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Why do people choose Normal difficulty for contact missions?


The Gator
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Lately, I've been doing contact missions with randoms; I prefer playing with friends, but a lot of the people I would usually play with are playing other games or not on when I'm on.

 

I try and host missions as often as possible, but there's times where I want to host and get thrown into someone else's mission (thanks to R* totally messing up the Host option and making it Play), or the times when I don't feel like hosting and just do quick job, the majority of people I'm paired up with end up picking Normal difficulty.

 

I tell them on mic to change it, and nothing. Send them a message... Nothing. The interesting part about this is that a lot of the time it'll be someone level 60-100+ picking Normal difficulty.

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My friend, that is a good question.

 

I feel that somehow that is the key to understanding the culture of GTA:O

 

Side note: How ridiculous is it when you see Humane Raids: Deliver EMP on Easy or Normal - Makes no sense.

 

90% of GTA:O players only know how to hold L2 + R2 without any other brain activity.

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Everytime I join a quick contact mission and it is Normal, I assume the person just forgot to change it.

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Everytime I join a quick contact mission and it is Normal, I assume the person just forgot to change it.

 

You also can't assume that everyone is smart enough to know there's an option to change difficulty.

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Lately, I've been doing contact missions with randoms; I prefer playing with friends, but a lot of the people I would usually play with are playing other games or not on when I'm on.

 

I try and host missions as often as possible, but there's times where I want to host and get thrown into someone else's mission (thanks to R* totally messing up the Host option and making it Play), or the times when I don't feel like hosting and just do quick job, the majority of people I'm paired up with end up picking Normal difficulty.

 

I tell them on mic to change it, and nothing. Send them a message... Nothing. The interesting part about this is that a lot of the time it'll be someone level 60-100+ picking Normal difficulty.

Because they're f*cking noobs and can't play for sh*t.

Me (over rank 200 on my main) and another guy who was over rank 200 joined on a mission, the host didn't set it on hard after we asked but on Easy.... We both left.

They should let us search on difficult + rank. Rather play with higher ranked players on hard who know what to do than with those f*cking noobs.

DopiestOdin and me rock all those missions with 2, but these noobs can't do sh*t with 5 of them...

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Agree with the theory that they're just terrible at the game. Because anyone who's somewhat skilled would know the difficulty of the enemies doesn't really change between Easy, Normal and Hard. At most, the easier difficulties may spawn less enemies, and obviously make less money and RP, but you always encounter the same enemies with perfect aim from a mile away.

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My friend, that is a good question.

 

I feel that somehow that is the key to understanding the culture of GTA:O

 

Side note: How ridiculous is it when you see Humane Raids: Deliver EMP on Easy or Normal - Makes no sense.

 

90% of GTA:O players only know how to hold L2 + R2 without any other brain activity.

Many people don't have the patience or maturity for something like Deliver EMP. The thought process seems to be "Sneak in quietly while being undetected? That's boring! I wanna shoot everything with a minigun!"

 

The go in guns blazing like Rambo attitude seems to be the biggest downfall of a lot of players. I think that's the reason they do many other heist setups/finales on Easy or Normal, because they know they'll die once or twice since they can't strategize worth a damn. It's the same people who claim Criminal Mastermind is impossible. :lol:

Edited by iamcornholio
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Lately, I've been doing contact missions with randoms; I prefer playing with friends, but a lot of the people I would usually play with are playing other games or not on when I'm on.

 

I try and host missions as often as possible, but there's times where I want to host and get thrown into someone else's mission (thanks to R* totally messing up the Host option and making it Play), or the times when I don't feel like hosting and just do quick job, the majority of people I'm paired up with end up picking Normal difficulty.

 

I tell them on mic to change it, and nothing. Send them a message... Nothing. The interesting part about this is that a lot of the time it'll be someone level 60-100+ picking Normal difficulty.

I don't know why anyone would use normal in anything
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I don't get what everyone has against normal difficulty, it seems fine to me. You just get slightly lower pay, what's so bad about that? Most people have heaps of money anyway

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I've forgotten to switch to hard before. I was playing with a friend and he reminded me to switch. I can see where someone could forget and I don't bother complaining anymore. Now if I see anything set to easy I quit no questions asked.

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The Lone Wanderer

I don't get what everyone has against normal difficulty, it seems fine to me. You just get slightly lower pay, what's so bad about that? Most people have heaps of money anyway

the reason people play them is for money
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I don't get what everyone has against normal difficulty, it seems fine to me. You just get slightly lower pay, what's so bad about that? Most people have heaps of money anyway

It's just a bit counter productive to me. I enjoy doing missions, but I also enjoy getting the most money out of them. I also enjoy the most challenging setting, so playing in Normal feels like I'm taking the easy way out, since Hard isn't even really that hard to begin with, you just get less lives and a bit more enemies.

 

Why do you enjoy playing Normal?

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I don't get what everyone has against normal difficulty, it seems fine to me. You just get slightly lower pay, what's so bad about that? Most people have heaps of money anyway

It's just a bit counter productive to me. I enjoy doing missions, but I also enjoy getting the most money out of them. I also enjoy the most challenging setting, so playing in Normal feels like I'm taking the easy way out, since Hard isn't even really that hard to begin with, you just get less lives and a bit more enemies.

Why do you enjoy playing Normal?

I don't see much difference between Normal and Hard. There might be enemies with weaker guns and a team life but I don't see what's so wrong with that. I don't get why people put it on Easy though. That seems a bit unnesseceary
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I try and host missions as often as possible, but there's times where I want to host and get thrown into someone else's mission (thanks to R* totally messing up the Host option and making it Play)

You can fix this by going into the Options and switching it so you always remain Host

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I don't mind playing on normal. I can't count how many times I get frustrated from restarting a setup or Heist 10+ times because it's on Hard and the players just plain suck or have zero patience. When it's set for normal then we hardly ever die and finish the mission quickly.

 

A little less pay for a little less aggravation is acceptable to me.

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I try and host missions as often as possible, but there's times where I want to host and get thrown into someone else's mission (thanks to R* totally messing up the Host option and making it Play)

 

You can fix this by going into the Options and switching it so you always remain Host

I found "Remain Host after Next Job Vote Screen" (which also doesn't always work), but didn't find an option to always be host right off the bat.

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its no tv sketch

 

 

I try and host missions as often as possible, but there's times where I want to host and get thrown into someone else's mission (thanks to R* totally messing up the Host option and making it Play)

 

You can fix this by going into the Options and switching it so you always remain Host

I found "Remain Host after Next Job Vote Screen" (which also doesn't always work), but didn't find an option to always be host right off the bat.

 

 

when you start the mission from text message or from jobs menu, youll be the host 99,7 times of 100.

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" a stealty job or non-gunfight job , still set difficulty on easy "

" a level 500 got all weapons , armo-kuruma & heavy utility . yet still set on easy "

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I don't mind playing on normal. I can't count how many times I get frustrated from restarting a setup or Heist 10+ times because it's on Hard and the players just plain suck or have zero patience. When it's set for normal then we hardly ever die and finish the mission quickly.

 

A little less pay for a little less aggravation is acceptable to me.

that's not true and only your subjective view of things.

if you cannot finish a setup with certain people on hard it won't change anything by switching to normal!

it's not an issue about the difficulty setting but about the people who are just not competent enough.

the difference of the difficulty setting is just one more (or less) team life (and of course the money payout).

if you really finished a couple of setups quicker on normal it was just accidentally.

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I don't mind playing on normal. I can't count how many times I get frustrated from restarting a setup or Heist 10+ times because it's on Hard and the players just plain suck or have zero patience. When it's set for normal then we hardly ever die and finish the mission quickly.

 

A little less pay for a little less aggravation is acceptable to me.

that's not true and only your subjective view of things.

if you cannot finish a setup with certain people on hard it won't change anything by switching to normal!

it's not an issue about the difficulty setting but about the people who are just not competent enough.

the difference of the difficulty setting is just one more (or less) team life (and of course the money payout).

if you really finished a couple of setups quicker on normal it was just accidentally.

 

 

I disagree, especially when it comes to the final Heists on PSJ.

Edited by muddeprived
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Some of the scrubs you get to do heists with you are beyond a joke so after many failed attempts at hard, you put it on normal just to actually get through the mission.

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I don't mind playing on normal. I can't count how many times I get frustrated from restarting a setup or Heist 10+ times because it's on Hard and the players just plain suck or have zero patience. When it's set for normal then we hardly ever die and finish the mission quickly.

 

A little less pay for a little less aggravation is acceptable to me.

that's not true and only your subjective view of things.

if you cannot finish a setup with certain people on hard it won't change anything by switching to normal!

it's not an issue about the difficulty setting but about the people who are just not competent enough.

the difference of the difficulty setting is just one more (or less) team life (and of course the money payout).

if you really finished a couple of setups quicker on normal it was just accidentally.

 

 

I disagree, especially when it comes to the final Heists on PSJ.

 

then please explain what exactly makes it easier to complete a heist with dumb randoms on an "easier" difficulty.

the enemies are exactly the same.

incompetent players die just as often as on a "harder" difficulty.

 

so what exactly makes you think that you can complete it easier that way?

there is no change in gameplay at all, only one person can die once, that's it!

and for that one extra life you get only the half of the payout.

so you would be better off by playing with more competent people instead of cutting the payout into half for basically nothing!

 

it' really just accidentally if you get it done with the same dumb people on "easy" or "normal".

Edited by size_m
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Could it be possible that some people just aren't aware of what the difference between normal and hard are, and think they might be a liability to others on a hard mission? If i were new to the game with, say, a character in the 20s, and saw characters running around in the 300s, i might assume that the difficult setting would be better suited to those players than myself. Just playing devils advocate here.

 

Or maybe they're afraid if they lose on hard, people will use terms like incompetent or retarded to describe them instead of inexperienced, which is more likely what they are. I only play a few hours on the weekend, schedule permitting, i haven't had time to memorize the minute details of every mission myself yet.

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Playing heist setups on normal because the host doesn't even get paid, no sweat off their backs.

 

Or inexperienced/incompetent players. You would think that when rank 100+ players join, the host would raise the difficulty because they have experienced players, but really they think "hard" is the same thing as hard on classic games.; like "insane/expert" mode.

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I don't mind playing on normal. I can't count how many times I get frustrated from restarting a setup or Heist 10+ times because it's on Hard and the players just plain suck or have zero patience. When it's set for normal then we hardly ever die and finish the mission quickly.

 

A little less pay for a little less aggravation is acceptable to me.

that's not true and only your subjective view of things.

if you cannot finish a setup with certain people on hard it won't change anything by switching to normal!

it's not an issue about the difficulty setting but about the people who are just not competent enough.

the difference of the difficulty setting is just one more (or less) team life (and of course the money payout).

if you really finished a couple of setups quicker on normal it was just accidentally.

 

 

I disagree, especially when it comes to the final Heists on PSJ.

 

then please explain what exactly makes it easier to complete a heist with dumb randoms on an "easier" difficulty.

the enemies are exactly the same.

incompetent players die just as often as on a "harder" difficulty.

 

so what exactly makes you think that you can complete it easier that way?

there is no change in gameplay at all, only one person can die once, that's it!

and for that one extra life you get only the half of the payout.

so you would be better off by playing with more competent people instead of cutting the payout into half for basically nothing!

 

it' really just accidentally if you get it done with the same dumb people on "easy" or "normal".

 

 

 

I don't THINK I can complete it easier that way, I DO complete it easier that way. The reason I switch to normal when we fail on Hard is because that one extra life helps in beating the mission. I'm sure you've played the Heist finales and know exactly where everyone keeps dying and that one extra life keeps the mission going instead of restarting who knows how many times till someone quits.

 

 

No need to call randoms "dumb". You were also a noob at one time.......

Edited by muddeprived
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I don't mind playing on normal. I can't count how many times I get frustrated from restarting a setup or Heist 10+ times because it's on Hard and the players just plain suck or have zero patience. When it's set for normal then we hardly ever die and finish the mission quickly.

 

A little less pay for a little less aggravation is acceptable to me.

that's not true and only your subjective view of things.

if you cannot finish a setup with certain people on hard it won't change anything by switching to normal!

it's not an issue about the difficulty setting but about the people who are just not competent enough.

the difference of the difficulty setting is just one more (or less) team life (and of course the money payout).

if you really finished a couple of setups quicker on normal it was just accidentally.

 

 

I disagree, especially when it comes to the final Heists on PSJ.

 

then please explain what exactly makes it easier to complete a heist with dumb randoms on an "easier" difficulty.

the enemies are exactly the same.

incompetent players die just as often as on a "harder" difficulty.

 

so what exactly makes you think that you can complete it easier that way?

there is no change in gameplay at all, only one person can die once, that's it!

and for that one extra life you get only the half of the payout.

so you would be better off by playing with more competent people instead of cutting the payout into half for basically nothing!

 

it' really just accidentally if you get it done with the same dumb people on "easy" or "normal".

 

 

 

I don't THINK I can complete it easier that way, I DO complete it easier that way. The reason I switch to normal when we fail on Hard is because that one extra life helps in beating the mission. I'm sure you've played the Heist finales and know exactly where everyone keeps dying and that one extra life keeps the mission going instead of restarting who knows how many times till someone quits.

 

 

No need to call randoms "dumb". You were also a noob at one time.......

 

 

i don't call all randoms dumb.

but because i wasn't talking about all randoms that's why i used that word to describe especially (and only) those randoms who are that incompetent and refuse to read any instructions during a mission.

unfortunately these "dumb" randoms are the majority in my experiences.

i know that there are several very competent and skilled randoms but these are not the kind i was referring to, therefore i used the description "dumb" to get more concrete that i was talking only about them.

 

i understand your argument about that one extra life but that only helps if some randoms don't die more than once or even all the time.

Edited by size_m
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Rashkovskys Shiv

Its the host's responsibility to evaluate crewmates as they join the lobby.

When I host its always on Hard which means Low levels get kicked in the lobby.

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