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Three Meals -- Hunger Mod


limdingwen
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I'm that kind of guy who likes to use GTA SA like a driving simulator. However, I sometimes find myself lacking of places to drive to, apart from playing pool, collecting rent and jumping off the Big Pointy Building. Normally, every day in my GTA SA is pretty much normal, collecting rent, swimming, going shopping and eating pizza. But with all the eating, CJ is becoming fatter than Big Smoke. I realised that CJ pretty much never has to eat unless you strain him a lot.

 

With this mod, CJ will lose 0.2% fat every 72 in-game minutes (1.2 hours), so that he loses 2% fat in 12 hours, the amount of fat in a medium-sized meal. This is pretty realistic (even a bit slow, since you only need to eat one meal per day). So every day can end with a nice meal of pizza and CJ can remain fit and healthy to call Big Smoke fat without any irony.

 

Download from Google Drive.

 

Here's the code:

:MEALS_LOOPwait 72000                          // Every 72 in-game minutes (1.2 hours)/real-life seconds0626: decrease_float_stat 21 by 2.0 // Decrease by 0.2% fat (Fat is 1000.0 when 100%)// Total 2% fat every 12 in-game hoursjump @MEALS_LOOP

I don't care what you do with my mod or my code (seriously, it's only three lines).

 

Thanks for reading.

Edited by limdingwen
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I got a suggestion for this mod to make it even more realistic.

 

Would be nice if whenever CJ eats something the hunger timer increases for a few in-game minutes/hours and then after this increased timer ends, it goes back to the 72 minutes timer unless CJ eats something again.

 

Just like in real life when you eat something and don't feel hungry for a while (ofc depending on the amount of stuff you ate).

 

This way we will have a proper hunger system in the game basically :)

Edited by Reyks
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On 5/12/2021 at 11:13 PM, Qwerty in me said:

the link is down

 

Just edited with a new link, sorry for the inconvenience.

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