The Hero Posted September 11, 2015 Share Posted September 11, 2015 (edited) I reimplemented trails in III and VC using d3d9 pixel shaders to remove the blur. You need a d3d8 to 9 wrapper (d3d8to9 included in the zip as d3d8.dll) and rwd3d9.dll, which adds d3d9 functionality to renderware (also included in the zip, but see the topic: http://gtaforums.com/topic/819551-rwd3d9-d3d9-extension-for-rw/). As of version 1.0 (finally a proper version number) it exposes some settings in the debug menu In III disabling trails now removes the overlay completely as there is no point in rendering the half-assed version. This mod also enables the trails menu option in Vice City, thanks Silent. See this post for some screenshots of VC: http://gtaforums.com/topic/750681-skygfx-ps2-graphics-for-pc/?p=1067959209 Get it here: https://github.com/aap/sharptrails/releases Changelog: - no version number: the basic features of this mod - 1.0: support for debugmenu - 2.0: support for skygfx postfx Enjoy! Edited December 18, 2017 by The Hero uncaged, M0rk, Prettyboy and 45 others 47 1 re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
Jinx. Posted September 11, 2015 Share Posted September 11, 2015 Interesting. Will install this and SkyGFX later. Link to comment Share on other sites More sharing options...
ThirteenAG Posted September 11, 2015 Share Posted September 11, 2015 JoshuaGamerPro8910, Jago, Vishnuka and 1 other 3 1 Widescreen Fixes Pack || Project2DFX || SaveLoader || WindowedMode || CLEO Scripts Link to comment Share on other sites More sharing options...
NTAuthority Posted September 11, 2015 Share Posted September 11, 2015 (edited) >not calling it ♯trails. Edited September 11, 2015 by NTAuthority spaceshape and cardboardbox1230 2 Inactive in GTA/R* title modification indefinitely pursuant to a court order obtained by TTWO. Good job acting against modding! Link to comment Share on other sites More sharing options...
Marsi4eg Posted September 11, 2015 Share Posted September 11, 2015 (edited) hmm, now having troubles with Ginput (thumbsticks doesn't work), and I cannot minimize the game =\ and it's related on new dlls Edited September 15, 2015 by Marsi4eg Link to comment Share on other sites More sharing options...
The Hero Posted September 11, 2015 Author Share Posted September 11, 2015 Maybe the d3d8to9 wrapper? Same problem if you only install the d3d8.dll and not the others? re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
Marsi4eg Posted September 11, 2015 Share Posted September 11, 2015 Maybe the d3d8to9 wrapper? Same problem if you only install the d3d8.dll and not the others?Exactly Link to comment Share on other sites More sharing options...
Blackbird88 Posted September 11, 2015 Share Posted September 11, 2015 (edited) Yesssss! Exactly what I wanted. VC looks a lot less dull with Trails on and blur won't bother me no more! Edited September 11, 2015 by Blackbird88 Link to comment Share on other sites More sharing options...
crosire Posted September 11, 2015 Share Posted September 11, 2015 (edited) I'm really happy to see my d3d8to9 tool comes to use somewhere =). Nice job! Edited September 11, 2015 by Crosire Agem, Snoops27, ThirteenAG and 2 others 5 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted September 11, 2015 Share Posted September 11, 2015 Break rain droplets for me. 0/10 (JK, but really rain droplets doesn't work with this) Thompson98 1 Link to comment Share on other sites More sharing options...
The Hero Posted September 13, 2015 Author Share Posted September 13, 2015 f*ck, you're right. How the hell could that happen? gaahhh... re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted September 13, 2015 Share Posted September 13, 2015 This guy did it! Blackbird88, BS_BlackScout, Agem and 5 others 8 Link to comment Share on other sites More sharing options...
The Hero Posted September 15, 2015 Author Share Posted September 15, 2015 Water drops are there again, shouldn't have left out CMBlur::OverlayRenderFx(). I had wondered what that function did and the game looked alright without out. Renders water drops among others apparently... Jago, Blackbird88 and Igor Bogdanoff 3 re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted September 15, 2015 Share Posted September 15, 2015 Beautiful (even xbox droplets would be even more beautiful ) But still nice. Today's fixing day, R* fixed minor bugs, you fixed minor bugs. Link to comment Share on other sites More sharing options...
Mugetsuga Posted September 15, 2015 Share Posted September 15, 2015 The droplets are better rendered with sharptrails. Sorry to ask that The Hero but would it be possible to add an option to keep the blur from trails with the droplets from sharptrails ? Link to comment Share on other sites More sharing options...
The Hero Posted September 15, 2015 Author Share Posted September 15, 2015 The code that renders them is exactly the same, so: no re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
The Hero Posted September 19, 2015 Author Share Posted September 19, 2015 Update: Sergeanur ported Sharptrails to steam III and 1.1 and steam VC, thanks for that! Agem, Jago, Blackbird88 and 1 other 4 re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
The____Mostwanted Posted September 27, 2015 Share Posted September 27, 2015 Nice GPS ! it very cool ! Link to comment Share on other sites More sharing options...
The Hero Posted February 7, 2016 Author Share Posted February 7, 2016 New version that uses new functionality of rwd3d9. This is just to improve compatibility, no other changes. re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
Marsi4eg Posted February 10, 2016 Share Posted February 10, 2016 What have I did wrong? I get msvcr120d.dll error on game startup. Older version of sharptrails works. I have installed over9000 vcredists Link to comment Share on other sites More sharing options...
Silent Posted February 10, 2016 Share Posted February 10, 2016 You did nothing wrong, the monkey broke compilation options again. *d.dll aren't redistributable and no released application should link against them Jestic, Marsi4eg and dkluin 3 Link to comment Share on other sites More sharing options...
Marsi4eg Posted February 10, 2016 Share Posted February 10, 2016 ahaha okay Link to comment Share on other sites More sharing options...
stef_92 Posted February 11, 2016 Share Posted February 11, 2016 I've got the same issue as Marsi4eg. I also thought that the problem is in me. Link to comment Share on other sites More sharing options...
Marsi4eg Posted February 16, 2016 Share Posted February 16, 2016 sooooooo what about recompiled working plugin? Link to comment Share on other sites More sharing options...
The Hero Posted February 17, 2016 Author Share Posted February 17, 2016 Should be fixed now. I also integrated Silent's trails mod that enables the options in the menu. Marsi4eg, Blackbird88 and Igor Bogdanoff 3 re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted February 17, 2016 Share Posted February 17, 2016 Is it just me or are trails while looking thru Sniper broken again? Link to comment Share on other sites More sharing options...
The Hero Posted February 17, 2016 Author Share Posted February 17, 2016 Looks fine to me. Should have that green tint. re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted February 17, 2016 Share Posted February 17, 2016 That's the problem. I don't have the green tint. Link to comment Share on other sites More sharing options...
The Hero Posted February 17, 2016 Author Share Posted February 17, 2016 Screenshot? Actually this is a fix in skygfx, I wonder what's happening... re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted February 17, 2016 Share Posted February 17, 2016 Link to comment Share on other sites More sharing options...
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