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Sam Lake

Liberty City - The Leftovers Fix

Recommended Posts

Jinx.

Β 

Another great addition to the mod would be if the buildings could actually have roofs, and solid ones too, since half of the games buildings are hollow actually. This is easily noticeable with the aircraft mod.

Is needed edit every building collision including the bridges in the game, a pain in the ass.

Not only that, but the roofs need to be modelled aswell. And it would be useless, since I doubt anyone would fly a Dodo on a building roof, that and Dodo being difficult to fly.

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Blackbird88

Β 

Β 

Another great addition to the mod would be if the buildings could actually have roofs, and solid ones too, since half of the games buildings are hollow actually. This is easily noticeable with the aircraft mod.

Is needed edit every building collision including the bridges in the game, a pain in the ass.

Not only that, but the roofs need to be modelled aswell. And it would be useless, since I doubt anyone would fly a Dodo on a building roof, that and Dodo being difficult to fly.

Β 

He mentioned Silent's Aircraft mod so not that hard at all :p

But yeah editing alll buildings would be painful since not even LCS "fixed" this. Probably the reason why aircraft is unobtainable even tho it's present.

Edited by Blackbird88
  • Like 2

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Sam Lake

R* lazyness at its finest

  • Like 1

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ClaudX

It's not like there is anything interesting on the roofs anyway. What are you gonna do up there?

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Silent

GTA LC (the SA one) has plenty of fixed roofs, the VC flavour might have too. Never checked really.

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Inadequate

It's not like there is anything interesting on the roofs anyway. What are you gonna do up there?

Β 

Make Claude fall down from the roofs all day. :D

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GeneralSteve93

I faced a problem in game,after I installed the LCLF files:The game crashes when loading a savegame,even when starting a new game,and gives me this unhandled exception:

Β 

Unhandled exception: c0000005

At address: 00521818

Β 

Did I do something wrong?

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Sam Lake

What's you exe size?

3 382 235B or 2 383 872B? Cause I got crashing on 2 383 872B too and need to load game 2 or even more time while on 3 382 235B I got no problem

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GeneralSteve93

What's you exe size?

3 382 235B or 2 383 872B? Cause I got crashing on 2 383 872B too and need to load game 2 or even more time while on 3 382 235B I got no problem

Β 

It's 2.379.776B (I'm using 1.1 exe).

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Sam Lake

On 3rd launch it works, but as I see WS fix doesn't support this exe, so I really recommend you to download 3 382 235B aka sufrman exe. With this exe I never encounter any crash on loading I hope this will help you.

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GeneralSteve93

On 3rd launch it works, but as I see WS fix doesn't support this exe, so I really recommend you to download 3 382 235B aka sufrman exe. With this exe I never encounter any crash on loading I hope this will help you.

Β 

Thanks,my friend.I'll give it a try.

Β 

Edit:The trouble still occurs,but now it occurs on startup screen(after the videos).And it gives this unhandled exception:

Β 

Unhandled exception: c0000005

At address: 4b3d71c6

Β 

What can I do now?

Edited by GeneralSteve93

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Inadequate

I got the 2,383,872 bytes 1.0 gta3.exe since a time and everything runs like a Silent's script, very well with no crashes or freezes.

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GeneralSteve93

I got the 2,383,872 bytes 1.0 gta3.exe since a time and everything runs like a Silent's script, very well with no crashes or freezes.

Β 

Maybe I did something wrong with installing the files,I'm not sure.

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R4gN0r0K

does the AiO pack contain PS2 Stuff + that radio station?

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Sam Lake

does the AiO pack contain PS2 Stuff + that radio station?

no cause we really can't know what's right so i putted ps2 stuff externally and radio station is just big to be download everytime.

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R4gN0r0K

yeah, that makes sense. so ps2 should be used as a base and then the aio fix?

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Sam Lake

Right now the packs don't overwrite each other so you can install as you want.

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GeneralSteve93

I re-installed the game,I run it once(just to create the txd.img),I installed the fixes,using the LCLF installer,and now the game is working perfectly(even with 1.1 exe).

Edited by GeneralSteve93
  • Like 1

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GeneralSteve93

GeneralSteve93: Nice to hear that, enjoy it. :)

Β 

Thanks,my friend.Sure I will.

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Sam Lake

Updated pack with the few fixes.

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Inadequate

Added fixed bobcat.

Β 

Fixed? The stretched headlights?

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Sam Lake

Added fixed bobcat.

Β 

Fixed? The stretched headlights?

vcw37l.jpg

this you call stretched or what?

  • Like 1

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Inadequate

I was thinking in the original/default Bobcat was posted there, no the E3 one. :pp

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Sam Lake

What's the different on E3 one? I just thought its front lights aren't f*cked up

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GeneralSteve93

What's the different on E3 one? I just thought its front lights aren't f*cked up

Β 

The unused bed trunk texture,and the hanging dice(just like Yardie Lobo's ones).

Edited by GeneralSteve93

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Sam Lake

Well fixed Claude now has texture for feet's bottom so we could use E3 bobcat if everyone agrees

  • Like 2

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Mega

Hello everyon-... everybody. You see, during all this time, my nickname has been wrong. It's meant to be ''everyone''. So hi, my name is everyone.

Β 

we could use E3 bobcat if everyone agrees

Β 

I agree to use the E3 bobcat. You can go ahead and do it.

Β 

Β 

Jokes aside, I think it's logical to use it. The fact that it looks nicer than default should be enough, but I'm sure some people disagree.

Edited by Mega

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Jinx.

I agree with the E3 version. It looks better than the final Bobcat, and has a proper front aswell. Also if I am not wrong, JohnnyK did it, right?

Β 

Anyway, I think I have some fixed peds in my folder full of junk. Have to check it tomorrow.

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Sam Lake

Nice can't wait and 'bout bobcat i think inadequate made it cause he posted it also i checked if really JohnnK does have it in workshop but he doesn't

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