Claude_Lib 3,596 Posted December 3, 2015 Share Posted December 3, 2015 Damn, you're awesome! 3 Link to post Share on other sites
Sneed 12,853 Posted December 3, 2015 Share Posted December 3, 2015 When you say you done auto aim, does that mean you will have to do manual aiming from scratch? Link to post Share on other sites
Claude_Lib 3,596 Posted December 3, 2015 Share Posted December 3, 2015 (edited) Unlikely, since only PC-specific animations, if I'm not mistaken, are walking sideways and backwards. What's with them, The Hero? Edited December 3, 2015 by Claude Liberty Link to post Share on other sites
The Hero 7,394 Posted December 3, 2015 Author Share Posted December 3, 2015 I'm doing nothing from scratch. I just mentioned auto-aim because I play with console controls and they didn't work before. The torso and head are rotated when you auto-aim and since I had to reimplement these functions auto-aim are a good test. 2 Link to post Share on other sites
Blackbird88 1,670 Posted December 3, 2015 Share Posted December 3, 2015 I refuse to believe this isn't magic. This is too amazing. 3 Link to post Share on other sites
Sergiu 5,460 Posted December 3, 2015 Share Posted December 3, 2015 I refuse to believe this isn't magic. This is too amazing. Something good is always cooking in The Hero's kitchen (modding space). 3 Link to post Share on other sites
uncaged 228 Posted December 3, 2015 Share Posted December 3, 2015 Let me ask, will this allow to walk and shoot at the same time when it is finished? Â Unlikely. Â Ah, that is sad ( ), but it definitely wont make this mod less impressive. Link to post Share on other sites
Irrational 851 Posted December 3, 2015 Share Posted December 3, 2015 Would be nice if one could chose to have bone animations only in cutscenes and/or gameplay, as some would prefer to keep the dismemberment feature. 1 Link to post Share on other sites
Inadequate 3,728 Posted December 4, 2015 Share Posted December 4, 2015 Oh my god, amazing job The_Hero. Link to post Share on other sites
Mr.ClaudeFan 99 Posted December 6, 2015 Share Posted December 6, 2015 *heavy breathing intensifying* In all seriousness, amazing job on this, Hero. I cannot wait to see this released. Link to post Share on other sites
Gravarty 929 Posted December 6, 2015 Share Posted December 6, 2015 Nice! Soon we have the real XBOX experience on PC Link to post Share on other sites
Rachel Amber 669 Posted January 18, 2016 Share Posted January 18, 2016 hi if you could give me a link to this mod because it is amazing i want it!! Link to post Share on other sites
Blackbird88 1,670 Posted January 18, 2016 Share Posted January 18, 2016 (edited) hi if you could give me a link to this mod because it is amazing i want it!! It's far from being finished, mate. Edited January 18, 2016 by Blackbird88 Link to post Share on other sites
The Hero 7,394 Posted January 18, 2016 Author Share Posted January 18, 2016 (edited) Well, not *that* far but I haven't been working on it for the last month or so. I'm busy writing a DFF exporter for 3ds max right now but I think I'll continue working on this mod after I get that working. Edited January 18, 2016 by The Hero 4 Link to post Share on other sites
Rachel Amber 669 Posted January 18, 2016 Share Posted January 18, 2016 ok well thanks for continue this mod because mod is great (sory for my bad English im from poland Link to post Share on other sites
Rachel Amber 669 Posted January 19, 2016 Share Posted January 19, 2016 (edited) DELETED Edited February 11, 2016 by NOskillx Link to post Share on other sites
Gravarty 929 Posted January 20, 2016 Share Posted January 20, 2016 hi i know i'm annoying but you can not release very firist version of this mod  No, as The Hero already said it's still not done yet. Link to post Share on other sites
ermaccer 1,746 Posted January 29, 2016 Share Posted January 29, 2016 Three letter (W.I.P) means something. Link to post Share on other sites
Sneed 12,853 Posted January 29, 2016 Share Posted January 29, 2016 Wery important person? 3 1 Link to post Share on other sites
Inadequate 3,728 Posted January 29, 2016 Share Posted January 29, 2016 Wery important person? lol. Link to post Share on other sites
ermaccer 1,746 Posted January 29, 2016 Share Posted January 29, 2016 Wielding immortal potato. 2 1 Link to post Share on other sites
Shagg_E 294 Posted January 30, 2016 Share Posted January 30, 2016 Wow, It's Perfect! 1 Link to post Share on other sites
Rachel Amber 669 Posted February 3, 2016 Share Posted February 3, 2016 i have question, already in continuing to work on the mod or not yet? Link to post Share on other sites
The Hero 7,394 Posted February 3, 2016 Author Share Posted February 3, 2016 No, I'm not working on it currently. Link to post Share on other sites
ermaccer 1,746 Posted February 3, 2016 Share Posted February 3, 2016 Maybe a stupid question, but it is possible to port parts to VC? Just curious. 1 Link to post Share on other sites
The Hero 7,394 Posted February 3, 2016 Author Share Posted February 3, 2016 What parts? Link to post Share on other sites
ermaccer 1,746 Posted February 3, 2016 Share Posted February 3, 2016 GTA3 part system (peds,player). 1 Link to post Share on other sites
The Hero 7,394 Posted February 3, 2016 Author Share Posted February 3, 2016 But you can do that in VC. Just assign only one bone per vertex and assign all vertices of one "part" to the same bone. 1 Link to post Share on other sites
Shagg_E 294 Posted February 4, 2016 Share Posted February 4, 2016 (edited) But you can do that in VC. Just assign only one bone per vertex and assign all vertices of one "part" to the same bone. Really? You mean, parts will detach when shooted? So easy? Edited February 4, 2016 by NRShaggy Link to post Share on other sites
The Hero 7,394 Posted February 4, 2016 Author Share Posted February 4, 2016 No, they won't detach, that's not possible in VC (or III with this mod). 1 Link to post Share on other sites