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Rooster Mods

Delete last 500 objects spawned Help

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Rooster Mods

I want to delete the last 500 objects that i spawned

 

I'm not sure how to do this but I think you half to save all the objects to an array.

Please Help Thx C++

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pillow

you could use a for loop

for (u32 n=0; n<=200000; n++){   //check for objects}

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Rooster Mods

 

you could use a for loop

for (u32 n=0; n<=200000; n++){   //check for objects}

Im trying to remove objects.ini (Map Mod)

Its hard getting all the objects

Edited by Rooster Mods

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pillow

 

 

you could use a for loop

for (u32 n=0; n<=200000; n++){   //check for objects}

Im trying to remove objects.ini (Map Mod)

Its hard getting all the objects

 

how do you spawn objects? code

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FreeOffset

 

 

 

you could use a for loop

for (u32 n=0; n<=200000; n++){   //check for objects}

Im trying to remove objects.ini (Map Mod)

Its hard getting all the objects

 

how do you spawn objects? code

 

 

Please don't paste my code.

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pillow

 

 

 

 

you could use a for loop

for (u32 n=0; n<=200000; n++){   //check for objects}

Im trying to remove objects.ini (Map Mod)

Its hard getting all the objects

 

how do you spawn objects? code

 

 

Please don't paste my code.

 

where's writte that it's your code? mad peoples around here...

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Rooster Mods

Got it :D

 

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leftas

 

 

 

 

you could use a for loop

for (u32 n=0; n<=200000; n++){   //check for objects}

Im trying to remove objects.ini (Map Mod)

Its hard getting all the objects

 

how do you spawn objects? code

 

 

Please don't paste my code.

 

Wow, nice. Where is license thing ? I could create the same code and you would say that it your ? Hahaha, I could care less that you created ni**er menu or whatever, but it doesn't make you more superior than me or pillow, neither better programmer.

 

Rooster mods, I see that you are done now. I would put them in the list(vector in c++ case) and then loop when I need to unload them ;)

 

All the best,

Paul.

  • Like 1

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FreeOffset

 

 

 

 

 

you could use a for loop

for (u32 n=0; n<=200000; n++){   //check for objects}

Im trying to remove objects.ini (Map Mod)

Its hard getting all the objects

 

how do you spawn objects? code

 

 

Please don't paste my code.

 

Wow, nice. Where is license thing ? I could create the same code and you would say that it your ? Hahaha, I could care less that you created ni**er menu or whatever, but it doesn't make you more superior than me or pillow, neither better programmer.

 

Rooster mods, I see that you are done now. I would put them in the list(vector in c++ case) and then loop when I need to unload them ;)

 

All the best,

Paul.

 

 

No, but he didn't write this code, I did?

 

 

 

 

 

 

you could use a for loop

for (u32 n=0; n<=200000; n++){   //check for objects}

Im trying to remove objects.ini (Map Mod)

Its hard getting all the objects

 

how do you spawn objects? code

 

 

Please don't paste my code.

 

where's writte that it's your code? mad peoples around here...

 

 

Lol, I know it's my code because I gave him the code for it last night >_<

& I just gave him the code to remove the objects as well.

 

Go ahead an ask him.

Edited by FreeOffset

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Rooster Mods

Lol, I know it's my code because I gave him the code for it last night >_<

& I just gave him the code to remove the objects as well.

Go ahead an ask him.

Its true xD, Thx again offset :D

Edited by Rooster Mods

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leftas

 

 

 

 

 

 

Please don't paste my code.

 

Wow, nice. Where is license thing ? I could create the same code and you would say that it your ? Hahaha, I could care less that you created ni**er menu or whatever, but it doesn't make you more superior than me or pillow, neither better programmer.

 

Rooster mods, I see that you are done now. I would put them in the list(vector in c++ case) and then loop when I need to unload them ;)

 

All the best,

Paul.

 

 

No, but he didn't write this code, I did?

 

 

 

Please don't paste my code.

 

where's writte that it's your code? mad peoples around here...

 

 

Lol, I know it's my code because I gave him the code for it last night >_<

& I just gave him the code to remove the objects as well.

 

Go ahead an ask him.

 

Why you haven't written here, what you did through PM ? :)

I'm not dumbass neither asshole, as you said, but I could say otherwise about you.

You just quoted pillow's code as well, and I haven't known that you sent the code to "Rooster mods" last night.

But I can sorry for making assumption too fast, but you also should mention that he shouldn't paste the code you send him yesterday...

 

 

All the best,

Paul.

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pillow

 

 

 

 

 

you could use a for loop

for (u32 n=0; n<=200000; n++){   //check for objects}

Im trying to remove objects.ini (Map Mod)

Its hard getting all the objects

 

how do you spawn objects? code

 

 

Please don't paste my code.

 

Wow, nice. Where is license thing ? I could create the same code and you would say that it your ? Hahaha, I could care less that you created ni**er menu or whatever, but it doesn't make you more superior than me or pillow, neither better programmer.

 

Rooster mods, I see that you are done now. I would put them in the list(vector in c++ case) and then loop when I need to unload them ;)

 

All the best,

Paul.

 

Sorry @FreeOffset but i didn't mean to copy/paste your code indeed this site has your code too ^^ -> http://www.tutorialspoint.com/cplusplus/cpp_for_loop.htmtry maybe to tell them if they couldn't paste your own code lol

 

anyway i quote leftas because he's right this is not a code you've created it's a normal for loop with a condition and increment inside it.. so i think it's basic knowledges of programming... leftas is right ^^

 

EDIT: i don't know who's him talkin about.. but he didn't give me the code if he was talkin about me...

Edited by pillow

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