,INPUT_VEH_CINEMATIC_UD = 95,INPUT_VEH_CINEMATIC_UP_ONLY = 96,INPUT_VEH_CINEMATIC_DOWN_ONLY = 97,INPUT_VEH_CINEMATIC_LR = 98,INPUT_VEH_SELECT_NEXT_WEAPON = 99,INPUT_VEH_SELECT_PREV_WEAPON = 100,INPUT_VEH_ROOF = 101,INPUT_VEH_JUMP = 102,INPUT_VEH_GRAPPLING_HOOK = 103,INPUT_VEH_SHUFFLE = 104,INPUT_VEH_DROP_PROJECTILE = 105,INPUT_VEH_MOUSE_CONTROL_OVERRIDE = 106,INPUT_VEH_FLY_ROLL_LR = 107,INPUT_VEH_FLY_ROLL_LEFT_ONLY = 108,INPUT_VEH_FLY_ROLL_RIGHT_ONLY = 109,INPUT_VEH_FLY_PITCH_UD = 110,INPUT_VEH_FLY_PITCH_UP_ONLY = 111,INPUT_VEH_FLY_PITCH_DOWN_ONLY = 112,INPUT_VEH_FLY_UNDERCARRIAGE = 113,INPUT_VEH_FLY_ATTACK = 114,INPUT_VEH_FLY_SELECT_NEXT_WEAPON = 115,INPUT_VEH_FLY_SELECT_PREV_WEAPON = 116,INPUT_VEH_FLY_SELECT_TARGET_LEFT = 117,INPUT_VEH_FLY_SELECT_TARGET_RIGHT = 118,INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE = 119,INPUT_VEH_FLY_DUCK = 120,INPUT_VEH_FLY_ATTACK_CAMERA = 121,INPUT_VEH_FLY_MOUSE_CONTROL_OVERRIDE = 122,INPUT_VEH_SUB_TURN_LR = 123,INPUT_VEH_SUB_TURN_LEFT_ONLY = 124,INPUT_VEH_SUB_TURN_RIGHT_ONLY = 125,INPUT_VEH_SUB_PITCH_UD = 126,INPUT_VEH_SUB_PITCH_UP_ONLY = 127,INPUT_VEH_SUB_PITCH_DOWN_ONLY = 128,INPUT_VEH_SUB_THROTTLE_UP = 129,INPUT_VEH_SUB_THROTTLE_DOWN = 130,INPUT_VEH_SUB_ASCEND = 131,INPUT_VEH_SUB_DESCEND = 132,INPUT_VEH_SUB_TURN_HARD_LEFT = 133,INPUT_VEH_SUB_TURN_HARD_RIGHT = 134,INPUT_VEH_SUB_MOUSE_CONTROL_OVERRIDE = 135,INPUT_VEH_PUSHBIKE_PEDAL = 136,INPUT_VEH_PUSHBIKE_SPRINT = 137,INPUT_VEH_PUSHBIKE_FRONT_BRAKE = 138,INPUT_VEH_PUSHBIKE_REAR_BRAKE = 139,INPUT_MELEE_ATTACK_LIGHT = 140,INPUT_MELEE_ATTACK_HEAVY = 141,INPUT_MELEE_ATTACK_ALTERNATE = 142,INPUT_MELEE_BLOCK = 143,INPUT_PARACHUTE_DEPLOY = 144,INPUT_PARACHUTE_DETACH = 145,INPUT_PARACHUTE_TURN_LR = 146,INPUT_PARACHUTE_TURN_LEFT_ONLY = 147,INPUT_PARACHUTE_TURN_RIGHT_ONLY = 148,INPUT_PARACHUTE_PITCH_UD = 149,INPUT_PARACHUTE_PITCH_UP_ONLY = 150,INPUT_PARACHUTE_PITCH_DOWN_ONLY = 151,INPUT_PARACHUTE_BRAKE_LEFT = 152,INPUT_PARACHUTE_BRAKE_RIGHT = 153,INPUT_PARACHUTE_SMOKE = 154,INPUT_PARACHUTE_PRECISION_LANDING = 155,INPUT_MAP = 156,INPUT_SELECT_WEAPON_UNARMED = 157,INPUT_SELECT_WEAPON_MELEE = 158,INPUT_SELECT_WEAPON_HANDGUN = 159,INPUT_SELECT_WEAPON_SHOTGUN = 160,INPUT_SELECT_WEAPON_SMG = 161,INPUT_SELECT_WEAPON_AUTO_RIFLE = 162,INPUT_SELECT_WEAPON_SNIPER = 163,INPUT_SELECT_WEAPON_HEAVY = 164,INPUT_SELECT_WEAPON_SPECIAL = 165,INPUT_SELECT_CHARACTER_MICHAEL = 166,INPUT_SELECT_CHARACTER_FRANKLIN = 167,INPUT_SELECT_CHARACTER_TREVOR = 168,INPUT_SELECT_CHARACTER_MULTIPLAYER = 169,INPUT_SAVE_REPLAY_CLIP = 170,INPUT_SPECIAL_ABILITY_PC = 171,INPUT_CELLPHONE_UP = 172,INPUT_CELLPHONE_DOWN = 173,INPUT_CELLPHONE_LEFT = 174,INPUT_CELLPHONE_RIGHT = 175,INPUT_CELLPHONE_SELECT = 176,INPUT_CELLPHONE_CANCEL = 177,INPUT_CELLPHONE_OPTION = 178,INPUT_CELLPHONE_EXTRA_OPTION = 179,INPUT_CELLPHONE_SCROLL_FORWARD = 180,INPUT_CELLPHONE_SCROLL_BACKWARD = 181,INPUT_CELLPHONE_CAMERA_FOCUS_LOCK = 182,INPUT_CELLPHONE_CAMERA_GRID = 183,INPUT_CELLPHONE_CAMERA_SELFIE = 184,INPUT_CELLPHONE_CAMERA_DOF = 185,INPUT_CELLPHONE_CAMERA_EXPRESSION = 186,INPUT_FRONTEND_DOWN = 187,INPUT_FRONTEND_UP = 188,INPUT_FRONTEND_LEFT = 189,INPUT_FRONTEND_RIGHT = 190,INPUT_FRONTEND_RDOWN = 191,INPUT_FRONTEND_RUP = 192,INPUT_FRONTEND_RLEFT = 193,INPUT_FRONTEND_RRIGHT = 194,INPUT_FRONTEND_AXIS_X = 195,INPUT_FRONTEND_AXIS_Y = 196,INPUT_FRONTEND_RIGHT_AXIS_X = 197,INPUT_FRONTEND_RIGHT_AXIS_Y = 198,INPUT_FRONTEND_PAUSE = 199,INPUT_FRONTEND_PAUSE_ALTERNATE = 200,INPUT_FRONTEND_ACCEPT = 201,INPUT_FRONTEND_CANCEL = 202,INPUT_FRONTEND_X = 203,INPUT_FRONTEND_Y = 204,INPUT_FRONTEND_LB = 205,INPUT_FRONTEND_RB = 206,INPUT_FRONTEND_LT = 207,INPUT_FRONTEND_RT = 208,INPUT_FRONTEND_LS = 209,INPUT_FRONTEND_RS = 210,INPUT_FRONTEND_LEADERBOARD = 211,INPUT_FRONTEND_SOCIAL_CLUB = 212,INPUT_FRONTEND_SOCIAL_CLUB_SECONDARY = 213,INPUT_FRONTEND_DELETE = 214,INPUT_FRONTEND_ENDSCREEN_ACCEPT = 215,INPUT_FRONTEND_ENDSCREEN_EXPAND = 216,INPUT_FRONTEND_SELECT = 217,INPUT_SCRIPT_LEFT_AXIS_X = 218,INPUT_SCRIPT_LEFT_AXIS_Y = 219,INPUT_SCRIPT_RIGHT_AXIS_X = 220,INPUT_SCRIPT_RIGHT_AXIS_Y = 221,INPUT_SCRIPT_RUP = 222,INPUT_SCRIPT_RDOWN = 223,INPUT_SCRIPT_RLEFT = 224,INPUT_SCRIPT_RRIGHT = 225,INPUT_SCRIPT_LB = 226,INPUT_SCRIPT_RB = 227,INPUT_SCRIPT_LT = 228,INPUT_SCRIPT_RT = 229,INPUT_SCRIPT_LS = 230,INPUT_SCRIPT_RS = 231,INPUT_SCRIPT_PAD_UP = 232,INPUT_SCRIPT_PAD_DOWN = 233,INPUT_SCRIPT_PAD_LEFT = 234,INPUT_SCRIPT_PAD_RIGHT = 235,INPUT_SCRIPT_SELECT = 236,INPUT_CURSOR_ACCEPT = 237,INPUT_CURSOR_CANCEL = 238,INPUT_CURSOR_X = 239,INPUT_CURSOR_Y = 240,INPUT_CURSOR_SCROLL_UP = 241,INPUT_CURSOR_SCROLL_DOWN = 242,INPUT_ENTER_CHEAT_CODE = 243,INPUT_INTERACTION_MENU = 244,INPUT_MP_TEXT_CHAT_ALL = 245,INPUT_MP_TEXT_CHAT_TEAM = 246,INPUT_MP_TEXT_CHAT_FRIENDS = 247,INPUT_MP_TEXT_CHAT_CREW = 248,INPUT_PUSH_TO_TALK = 249,INPUT_CREATOR_LS = 250,INPUT_CREATOR_RS = 251,INPUT_CREATOR_LT = 252,INPUT_CREATOR_RT = 253,INPUT_CREATOR_MENU_TOGGLE = 254,INPUT_CREATOR_ACCEPT = 255,INPUT_CREATOR_DELETE = 256,INPUT_ATTACK2 = 257,INPUT_RAPPEL_JUMP = 258,INPUT_RAPPEL_LONG_JUMP = 259,INPUT_RAPPEL_SMASH_WINDOW = 260,INPUT_PREV_WEAPON = 261,INPUT_NEXT_WEAPON = 262,INPUT_MELEE_ATTACK1 = 263,INPUT_MELEE_ATTACK2 = 264,INPUT_WHISTLE = 265,INPUT_MOVE_LEFT = 266,INPUT_MOVE_RIGHT = 267,INPUT_MOVE_UP = 268,INPUT_MOVE_DOWN = 269,INPUT_LOOK_LEFT = 270,INPUT_LOOK_RIGHT = 271,INPUT_LOOK_UP = 272,INPUT_LOOK_DOWN = 273,INPUT_SNIPER_ZOOM_IN = 274,INPUT_SNIPER_ZOOM_OUT = 275,INPUT_SNIPER_ZOOM_IN_ALTERNATE = 276,INPUT_SNIPER_ZOOM_OUT_ALTERNATE = 277,INPUT_VEH_MOVE_LEFT = 278,INPUT_VEH_MOVE_RIGHT = 279,INPUT_VEH_MOVE_UP = 280,INPUT_VEH_MOVE_DOWN = 281,INPUT_VEH_GUN_LEFT = 282,INPUT_VEH_GUN_RIGHT = 283,INPUT_VEH_GUN_UP = 284,INPUT_VEH_GUN_DOWN = 285,INPUT_VEH_LOOK_LEFT = 286,INPUT_VEH_LOOK_RIGHT = 287,INPUT_REPLAY_START_STOP_RECORDING = 288,INPUT_REPLAY_START_STOP_RECORDING_SECONDARY = 289,INPUT_SCALED_LOOK_LR = 290,INPUT_SCALED_LOOK_UD = 291,INPUT_SCALED_LOOK_UP_ONLY = 292,INPUT_SCALED_LOOK_DOWN_ONLY = 293,INPUT_SCALED_LOOK_LEFT_ONLY = 294,INPUT_SCALED_LOOK_RIGHT_ONLY = 295,INPUT_REPLAY_MARKER_DELETE = 296,INPUT_REPLAY_CLIP_DELETE = 297,INPUT_REPLAY_PAUSE = 298,INPUT_REPLAY_REWIND = 299,INPUT_REPLAY_FFWD = 300,INPUT_REPLAY_NEWMARKER = 301,INPUT_REPLAY_RECORD = 302,INPUT_REPLAY_SCREENSHOT = 303,INPUT_REPLAY_HIDEHUD = 304,INPUT_REPLAY_STARTPOINT = 305,INPUT_REPLAY_ENDPOINT = 306,INPUT_REPLAY_ADVANCE = 307,INPUT_REPLAY_BACK = 308,INPUT_REPLAY_TOOLS = 309,INPUT_REPLAY_RESTART = 310,INPUT_REPLAY_SHOWHOTKEY = 311,INPUT_REPLAY_CYCLEMARKERLEFT = 312,INPUT_REPLAY_CYCLEMARKERRIGHT = 313,INPUT_REPLAY_FOVINCREASE = 314,INPUT_REPLAY_FOVDECREASE = 315,INPUT_REPLAY_CAMERAUP = 316,INPUT_REPLAY_CAMERADOWN = 317,INPUT_REPLAY_SAVE = 318,INPUT_REPLAY_TOGGLETIME = 319,INPUT_REPLAY_TOGGLETIPS = 320,INPUT_REPLAY_PREVIEW = 321,INPUT_REPLAY_TOGGLE_TIMELINE = 322,INPUT_REPLAY_TIMELINE_PICKUP_CLIP = 323,INPUT_REPLAY_TIMELINE_DUPLICATE_CLIP = 324,INPUT_REPLAY_TIMELINE_PLACE_CLIP = 325,INPUT_REPLAY_CTRL = 326,INPUT_REPLAY_TIMELINE_SAVE = 327,INPUT_REPLAY_PREVIEW_AUDIO = 328,INPUT_VEH_DRIVE_LOOK = 329,INPUT_VEH_DRIVE_LOOK2 = 330,INPUT_VEH_FLY_ATTACK2 = 331,INPUT_RADIO_WHEEL_UD = 332,INPUT_RADIO_WHEEL_LR = 333,INPUT_VEH_SLOWMO_UD = 334,INPUT_VEH_SLOWMO_UP_ONLY = 335,INPUT_VEH_SLOWMO_DOWN_ONLY = 336,INPUT_MAP_POI = 337};

Share this post


Link to post
Share on other sites
gtaVmod

I noticed there is limit for a string length this function can display but in some places in game (camera app) it can be quite lengthy.

How to overcome this limitation?

Share this post


Link to post
Share on other sites
XeClutch

Do you guys have the button codes for Xbox that's compatible with this? It would save me some time from mapping all of it out.

Share this post


Link to post
Share on other sites
gtaVmod

I noticed there is limit for a string length this function can display but in some places in game (camera app) it can be quite lengthy.

How to overcome this limitation?

 

bump

anyone found a way to display long (130+ chars) help strings? it truncates my help line :(

Share this post


Link to post
Share on other sites
Azorah

How can I change the keys/dpad white thing

Edited by Azorah

Share this post


Link to post
Share on other sites
sollaholla

Which on is tilt vehicle up down?

Share this post


Link to post
Share on other sites
sollaholla

INPUT_VEH_MOVE_UD got it

Share this post


Link to post
Share on other sites
FL1K3R

in GTA IV ~c~ used if someone speak on "other language". I think here is the same.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.