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Tips on how to prolong the single player story


FranklinsIron
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FranklinsIron

- meet with friends! - seriously, it makes the story so much in depth and you find out so much more about the protags/family & friends.

 

- only do missions on the weekday in game. - when it's the weekend, use this time to free roam, go to the beach, general stuff, meet with friends etc.

 

- obvious one, to do random encounters, side missions.

 

- try to drive "normally" - totally opposite to what GTA is about, but adds realism and expands time. I always stop at traffic lights at least (hard to keep to the speed limit).

 

What tips do you all have from your experiences playing the game, in relation to the above?

 

The game is not as linear and short as you think when you don't just plow through the missions.

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A great tip is to explore Michael's house before "Did Somebody say Yoga"

The family do unique events not seen after it.

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Lester-The-Molester

A great tip is to explore Michael's house before "Did Somebody say Yoga"

The family do unique events not seen after it.

Problem is, its always empty. 😔

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American Viking

Good tips partner. Might I suggest walking everywhere unless the situation calls for running of course. This serves the purpose of prolonging the story or the game in general but it's also a great way to really take in the environment and small details in the world that you might have missed otherwise, not to mention (although I am mentioning it so...) it adds realism. Just be prepared for Lester's constant nagging about taking too long.

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Burka, I thought I was the only one who tried to preserve such a masterpiece of a game.

 

The game took nearly six years to create and I have seen 12-year-olds bragging about "Oh, I beat the game in less than 48 hours, which is before you did, [spoiler alert]!"

 

It took me over three months to beat the game, I'll tell you why below.

 

While playing the game, I tried to keep a sense of realism.

 

- instead of rushing to complete another Simeon mission, I created a in-game work schedule for Franklin, meaning he would only have to work on Saturdays, Tuesdays, and

Thursdays. Therefore, I would have more time to actually explore the streets of Los Santos, primarily South Central.

 

[1] For example, Franklin arose to the sound of rap music. It was a Sunday morning, and Franklin was sore as he had been exercising the afternoon before. As he walked to the

kitchen, he could hear his aunt Denise talking down upon him through a cell phone conversation.

 

[2] Sore and upset, he decided that he would hop inside of his Buffalo and cruise to Rancho and meet his Vagos-affiliated weed man named Paúl. The two became affiliated

with each other through Lamar, Franklin's best friend.

 

[3] Now in Rancho, Franklin made it across the train tracks, then proceeded to turn left onto Jamestown Street. He parked his dirty, white Buffalo across the street at a home

nearby one of the many BEER. WINE liquor stores that could be found in South Central.

 

[4] He walked through the front fence and greeted the first Hispanic guy he saw. "What's up, my dude?" he said, then walked towards the back of the house. "What's up with

you, man?" he said, as he kept his distance.

 

[5] Now the afternoon, he walked across the street to the local liquor store, hoping to buy a Swisher Sweat blunt wrap. As he walked back to Paul's place, he was confronted

by a group of 3-5 Hispanic men. Words were exchanged back and forth, until one man threatened Franklin with a pistol. SH*T JUST GOT TRILL.

 

[6] Acting immediately, Franklin punched one man, ran across the street, slid over the hood of his car, and took cover, as several shots were let off, intending to hit him in his

back. POP. POP. POP. CLICK. CLACK. Franklin not having a firearm to defend himself with (keep in mind this takes place right before the mission where Franklin gets a pistol),

he attempted to dial 911. He couldn't attempt to escape through car, or he would have been hit several times. His car covered with bullet holes, he had to make a decision.

 

[7] Franklin popped up out of cover, ran through Paul's backyard, and hopped the fence, leading to an alleyway. As he attempted to head one way, he was cut off by a gang

member dumping bullets at him. He managed to avoid the bullets, and cut through further alleyways... oh, what to do?

 

Man, poor Franklin. All he wanted was the relaxing taste of a Swisher Sweat blunt and now he had several gang members shooting guns at him and no gun himself.

 

TL;DR be creative. Create interesting moments over seemingly boring events. For example, cruise around the 'hood. Discover areas where Franklin should go by himself, or

without a gun. Who and how he should interact with people ? And a little realism never hurts. You don't carry Rocket Launchers and Mini guns out of no where.

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FranklinsIron

@American Alpha - f*cking A bubba! First person view whilst doing so is f*ckimg amazing. Even advertisements etc, the detail is amazing.

 

@ZayTrapz - love the role play and input. You're right, game is a master piece, that has revolutionised gaming. Deserves the recognisition and time to go through it.

Also another one influenced by American Alphas post. Walk everywhere instead of running and to do it (and the whole story) in first person. Adds a whole new perspection on San Andreas/Los Santos.

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Thanks, man. It's nice to see someone how appreciates hard work.

Edited by ZayTrapz
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Cutter De Blanc

There's the fairly obvious one of making the final story mission the last thing you do in order to get 100%

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There's the fairly obvious one of making the final story mission the last thing you do in order to get 100%

That's what I'm currently doing with my romp on next gen. I do everything 100% as it becomes available to each character. (Even if it doesn't count towards 100%)

 

Also, I'm making my characters millionaires upon intro. I max out their guns, and stats upon intro as well. Lastly, I buy everything as it becomes available, but I don't like to use cash I have on hand, so I work for it and pay through those proceeds.

 

I make it a point to explore once each time I play, and usually do a thorough investigation of a block in the city. I'll do a walk around, read any names on signs and buildings, look at it from a police chase point of view, and I then grab a helicopter and check it out from the sky so I can get a visual distinction from an aerial view of that particular site.

 

I also make it a point to do everything with the radar off so that I learn the state visually.

 

It'll probably be sometime in 2016 when I complete the storyline. It certainly isn't lacking in content. I love it! :)

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  • 2 weeks later...

Tbh this is the perfect way to play V, to live 3 peoples lives. I do the same, weekend for missions, with mike hooker and TV and smoking, trev rampages, F go to Davis and fist fight ballas.

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Tbh this is the perfect way to play V, to live 3 peoples lives. I do the same, weekend for missions, with mike hooker and TV and smoking, trev rampages, F go to Davis and fist fight ballas.

same as when I first am Trevor, I spend at least 10 in game days minimum, before going to Los Samtos. Character development, can do side missions and do a decent amount of plane/bounty missions etc. And doesn't give the feeling that you're neglecting F and M.

 

Also, when returning and you can pick F and M again, when you pick F, you can call Lemar and he'll say where have you disappeared too for the last two weeks, F says hiding etc.. So really, in terms of role play, should be around 14 in game days, you spend with Trevor.

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The only real way is to put some mods.

Something ps4 gamers can't have. Have been considering powering up the PS3 to play GTA V mod. Unlock all clothes, all the little realism mods etc, but have to then chip the PS3 and seems such a procedure.

 

Someone please f*cking get passed the ps4 firmware security!

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Tbh this is the perfect way to play V, to live 3 peoples lives. I do the same, weekend for missions, with mike hooker and TV and smoking, trev rampages, F go to Davis and fist fight ballas.

same as when I first am Trevor, I spend at least 10 in game days minimum, before going to Los Samtos. Character development, can do side missions and do a decent amount of plane/bounty missions etc. And doesn't give the feeling that you're neglecting F and M.

 

Also, when returning and you can pick F and M again, when you pick F, you can call Lemar and he'll say where have you disappeared too for the last two weeks, F says hiding etc.. So really, in terms of role play, should be around 14 in game days, you spend with Trevor.

Ironically I waited two weeks 2 after the heist lol.
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  • 2 weeks later...

I got all the way through in about 6 weeks...then I decided I wanted the guys to retire comfortably....I had ignored the stock market on the first run-through, so I went back to 20% and played it over again. It was just as awesome the second time. I took another month to do it over.

When all was said and done, I was still only at 74%, so....even though I finished my missions, I have been doing a sort of cleanup.....doing those things that will count towards 100%. Because I want to check out the events that can occur at reaching that point.

Even when doing missions, I would only do one every couple of days or so. I would spend one or two days free-roaming. Look, I have been playing this since it came out for PC in April, and there is still so much I have not seen. I mean, certain neighborhoods or industrial areas. I am checking out new stuff all the time. And I am 4 months into the game in real time.

That is what got me hooked. I played GTA: SA for about a year and a half. Then I played IV for another 3 years....2 because...and 1 waiting for V to come out.

Used to be we could just watch movies.

Now we are IN the movies.

Pay 50-60 bucks, and get years of entertainment out of it. And every day you see something different, or something different happening. Unlike watching a DVD or listening to an album, which play out the same way each time.

Unless of course you like to get stoned and listen to your Black Sabbath vinyl backwards at 78 speed.....

:lol:

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- try to drive "normally" - totally opposite to what GTA is about, but adds realism and expands time. I always stop at traffic lights at least (hard to keep to the speed limit).

You know I would love to do this but the in-game day is short enough as it is

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^ Kinda difficult anyway, considering the AI will slam into you or try to get around you..

VWSTp.png

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FranklinsIron

@android,

 

I've never had that problem on this Gta. They seem a lot more patient and seem to know the difference when you're parked or in traffic.

 

Only thing that gets on my nips, is when you're driving down country roads fast, and some drip swerves into you.

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