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What's your standpoint about mods in GTA : Online ?


Spadge
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Niko the awesome

As long as it doesn't give someone an advantage over the other players or breaks the game, it's cool with me.

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Thanks to those who participate, appreciate your input.

 

The biggest problem remains, in my eyes atleast, that Rockstar really is to reprehensive and closed minded conscerning all of that. All I wanted to do with my crew was doing races with licensed cars around the track. We really had the best time on GTA : Online competing Ferrari vs Lambo, McLaren P1, Bugatti etc. Simply enjoying the game, finally savour the game itself and the things we earned with our GTA cash, there was no need to keep on farming heist to get other stuff. We simply wanted to play. Most of them took a ban, only for client sided visual changes, obviously, we all installed the same car mods so it was more believable, but they were only visual. Now I'm pretty much on of the last men standing, but I've already gotten a warning from R*, so my time will probaly come soon. So they have taken that away from us. I really don't have a reason playing this anymore. I either play with modifications or not at all, well I guess I'll leave my PC off for next couple of weeks ...

If I really had to draw a line I'd say get rid of the trainers, since it are these things which cause all the hamoc. They're easy to install, so accessible to the most simple-minded public, those in which hand it causes the most troubles. Simply because of their ignorance. I like what one member said here as a reply : "the bad apple spoils the bunch". I have to admit, there are a lot of bad apples, but like I said, a car reskins won't harm anyone.

 

I really appreciate the idea of private servers, seems to be very popular among the replies too. Well, there is a private multiplayer which came out recently, it's called FiveM. It's not under Rockstar's influence so you can cheat with no risk, and play the game your way. The problem is, at the moment it only has free-roam, no events like races, and on some servers the graphics are pretty bad for some reason. But at the moment it is the best option to play a modded GTA : Online.

When the developer found that out, they actually banned the guys who made this, otally ridiculous behavior. It really screams shark card sales. They are not even allowing fun somewhere else, because once on in a private server, there's no money to spent on Rockstar's online mode.

Correct me if I'm wrong, but I thought even just replacing car models required altering of the handling files? I'd imagine the wheel offsets and suspension adjustments would need to be done in the handling.cfg file no?

 

If yes, then there the problem lies. If you can edit that much, you can edit everything. You can't expect Rockstar to check one by one who just changes the offsets and who gave their cars unfair performance stats.

 

If not then well, I agree with you.

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KiTTYReCkless

I personally have no problem with it. From what I've seen lately, PC modders are doing a better job than R* at adding new enjoyable content. Makes me a bit jelly that I am stuck on console... :(

 

But from a business point of view I can see why they have a problem with modding. Other than the fact that Modders are producing fun,(we all know the current R* administration's war on that). A lot of the stuff being created is based off of real world manufactures that have copy rights on their products that require licensing agreements, which if R* do not have, can spark legal issues(even, tho a third party created it). That in particular can spell trouble for their cash farm. I feel that's one point to why they are so against modding their game.

 

Oh and mods are also usually released for free and replace already existing items which most already own, so there is no push to buy a shark card catch.

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NightHawkEVO

Invite Only (Modded) Sessions would be cool. If you enter these sessions any progress would not be saved. That way modded money doesn't mess up the economy of online. I remember in IV, the Carmageddon mod was so fun.

 

You would cross the street then all of sudden "BAM!" a car would just randomly kill you. Here's some funny gameplay of Carmageddon.

 

 

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Rockstar doesn't care that anyone plays San Andreas. So go ahead and mod away and ruin the game for everyone else.

 

Except mods do the exact opposite, and I'm not talking about script kiddies here. I mean mods like these.

 

 

 

 

 

If those are ruined games to you then I really do feel sorry for you.

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shadowoperative

 

Rockstar doesn't care that anyone plays San Andreas. So go ahead and mod away and ruin the game for everyone else.

Except mods do the exact opposite, and I'm not talking about script kiddies here. I mean mods like these.

 

 

 

If those are ruined games to you then I really do feel sorry for you.

You certainly may. And vice versa.

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Rockstar doesn't care that anyone plays San Andreas. So go ahead and mod away and ruin the game for everyone else.

 

Except mods do the exact opposite, and I'm not talking about script kiddies here. I mean mods like these.

 

 

 

 

 

If those are ruined games to you then I really do feel sorry for you.

 

i wouldn't say ruined, but i wouldn't say improved either. interesting for 5 mins only because the game is not an iron man game, and none of the gameplay actually changes to reflect that 'lore'.

i'm just in an iron man suit in los santos and can cause fairly similar carnage to what i could before. call me again when theres a game that goes with that suit. where i can punch through walls etc

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Just left a session with lots of windmills outside that popular apartment on 360. More than usual (first time I've seen that many) at different heights so if you get sent flying you're sent straight back to the tarmac. Also those generator-type things that shock you were there as well.

 

For some reason I floated up after entering the parachute animation after getting hit by a blade. Only fixed it by opening the parachute. Oh, and a player with a female character was squirting water out of the lady bits :)

 

Most of the lobby was there and cars were flying and blowing up everywhere. Mods are fun.

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AgentExeider

 

 

No mods. It's uncontrollable. You can't have a "good" modder without having the "bad" modder.

 

This is a perfect example of one bad apple spoils the bunch, and there's a lot of new spoiled bad apples when it comes to modding. Modding is an unnecessary tool to keep the majority enjoying the game. Modders are expandable.

 

Keep it in Story Mode, enjoy your mods...alone.

This is why I suggested two online modes, for this EXACT reason.

I didn't see your suggestion, I was just adding my two cents to OP (I didn't want to quote his essay)

 

But I can see where you're going with your input...how do you make that setup conducive to R*? I would imagine they would take issue with losing some shark card profits if there's Modded/Privite lobbies.

 

Lose what profits?? Hackers/Modders don't buy shark cards. Why would they, when they know they can get banned any minute why would you risk real money?

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If r* opened the door to modding gtao would be 100 times worse. The good modders wouldnt even play bcuz of all the stupid stuff that the corrupt modders do. Sp or private lobbies that dont track stats would be the only place for modding. I paid r* $130 to play the game they created (ps3 n ps4 versions), not some modders dream/nightmare version they wanna force me into. I would love to be able to add the cars i like to gtao, but it wouldnt seem right (especially after seeing ops veyron, adder looks alot better imo). Maybe a seperate server for modders would be cool, but it would turn into bad sport times 100 quickly. All the friendly modders would leave, and only the bad ones would stay.

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Graphic enhancement mods are one of few categories i support. I dont like people having different options regarding vehicles, weapons, etc. And those obvious cheat mods can f*ck off.

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I don't mind people using mods for PC in story mode. But i think that using mods in GTA Online or other multiplayer games is uncompetitive and could cause harm to innocent players accounts. There is a good reason to why this part is mentioned in the GTA Online agreement and for consoles the PSN or Xbox live agreement mentions about modifying licenced products as well.

Edited by EquanoxZ
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I’m on PS3 and modders are absolutely out of control. Over the past few weeks if I stay in the same session for more than 30 minutes a modder will eventually join and he’ll start killing everyone. It’s not even fun to play this game anymore because it’s not fair. I spend most of my time in FR and they’re ruining my online experience. Maybe R* is allowing this stuff to happen to make me buy a PS4… if you want to mod do it in SP or in an invite only session, those who use mods to grief should be banned, and according to my experience that’s the vast majority of modders (yes, came across some “good” modders but most of them are idiots who want to dominate the lobby)

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Considering I was a modder for GTA 1 it'd be hypocritical for me to say I'm not cool with the general idea. :D

 

Back then it wasn't multiplayer though - people were making cosmetic mods (new cars and textures) or new maps. If you could write code you could create your own missions but that was all, really. Cosmetic mods are mostly harmless, unless they cause issues like crazy collision detection, lag, crashes, etc - all of which are possible without that being the intention.

 

Mods that directly influence multiplayer gameplay - creating smaller hitboxes, god modes etc.. no, i'm not down with that at all. In a single-player environment if you want to bend the rules that's fine, but not in a public game where people use it to their advantage.

 

For me, I think the ability to change things up in singleplayer - whatever that may be, whether it's putting in a Ferrari F40 to play with or wallbreaching/godmoding for a 3 hour long cop-killing spree - is fine. If you want to do that, no problem... but I think GTAO should be a mod-free zone and standardized for all players.

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I’m on PS3 and modders are absolutely out of control. Over the past few weeks if I stay in the same session for more than 30 minutes a modder will eventually join and he’ll start killing everyone. It’s not even fun to play this game anymore because it’s not fair. I spend most of my time in FR and they’re ruining my online experience. Maybe R* is allowing this stuff to happen to make me buy a PS4… if you want to mod do it in SP or in an invite only session, those who use mods to grief should be banned, and according to my experience that’s the vast majority of modders (yes, came across some “good” modders but most of them are idiots who want to dominate the lobby)

I don't mind people using mods for PC in story mode. But i think that using mods in GTA Online or other multiplayer games is uncompetitive and could cause harm to innocent players accounts. There is a good reason to why this part is mentioned in the GTA Online agreement and for consoles the PSN or Xbox live agreement mentions about modifying licenced products as well.

Graphic enhancement mods are one of few categories i support. I dont like people having different options regarding vehicles, weapons, etc. And those obvious cheat mods can f*ck off.

Hate to look like a troll but one of these posts concern mods, only cheat menus. Mods modify the game by adding content, the current mod menus don't modify the game they simply exploit existing options. To run real mods all players in the modded server need to install the mods to play on that server, as you know, the current online "mods" / "hacks" / cheats are used in lobbies that don't support mods. So we shouldn't judge what GTAO may look like with mods based off what we see players modding in unmodded freeroam lobbies... it's completely different to run legit mods.
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Shadowfennekin

I think anyone who uses mods at all in public lobbies are scum.

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NorthwindJME

 

 

Thanks to those who participate, appreciate your input.

 

The biggest problem remains, in my eyes atleast, that Rockstar really is to reprehensive and closed minded conscerning all of that. All I wanted to do with my crew was doing races with licensed cars around the track. We really had the best time on GTA : Online competing Ferrari vs Lambo, McLaren P1, Bugatti etc. Simply enjoying the game, finally savour the game itself and the things we earned with our GTA cash, there was no need to keep on farming heist to get other stuff. We simply wanted to play. Most of them took a ban, only for client sided visual changes, obviously, we all installed the same car mods so it was more believable, but they were only visual. Now I'm pretty much on of the last men standing, but I've already gotten a warning from R*, so my time will probaly come soon. So they have taken that away from us. I really don't have a reason playing this anymore. I either play with modifications or not at all, well I guess I'll leave my PC off for next couple of weeks ...

If I really had to draw a line I'd say get rid of the trainers, since it are these things which cause all the hamoc. They're easy to install, so accessible to the most simple-minded public, those in which hand it causes the most troubles. Simply because of their ignorance. I like what one member said here as a reply : "the bad apple spoils the bunch". I have to admit, there are a lot of bad apples, but like I said, a car reskins won't harm anyone.

 

I really appreciate the idea of private servers, seems to be very popular among the replies too. Well, there is a private multiplayer which came out recently, it's called FiveM. It's not under Rockstar's influence so you can cheat with no risk, and play the game your way. The problem is, at the moment it only has free-roam, no events like races, and on some servers the graphics are pretty bad for some reason. But at the moment it is the best option to play a modded GTA : Online.

When the developer found that out, they actually banned the guys who made this, otally ridiculous behavior. It really screams shark card sales. They are not even allowing fun somewhere else, because once on in a private server, there's no money to spent on Rockstar's online mode.

 

Correct me if I'm wrong, but I thought even just replacing car models required altering of the handling files? I'd imagine the wheel offsets and suspension adjustments would need to be done in the handling.cfg file no?

 

If yes, then there the problem lies. If you can edit that much, you can edit everything. You can't expect Rockstar to check one by one who just changes the offsets and who gave their cars unfair performance stats.

 

If not then well, I agree with you.

 

Fortunatly you are wrong, the handling file is unaltered when changing the appearance of a car.

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GTAO? Perma ban. There can't be any line drawn that doesn't get bent and ruin the experience. Good modders? Bullsh*t, those are just ones that didn't f*ck you yet. "They gave me money" So a guy robs a store and gives you $10, that makes him a good guy? I saw somebody argue that they paid for the game, they want to play it their way. Ok, I bought this baseball bat and I want to use it my way, by hitting you. No company wants to sue customers over DMCA violations but every "modder" is in violation of that law. BTW, that is the last time I will use that word. They are cheaters. They get bored with a game and instead of moving on, they stay and f*ck it up for everyone else. f*ck them.

 

And to those gushing over how awesome the crap the cheaters are writing is, if they are so sharp, how about writing their own game instead of just putting a couple stickers on somebody else's work and calling it theirs?

 

GTAV? Do whatever you want. You are alone on that island

Edited by Dondara
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http://imgur.com/tzrpDoT

 

I hope you they ban all modders so I don't have a f*cking windmill blocking my apartment exit and garage. This is in my invite only session, and heists I host. I just wish Rockstar would make the bans longer, 3 weeks is bullsh*t, make them permanent and ip based. 2c.

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if they are so sharp, how about writing their own game instead

 

 

I would like to see you make a game on this scale with a budget of an everyday life.

 

If people cheat,why the hell does it bug you?They will always be cheaters and desire for attention,don't give them that and they won't brag about they "have a billion dollars hurr durr".

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RealGroovyMotion

I just do invite only sessions and host missions. The only ways to keep it clean...until those are also hacked?! :blink:

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legit mods.

there aren't any ;)
just an example, want zombies? check page 2...

https://www.gta5-mods.com/scripts/most-downloaded

 

Only problem is convincing R* to let us host and share what we want. Not on their servers of course so we don't screw up their game, on our own ;)

 

i'm aware of what mods are and do.

 

only problem is R* have pretty much said don't f*ck with our online game................ mods for 5(not online) that create a new multiplayer game takes players from R*'s official multiplayer game........................ that they would rather you play for whatever reason(evil corporate bastards or somesuch).

they say they intend to support their online game for years............. they'd be pretty stupid to allow a system that unlocks all their own content from the online game in your SP(actually MP) servers(as can already be done as i understand it). every update it'll all be on your servers for free............. why would you play their game(GTAO) at that point? so how do they benefit really?........ a few happy modders who won't play their game(GTAO) anymore anyway, because they'll be playing 'GTAfaux'.

Edited by rlr149
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Thanks to those who participate, appreciate your input.

 

The biggest problem remains, in my eyes atleast, that Rockstar really is to reprehensive and closed minded conscerning all of that. All I wanted to do with my crew was doing races with licensed cars around the track. We really had the best time on GTA : Online competing Ferrari vs Lambo, McLaren P1, Bugatti etc. Simply enjoying the game, finally savour the game itself and the things we earned with our GTA cash, there was no need to keep on farming heist to get other stuff. We simply wanted to play. Most of them took a ban, only for client sided visual changes, obviously, we all installed the same car mods so it was more believable, but they were only visual. Now I'm pretty much on of the last men standing, but I've already gotten a warning from R*, so my time will probaly come soon. So they have taken that away from us. I really don't have a reason playing this anymore. I either play with modifications or not at all, well I guess I'll leave my PC off for next couple of weeks ...

If I really had to draw a line I'd say get rid of the trainers, since it are these things which cause all the hamoc. They're easy to install, so accessible to the most simple-minded public, those in which hand it causes the most troubles. Simply because of their ignorance. I like what one member said here as a reply : "the bad apple spoils the bunch". I have to admit, there are a lot of bad apples, but like I said, a car reskins won't harm anyone.

 

I really appreciate the idea of private servers, seems to be very popular among the replies too. Well, there is a private multiplayer which came out recently, it's called FiveM. It's not under Rockstar's influence so you can cheat with no risk, and play the game your way. The problem is, at the moment it only has free-roam, no events like races, and on some servers the graphics are pretty bad for some reason. But at the moment it is the best option to play a modded GTA : Online.

When the developer found that out, they actually banned the guys who made this, otally ridiculous behavior. It really screams shark card sales. They are not even allowing fun somewhere else, because once on in a private server, there's no money to spent on Rockstar's online mode.

Correct me if I'm wrong, but I thought even just replacing car models required altering of the handling files? I'd imagine the wheel offsets and suspension adjustments would need to be done in the handling.cfg file no?

 

If yes, then there the problem lies. If you can edit that much, you can edit everything. You can't expect Rockstar to check one by one who just changes the offsets and who gave their cars unfair performance stats.

 

If not then well, I agree with you.

 

 

Actually you don't have too. All you have to do is to replace the .ytd & .yft files, which are the car model only. Some require to alter the vehicles.meta, which is only the camera position in the cockpit view. The handling.meta isn't altered.

 

1441190241-openiv.png

 

But you got a point, Rockstar won't be able to tell the exact difference between changing camera postition or hitbox, because the kind of files are kinda similar. But why alter weapon & car stats if you can just set them to god mode in a trainer ? Sounds like a lot of effort for nothing.

 

And I wanna point out, like other people here, that there's a huge difference between a trainer, and a proper mod[ification], in coding and intentions, so I assume the developer can tell the difference between those two.

 

Also to everyone, keep in mind that most of the bans are now given out by a detection system that seems to run a scan on your files. It doesn't work with reports only anymore. That's the stupid thing. I will get banned out of principle, just because my game files have been changes, not because I interefered with the gamine exprerience of someone else.

Edited by Spadge007
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For me as long as the mods do not give the user an advantage over vanilla players thats fine (car skins for example) but when you start bringing in toys that no one else has you should stick to private lobbies. Those car skins look great but if others cannot see them then what is the point? seems pretty gay to me... If I could show off fancy skins to friends then that's another story, I would use them. The fact they overwrite standard lovely gta cars is also a huge downside and I imagine you cannot visit LSC with a skinned car??

 

I can also understand people using trainers in SP that state they "just want to see all the toys the game has to offer" without having to spend hours doing all the missions (though that is a horrible choice, the campaign is a marvel) for example I am 91% complete on single player, once i reach 100% Ill be happy as Larry, will be a big sense of achievement, people using mods/trainers or w/e cannot say that and will miss out on some good feels heh.

 

Those modders that infect a lobby with troll tactics are pathetic examples of human beings and I hope they have painful, lonely deaths.

 

 

EDIT: Hells teeth Spadge how much time have you put into playing/modding the GTA series....you sad, strange little man lol :D Here's me thinking a couple of hours most nights was bad enough for V alone.

Edited by Blankerz
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And I wanna point out, like other people here, that there's a huge difference between a trainer, and a proper mod[ification], in coding and intentions, so I assume the developer can tell the difference between those two.

maybe there is. R* don't make the distinction though.

'don't f*ck with our online game' covers everything.

 

Also to everyone, keep in mind that most of the bans are now given out by a detection system that seems to run a scan on your files. It doesn't work with reports only anymore. That's the stupid thing. I will get banned out of principle, just because my game files have been changes, not because I interefered with the gamine exprerience of someone else.

you'll get banned for doing something you were told not too. you can't 'accidentally' install mods, you did that. you made deliberate effort after knowing the situation.

it's not the electric sockets fault you got electrocuted because you stuck a fork in it, especially if someone told you not to do it.

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Dragon_Of_Tragedy

Modding clothes and vehicles are fine but when you mod in money,wind mills and killing people then your just a ....... nvm I can't say on here because I don't to get my account banned by the moderators for what I'm about to say. :)

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if they are so sharp, how about writing their own game instead

 

 

I would like to see you make a game on this scale with a budget of an everyday life.

 

If people cheat,why the hell does it bug you?They will always be cheaters and desire for attention,don't give them that and they won't brag about they "have a billion dollars hurr durr".

 

Because i have to put up with the windmill, flying saucer etc. bullsh*t all the time. Their rule violations are affecting my game experience. Do you think that is ok? Always be cheaters? So just give up and accept it? There will always be drunk drivers, should we just not care about that? Or littering? (I'm sticking with minor crimes here) Rules is Rules, enforce them or change them, don't ignore them.

 

One person could write GTAO, it would just take them a lifetime.

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