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What's your standpoint about mods in GTA : Online ?


Spadge
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AgentExeider

Here is my standpoint since you asked the question and looking at it from all the angles, here is a solution that I think could work @Pentalarc, your story is one I can empathize man, I know exactly what you mean.

 

give people the ability to host their own private lobbies on their boxes, lobbies and sessions that are NOT connected to the R* cloud, not connected online in the sense of connected to R*, so nothing is recorded to the Social Club, no money, cars, stats, etc. And they can even invite friends who are also logged in the private online mode.

 

So you would have SP, Private Online, GTA Online(as in R* Official)

 

Mods would be allowed and even welcome in SP and Private Online, you can do whatever the f*ck you want.

 

Mods would NOT be allowed in GTA Online (R* Official), not only that, absolutely no mercy, You get caught ONCE your Banned, no "3 strikes and your out", No warnings, no temp bans, you f*ck up one time, you gone, period. You do it again, your console banned period.

And I'm not talking about people who exploit glitches, I've glitched, that's not who I'm talking about, I'm talking about MODDERS/Hackers, who the do the kind of sh!t that is not done through exploiting a glitch but serious modification of the game files.

 

In Private Online, you can do whatever the f*ck you want, your character file is even stored locally, so you can set as much cash as you want, give yourself every vehicle, make it like the billionaire days for yourself if you want. You want a mod where you run around as a naked clown beating the sh*t out of people with a rubber pink dildo, go for it. You want a hot coffee rape mod, fine. You want to fly through the air in a bathtub full of Filipino hookers while smoking crystal meth with all your friends, f*ck yeah sounds like a good time.....in YOUR private lobby.

 

I think that is a fair compromise to everyone,

 

the people who don't want to mod can play knowing those people are somewhere else and not have to worry about being caught up in anything.

 

Modders are in a place where they don't have to sneak around and can do what they want and have the fun they want.

 

/thread.

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^ Wishlist: a second like button for the post above ^

 

OT: It's a pity we can't run our own servers with our own mods that all players would need to install before playing... which is to say, no one would be cheating on those servers since you' need to run the same mods the server is running to enter.

It's also a pity imo that many people in this community think modding = cheating 100% of the time. It's only cheating if not all players need the mod, and mod menus aren't exactly mods, their just cheat menus to use in unmodded lobbies.

Edited by FlacidJack
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No mods. It's uncontrollable. You can't have a "good" modder without having the "bad" modder.

 

This is a perfect example of one bad apple spoils the bunch, and there's a lot of new spoiled bad apples when it comes to modding. Modding is an unnecessary tool to keep the majority enjoying the game. Modders are expandable.

 

Keep it in Story Mode, enjoy your mods...alone.

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AgentExeider

No mods. It's uncontrollable. You can't have a "good" modder without having the "bad" modder.

 

This is a perfect example of one bad apple spoils the bunch, and there's a lot of new spoiled bad apples when it comes to modding. Modding is an unnecessary tool to keep the majority enjoying the game. Modders are expandable.

 

Keep it in Story Mode, enjoy your mods...alone.

 

This is why I suggested two online modes, for this EXACT reason.

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No mods. It's uncontrollable. You can't have a "good" modder without having the "bad" modder.

 

This is a perfect example of one bad apple spoils the bunch, and there's a lot of new spoiled bad apples when it comes to modding. Modding is an unnecessary tool to keep the majority enjoying the game. Modders are expandable.

 

Keep it in Story Mode, enjoy your mods...alone.

This is why I suggested two online modes, for this EXACT reason.

I didn't see your suggestion, I was just adding my two cents to OP (I didn't want to quote his essay)

 

But I can see where you're going with your input...how do you make that setup conducive to R*? I would imagine they would take issue with losing some shark card profits if there's Modded/Privite lobbies.

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No mods. It's uncontrollable. You can't have a "good" modder without having the "bad" modder.

 

This is a perfect example of one bad apple spoils the bunch, and there's a lot of new spoiled bad apples when it comes to modding. Modding is an unnecessary tool to keep the majority enjoying the game. Modders are expandable.

 

Keep it in Story Mode, enjoy your mods...alone.

 

This is why I suggested two online modes, for this EXACT reason.

 

but how do you prevent the modder from joining official online if they so choose?

you're letting them use the tools to bypass game mechanics, so you can't really complain that people are doing so after that. and it won't change anything for the real c*nts who do it 'to annoy people'. they go out of their way to do it and still will.

 

all your reasoning just gets you the ability to mod online rather than fixing the real problem of asshole modders.

 

you wouldn't give your housekeys to every random passer by and still expect your house to be secure would you? you'd probably be wondering where the f*ck your TV had gone!

but you want R* to do the same with their game.

Edited by rlr149
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Is this The Guy?

As long as they don't do anything to get me banned I really don't care

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As long as they don't do anything to get me banned I really don't care

tbh i think thats most peoples opinion, some would rather it not happen in the first place instead of having to fix it after it happens though.

 

prevention rather than cure.

Edited by rlr149
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I would say they are ruining the game but it's too late. Everytime i overkill some guy he gets his modder butt buddy to blow us up. Happened to me 3 times in past 2 days and i end up leaving right after.

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Evil Hacker:Only exist to bring pain

Good Hacker:The one that everybody wants to marry

 

The answer for the Op's question is simple,it all depends on what type of hacker your dealing with.

Edited by Arachne
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GTA Online's system was created to discourage mods. If mods went public, then it would go against the content of what R* have created for GTAO. Almost all of the jobs would be rendered useless as people can just cheat their way into finishing missions, races, capture jobs, etc. Mods that are cosmetic are fine to me but when it comes to using mods to simply breeze their way through a job should be a bannable offense (if mods were allowed).

If only we could rent a server, we could be able to use mods in GTAO without risking ourselves from a ban. (strictly free roam)

Edited by Modojo
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Thanks to those who participate, appreciate your input.

 

The biggest problem remains, in my eyes atleast, that Rockstar really is to reprehensive and closed minded conscerning all of that. All I wanted to do with my crew was doing races with licensed cars around the track. We really had the best time on GTA : Online competing Ferrari vs Lambo, McLaren P1, Bugatti etc. Simply enjoying the game, finally savour the game itself and the things we earned with our GTA cash, there was no need to keep on farming heist to get other stuff. We simply wanted to play. Most of them took a ban, only for client sided visual changes, obviously, we all installed the same car mods so it was more believable, but they were only visual. Now I'm pretty much on of the last men standing, but I've already gotten a warning from R*, so my time will probaly come soon. So they have taken that away from us. I really don't have a reason playing this anymore. I either play with modifications or not at all, well I guess I'll leave my PC off for next couple of weeks ...

If I really had to draw a line I'd say get rid of the trainers, since it are these things which cause all the hamoc. They're easy to install, so accessible to the most simple-minded public, those in which hand it causes the most troubles. Simply because of their ignorance. I like what one member said here as a reply : "the bad apple spoils the bunch". I have to admit, there are a lot of bad apples, but like I said, a car reskins won't harm anyone.

 

I really appreciate the idea of private servers, seems to be very popular among the replies too. Well, there is a private multiplayer which came out recently, it's called FiveM. It's not under Rockstar's influence so you can cheat with no risk, and play the game your way. The problem is, at the moment it only has free-roam, no events like races, and on some servers the graphics are pretty bad for some reason. But at the moment it is the best option to play a modded GTA : Online.

When the developer found that out, they actually banned the guys who made this, otally ridiculous behavior. It really screams shark card sales. They are not even allowing fun somewhere else, because once on in a private server, there's no money to spent on Rockstar's online mode.

Edited by Spadge007
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I'm not a PC player but certainly I wouldn't have a problem with physical mods, like the car ones.

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Thanks to those who participate, appreciate your input.

 

The biggest problem remains, in my eyes atleast, that Rockstar really is to reprehensive and closed minded conscerning all of that. All I wanted to do with my crew was doing races with licensed cars around the track. We really had the best time on GTA : Online competing Ferrari vs Lambo, McLaren P1, Bugatti etc. Simply enjoying the game, finally savour the game itself and the things we earned with our GTA cash, there was no need to keep on farming heist to get other stuff. We simply wanted to play. Most of them took a ban, only for client sided visual changes, obviously, we all installed the same car mods so it was more believable, but they were only visual. Now I'm pretty much on of the last men standing, but I've already gotten a warning from R*, so my time will probaly come soon. So they have taken that away from us. I really don't have a reason playing this anymore. I either play with modifications or not at all, well I guess I'll leave my PC off for next couple of weeks ...

If I really had to draw a line I'd say get rid of the trainers, since it are these things which cause all the hamoc. They're easy to install, so accessible to the most simple-minded public, those in which hand it causes the most troubles. Simply because of their ignorance. I like what one member said here as a reply : "the bad apple spoils the bunch". I have to admit, there are a lot of bad apples, but like I said, a car reskins won't harm anyone.

 

I really appreciate the idea of private servers, seems to be very popular among the replies too. Well, there is a private multiplayer which came out recently, it's called FiveM. It's not under Rockstar's influence so you can cheat with no risk, and play the game your way. The problem is, at the moment it only has free-roam, no events like races, and on some servers the graphics are pretty bad for some reason. But at the moment it is the best option to play a modded GTA : Online.

When the developer found that out, they actually banned the guys who made this, otally ridiculous behavior. It really screams shark card sales. They are not even allowing fun somewhere else, because once on in a private server, there's no money to spent on Rockstar's online mode.

so theres no fun in this game without a particular colour on a car?!

 

f*ck right off.

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How you managed to get that out of what the OP wrote is beyond me. He didn't even mention colors on a car.

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visual and cosmetic mods like the picture you placed, OP= acceptable. they dont hurt anybody in any way.

 

game changing mods of any kind that arent cosmetic = not a good idea and considered cheating. could possibly break the lobby you are in if it works.

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How you managed to get that out of what the OP wrote is beyond me. He didn't even mention colors on a car.

i did simplify it a little, but the point remains.

 

he's crying about 'harmless' car mods and real names on them as though it is the ONLY thing that makes it fun.

 

a race is a race, the colour or name on the car doesn't mean anything in terms of adding 'fun' to the race................. just more pleasing aesthetics.

 

i don't care how shiny something is, it won't make a boring game fun.

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You really have no idea just how far GTA mods have gone over the years, do you? Mods are the very thing that keep GTAs alive. Why do you think people still play San Andreas?

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NorthwindJME

Mods - I'm fine with as I use them my self (only cosmetic stuff).

 

Cheating/trolling mods - are what ruin the online for everyone.

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Foxy Stevenson

Here is my standpoint since you asked the question and looking at it from all the angles, here is a solution that I think could work @Pentalarc, your story is one I can empathize man, I know exactly what you mean.

 

give people the ability to host their own private lobbies on their boxes, lobbies and sessions that are NOT connected to the R* cloud, not connected online in the sense of connected to R*, so nothing is recorded to the Social Club, no money, cars, stats, etc. And they can even invite friends who are also logged in the private online mode.

 

So you would have SP, Private Online, GTA Online(as in R* Official)

 

Mods would be allowed and even welcome in SP and Private Online, you can do whatever the f*ck you want.

 

Mods would NOT be allowed in GTA Online (R* Official), not only that, absolutely no mercy, You get caught ONCE your Banned, no "3 strikes and your out", No warnings, no temp bans, you f*ck up one time, you gone, period. You do it again, your console banned period.

And I'm not talking about people who exploit glitches, I've glitched, that's not who I'm talking about, I'm talking about MODDERS/Hackers, who the do the kind of sh!t that is not done through exploiting a glitch but serious modification of the game files.

 

In Private Online, you can do whatever the f*ck you want, your character file is even stored locally, so you can set as much cash as you want, give yourself every vehicle, make it like the billionaire days for yourself if you want. You want a mod where you run around as a naked clown beating the sh*t out of people with a rubber pink dildo, go for it. You want a hot coffee rape mod, fine. You want to fly through the air in a bathtub full of Filipino hookers while smoking crystal meth with all your friends, f*ck yeah sounds like a good time.....in YOUR private lobby.

 

I think that is a fair compromise to everyone,

 

the people who don't want to mod can play knowing those people are somewhere else and not have to worry about being caught up in anything.

 

Modders are in a place where they don't have to sneak around and can do what they want and have the fun they want.

 

/thread.

 

You know OP is serious when he "/thread" himself right in the op.

Edited by Foxy Stevenson
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Mods - I'm fine with as I use them my self (only cosmetic stuff).

 

Cheating/trolling mods - are what ruin the online for everyone.

if modded servers were allowed no one in normal freeroam would be affected. Every player that joined an actual modded server would need to download a real mod(ification) to the core game that would change and/or add elements to the gameplay.

For example, if someone ran a modded server they could add a cop mod to allow some players become on duty cops while other players could have more criminal elements like drug dealing or the ability to steal and sell any vehicle. If the server saved your stats it would be separate from the R* cloud so when you'd join that one modded server you would not be affecting your R* stats or bringing insane amounts of in game money back to the vanilla / unmodded freeroam because you're not connected to an official lobby, you're on some nice players dedicated server.

 

The way the "mods" currently run in GTAO is not comparable to a modded server made to run mods on. The mod menus cheaters use are being used in normal unmodded lobbies, they don't add anything to the game they just exploit scripts and unlock assets that are already in the game. So I'm not surprised the majority of players hate modders at this point, but I am surprised most players don't understand that mods and cheat menus are two completely different things.

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FiveM is the closest thing to a server just for mods.

yea and we clearly see how much R* love them... imo it's sad that gaming has come to this (devs vs community).
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It's even sadder that they've become hypocrites but won't admit it. Remember how often they used to parade GTA IV mods on the Newswire?

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You really have no idea just how far GTA mods have gone over the years, do you? Mods are the very thing that keep GTAs alive. Why do you think people still play San Andreas

how far they went in other games isn't really relevant, thats why they're called 'other games'.

 

however, there was no official MP san andreas, online mods/servers would not remove players from the pool playing R*'s own persistent MP game......... because there wasn't one.

 

now they would, because R* do have their own MP game............. and what do devs want people to do with the specific game they create?.................... play it!............. not some bastardization of it that bypasses the progression systems they put in.

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Member's Only

 

You really have no idea just how far GTA mods have gone over the years, do you? Mods are the very thing that keep GTAs alive. Why do you think people still play San Andreas

how far they went in other games isn't really relevant, thats why they're called 'other games'.

 

however, there was no official MP san andreas, online mods/servers would not remove players from the pool playing R*'s own persistent MP game......... because there wasn't one.

 

now they would, because R* do have their own MP game............. and what do devs want people to do with the specific game they create?.................... play it!............. not some bastardization of it that bypasses the progression systems they put in.

 

Lol "progression system".

 

There's no f*cking progression anymore. Everything is spoon fed on a silver platter to level 1 noobs meanwhile the original players had to bust their ass to unlock the RPG.

 

Endgame in GTAO is boring as f*ck. But thanks to Rockstar, now starting all over again is boring as sh*t too. They killed their own game. FiveM is the real deal.

Edited by GradeA-Hole
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Right, so that's why all their old MP titles are now full of modders. The real problem isn't them, it's R* choosing be a bunch of cheap asses instead of using dedicated servers. Not to mention the fact that they're fervently fighting to stop people from modding their game in general, I'm talking about SP.

 

The fact that they told people they will leave the game open for mod development and then doing the exact opposite by releasing patches that would deem the game not only unmoddable but downright broken.

 

Their last patch kills performance because of a 6 mb code dump intended to block any modifications, 6 mb of code is huge for any kind of game code. Unfortunately that backfired even more because the game has to decompile the data in real time and all that does is it eat your framerate.

Edited by Mr.Scratch
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You really have no idea just how far GTA mods have gone over the years, do you? Mods are the very thing that keep GTAs alive. Why do you think people still play San Andreas

how far they went in other games isn't really relevant, thats why they're called 'other games'.

 

however, there was no official MP san andreas, online mods/servers would not remove players from the pool playing R*'s own persistent MP game......... because there wasn't one.

 

now they would, because R* do have their own MP game............. and what do devs want people to do with the specific game they create?.................... play it!............. not some bastardization of it that bypasses the progression systems they put in.

 

Lol "progression system".

 

There's no f*cking progression anymore. Everything is spoon fed on a silver platter to level 1 noobs meanwhile the original players had to bust their ass to unlock the RPG.

 

Endgame in GTAO is boring as f*ck. But thanks to Rockstar, now starting all over again is boring as sh*t too. They killed their own game.

 

never said it worked perfectly. but it's what was intended. and it's more society's fault it happens than rockstars. whiny entitled pricks citing 'fairness'(as far as l1's getting homing launchers etc) when in reality they just want because you have, and don't think they have to earn it.

R* is always a business first and they will cater to people who will pay as all businesses do. if you think they're doing wrong you need to stop giving them money and playing their games because doing so gives them tacit agreement to carry on doing it.

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Here is my standpoint since you asked the question and looking at it from all the angles, here is a solution that I think could work @Pentalarc, your story is one I can empathize man, I know exactly what you mean.

 

give people the ability to host their own private lobbies on their boxes, lobbies and sessions that are NOT connected to the R* cloud, not connected online in the sense of connected to R*, so nothing is recorded to the Social Club, no money, cars, stats, etc. And they can even invite friends who are also logged in the private online mode.

 

So you would have SP, Private Online, GTA Online(as in R* Official)

 

Mods would be allowed and even welcome in SP and Private Online, you can do whatever the f*ck you want.

 

Mods would NOT be allowed in GTA Online (R* Official), not only that, absolutely no mercy, You get caught ONCE your Banned, no "3 strikes and your out", No warnings, no temp bans, you f*ck up one time, you gone, period. You do it again, your console banned period.

And I'm not talking about people who exploit glitches, I've glitched, that's not who I'm talking about, I'm talking about MODDERS/Hackers, who the do the kind of sh!t that is not done through exploiting a glitch but serious modification of the game files.

 

In Private Online, you can do whatever the f*ck you want, your character file is even stored locally, so you can set as much cash as you want, give yourself every vehicle, make it like the billionaire days for yourself if you want. You want a mod where you run around as a naked clown beating the sh*t out of people with a rubber pink dildo, go for it. You want a hot coffee rape mod, fine. You want to fly through the air in a bathtub full of Filipino hookers while smoking crystal meth with all your friends, f*ck yeah sounds like a good time.....in YOUR private lobby.

 

I think that is a fair compromise to everyone,

 

the people who don't want to mod can play knowing those people are somewhere else and not have to worry about being caught up in anything.

 

Modders are in a place where they don't have to sneak around and can do what they want and have the fun they want.

 

/thread.

 

I understand your suggestion, and would have no problem with people modding private lobbies the way they want. THe thing is it solves part of the problem, giving people who don't use mods to screw with others a safe place to experiment/play/mod/etc.

 

But it doesn't do anything about the people who use modes to screw with people. I don't think they are exploding everyone at once/blocking people in garages/making entire sessions unplayable because it looks neat. They're doing it because it's their *point* to mess with other people. I don't see them going to their own private lobbies to do it, because what would be the point? They're not there to blow themselves up, they're not there to make themselves fall through the world.

 

You say that there would be a zero tolerance policy then for the public sessions, but would that really do any good? Everything keeps exploding, for example. In the split second between, I may be able to pull up the phone to see a list of people in the session, but what good is that going to do? "Hey, R*, one of these dozen people in this session is a modder, please find out which one." Even if they believed and bothered with a report like that, it would be impossible to properly enforce/investigate.

 

Besides, the very fact that people are able to do that sort of thing means that they are able to get around the system in place/hide their actions. THe fact that they can use things to get other people (who have done nothing) banned shows that they can game the system in place.

 

I'm not raging against people who want to make their cars look different, characters look different, have fun with their friends etc. If someone is driving around with a vehicle that they've modded to look how they want, I simply don't care . . . probably wouldn't even notice if I saw it.

 

Which is probably part of the issue. I'm absolutely sure that I've spent time in lobbies with people who have modded cars/clothes/whatever, and certainly who can/know how. I've probably done missions, heists, and the like with them. And I probably never noticed or knew, even if they had/were doing something that gave it away.

 

Do you know how many supercars have bounced off the hood of my Kuruma while I'm resupplying snacks and armor? I would not be surprised in the least if some of them were not standard. And yeah, that affects me zero.

 

But how does that make up for the fact that I lose 45 minutes a night trapped in my garage/exploding/falling through the world, and thus backing out, clearing cache, rejoining and hope I don't end up in a session with the same thing/something similar?

 

It doesn't. I don't know if 90% of the mods are negative, or 10%, the thing is I know which ones damage my ability (and the ability of others) to enjoy the game. And that's what bugs me. It seems to be getting more and more and worse and worse.

 

I have enough stress in my life without having to worry about people screwing with my hobby "cuz they can."

 

I agree with you. Action shouldn't be taken against the good modders. But something needs to be done about the ones who screw with people/ruin sessions/get people banned etc.

 

TL;DR: Private lobbies for people who want to mod? Sure, go for it, have fun. But it's not going to solve the problem for the majority of players.

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shadowoperative

Rockstar doesn't care that anyone plays San Andreas. So go ahead and mod away and ruin the game for everyone else.

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