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Oh, Rockstar...


slvrcobra
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They didn't redo V from scratch, it is evident everywhere in the game that its basis was IV.

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Gnocchi Flip Flops

They didn't redo V from scratch, it is evident everywhere in the game that its basis was IV.

They said they redid a lot of things pre-launch especially in articles. Were you even here to see that?

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Nah nah nah Gta 6

They didn't redo V from scratch, it is evident everywhere in the game that its basis was IV.

Or Y'know they just used the same engine and Dev team.

Edited by Stoney0503
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I don't get why there are a lot of people who hate GTA V. I think that it is a great game.

 

For those who believe that the story is a little dull. I feel like that if there was only one protagonist, the story could have had more. In my opinion though, if they were to tell it a little bit differently, that if they were to tell it like IV, it would probably work like this. I think Michael would be the main protagonist, with Trevor and Franklin being the DLC characters. For all we know, that was the original plan. I think that Michael's back story is probably the most developed. Trevor would be in second place, and Franklin would come in third. Michael is definitely the main character out of the three. In fact, if you go through and play all of the story missions straight through, you do play as Michael the most.

 

One thing that I think might helped Franklin's story is if they had a mission with him in the past like Michael and Trevor had. It would be right after the Prologue mission. The opening cut scene after the Prologue mission would have to be different for it to make sense though.

 

However, I will say that I definitely liked GTA V's story. I thought that it was a lot of fun. The characters were well developed.

 

My problems with GTA V are a lot of little nit picky things which I have solved most with mods. I wished you could buy apartments and garages like GTA O, along with getting insurance on your car for example. There were also a lot of mission exclusive things that you could do which I wished you could do outside of a mission. Things such as entering interiors, driving trains, using the weapons on the JB-700, going to North Yankton, etc...

 

One big problem though that I have with GTA Online is the way that they are handling modders. They should detect modded files, and if there are any, the game pairs you up with other modders in an unranked session where your progress doesn't save. With the way they are doing things now, modders are just going to keep finding bypasses to get into GTA Online with mods. At least with a Modder Pool, modders can enjoy mods with their friends without the worry of getting banned. They most likely won't bother with trying to get into the regular lobbies as its just safer to stick to the unranked ones. It would be a win win for everyone.

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They didn't redo V from scratch, it is evident everywhere in the game that its basis was IV.

It still runs on the IV engine but they changed a lot of mechanics to appease the people who complained about IV. What they should do is patch in an option to play with IV's mechanics which I think would make at least some people happy.

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They have a good solid engine with nice graphics, all they need is a new city, a new story and... oh wait, that's probably 2 years just on the city,

 

GTA V was supposed to release in early 2013. That means the map was most likely finished in late 2012, maybe earlier. So, at this point, the map designers had about 3 years to be working on a new map.

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Online, while fun with friends, ultimately turned out to be a "Freemium MMO" grind full of real-life annoyances like doing odd jobs for chump change, paying bills, and filing insurance claims when your car gets destroyed.

GTA Online isn't a freemium game.

Because one: You paid for it beforehand.

Two: It's easy to make money

Three: Paying Bills only cost about $100, not exactly a stab in the bank.

And Four: Cash Cards are optional, and aren't forced in your face everytime you load the game.

 

 

large.jpg

 

it is easy if you spend several hours a day making 200 grand which most dont have time to do.

 

In order to keep the series alive they have to update it for a new generation and online and new are a big part of it. If they strictly catered to older fans there fanbase would get smaller and smaller every year and it would cost more to make the games than what they make on it. By bringing a new generation into GTA it keeps it a commercial success. Sorry guys but the key to keeping GTA from sliding into irrelevancy is bringing these new young kids in. If I were in charge of R I would run it the same way. The game is still in the top ten most downloaded on both consoles so they are obviously doing something right.

 

rockstar targeting little kiddies doesn't change the fact that V was a letdown for many fans

Edited by Niobium
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Would you have felt better if they hadn't released it for last-gen at all, but waited till current-gen? I think people would complain just as much.

 

And GTA Freemode Sessions IS sandbox fun. Insurances, having to do jobs etc is all part of the experience. (I remind you, there are millions of jobs out there, created not only by R* but by the whole fanbase - the Creator is an awesome feature. How many other games have this much content and this diversity?)

 

If I had limitless money, cars that would just respawn as soon as they're blown up, etc etc, that would remove the sense of risk while playing the game and render the experience flat. It would be boring as hell.

 

I don't know how much you've played this game, but I've had several weeks of combined playtime and in my opinion that's worth $59 * 2. Going to the movies is 2 hrs of entertainment and it costs about $15-20 at least where I'm at.

 

I agree that there's been difficulties, connection issues, server problems, etc etc but IMO R* has used those experiences to make the game better.

 

And I DO think you should get it for XBone as it is a more polished and enjoyable version of the original game. Sure, you could say the last-gen version could be considered a beta, but then again, I'm glad they released it when they did because that's in part what's made the game what it is on current-gen today.

 

The Editor is awesome too and incredibly advanced. The Freemode Events too changes the playfield of freemode sessions and make them a lot more enjoyable as there's mostly always something to do (if millions of races, DM's, TDM's, etc etc + Heists would not be enough).

 

I honestly can't understand how anyone can complain about this. Sure, I want additions and further polishing too but I still realize this game is crazy well-made.

 

I agree that the story had too little of the grittiness/seriousness of MP3, L.A. Noire, RDR and I too would like to see more of that. So that's where I'm hoping my $118 are going in the future. Because I don't think R* is done making gritty games.

Edited by Dr.Rosenthal
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Official General

 

In order to keep the series alive they have to update it for a new generation and online and new are a big part of it. If they strictly catered to older fans there fanbase would get smaller and smaller every year and it would cost more to make the games than what they make on it. By bringing a new generation into GTA it keeps it a commercial success. Sorry guys but the key to keeping GTA from sliding into irrelevancy is bringing these new young kids in. If I were in charge of R I would run it the same way. The game is still in the top ten most downloaded on both consoles so they are obviously doing something right.

 

rockstar targeting little kiddies doesn't change the fact that V was a letdown for many fans

 

This.

 

Everything woggleman stated in defending Rockstar is completely irrelevant to the fact that many people are disappointed with V.

Edited by Official General
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In order to keep the series alive they have to update it for a new generation and online and new are a big part of it. If they strictly catered to older fans there fanbase would get smaller and smaller every year and it would cost more to make the games than what they make on it. By bringing a new generation into GTA it keeps it a commercial success. Sorry guys but the key to keeping GTA from sliding into irrelevancy is bringing these new young kids in. If I were in charge of R I would run it the same way. The game is still in the top ten most downloaded on both consoles so they are obviously doing something right.

rockstar targeting little kiddies doesn't change the fact that V was a letdown for many fans

This.

Everything woggleman stated in defending Rockstar is completely irrelevant to the fact that many people are disappointed with V.

B-but he worked in retail! IN RETAIL for God's sake! That makes him an expert on R*'s business practices! :lol:

 

Loving all the Gordon Gekko wanna be CEOs on this forum who say "R* a business their main goal is to make money" well no sh*t thanks mister Rockefeller except if they keep pissing off the fans and passing GarbageOnline as a main game then they won't be making much more money in the long term!

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Geralt of Rivia

Yes, all the continuing sales and revenue from V definitely tell them, "stop it or you're f*cked!"

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Gnocchi Flip Flops

Yes, all the continuing sales and revenue from V definitely tell them, "stop it or you're f*cked!"

You must really like feeding trolls, huh? Does it ever get tiring?

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everything woggleman stated in defending Rockstar is completely irrelevant to the fact that many people are disappointed with V.

Setting aside your obsession with attempting to sh*t on whatever woggleman has to say despite him repeatedly remaining calm and not biting to your childish, aggressive baiting, you know what is truly irrelevant? Your consistent, stubborn reluctance to acknowledge that V was a critical success amongst the fans. This whole 'oh V was aimed at the new wave' crap is something I've proved against as much times as I care to establish a new pizza topping combination. You have this constant habit to say 'me and many others', yet you and 'many others' are a tiny minority in comparison to those who purchased, played, enjoyed, and either still love to play the game or have simply moved on with their lives. I've been here before, and I'm aware this is a forum, but why oh f*cking why do the same people who apparently don't care about this game anymore insist on talking about it? Criticism and disappointment is one thing, repeatedly saying the same sh*t for two years whilst trying to put forth you unhappiness as some universal opinion for two bloody years is quite something else.

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bash the fash m8s 

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everything woggleman stated in defending Rockstar is completely irrelevant to the fact that many people are disappointed with V.

Setting aside your obsession with attempting to sh*t on whatever woggleman has to say despite him repeatedly remaining calm and not biting to your childish, aggressive baiting, you know what is truly irrelevant? Your consistent, stubborn reluctance to acknowledge that V was a critical success amongst the fans. This whole 'oh V was aimed at the new wave' crap is something I've proved against as much times as I care to establish a new pizza topping combination. You have this constant habit to say 'me and many others', yet you and 'many others' are a tiny minority in comparison to those who purchased, played, enjoyed, and either still love to play the game or have simply moved on with their lives. I've been here before, and I'm aware this is a forum, but why oh f*cking why do the same people who apparently don't care about this game anymore insist on talking about it? Criticism and disappointment is one thing, repeatedly saying the same sh*t for two years whilst trying to put forth you unhappiness as some universal opinion for two bloody years is quite something else.

 

I think he might be obsessed with me. I simply said my rating for V and he wanted to argue with me. I am quite honored actually.

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Actually, it's just the same few people that always insist that the majority hated the game just because they dislike it. The majority DO like the game, I don't know why that's so hard to believe.

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Actually, it's just the same few people that always insist that the majority hated the game just because they dislike it. The majority DO like the game, I don't know why that's so hard to believe.

Because, self righteousness.

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Actually, it's just the same few people that always insist that the majority hated the game just because they dislike it. The majority DO like the game, I don't know why that's so hard to believe.

Yup. If the game were as hated as people say on here would it still be selling this much after two years?

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everything woggleman stated in defending Rockstar is completely irrelevant to the fact that many people are disappointed with V.

Setting aside your obsession with attempting to sh*t on whatever woggleman has to say despite him repeatedly remaining calm and not biting to your childish, aggressive baiting, you know what is truly irrelevant? Your consistent, stubborn reluctance to acknowledge that V was a critical success amongst the fans. This whole 'oh V was aimed at the new wave' crap is something I've proved against as much times as I care to establish a new pizza topping combination. You have this constant habit to say 'me and many others', yet you and 'many others' are a tiny minority in comparison to those who purchased, played, enjoyed, and either still love to play the game or have simply moved on with their lives. I've been here before, and I'm aware this is a forum, but why oh f*cking why do the same people who apparently don't care about this game anymore insist on talking about it? Criticism and disappointment is one thing, repeatedly saying the same sh*t for two years whilst trying to put forth you unhappiness as some universal opinion for two bloody years is quite something else.

 

 

well sh*t...i don't wanna speak for official general, but i should say that many of the HARDCORE fans are disappointed with V. it's not just IV fans btw. SA fans are also disappointed with the game, as well as other types of fans.

 

V was successful but a lot of its success was because the game attracted people from the cawadoody fanbase. think about it. they dumbed down the driving and shooting, they have a lot of hand-holding missions, they created GTA Online, and they also created Trevor. you say the majority like the game, but a lot of the majority who like the game does consist of cawadoody fans and idiots. just go to the Online section of this forum.

 

i'm not saying everyone who likes V is stupid, but yeah.

Edited by Niobium
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Gnocchi Flip Flops

I don't want to take a steaming pile of sh*t on V but defending it with claims like "It was a success" or "It got high ratings" or "They made a lot of money" doesn't really mean a damn thing. It really doesn't. Just because something makes a lot of money doesn't mean that it's a quality product. I'm not saying that V isn't but saying V is brilliant hands down because it made this much money is a lot like saying BMW is better than Audi because BMW sells more cars. Not everything is about sales.

 

It seems all people care about today are the numbers. Oh a car has got to do 0-60 in under X seconds or else it sucks, oh we've gotta sell this many iPhones, this music video must be good because it almost has a billion views.

 

It's pathetic. People see things so plainly these days. Everything is about quantity, quality isn't that important anymore.

 

It's pathetic.

 

So keep em coming with your sales figures and ratings, all I'm going to say is that it doesn't mean a damn thing. Use your brain and think for yourself. Don't let other people, ratings, or numbers think for you. That's unacceptable.

Edited by Scaglietti
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Yeah sales numbers don't mean sh*t

Sure it sold a lot of units but no one played it before no one actually had their hands on it

It's all about who still plays it and hasn't put it down I go back to IV+ EFLC and the older GTAs all the time

Who still plays V?

Edited by Zello
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V was successful but a lot of its success was because the game attracted people from the cawadoody fanbase.

No doubts. I completely agree with your observation here.

If any one thinks that 54 million copies sold to retailers, represents the GTA fanbase -be hardcore or not as the final customers, then you have misunderstood the reason behind success.

And if you think that the strong single player content wad the main and exclusive reason for the success, then you are very, very naive.. I don't believe even for a second that the single player had much to do with the "strong results" seen in terms of financial performance.

GTA Online is the sole reason that was making them millions, and serving also as the basis for the better prospects of getting the multiplayer experience to next generation of consoles just so that could keep the millions coming in. The GTA O census released by Rockstar clearly hints that Online is/was/will remain the main attraction for millions, enough to suggest that many braindead cawadoody potatoes are also having a great time with the 'San Andreas' in the Online avatar with the biggest map to enjoy.

Single player was just used as a tool to showcase the lovely looking pixels for a short trip before getting into the main action via Online.

The SP was handled so poorly that I have several reasons to suggest that the story mode was never their main priority this time around.

Just NO. As such, even rating the SP game seems pointless when there exists a huge section who hardly cares about returning to the story mode than finding worth playing Online.

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I've said it before and I'll say it again. They need to make SP and online more seamless and combine them in a way where you can weave in and out of either one at will but a way that supports both equally, rewarding those that play both. I said before that online should have stronger focus on story, but I actually think it should just all tie into the same story. People hate online because it is separate and got more attention, but that could be avoided if the lines were blurred between the two. The SP story mode and online should complement each other, not clash with one another. And for those that still don't want to play the online portion, it shouldn't be forced, just set up in a way that you receive some perks for doing so. Nothing game altering, just extra features. They shouldn't be at war with each other but complementary.

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you are very naive.

02 large.jpgSure. I always try and do some research than use gifs/jpgs to support my point.

Even the publisher admits that "the on-going success of Grand Theft Auto V is thanks to the evolving experiences that are offered through GTA Online"

If you spend some time to think about his remark by trying to research and find the reasons for him to say something like that then I think you may not to be surprised entirely.

Needless to say, but even Rockstar recently cleared the doubts over the SP DLC by saying that right now, it's still going to be the Online development even after two years as the main focus, because both T2 and Rockstar are doing for one reason, and that's the majority seems to be no more different to their views either.

This is not about GTA F only. Even here the Online section is brimming with heathy active members since Sept 2013.

I'd like to be proved wrong, if you feel like I am incorrect in my observations.

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Oh I wasn't going against you. I just added that just for a reference. When Ultron says, "You are very naive" and Vision replies, "Well I was born yesterday".

 

ps. I also agree with you on the subject matter.

Edited by UshaB
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Oh okay. I am honestly quite poor to catch the hint from the jpgs/gifs. I wouldn't mind if you disagreed but when people use only images to make their point, then it slightly annoys me and often becomes difficult to get what they actually intended when using the images.

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Who still plays V?

Tens of thousands of people on PC alone?

 

Sure people still play V but is it the same 50 million who bought the game?

Edited by Zello
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