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Creating | Vice City in the HD Era (2017 Vice City)


Blue
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JznAINK.png

First of all, this is not a mod, but a concept of the new Vice City on how it could look like in a new Grand Theft Auto title.

 

The VC:HDE team:

- Juan 16/mariojoao00 : Modelling/Minor textures

- Jeansowaty : Mostly big part of the textures

- TheNathanNS : Didn´t ask permission because I totally forgot, and I´m sorry about that Nathan, but the GTA V palm trees are being used here. Nathan here converted them to San Andreas and I´m using them, even tho I changed their aspect a bit.

 

Have some screens:

BYlauYu.png

9mvIKKu.png

HucGjSp.jpg

mjDDDxr.png

Edited by Juan 16
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can´t wait for it! but i need to wait years and years....

:p lol this wont be a mod. Just a concept.

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New stuff (sorry or double post):

 

mjDDDxr.png

 

9TSYzXY.png

Edited by Juan 16
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I'm not sure that this warrants a place in the Concepts section. This section is for DLC and main series installments for the series. This would probably work better in the Graphics section, perhaps? The fact that the visuals are the focal point of the thread leads me to believe that the aforementioned section would suit it better.

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I'm not sure that this warrants a place in the Concepts section. This section is for DLC and main series installments for the series. This would probably work better in the Graphics section, perhaps? The fact that the visuals are the focal point of the thread leads me to believe that the aforementioned section would suit it better.

Well, it would indeed fit there, but this being made for a concept in specific, so...
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I'm not sure that this warrants a place in the Concepts section. This section is for DLC and main series installments for the series. This would probably work better in the Graphics section, perhaps? The fact that the visuals are the focal point of the thread leads me to believe that the aforementioned section would suit it better.

Well, it would indeed fit there, but this being made for a concept in specific, so...

 

It is? One wouldn't perceive that from the information in the OP.

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I'm not sure that this warrants a place in the Concepts section. This section is for DLC and main series installments for the series. This would probably work better in the Graphics section, perhaps? The fact that the visuals are the focal point of the thread leads me to believe that the aforementioned section would suit it better.

Well, it would indeed fit there, but this being made for a concept in specific, so...

 

It is? One wouldn't perceive that from the information in the OP.Yeah, I know, my mistake. But now everyone seems informed, I think.
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How much of Vice City will you be recreating for the purpose of this concept? Just major memorable buildings or whole streets/areas?

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How much of Vice City will you be recreating for the purpose of this concept? Just major memorable buildings or whole streets/areas?

My plan is to recreate the city itself if possible, the more I model the better. :)
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It has high chances to become reality :^: tho if it will come to GTA - we don't know :p

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DhF4CUK7S5mrQmZkTLK8DA.png

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It has high chances to become reality :^: tho if it will come to GTA - we don't know :p

Would love to get hired by Rockstar for this xDDD

 

Anyways, new updates !!

 

9TSYzXY.png

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The Dedito Gae

Would love to get hired by Rockstar for this xDDD

Don't hold your breath.
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Would love to get hired by Rockstar for this xDDD

Don't hold your breath.

Do you even realize that I was making a joke? lol

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So was he ;)

 

I like this though, a lot different to the usual concepts we get - will this have more than a map? It'd be a shame to leave it as a map, there's a lot you could do :p

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gwZr6Zc.png

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Just a little nitpicky thing I want to point out: you should really edit the palm trees. You're using the ones from V, but if you want to be accurate to real-life Miami, you need to change them. Simply look at the difference between palm trees from LA and Miami. Miami palms are more "traditional" palm trees, if you will. Just something to think about. :^:

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