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Top Speed Limitation


Ray Striker
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A long time ago, I asked the forum about permanent editing (modding) of LCS, to improve vehicle speed and acceleration in the game files permanently and a user told me to use the "dtz explorer". The Problem was, that I couldn´t find the top speed or acceleration column and no stats, fitting on a top speed of an infernus, either.

Then I checked, just today, because I lost my patience very soon until yesterday, the "Car Mods" cheats from some people who used cheat device. In this text file I saw some values, who might fit on the acceleration (drag) of a improved car:

"setfloat(0x945a1e4, 0.00413);"

So, my question is, how can I find that offset in my game.dtz? I used HxD to search for the "9444ff0" part, but I couldn´t find it...
Otherwise I would be thankful about an answer, where I can edit the Top Speed of any car permanent?

Edited by Horst Wessels
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The code is:

"setshort(0x992FCB4, 0x43, 0x6f, 0x75, 0x6e, 0x74, 0x61, 0x63, 0x68);
setchar(0x945a1e2, 0x3);
setchar(0x945a1e1, 0x45);
setshort(0x94409a0, 254);
setfloat(0x944099c, 0.75);
setfloat(0x945a224, 0.01);
setfloat(0x945a1e4, 0.00413);
setfloat(0x945a234, 0.405);
sethex(0x945a230, 0xae, 0xa3, 0x20, 0x01);
setchar(0x967E6FC, 0x00, 0x00, 0xFF);
sethex(0x944fb10, 0x00, 0x00, 0x00);
sethex(0x944fb2c, 0x00, 0x00, 0x00);
setint(0x8E38A38, 142);
setchar(0x8E38A5C, 108, 115);
sethex(0x8E38A5E, 0x01, 0x00);
teleport(292.22, -440.37, 26.02);
setchar(pplayer + 0xB84, 0x00);"
It is from the author "cheeta"

My goal is, to set the changes, caused by this code, into the original game, to get em permantently.
Thanks for any answer

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