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nordi

get AI ped to swim to boat

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nordi

Hey

 

So I have a spawned ped in the water, and I would like this ped to swim to a target boat, but my problem is this ped stand still in the water: myped.Task.Goto(boat); don't work ! I tried to load all path nodes around him, but still not working !

How can I get him to swim (and go) to the target boat ?

 

Thanks

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Prof_Farnsworth

If they refuse to move, it may be the case that there is no path node there for them to follow.

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Michael Wojtanis

In Zombieland what i working in GTA IV in 2014 working something like that:

private Pointer zheight_goto;Function.Call("GET_GROUND_Z_FOR_3D_COORD", go_to.X, go_to.Y, go_to.Z, zheight_goto)  // Return 3D cords to zheight_gotogo_to.Z = zheight_goto;Function.Call("TASK_GO_STRAIGHT_TO_COORD", clotPed, go_to.X, go_to.Y, go_to.Z, 4, -2);

http://www.gtamodding.com/wiki/TASK_GO_STRAIGHT_TO_COORD

 

This was walk/run/sprint, mayby in GTA IV is swiming type [4 sprint]:

Function.Call("MODIFY_CHAR_MOVE_STATE", clotPed, 4);Function.Call("SET_NEXT_DESIRED_MOVE_STATE", 4);
Edited by Michael Wojtanis

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