lastpackage Posted September 12, 2015 Share Posted September 12, 2015 (edited) As every gta fan know, in gta sa swimming speed is dependent on fps, so my question is, how swimming speed is coded in game? It's hardcoded thing? Is any way to change it? Edited September 12, 2015 by lastpackage Link to comment Share on other sites More sharing options...
ZAZ Posted September 12, 2015 Share Posted September 12, 2015 yes, it's hardcoded, but manipulating the animation speed makes the movement also faster if 0611: actor $PLAYER_ACTOR performing_animation "Swim_Under"then 0393: actor $PLAYER_ACTOR perform_animation "Swim_Under" at 3.0 times_normal_rateend CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
lastpackage Posted September 13, 2015 Author Share Posted September 13, 2015 yes, it's hardcoded, but manipulating the animation speed makes the movement also faster if 0611: actor $PLAYER_ACTOR performing_animation "Swim_Under"then 0393: actor $PLAYER_ACTOR perform_animation "Swim_Under" at 3.0 times_normal_rateend Nice! Can you compile this to cleo script, but with 2.5 times normal rate? I don't have sanny builder on my pc actually. Link to comment Share on other sites More sharing options...
ZAZ Posted September 13, 2015 Share Posted September 13, 2015 I made it with 5 times normal rate DivingFast Player must swim in water, then press key for diving, then hold key for swimming under water and then hold additional key RMB to dive faster (It requires that player already do "Swim_Under" animation for diving when you press key to speed up this animation) Again: it needs to hold 2 keys together 1. key for swimming under water 2. key [Right Mouse Button] to speed up the "Swim_Under" animation Additional effects: Player gets full health bar at gameload and health will be refresh permanently when diving fast. Otherwise player would drown. lastpackage 1 CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now