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INTERIORS + HEIST MAP + NORTH YANKTON


PYRUN
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GTA V INTERIORS + HEIST MAP + NORTH YANKTON

 

PYRUN IHN v1.128

 

1dq47cwd8wn41us6g.jpg

 

This mod localize 123 interiors
- 68 hidden interiors
- 28 not hidden interiors
- 20 stores
- 7 banks
This mod also have 5 extras not interiors that you have to find on the map.
*PRE-INSTALLATION*
You need to have in your root directory of GTA V the following files:
dinput8.dll
ScriptHookV.dll
ScriptHookVDotNet.asi (v2.0 or above)
*INSTALLATION*
*If you have any Heist Map installed you don't need this anymore*
1 - In your root directory of GTA V create a new directory "scripts".
copy the file IHN.dll in to directory "scripts".
--------------------------------------------------------------------------------
In game usage
- To open the menu for first time press F4 (you can change the key in menu or in IHN.ini file).
(The possible keys are: F3, F4, F5, F6, F9)
- Enable or disable any option in menu is saved automatically.
---------------------------------------------------------------------------------
*Please report any bug found
*Have fun with this mod
--------------------------------------------------------------------------------
DOWNLOAD
Edited by PYRUN
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Looks good, but you don't need to RPF edit anymore for Heist Map Updates. All you do is enable them with the Simple Trainer.

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I try the Simple Trainer now and it is very complete but is not the same and when the ScriptHookVDotNet is updated I create the automatically load for Heist Map.

Edited by PYRUN
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i have just tried these mod excellent good work

 

i checked out all the locations on the map and noticed a few things

 

mission row the police cells are missing

cypress flats the meat factory the roller shutter door is closed

 

i used franklin and noticed that i can enter trevor's trailer but not his garage the door is locked

when i went to michael's house the garage door is locked even when i try and use a vehicle from inside and out

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I can not find a solution for Michael and Trevor garage doors I find only for Franklin's garage door.

I work in a new version and the news are:


- Automatically load for Heist Map

- Full police station

- More 14 interiors

- And more...

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I can not find a solution for Michael and Trevor garage doors I find only for Franklin's garage door.
I work in a new version and the news are:
- Automatically load for Heist Map
- Full police station
- More 14 interiors
- And more...

 

 

not sure what you mean by

 

- Automatically load for Heist Map
- Full police station
- More 14 interiors
- And more...
Edited by choc4444
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Any plan to make thoses interior + heist map with AI spawn too ?

 

I'm not sure what you mean by "AI spawn" but unlike the original game
this mod only spawn interiors if you are close of them, if you're not
close it disables all interiors, which is great to increase game performance.
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I mean spawning npc in the interior ^^ military at the carrier.. etc

Because all interior mod open interior, but they are empty ^^

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Any plan to make thoses interior + heist map with AI spawn too ?

 

I'm not sure what you mean by "AI spawn" but unlike the original game
this mod only spawn interiors if you are close of them, if you're not
close it disables all interiors, which is great to increase game performance.

 

Boas, o que ele quiz dizer era se poderias colocar pedestres consoante o mapa aparece no jogo ; )

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  • 3 weeks later...

I mean spawning npc in the interior ^^ military at the carrier.. etc

Because all interior mod open interior, but they are empty ^^

 

Now some places have peds

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  • 1 month later...

 

I mean spawning npc in the interior ^^ military at the carrier.. etc

Because all interior mod open interior, but they are empty ^^

 

Now some places have peds

 

 

that's cool :) keep up the good work

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