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So R* didnt listen. (freeroam update)


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R* didn't listen to whom?

 

you? really? you are one person, what makes your wishlist better than mine or any1 else's? you do realise that EVERYONE wants something different from the game

 

try to enjoy it as it is and if it really that important to you, get enough people to back your idea...send them email, tickets, tweets whatever....showing us your list does absolutely nothing

 

I'm not hating, you have SOME decent ideas but to think that EVERYONE will like these, or R* should ignore millions of other request and choose this is crazy

Your reply doesnt really express good points and is full of strawman arguments. Seems like you just wanted to come in here to be negative. 1st, The thread isnt about R* not listening to "me". This was stated nowhere in my post. Changing "us" into "me" just so you can reply with your lame "R* didnt listen to whom? You? what makes your wishlist better..." reply is a strawman reply.

 

2nd, yes I understand everyone wants something different. In fact I have posted in multiple idea threads supporting their ideas. I've seen some great ones imo but arent popular so I didnnt mention them. The ideas I listed are just the ones I see get mentioned the most.

 

3rd, I never said EVERYONE will like these ideas. Here is another strawman argument. I simply mentioned ideas that many ppl have shown interest in. The whole point of this thread is not to say these specific ideas SHOULD be in the game. Its to point that there are more fitting things to add than what we recieved. The ideas mentioned are just examples.

 

lol cut the strawman crap, let's keep it real

 

"you? really?..." notice the question mark, it is a question

 

you made a thread about an update you have not played yet claiming R* did not listen but say I am being negative, my response to that claim is to whom?

 

you posted a thread about ideas from fans on gta forums, please tell me how that is an actual tangible request for these things to be implemented? if you think that every Rockstar employee comes here and goes through all these threads you must be kidding, and yes R* is not one person but it is easy to blur the lines saying statement like "so R* didn't listen" they are company which 100s of employees (think about that too yh)

 

I keep it real and simple, 100s of 1000s of people play, each wanting different things, they get damn near millions of emails, tickets, facebook comments, twitter replies, instagram comments which funnily enough are sent directly TO THEM but no, they should ignore all those and visit a concept thread on gta forums

 

I beg keep it real, think about what you are actually saying....

 

"Its to point that there are more fitting things to add than what we received"

that is an opinion and nothing more

 

 

I have to ask of all those ideas mentioned which ones did YOU actually send directly to the company known as Rockstar games??

Edited by LL Cool L
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To everyone says that we cant complain.

1. After 2yrs they remove the job coronas.

OMG the horror!!

2. Weapon wheel is still a mess after 2yrs.

it's not broken though, it is what it is

3. Sp is broke as hell. There are 40million copies sold only 8mill logs in every week. Where is the support for the 30mill that played sp?

trying to fix glitches, because of people who bought a game then try to find ways of not playing it.

4. The game is for 18+ dont you think mature ppl would have money to buy payed dlc.

relevance?you may prefer it but it appears from the business that this system makes more money, and what do 'for profit' organisations want more of?

5. They said they don't want to splitt up the community. Why did they charge us $50 for the cg? The only difference was fp view. Expensive dlc.

and you accidentally tripped, got your money out and handed it over to them, put the game in and played it before you realised.......... how clumsy of you.

6. They said their working on app custumization. Hello r* most of the early players are bored with this map after 2yrs.

i'm working on a car powered by sarcasm, it'll be done next month, i'm sure you won't complain bitterly if it's not quite on time.

7. Bp helmets in deathmathes most of us mature civilized players dont like that. We want a fair match

spokesman for the 'mature civilised players' here guys, put your suits on and look busy!!

8. Its a game for 18+ but why does it seem the dlc looks like it has been come up by a 6yr old?

the mature civilised ones only 'play' games. they can't actually make one lol

9. Most players dont post on twitter or social club.

maybe they're happy and playing, maybe not under the illusion R* owes them something that is only in their head, and that R* needn't have made a game at all. and that they volunteered their money freely. so ultimatly they can only blame themselves if they get the wrong idea.

10. Im not asking for new cars and stuff i just want a working, balanced and fair game. But after 2yrs of irritation im done with it

what other games fulfill these criteria? that you stopped playing to play this for 2 years, why continue to play for 2 years if you already have a game that does fullfill those criteria?

 

 

 

For me the next gta im gonna buy it second hand. R* is not deserving my money anymore. After san andreas it all went down the hill with the franchise

so the game is enjoyable enough to play! despite your complaints.

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To everyone says that we cant complain.

1. After 2yrs they remove the job coronas.

OMG the horror!!

2. Weapon wheel is still a mess after 2yrs.

it's not broken though, it is what it is

3. Sp is broke as hell. There are 40million copies sold only 8mill logs in every week. Where is the support for the 30mill that played sp?

trying to fix glitches, because of people who bought a game then try to find ways of not playing it.

4. The game is for 18+ dont you think mature ppl would have money to buy payed dlc.

relevance?you may prefer it but it appears from the business that this system makes more money, and what do 'for profit' organisations want more of?

5. They said they don't want to splitt up the community. Why did they charge us $50 for the cg? The only difference was fp view. Expensive dlc.

and you accidentally tripped, got your money out and handed it over to them, put the game in and played it before you realised.......... how clumsy of you.

6. They said their working on app custumization. Hello r* most of the early players are bored with this map after 2yrs.

i'm working on a car powered by sarcasm, it'll be done next month, i'm sure you won't complain bitterly if it's not quite on time.

7. Bp helmets in deathmathes most of us mature civilized players dont like that. We want a fair match

spokesman for the 'mature civilised players' here guys, put your suits on and look busy!!

8. Its a game for 18+ but why does it seem the dlc looks like it has been come up by a 6yr old?

the mature civilised ones only 'play' games. they can't actually make one lol

9. Most players dont post on twitter or social club.

maybe they're happy and playing, maybe not under the illusion R* owes them something that is only in their head, and that R* needn't have made a game at all. and that they volunteered their money freely. so ultimatly they can only blame themselves if they get the wrong idea.

10. Im not asking for new cars and stuff i just want a working, balanced and fair game. But after 2yrs of irritation im done with it

what other games fulfill these criteria? that you stopped playing to play this for 2 years, why continue to play for 2 years if you already have a game that does fullfill those criteria?

 

 

 

For me the next gta im gonna buy it second hand. R* is not deserving my money anymore. After san andreas it all went down the hill with the franchise

so the game is enjoyable enough to play! despite your complaints.

 

I would give you 100 likes if I could, I laughed so hard, thank you...

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shadowoperative

 

 

 

 

Numbers don't lie.

 

Ps2 sold 160mill gta sa sold 30mill. Ps3 and 4 and xbox 360 and one sold well over 200mill units an gta5 sold 50mill (with a lot more double buys than the ps2 era. Gaming in general has become bigger so wats your point?

50 million plus.

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Oh R* did listen. To the sound of CHA-CHING and cash cards!

Yea that dam Capitalism again ... oh wait North American culture is based on it, never mind.

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Captain Sensib1e

 

Oh R* did listen. To the sound of CHA-CHING and cash cards!

Yea that dam Capitalism again ... oh wait North American culture is based on it, never mind.

 

 

Nothing wrong with Capitalism, its the greatest economic system devised and widely implemented by man. But there's a right way and a wrong way to do it.

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Oh R* did listen. To the sound of CHA-CHING and cash cards!

Yea that dam Capitalism again ... oh wait North American culture is based on it, never mind.

 

 

Nothing wrong with Capitalism, its the greatest economic system devised and widely implemented by man. But there's a right way and a wrong way to do it.

 

voluntarily buying the game that supported that system really showed then just how unhappy you were with it.

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Oh R* did listen. To the sound of CHA-CHING and cash cards!

Yea that dam Capitalism again ... oh wait North American culture is based on it, never mind.

 

 

Nothing wrong with Capitalism, its the greatest economic system devised and widely implemented by man. But there's a right way and a wrong way to do it.

 

So the wrong way would be doing it how YOU dont agree with. mmk

Edited by Quarthon
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Captain Sensib1e

The right way is to make the most money you can in the shortest amount of time.

 

Wrong as you always are. That's exactly the worst way to do it, which is clearly what R* is doing now.

 

 

 

Oh R* did listen. To the sound of CHA-CHING and cash cards!

Yea that dam Capitalism again ... oh wait North American culture is based on it, never mind.

 

 

Nothing wrong with Capitalism, its the greatest economic system devised and widely implemented by man. But there's a right way and a wrong way to do it.

 

voluntarily buying the game that supported that system really showed then just how unhappy you were with it.

 

 

I actually bought it thinking there might some cool SP DLC in the "future". lulz of course I was wrong.

Edited by Captain Sensib1e
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CarnageRacing00

OP, just stop.

 

Teen Wolf came about when the Rockstar Devs were trying to hunt down and "kill" the "mouth breather" in one of their lobbies once. They had fun doing it, and decided to make a game mode out of it.

 

As far as the Teen Wolf theme... why not? Have you not noticed that much of GTA V's story, at least concerning Michael, is very "80's"?

 

Just because those particular ideas you quoted weren't included in this update, you think they never will be? Maybe some of them are just sh*t ideas, ever think of that? Maybe some were tried and didn't work the way they SOUND like they would have worked.

 

I'm getting so sick and tired of these self entitled brats crying every time Rockstar doesnt' give them PRECISELY what they want.

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The right way is to make the most money you can in the shortest amount of time.

 

Wrong as you always are. That's exactly the worst way to do it, which is clearly what R* is doing now.

 

 

 

Oh R* did listen. To the sound of CHA-CHING and cash cards!

Yea that dam Capitalism again ... oh wait North American culture is based on it, never mind.

 

 

Nothing wrong with Capitalism, its the greatest economic system devised and widely implemented by man. But there's a right way and a wrong way to do it.

 

voluntarily buying the game that supported that system really showed then just how unhappy you were with it.

 

 

I actually bought it thinking there might some cool SP DLC in the "future". lulz of course I was wrong.

 

so you bought something that might only exist in your head, rather than an actual thing they said you'd definatly get?

 

theres your problem right there.

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Captain Sensib1e

 

 

The right way is to make the most money you can in the shortest amount of time.

 

Wrong as you always are. That's exactly the worst way to do it, which is clearly what R* is doing now.

 

 

 

Oh R* did listen. To the sound of CHA-CHING and cash cards!

Yea that dam Capitalism again ... oh wait North American culture is based on it, never mind.

 

 

Nothing wrong with Capitalism, its the greatest economic system devised and widely implemented by man. But there's a right way and a wrong way to do it.

 

voluntarily buying the game that supported that system really showed then just how unhappy you were with it.

 

 

I actually bought it thinking there might some cool SP DLC in the "future". lulz of course I was wrong.

 

so you bought something that might only exist in your head, rather than an actual thing they said you'd definatly get?

 

theres your problem right there.

 

 

Well GTA4 had 2 SP DLC, yeah foolish of me to expect something like that.

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The right way is to make the most money you can in the shortest amount of time.

 

Wrong as you always are. That's exactly the worst way to do it, which is clearly what R* is doing now.

 

 

 

Oh R* did listen. To the sound of CHA-CHING and cash cards!

Yea that dam Capitalism again ... oh wait North American culture is based on it, never mind.

 

 

Nothing wrong with Capitalism, its the greatest economic system devised and widely implemented by man. But there's a right way and a wrong way to do it.

 

voluntarily buying the game that supported that system really showed then just how unhappy you were with it.

 

 

I actually bought it thinking there might some cool SP DLC in the "future". lulz of course I was wrong.

 

so you bought something that might only exist in your head, rather than an actual thing they said you'd definatly get?

 

theres your problem right there.

 

 

Well GTA4 had 2 SP DLC, yeah foolish of me to expect something like that.

 

Did you expect all the DLC would be free when you made the original purchase?

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The right way is to make the most money you can in the shortest amount of time.

 

Wrong as you always are. That's exactly the worst way to do it, which is clearly what R* is doing now.

 

 

 

Oh R* did listen. To the sound of CHA-CHING and cash cards!

Yea that dam Capitalism again ... oh wait North American culture is based on it, never mind.

 

 

Nothing wrong with Capitalism, its the greatest economic system devised and widely implemented by man. But there's a right way and a wrong way to do it.

 

voluntarily buying the game that supported that system really showed then just how unhappy you were with it.

 

 

I actually bought it thinking there might some cool SP DLC in the "future". lulz of course I was wrong.

 

so you bought something that might only exist in your head, rather than an actual thing they said you'd definatly get?

 

theres your problem right there.

 

 

Well GTA4 had 2 SP DLC, yeah foolish of me to expect something like that.

 

1 2 and 3 didn't so you only had a 25% chance................ unless they said you'd get it?

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CarnageRacing00

Ok so I took some time to read your post a little more carefully, and I've come away from it with this conclusion: This is nothing more than a shameless attempt at drawing attention to your ideas which are forlorn in the "GTA Concepts" subforum.

 

 

 

* Freeroam Bank Robbing - All the banks should be open to being robbed just like the stores except they should only be available to rob at certain times of the day. Also, since the payout will be much bigger its understandable to add a cooldown period between robberies. Anyway, how it would work is basically the teller would be held up at gun point just like in store robberies except instead of them putting cash in a bag you would follow them to the vault area and they will open it. Once they do you can then steal the cash and escape. Depending on how you did it would determine how many stars you have during the robbery. There would be 2 ways to do it of course.

 

Loud and dumb - Can be done solo or with a crew. You or your crew run in and immediately shoot everyone. Then you or a crew member will have to push the button to open the door to the vault area. Then you or that crew member would blow the door and grab the money and escape. Once you blow the vault doors the alarm will go off and it then becomes a decision of how much money to take before the cops get there. Either stay long enough to take it all allowing the cops time to come and surround the banks or take as much as you can before leaving just before the cops can surround the bank.

 

Silent and smart - Can only be done with a crew. Your crew will go in with no guns drawn and everyone takes a position (if the teller sees guns he/she will push the alarm). When ready everyone acts together. Crowd control will keep the customers intimidated (if any NPC escapes they will call the cops so you must hold them at gun point to make them stay down), while another crew member holds the teller up at gun point to make him open the door to the vault area as well as the vault itself. Once its open steal the cash then you all escape. If done perfectly no stars are gained.

 

 

* Drug Dealing - After bank robbing I think this is the most wanted activity in GTA freemode. It not only adds another avenue to make money but it also adds more action to freemode. This idea doesn't require any major additional mechanics either as it uses mechanics that are already present in the game (gang attacks circles, Simeon's import feature and the weapon wheel drops). This one is explained in too much detail for this post so I made a seperate thread for it. Please check it out and give your thoughts.

 

http://gtaforums.com/topic/658997-what-about-this-for-drug-dealing-in-free-mode/

 

 

* Rescue Mission (credit to Gaffa for parts of this idea) - First they would have to implement getting busted online. What I mean is the cops dont shoot to kill at first. Instead they will look to arrest you. This means they will foot chase and try and take you down physically and cuff you (if you shoot at them THEN they will look to kill). Anyway, if they are successful with the arrest they will put you in the cop car and take you to the station. Your blip on the map will blink red and blue signifying you are being transported. Your mental state at the time of arrest will determine the way you are transported. For example, if your dot was white you'll just be in a cop car with two cops. If your dot was red you'll be transported in a riot van under protection of several SWAT team officers and cop cars. Either way once at the station a short cutscene will play of them walking you into the station. You then spawn outside the station. Your mental state at the time of arrest will determine what they take from you. White dot you just get fined. Red dot you get fined, lose your vest and the last weapon you used during your evasion.

 

OK now here is where the rescue comes in. Once they put you in the cop car you get a prompt on the screen asking do you want to request a rescue. If you dont you just get taken to the station. If you request a rescue Lester (who will know of your capture via police scanner) will send a text to the lobby offering the job. Your blip will then blink red and blue. Ppl then can come to your rescue, kill the cops transporting you and open the door to the vehicle and let you out. Once free you pay the person or ppl who rescued you using the share money feature in the interaction menu.

 

 

* Hitman - Can be done through Lester or any other contact you can call. They could also call/text you for work. Regardless, if you accept they'll send you the target and how he must be eliminated via text. A blip will then pop up on the map showing the target's location. Go kill him in the manor requested. The methods of execution should be creative so there are no simple kills. An example is put a sticky on the car they are driving, follow it and when they get to the requested location blow it up. This can be given to individuals only or to the whole room like Mafia Works in GTA IV.

 

 

* Bounty Hunter - Similar to Hitman except you don't kill the target. Instead you must catch him/her then transport them back to a specific location. If they're on foot you must knock them down then point your gun at them to make them surrender and get in your vehicle. If they're in a car you must make them wreck or yank them out then point your gun at them to make them get in your vehicle (would be cool if we could tie them up and put them in the trunk). :devil: Anyway, take the person to the drop spot and you get paid.

 

 

* Fireman Missions - Get in a firetruck and answer calls to put out fires. Faster you do it more $ and RP.

 

 

* Paramedic Missions - Get in an ambulance and answering calls to help random peds. Faster you do it more $ and RP.

 

 

* Fight Club - They would of course have to update the mele system for this to be a viable minigame. More on that here. Basically this could be like GTA4 where there was a designated place to go fight or it could be random places on the map.

 

 

* Foot Racing - This entails triathalons (bikes>swimming>running) and canon ball (go from checkpoint to checkpoint by any means) run type races. Hell they could even make some of these races go underwater such as having a checkpoint in an underwater wreckage.

 

 

* Random events like SP - The ones where the little blip randomly shows up on the map and you can intervene like helping a women get her purse back, helping either the police or the criminals in a shootout, etc.

 

 

* More minigames - Things like pool, dominoes and cards (poker, spades, etc) which could be played at a gambling shack or better yet at your apartment (these minigames should be bought tho via apartment customization, link below for more details on this).

 

 

Besides gameplay how about extra features like...

 

* Apartment customization - http://gtaforums.com/topic/632925-what-about-apartment-customization/

 

 

* Owning Businesses - Just like single player you buy a business and get a set amount deposited in your account at the end of every GTA day. Things that come with the business are security and other random missions. Security as in guarding your store from being robbed or escorting or taking your daily earnings to the bank safely. The way this will work is when in route its just like the armor trucks except the truck icon would be different to differintiate them from armored trucks. Anyway, the objective is to just make it to the bank before someone robs you. If you are the robber then once you steal the money you cannot deposit it into your bank account thru the phone or ATM. You must take it back to your safehouse to claim it. If you were the one robbed and the $$$ was successfully taken to their safehouse then the $$$ will be deducted from your bank account.

 

Missions would be things like the manager calling you and telling you that they ran out or are low on supplies. You must then go get a van from your business, go to a warehouse to get your supplies then take it back to the store. Once you get your supplies from the warehouse tho once again a truck icon will show up on the map. The objective is to make it back to your business before someone steals or destroys it. If someone steals or destroys your truck you lose $$$ from your account. If you are the one stealing the truck you must take it to someone who will buy the contents like Simeon's does the imports.

 

The only problem I see with this is conflicting ownership as far as the businesses. What I mean is if multiple ppl who own that business are in the same session. My suggestion is if you are the only person in the session who owns that business then you are the sole owner and get the full revenue and responsibilities but if multiple ppl in the session also own the business then you all become co-owners and must share the revenue/responsibilities.

 

 

Prison instead of Bad Sport - Basically you go to the prison instead of bad sport only sessions. Here is more on this. http://gtaforums.com/topic/630004-prison-instead-of-bad-sport-lobbies/

 

 

Updated mele system - http://gtaforums.com/topic/631153-they-ruined-the-mele-combat/

 

 

Change Getting busted - http://gtaforums.com/topic/653428-r-should-add-getting-busted-and-fix-respawning/

 

 

 

and there are a lot more ideas I didn't mention but I cant find the thread that listed them all. These are just the 1st things I can remember. I feel they missed the boat with this update. They couldve done so much better with the debute of free roam activities. At least they could've given us ONE of the main requested ideas like drug dealing or freeroam bank robberies. Was so hyped when I heard the news about the update then read the info and was let down. I expected things more on the lines of the theme of the game. Wtf does Teenwolf have to do with GTA? Seems like they lost their way a bit. Thoughts?

 

-Your free-roam bank robbing scheme:

Sounds pointless. In free roam, it would have to be a smash and grab basically, and for that there's already armored trucks and convenience stores.

 

-Your drug dealing scheme:

Sounds convoluted and dull. Not a quick, spontaneous free-roam activity (which is what this update was about), but an involved, lengthy ordeal.

 

How to make it better? The "dealing" part is done automatically, but you, the player, must collect the product from "random encounter" drug drops, or by stealing product from other players who are transporting it, or ambushing other players' "workers" as THEY transport it.

 

It would be pretty quick and simple this way: You get a call from Gerald, he says to start stealing and stashing product. Some of it can be found in the form if "hidden packages", some of it can be stolen from the aforementioned random encounters (two NPC's working a deal and you intervene, stealing the product). Gerald handles the sales part of it all, all you have to do is pounce on the opportunity to seize and stash the product as you find it around the freeroam world.

 

Your inventory will be managed automatically, and you will get a steady stream of revenue as long as you maintain supply. Gerald gets a cut, workers get a cut. Maybe you can even upgrade your dealers to make them harder to ambush by other players.

 

I'm looking at this like MGSV's FOB system.

 

 

-Rescue mission:

What part of "quick, open ended, spontaneous free roam activity" do you not understand? These ideas are all set up like missions. You're upset Rockstar didn't include more missions in their freeroam activity update? Is that it?

 

 

-Hitman:

We have this. It's called "KILL TARGET". Once in a while you can catch them before they get into their vehicle. Expanding the "KILL TARGET" would be nice, I agree. Maybe instead of it always being a guy getting into a Cavalcade and driving around, it could sometimes be a cop on patrol, or someone in a crowd and you have to identify him via photograph, etc.

 

 

-Bounty Hunter:

What's the point of this? All that tedious work just to get sticky-bombed by some douche bag? Forget it. This is no different than capture the case, really, except the target can die in this case.

 

 

Fire/EMT missions:

In single player, yes. This is ONLINE, these game types are meant for MULTIPLE players. So far most of your ideas lean toward solo-play.

 

 

Fight Club:

No thanks, not until they fix the melee lag.

 

 

Foot Races:

Sure, but I guarantee you nobody will play them, the same way nobody plays bicycle races. They're just not FUN.

 

 

Random Events:

Alright, sure, I'll give you that one. Don't really see the point, but ok.

 

 

More Minigames:

I'm for this, but again, this was the FREEROAM ACTIVITY update, not the MORE JOBS AND LOBBY-BASED ACTIVITY update.

 

 

Apartment Customization:

Ok, sure, why not? I never spend time in mine, but I guess some people do.

 

 

Business Ownership:

So you and all 29 other players in the lobby can claim ownership of Tequi-la-la? See my above idea for Drug Running, ties into this almost perfectly but requires no tangible property assets.

 

 

Prison instead of Bad Sport:

Here's the problem with this idea, and mind you, I once also thought this would be a really cool idea: "Punishing" players for bad behavior should not be akin to rewarding them with a unique gameplay experience. Making a whole "prison experience" within the game will only ENCOURAGE players to do sh*tty things. I don't think Prison should be related to Bad Sport at all.

 

BUT

 

But... that's why this game needs a notoriety system. I've talked about notoriety before, and how it could really change the entire experience. Basically it's a revamped "Mental State" system, wherein the more crime you commit, the more the police pay attention to your actions. In addition to this, you start the game out with your radar blip only visible to other players when you're in their line of sight. The higher your "notoriety" (attained by killing players, NPCs, or committing other free-roam crimes - NOT jobs), the more visible your blip will be. So Notoriety Level 2, and now players within a certain distance of you can see your blip. Level 3, now players within an even larger distance of you can see your blip. Level 4, your blip is visible to any players within a certain distance when you're on foot, and ALL players across the entire map whenever you're in a vehicle. Level 5, your blip is visible at all times. Etc, the police wanted level would be tied into this somehow too but you get the idea.

 

Get arrested with high notoriety and spend time in prison. You CAN escape, or you can bribe a prison guard to let you go. Calling in your crew you break you out would be the preferred way to go.

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The business thing about people being co-owners and splitting stuff up... I disagree.

 

Just make it like apartments. When you enter your store (with loading, so there's no conflict with multiple owners), it's only you unless you invite or let others in. Even if Rockstar does not want to make special interiors, it wouldn't be that bad if we could at least buy businesses and receive in-game daily cash. I also feel that businesses shouldn't have all the drama of robbers or low supply things. If anything, it would only complicate Online excessively and it would contradict my personal view on how businesses should be in Online.

 

About the entire escorting and destroying stuff... I do not understand.

 

Why would you need to escort armored trucks? Or deliver daily earnings to the bank? Players can already make $10k+ from contact missions, so having that sort of business update wouldn't be bothered with so much. Something like $2000 or $4000 (depending on the cost of the business) per in-game day with no drama would probably be more well-received by players.

Edited by SPECTER II
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Captain Sensib1e

 

 

 

 

The right way is to make the most money you can in the shortest amount of time.

 

Wrong as you always are. That's exactly the worst way to do it, which is clearly what R* is doing now.

 

 

 

Oh R* did listen. To the sound of CHA-CHING and cash cards!

Yea that dam Capitalism again ... oh wait North American culture is based on it, never mind.

 

 

Nothing wrong with Capitalism, its the greatest economic system devised and widely implemented by man. But there's a right way and a wrong way to do it.

 

voluntarily buying the game that supported that system really showed then just how unhappy you were with it.

 

 

I actually bought it thinking there might some cool SP DLC in the "future". lulz of course I was wrong.

 

so you bought something that might only exist in your head, rather than an actual thing they said you'd definatly get?

 

theres your problem right there.

 

 

Well GTA4 had 2 SP DLC, yeah foolish of me to expect something like that.

 

1 2 and 3 didn't so you only had a 25% chance................ unless they said you'd get it?

 

 

WTF, was DLC even a thing back than? lol.

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WTF, was DLC even a thing back than? lol.

 

got a new unit every month or so for total anihilation, late 90's

 

to be fair it wasn't common though.

Edited by rlr149
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R* didn't listen to whom?

 

you? really? you are one person, what makes your wishlist better than mine or any1 else's? you do realise that EVERYONE wants something different from the game

 

try to enjoy it as it is and if it really that important to you, get enough people to back your idea...send them email, tickets, tweets whatever....showing us your list does absolutely nothing

 

I'm not hating, you have SOME decent ideas but to think that EVERYONE will like these, or R* should ignore millions of other request and choose this is crazy

Your reply doesnt really express good points and is full of strawman arguments. Seems like you just wanted to come in here to be negative. 1st, The thread isnt about R* not listening to "me". This was stated nowhere in my post. Changing "us" into "me" just so you can reply with your lame "R* didnt listen to whom? You? what makes your wishlist better..." reply is a strawman reply.

 

2nd, yes I understand everyone wants something different. In fact I have posted in multiple idea threads supporting their ideas. I've seen some great ones imo but arent popular so I didnnt mention them. The ideas I listed are just the ones I see get mentioned the most.

 

3rd, I never said EVERYONE will like these ideas. Here is another strawman argument. I simply mentioned ideas that many ppl have shown interest in. The whole point of this thread is not to say these specific ideas SHOULD be in the game. Its to point that there are more fitting things to add than what we recieved. The ideas mentioned are just examples.

 

lol cut the strawman crap, let's keep it real

 

"you? really?..." notice the question mark, it is a question

 

you made a thread about an update you have not played yet claiming R* did not listen but say I am being negative, my response to that claim is to whom?

 

you posted a thread about ideas from fans on gta forums, please tell me how that is an actual tangible request for these things to be implemented? if you think that every Rockstar employee comes here and goes through all these threads you must be kidding, and yes R* is not one person but it is easy to blur the lines saying statement like "so R* didn't listen" they are company which 100s of employees (think about that too yh)

 

I keep it real and simple, 100s of 1000s of people play, each wanting different things, they get damn near millions of emails, tickets, facebook comments, twitter replies, instagram comments which funnily enough are sent directly TO THEM but no, they should ignore all those and visit a concept thread on gta forums

 

I beg keep it real, think about what you are actually saying....

 

"Its to point that there are more fitting things to add than what we received"

that is an opinion and nothing more

 

 

I have to ask of all those ideas mentioned which ones did YOU actually send directly to the company known as Rockstar games??

 

You either are too self centered to recognize the flaws in your replies or you do see and have too much pride to admit it. By the tone of your replies I'm going with the latter. There is no way out of it. You simply assumed this was my personal list and im complaining that R* isnt listening to "me" and you're wrong therefore your negative reply isnt justified.

 

You want to keep it real and simple? OK As you've mentioned, they get "damn near millions of emails, tickets, etc" where people are giving ideas. OK how many of the freemode events came from those "damn near millions of emails, tickets, etc? If none then how am I wrong for saying they didnt listen again? So again its not about them not listening to "me" but about them not listening to those "damn near millions of emails, tickets, etc" you mentioned and instead choose to give us stuff they randomly come up with. Most of what I've seen is just another way to deathmatch. :/

 

As for your question, all of "my" ideas have links to their threads. I've sent all of them to R*. Here is the thread I was looking for. Its a collection of ideas from the community. http://gtaforums.com/topic/619432-suggestions-to-improve-freemode/

Edited by BumpyJohnson
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Ok so I took some time to read your post a little more carefully, and I've come away from it with this conclusion: This is nothing more than a shameless attempt at drawing attention to your ideas which are forlorn in the "GTA Concepts" subforum.

Except these arent all my ideas. lol Only the ones with links to threads are mine. The other stuff you took the time to disect in an attmept to put them down were ideas I've seen mentioned by other members. lol Also, since you're so sure of my intent then explain what I'll benefit by drawing attention to my ideas. I mean my thread is about them NOT listening. Obviously I dont think my ideas will get heard so whats the foundation of your assumption? The point of this thread isnt about the ideas I mentioned anyway. I simply gaveg examples of things requested by many ppl. The point is they just made up silly stuff and rehashed other current acitivites instead of giving us stuff WE want or asked for. Try reading with understanding instead of simply looking to dis.

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R* didn't listen to whom?

 

you? really? you are one person, what makes your wishlist better than mine or any1 else's? you do realise that EVERYONE wants something different from the game

 

try to enjoy it as it is and if it really that important to you, get enough people to back your idea...send them email, tickets, tweets whatever....showing us your list does absolutely nothing

 

I'm not hating, you have SOME decent ideas but to think that EVERYONE will like these, or R* should ignore millions of other request and choose this is crazy

Your reply doesnt really express good points and is full of strawman arguments. Seems like you just wanted to come in here to be negative. 1st, The thread isnt about R* not listening to "me". This was stated nowhere in my post. Changing "us" into "me" just so you can reply with your lame "R* didnt listen to whom? You? what makes your wishlist better..." reply is a strawman reply.

 

2nd, yes I understand everyone wants something different. In fact I have posted in multiple idea threads supporting their ideas. I've seen some great ones imo but arent popular so I didnnt mention them. The ideas I listed are just the ones I see get mentioned the most.

 

3rd, I never said EVERYONE will like these ideas. Here is another strawman argument. I simply mentioned ideas that many ppl have shown interest in. The whole point of this thread is not to say these specific ideas SHOULD be in the game. Its to point that there are more fitting things to add than what we recieved. The ideas mentioned are just examples.

 

lol cut the strawman crap, let's keep it real

 

"you? really?..." notice the question mark, it is a question

 

you made a thread about an update you have not played yet claiming R* did not listen but say I am being negative, my response to that claim is to whom?

 

you posted a thread about ideas from fans on gta forums, please tell me how that is an actual tangible request for these things to be implemented? if you think that every Rockstar employee comes here and goes through all these threads you must be kidding, and yes R* is not one person but it is easy to blur the lines saying statement like "so R* didn't listen" they are company which 100s of employees (think about that too yh)

 

I keep it real and simple, 100s of 1000s of people play, each wanting different things, they get damn near millions of emails, tickets, facebook comments, twitter replies, instagram comments which funnily enough are sent directly TO THEM but no, they should ignore all those and visit a concept thread on gta forums

 

I beg keep it real, think about what you are actually saying....

 

"Its to point that there are more fitting things to add than what we received"

that is an opinion and nothing more

 

 

I have to ask of all those ideas mentioned which ones did YOU actually send directly to the company known as Rockstar games??

 

You either are too self centered to recognize the flaws in your replies or you do see and have too much pride to admit it. By the tone of your replies I'm going with the latter. There is no way out of it. You simply assumed this was my personal list and im complaining that R* isnt listening to "me" and you're wrong therefore your negative reply isnt justified.

 

You want to keep it real and simple? OK As you've mentioned, they get "damn near millions of emails, tickets, etc" where people are giving ideas. OK how many of the freemode events came from those "damn near millions of emails, tickets, etc? If none then how am I wrong for saying they didnt listen again? So again its not about them not listening to "me" but about them not listening to those "damn near millions of emails, tickets, etc" you mentioned and instead choose to give us stuff they randomly come up with. Most of what I've seen is just another way to deathmatch. :/

 

As for your question, all of "my" ideas have links to their threads. I've sent all of them to R*. Here is the thread I was looking for. Its a collection of ideas from the community. http://gtaforums.com/topic/619432-suggestions-to-improve-freemode/

 

did you read every single idea sent to them? so how do you know if they listened or not? please give me an actual answer to this cos its seems like an assumption...

 

and If you don't get that when I say "your" ideas I mean the ones you listed then you are the one who is self centred, please tell me what I said here that is actually self centred???

 

now again with the self centred-ness, "As for your question, all of "my" ideas have links to their threads. I've sent all of them to R*" you must have missed the part where I said the get millions of requests, your idea was sent to them, whoopty woo....now answer me why you think they should pick YOUR idea over all the millions, get upset that they don't then claim they don't listen? talk about being self centred indeed.....ill repeat the advice I gave you in my original comment:

 

"if it really that important to you, get enough people to back your idea...send them email, tickets, tweets whatever....showing us your list does absolutely nothing..."

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This thread is nothing more than a Frankenstein of the Wishlist and B*tch & Moan threads all sewn together with some good old fashioned self-centeredness.

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CarnageRacing00

 

Ok so I took some time to read your post a little more carefully, and I've come away from it with this conclusion: This is nothing more than a shameless attempt at drawing attention to your ideas which are forlorn in the "GTA Concepts" subforum.

Except these arent all my ideas. lol Only the ones with links to threads are mine. The other stuff you took the time to disect in an attmept to put them down were ideas I've seen mentioned by other members. lol Also, since you're so sure of my intent then explain what I'll benefit by drawing attention to my ideas. I mean my thread is about them NOT listening. Obviously I dont think my ideas will get heard so whats the foundation of your assumption? The point of this thread isnt about the ideas I mentioned anyway. I simply gaveg examples of things requested by many ppl. The point is they just made up silly stuff and rehashed other current acitivites instead of giving us stuff WE want or asked for. Try reading with understanding instead of simply looking to dis.

 

 

You accused them of not listening; I posited that maybe they did listen, but determined the ideas were garbage. I even gave reasons as to WHY the ideas are garbage, or otherwise not suitable for this particular update.

 

I mean, just because something is requested by many people doesn't mean it has any place in the game. Some ideas only work on paper... in practice they could be a total mess, and I gave examples of how that could be. You, on the other hand, accused Rockstar of being non-listening assholes who half-assed the update.

 

I'll say it again: Just because a popular idea doesn't make it in the game, doesn't necessarily mean Rockstar didn't listen. I could, and likely DID, mean that Rockstar knows it's just a f*cking bad idea and simply won't work, or won't be worth the effort.

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^ ^

Wait so your reason why said ideas are garbage is fact? Does R* go through you to determine if an idea is good or not? If not then your opinion is irrelevant thus your whole post is irrelevant. You dont know what will and wont work. You're just assuming thus your post is pointless. Good day sir.

 

did you read every single idea sent to them? so how do you know if they listened or not? please give me an actual answer to this cos its seems like an assumption...

 

and If you don't get that when I say "your" ideas I mean the ones you listed then you are the one who is self centred, please tell me what I said here that is actually self centred???

 

now again with the self centred-ness, "As for your question, all of "my" ideas have links to their threads. I've sent all of them to R*" you must have missed the part where I said the get millions of requests, your idea was sent to them, whoopty woo....now answer me why you think they should pick YOUR idea over all the millions, get upset that they don't then claim they don't listen? talk about being self centred indeed.....ill repeat the advice I gave you in my original comment:

 

 

"if it really that important to you, get enough people to back your idea...send them email, tickets, tweets whatever....showing us your list does absolutely nothing..."

 

 

Bruh its simple. Either the acivities we recieved are a result of the "damn near millions of emails, tickets, etc" or they are R* created. If they are R* created then they didnt listen. lol Not sure how you can argue this. Also, again this isnt about showing a list of specific activities that R* didnt add. Why are you being so stuborn about this? The list is just a collection of ideas I remember being mentioned as "examples" of things ppl have been asking for. The list is irrelevant. The point is R* chose to give us what THEY want instead of what we asked for. I feel like I'm beating a dead horse now so I'm done. You can carry on if you wish. Peace.

Edited by BumpyJohnson
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CarnageRacing00

 

did you read every single idea sent to them? so how do you know if they listened or not? please give me an actual answer to this cos its seems like an assumption...

 

and If you don't get that when I say "your" ideas I mean the ones you listed then you are the one who is self centred, please tell me what I said here that is actually self centred???

 

now again with the self centred-ness, "As for your question, all of "my" ideas have links to their threads. I've sent all of them to R*" you must have missed the part where I said the get millions of requests, your idea was sent to them, whoopty woo....now answer me why you think they should pick YOUR idea over all the millions, get upset that they don't then claim they don't listen? talk about being self centred indeed.....ill repeat the advice I gave you in my original comment:

 

 

"if it really that important to you, get enough people to back your idea...send them email, tickets, tweets whatever....showing us your list does absolutely nothing..."

 

 

Bruh its simple. Either the acivities we recieved are a result of the "damn near millions of emails, tickets, etc" or they are R* created. If they are R* created then they didnt listen. lol Not sure how you can argue this. Also, again this isnt about showing a list of specific activities that R* didnt add. Why are you being so stuborn about this? The list is just a collection of ideas I remember being mentioned as "examples" of things ppl have been asking for. The list is irrelevant. The point is R* chose to give us what THEY want instead of what we asked for. I feel like I'm beating a dead horse now so I'm done. You can carry on if you wish. Peace.

 

 

Just ignore my reply.

 

I'll say it again. Just because what fans requested didn't end up in the game doesn't mean Rockstar didn't listen. I could just as easily mean the ideas are sh*t, which most of them are.

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Captain Sensib1e

FFS if it isn't clean by now, R* don't give jack sh** about our ideas, they'll keep catering to squeakers and their parents cash card $$$.

 

Microtransaction kids, its the wave of the future :(

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CarnageRacing00

FFS if it isn't clean by now, R* don't give jack sh** about our ideas, they'll keep catering to squeakers and their parents cash card $$$.

 

Microtransaction kids, its the wave of the future :(

 

Rrrriiiighttttt... that's why so many fan ideas have made it into the game...

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Bruh its simple. Either the acivities we recieved are a result of the "damn near millions of emails, tickets, etc" or they are R* created. If they are R* created then they didnt listen. lol Not sure how you can argue this. Also, again this isnt about showing a list of specific activities that R* didnt add. Why are you being so stuborn about this? The list is just a collection of ideas I remember being mentioned as "examples" of things ppl have been asking for. The list is irrelevant. The point is R* chose to give us what THEY want instead of what we asked for. I feel like I'm beating a dead horse now so I'm done. You can carry on if you wish. Peace.

you seem to be missing key points so ill break it down for you...

 

how do you know what was asked for? did you go through ALL the comments, emails and requests? of course not

you must believe that the list you compiled are popular requests, where is the research data to prove this? you don't have it

 

now even IF they were popular, did everyone actually directly ask for this? of course not

even IF they did (which they didn't), it would be a tear drop in an ocean of requests...

 

technically they never listen then, cos it is impossible to implement EVERYONE'S ideas, which brings me back to the question.."listen to whom?" you clearly

 

has it not occured to you that maybe these are ideas OTHER people have asked for? in fact, other things that have been asked for have been added so they DO listen

have they come out and said this is the last update, sends us no more requests? no

could it be possible that they have more ideas waiting to be added? very much so

 

 

 

now with all that being said don't you think it is a little far fetched to make a claim.. "R* didn't listen" extremely

Edited by LL Cool L
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