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PlatinumSerb

SAxVCxLC - VC and LC in San Andreas

Recommended Posts

Midom5

i maked new road from san andreas to vice city and liberty city and i want to someone maked path of it

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sswag

PlatinumSerb must fix this mod, because all the peds and cars are still from San Andreas, rather than the mod :angry: PLZ FIX!!!!!!!!!!!!!!!!

Edited by sswag

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Inan-Ahammad

PlatinumSerb must fix this mod, because all the peds and cars are still from San Andreas, rather than the mod :angry: PLZ FIX!!!!!!!!!!!!!!!!

 

i think this should answer your question.

 

Important Note: I do not intend to have this mod be competition for SOL/Underground. We have two different goals. SOL/Underground intends to create a much more immersive mod, while the intention of my release is to provide modders with a base to build their own mods.

 

This mod is intended to be free for anyone to use. If you wish to use these files to create your own mod, feel free to do so, all I ask is that you give credit.

 

 

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Morningstar666
this will always be the best mod

the only disadvantage is some incompatibilities with some mods

and some problems with salves and also the missions

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lbgh
The game does not start and crashes why, when I turn on support for large image archives. ; Increase the IMG archive size limit (max limit 32 GB)

#Increase the IMG archive size limit = 1


elevated railroad line in VC:








what is maximal size of tracks.dat file?,or how many can do points in all tracks? ; tracks.dat file size limit #Tracks.dat file size limit = 128000 in my limits










; Apply paths limit patch Apply paths limit patch = 1 ; Enables path debugging #Enable path debugging = 1










train is Loses the path and folds telescopically in one inconspicuous place







Edited by lbgh

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hlennarz
Posted (edited)

I finally got this mod working. Keep up the good work guys !

 

One question & one suggestion:

Is it correct the LC and VC airports don't have travel markers yet ?

 

Suggestion:

I think Diazs' Mansion should be a buyable property you cannot enter before purchasing it. And maybe less "random pedestrians" spawning inside but security and such instead maybe even GS Families ?

 

Also, could you add the propertys that were obtainable in VC and LC to purchase in SAxVCxLC?

Edited by hlennarz

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KarbzKartel

I'm having issues installing the latest Alpha. Whenever I try installing using Install.bat. It keeps telling me gta3_img_changes.txt can not be found even though the installer should have installed it, If I manually place it in the folder specified, the installation moves on to another error stating models/gta3.img cannot be found due to not finding the patch specified. The installer then says the installation has completed then closes.

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Midom5

anyone know how to Change the version of img under SA and the archive will be available

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Inan-Ahammad

anyone know how to Change the version of img under SA and the archive will be available

I am not fully clear here but if you mean how to convert an img file fomat i will suggest this http://gtaforums.com/topic/792411-relall-img-factory-13-now-kgm/.Itcomes with a lot of handy features.

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KarbzKartel

It would be nice to add features similar to the classic hud mod to give more of an authentic feel when going to the other islands, similar to how the radio stations change.

 

VC and III SFX implementation would also be a nice add.

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ThatGuyFromGrove

Cant a team assemble to make this mod great again by adding content mods or maybe first fixing the bugs :/:/:/:/

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Inan-Ahammad

Cant a team assemble to make this mod great again by adding content mods or maybe first fixing the bugs :/:/:/:/

Its surely possiable but am not seeing anyone try yet.

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ThatGuyFromGrove

 

Cant a team assemble to make this mod great again by adding content mods or maybe first fixing the bugs :/:/:/:/

Its surely possiable but am not seeing anyone try yet.

 

 

This mod still has lots of potential :r*:I'd like to help but it looks like there is no interest in this anymore :/:/

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Jimmy NutRim
Posted (edited)

Well, I'm sure somebody out there could help finish this project.

 

I do say I can see a lot of good things coming out of this.

 

Like this whole thing could be expanded and more maps should be added.

 

And it is possible. just look at undergrounds team. there doing a fantastic job.

 

So why not this. ???

Edited by Jimmy NutRim

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ThatGuyFromGrove

Well, I'm sure somebody out there could help finish this project.

 

I do say I can see a lot of good things coming out of this.

 

Like this whole thing could be expanded and more maps should be added.

 

And it is possible. just look at undergrounds team. there doing a fantastic job.

 

So why not this. ???

All this mod needs is a good team but doesnt look like anyone wants to do anything about it :facedesk:

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Jimmy NutRim
Posted (edited)

 

Well, I'm sure somebody out there could help finish this project.

 

I do say I can see a lot of good things coming out of this.

 

Like this whole thing could be expanded and more maps should be added.

 

And it is possible. just look at undergrounds team. there doing a fantastic job.

 

So why not this. ???

All this mod needs is a good team but doesnt look like anyone wants to do anything about it :facedesk:

 

 

 

Well, its time to change that. I would like to see great things coming out of this mod.

 

Like a whole world as a for a matter of fact.

 

What if this mod gave the player an opportunity to travel the world.

 

Like, leave the united states.

 

it would be like similar to GTA underground but much more different at the same time.

 

the planes will have a better purpose.

Edited by Jimmy NutRim

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ThatGuyFromGrove
Posted (edited)

That's big dreaming lol but maybe, if liberty and vice gets fixed and improved

 

Like getting Vice City and Liberty City's individual peds in their own cities,does anyone know how to do it or help with it?

Edited by ThatGuyFromGrove

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SHIFAAH9

well i do know how to add More peds/vehicles/weapons but i can't help at the moment.

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Inan-Ahammad

Why not form a team youselves guys.You guys seem quite interested!The mod is really gd for a mod base.

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Jimmy NutRim

well i do know how to add More peds/vehicles/weapons but i can't help at the moment.

same here I can add the cars. but I'm not so good with the peds.

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ThatGuyFromGrove
Posted (edited)

 

 

Could u add specific cars to each city? :facedesk:

Edited by ThatGuyFromGrove

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SHIFAAH9
Posted (edited)

could be done. but, it ain't that easy to do..

 

unless u know how to edit .zon files and path files..

Edited by SHIFAAH9

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Inan-Ahammad

could be done. but, it ain't that easy to do..

 

unless u know how to edit .zon files and path files..

Thats not how it works.You need to unload the original vehcile data for sa and load the specific dat for the current island.Like how its done in ug.Through the ugcore.asi

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SHIFAAH9

i thought thats how it works. u do know that i ain't a mapper or something like that..

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Inan-Ahammad
Posted (edited)

 

could be done. but, it ain't that easy to do..

 

unless u know how to edit .zon files and path files..

Thats not how it works.You need to unload the original vehcile data for sa and load the specific dat for the current island.Like how its done in ug.Through the ugcore.asi

 

 

 

i thought thats how it works. u do know that i ain't a mapper or something like that..

Its related with Cloadedcargroups in plugin sdk.

Edited by Inan-Ahammad

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ThatGuyFromGrove

 

 

could be done. but, it ain't that easy to do..

 

unless u know how to edit .zon files and path files..

 

Thats not how it works.You need to unload the original vehcile data for sa and load the specific dat for the current island.Like how its done in ug.Through the ugcore.asi

 

 

i thought thats how it works. u do know that i ain't a mapper or something like that..

 

Its related with Cloadedcargroups in plugin sdk.Inan you seem to know alot about this,why don't you try adding it?

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Inan-Ahammad

 

 

 

 

 

could be done. but, it ain't that easy to do..

unless u know how to edit .zon files and path files..

Thats not how it works.You need to unload the original vehcile data for sa and load the specific dat for the current island.Like how its done in ug.Through the ugcore.asi


i thought thats how it works. u do know that i ain't a mapper or something like that..

Its related with Cloadedcargroups in plugin sdk.
Inan you seem to know alot about this,why don't you try adding it?

 

 

 

how much you think ,I know.I dont.And besides i dont have that much time i had before.so cant try.

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