Ray Striker Posted August 16, 2015 Share Posted August 16, 2015 (edited) A long time ago, I asked the forum about permanent editing (modding) of LCS, to improve vehicle speed and acceleration in the game files permanently and a user told me to use the "dtz explorer". The Problem was, that I couldn´t find the top speed or acceleration column and no stats, fitting on a top speed of an infernus, either. Then I checked, just today, because I lost my patience very soon until yesterday, the "Car Mods" cheats from some people who used cheat device. In this text file I saw some values, who might fit on the acceleration (drag) of a improved car:"setfloat(0x945a1e4, 0.00413);"So, my question is, how can I find that offset in my game.dtz? I used HxD to search for the "9444ff0" part, but I couldn´t find it...Otherwise I would be thankful about an answer, where I can edit the Top Speed of any car permanent? Edited August 16, 2015 by Horst Wessels Link to comment Share on other sites More sharing options...
Ray Striker Posted August 16, 2015 Author Share Posted August 16, 2015 The code is: "setshort(0x992FCB4, 0x43, 0x6f, 0x75, 0x6e, 0x74, 0x61, 0x63, 0x68); setchar(0x945a1e2, 0x3); setchar(0x945a1e1, 0x45); setshort(0x94409a0, 254); setfloat(0x944099c, 0.75); setfloat(0x945a224, 0.01); setfloat(0x945a1e4, 0.00413); setfloat(0x945a234, 0.405); sethex(0x945a230, 0xae, 0xa3, 0x20, 0x01); setchar(0x967E6FC, 0x00, 0x00, 0xFF); sethex(0x944fb10, 0x00, 0x00, 0x00); sethex(0x944fb2c, 0x00, 0x00, 0x00); setint(0x8E38A38, 142); setchar(0x8E38A5C, 108, 115); sethex(0x8E38A5E, 0x01, 0x00); teleport(292.22, -440.37, 26.02); setchar(pplayer + 0xB84, 0x00);" It is from the author "cheeta" My goal is, to set the changes, caused by this code, into the original game, to get em permantently. Thanks for any answer Link to comment Share on other sites More sharing options...
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