ISOFX Posted August 29, 2015 Share Posted August 29, 2015 (edited) I spawned a ped with a scenario and i set their heading, and they face the wrong direction when i played the scenario can someone help me fix this? Code - Paparazzi1 = GTA.World.CreatePed(new Model(-322270187), new GTA.Math.Vector3(299.8314f, 184.3725f, 104.1479f), 148.8721f);Paparazzi1.Task.StartScenario("WORLD_HUMAN_PAPARAZZI", Paparazzi1.Position); Ive tried several things like use the actual native, wait for it to change direction, change its heading manually , but nothing. Edited August 29, 2015 by ISOFX Link to comment Share on other sites More sharing options...
MoMadenU Posted August 30, 2015 Share Posted August 30, 2015 I spawned a ped with a scenario and i set their heading, and they face the wrong direction when i played the scenario can someone help me fix this? Code - Paparazzi1 = GTA.World.CreatePed(new Model(-322270187), new GTA.Math.Vector3(299.8314f, 184.3725f, 104.1479f), 148.8721f);Paparazzi1.Task.StartScenario("WORLD_HUMAN_PAPARAZZI", Paparazzi1.Position); Ive tried several things like use the actual native, wait for it to change direction, change its heading manually , but nothing. I guess I don't know what position you want them facing, What is 148.8721f supposed to point them at ? Is it directly down the street, across the street ? Link to comment Share on other sites More sharing options...
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