AnIdioticMonkey Posted September 7, 2015 Share Posted September 7, 2015 Hi, my question is basically the title. I have a simple script to spawn some Peds in, give them weapons, set them as part of my group etc. However some Peds i spawn will flee upon me firing, then attack me using their guns. I have set Can_Attack_Friendlies to false, just to make sure. As far as i can see there is no Function to set fleeing to false and i can't get them to stop firing. Any help for a monkey? Thanks. Link to comment Share on other sites More sharing options...
ISOFX Posted September 7, 2015 Share Posted September 7, 2015 http://gtaforums.com/topic/793401-stop-peds-from-fleeing-method-2/ Link to comment Share on other sites More sharing options...
AnIdioticMonkey Posted September 7, 2015 Author Share Posted September 7, 2015 http://gtaforums.com/topic/793401-stop-peds-from-fleeing-method-2/ Thanks, i automiatically ignored that because the one above it (stop random peds from fleeing) was in c++, assumed that one was aswell. Guess i shouldn't listen to my brain so much! Thanks again. Link to comment Share on other sites More sharing options...
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