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Do you think LCS had a bad plot?


Aquilus
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E Revere

I don't think it's fair to criticise a game for what it couldn't and didn't try to be. LCS was alright, it was made to be. It had a seemingly low budget, and despite that, I'd wager they went all out and stretched every bit as they could. It doesn't have the most intricate story but it wasn't trying to. For what it was trying to do, it did it just fine. LCS and VCS were both spin-offs, they feel like it in every sense, especially in being PlayStation exclusives. 

 

But some of the criticism, I get. Overemphasizing Donald Love's age difference was odd, but I did like the presentation of his more youthful character. Maybe it's just me. But I enjoyed the over-the-top cannibalism stuff. And I do find a lot of moments, like him offering Toni a ribcage, watching the news, going bankrupt all clearly.

 

LCS is definitely different from the other games. The main character is actually Salvatore, not the protagonist. I liked it. I like Salvatore as a character. Some people might not and that's fine.

 

P.S. I didn't realize this was a resurrected thread. Pardon me.

Edited by E Revere
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HOW'S ANNIE?
On 3/4/2023 at 12:08 AM, E Revere said:

 

LCS is definitely different from the other games. The main character is actually Salvatore, not the protagonist. I liked it. I like Salvatore as a character. Some people might not and that's fine.

TBOGT was like this in this regard too. Luis/Toni fill in our shoes because the real star of the show, Salvatore/Tony, don't really make for great protagonists from a gameplay perspective. The problem here being that during the other 50% of the story the protagonists wonder around aimlessly, having little to no chemistry with the other characters.

 

The late Frank Vincent does however kill it in LCS. Considering every other character from III was recast, I'm glad Rockstar didn't back down in bringing him back. 

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