Popular Post Igor Bogdanoff Posted August 4, 2015 Popular Post Share Posted August 4, 2015 (edited) Grand Theft Auto 3 - The Leftovers Fix GTA 3 may not be that broken as VC, SA and IV but it still has some bugs and differences with PS2. This community mod aims to fix bugs and use best assets in PC vanilla quality *Claude Liberty *Blackbird88 *fastman92 *inadequate *Jinx. *JohnnyK *Fire_Head *Reflections *Mugetsuga *Tomasak CorePack - Last Update: 24/12/2016 Ped fix (since i forgot to pack it in corepack) PS2 Feels III Edition PS2 Original sound quality(requires VBdec) PS2 radio dispatch voice *Cleo *SilentPatch *Skygfx *Steam Car Colour Fix *GTA3 Widescreen Fix *PS2 Loadscreens *Mouse Wheel Radio Changer *Sit in boat fix *LOD fix (can be renamed to ASI to be used with standard Ultimate Asi loader) CorePack 24/12/2016Fixed fix for bank building.Fixed missing textures for arrows by the police stationFixed 2dfx on one cranes and its render distanceAdded many missing textures that are on xbox versionFixed following cars: Yakuza Stinger, Police, Bobcat, Stinger, Diablo Stallion, Taxi, Enforcer Improved Train - added PS2 graffity, fixed lights etc.Added flight path from PS2 v1.40 EU version (much longer now)Fixed UV mapping on following models: Ind_mainten2, nrailsteps, indbilbridge1, ind_mainten3, redlightbuild06vFixed 2 object placement around the mapAdded zones names for subway stations (have to start new game )Added higher quality audios for few missionsFixed textures for 8-Ball Auto Yard gate, radar27, fire escapes, Fire exit sign on Raffle's Fish Market, ticket machine and barrier support, "Fabric-8" (fabricate) shop appearing on apartment block in St. Marks, Paper lanterns, Bollards, Roast Peking Duck restaurant sign Added unique face for Yardie gang member, introbitsProbably some new bugs, because i am secret employee of R* Vision company. 21/03/2016 Restored missing lighthouse red brick texture (mottbrick_red64HV) to match xbox GTA3 and LCS (whoa PS2 has this broken too)Restored missing piano keys texture in Sal's house (piano) to match xbox GTA3 and LCSAdded german translation with alteration to PS2 1.40 EU audioFixed one of the intro Colombians so he now uses his uniquely designed headRestored missing 8ball3D texture to 8ball ball in Shoreside Vale (VC android source)Restored missing texture (detail_128_grey) on bank in first cutscene to match xbox versionFixed the damn black line on "Liberty City Bank" sign in first cutsceneFixed black line betweeen roads in first cutsceneRestored missing texture on first cutscene esperanto (esperantobodyc64)Restored missing texture on first cutscene securicar (securicabody64)Changed texture of enforcer in first cutscene to match IG one (poldecals128)Restored missing numbers in subuild5.txd (white4_64 and white5_64) (source: xbox version)Restored missing shop windows textures in area5b.txd (shopboutique128 shopclothingc_128 shopdoor4_64) (source: xbox) Restored arrows from Police Station of Staunton _________________________________________________________________________________________ 14/08/2015Added fixed ClaudeAdded fixed bobcatFixed top of cranes being lod instead of normal objects_________________________________________________________________________________________06/08/2015Just fixed broken fix_________________________________________________________________________________________05/08/2015Added PS2 timecyc, handling and particle CFG. (so water and smoke is not nerfed anymore)Better PS2 roads (generic.txd) and particle.txd.Much better and more HQ PS2 Wooden texture (chipboardgrating64HV) in some buildings around Portland.Removed lamely photoshoped T from THUNCO TRADING to match PS2_________________________________________________________________________________________04/08/2015 - First releaseStadium gate fixedFixed Joey modelRestored pump petrolsChanged rocks texture near dam and in Donald Love's home to match ps2Fixed varios floating objects on mapFixed missing glass1 texture in dynnewstnd.txdDouble Class FM with restored "O mio babbino caro"The Exchange - restored dialogue from 1st EU releaseUnder Surveillance - FBI changed to mafia cartel in dialogBomb Da Base Act I - dialog without subtitles changed to footstep sound to match ps2&xboxAdded Kenji's suit texture from xbox/mobileFixed Radio newsPS2 Dodo rotorblade texture DISCLAIMER: All modifications has been tested and works correctly, anyway I don't take responsibility for any damages that may appear after or while installing of one or various modifications. Install at your own risk. Edited April 21, 2018 by George Costanza ShadyCollision, ChengizVlad09, uncaged and 62 others 65 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/ Share on other sites More sharing options...
El Dorado Posted August 4, 2015 Share Posted August 4, 2015 The legend says that steam version uses uncompressed textures, can anybody make a comparison about this? Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067840293 Share on other sites More sharing options...
Igor Bogdanoff Posted August 4, 2015 Author Share Posted August 4, 2015 (edited) Don't CD version compress textures after first running of game to do it for your GPU? Edit: Just installing dics version to see Edit2: Can't use original exe .-. Edit3: And definite answer is: No disc version has uncompressed textures too (or maybe i have too high end PC) Edited August 4, 2015 by Tomasak Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067840300 Share on other sites More sharing options...
inadequate Posted August 4, 2015 Share Posted August 4, 2015 Expect a big and nice pack for GTA III tomorrow dudes. Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067840975 Share on other sites More sharing options...
El Dorado Posted August 4, 2015 Share Posted August 4, 2015 (edited) What we (or I) need is a standalone, proper version of the xbox mod, I mean, Installers? Come the f*ck on... And modloader. Oh yes. Edited August 4, 2015 by El Dorado uncaged, Sonicguy41 and TJGM 3 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067840998 Share on other sites More sharing options...
ClaudX Posted August 4, 2015 Share Posted August 4, 2015 The images in the OP aren't appearing for me. undertaker fan, Z i X, Agem and 6 others 9 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067841004 Share on other sites More sharing options...
Jinx. Posted August 5, 2015 Share Posted August 5, 2015 The images in the OP aren't appearing for me.Same here. Carl Johnson 420 1 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067842086 Share on other sites More sharing options...
undertaker fan Posted August 5, 2015 Share Posted August 5, 2015 The images in the OP aren't appearing for me. Same here. Same here too! lol Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067842137 Share on other sites More sharing options...
inadequate Posted August 5, 2015 Share Posted August 5, 2015 LOL, also the download link redirects to the OP. Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067842176 Share on other sites More sharing options...
Claude_Lib Posted August 5, 2015 Share Posted August 5, 2015 (edited) So honored to be listed in contributors, but in fact I think that news reporter's stutter was either intentional touch of realism or an improvisation/accident like Trevor flipping over Franklin's fence in "Fresh Meat" that they decided to keep. But, since in VCLF you even restore weapons that were intentionally changed in PC version, I think my fix still fits here. One last think to clear is that I converted both COMOPEN and SUBOPEN from PS2 version of the game and put the opening jingle from COMOPEN into SUBOPEN (as accurately as possible, my OCD wants me to mention) because the reporter does stutter in PS2 version too. Edited August 5, 2015 by Claude Liberty Igor Bogdanoff and uncaged 2 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067842272 Share on other sites More sharing options...
Igor Bogdanoff Posted August 5, 2015 Author Share Posted August 5, 2015 (edited) LOL, also the download link redirects to the OP. Not true, it redirects to TOPKEK (as i designed topic in notepad and then forgot to acutall link) and also in few moments working pics should be there (cause dropbox ain't working right) Edit: Should be everything fixed. Edited August 5, 2015 by Tomasak zmudziak32, Jinx. and Grichka Bogdanoff 3 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067844000 Share on other sites More sharing options...
inadequate Posted August 5, 2015 Share Posted August 5, 2015 Tom, check your PM. Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067844152 Share on other sites More sharing options...
TheFlareEntercounter Posted August 5, 2015 Share Posted August 5, 2015 Awesome work! Also, comic sans? Really? Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067844176 Share on other sites More sharing options...
Igor Bogdanoff Posted August 5, 2015 Author Share Posted August 5, 2015 (edited) Awesome work! Also, comic sans? Really? I don't know what was originally used for 10th anniversary text, and i used comic sans in VCLF topic too so it's a bit copy paste, if you know about better font just write it and i will gladly change it. Edit: Updated and please tell me i didn't broke anything Edited August 5, 2015 by Tomasak Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067844193 Share on other sites More sharing options...
El Dorado Posted August 5, 2015 Share Posted August 5, 2015 There's something wrong with those cranes, they disappear at closer distances Róbert Bock 1 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067845630 Share on other sites More sharing options...
inadequate Posted August 6, 2015 Share Posted August 6, 2015 (edited) There's something wrong with those cranes, they disappear at closer distances I notice this too since a long time ago, the same thing happens in Vice City with LODs but in various places. Edited August 6, 2015 by inadequate Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067846204 Share on other sites More sharing options...
Igor Bogdanoff Posted August 6, 2015 Author Share Posted August 6, 2015 I found the problem, R* vision used the top of crane as lod Jinx. 1 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067846896 Share on other sites More sharing options...
Silver Posted August 6, 2015 Share Posted August 6, 2015 Looking forward to this! Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067846918 Share on other sites More sharing options...
Igor Bogdanoff Posted August 6, 2015 Author Share Posted August 6, 2015 (edited) In making.ide (like wtf is this) 882, cranetopb, generic, 1, 750, 4883, cranetopa, generic, 1, 750, 4 to 882, cranetopb, generic, 1, 300, 4883, cranetopa, generic, 1, 300, 4 Edit: Also added installator Edited August 6, 2015 by Tomasak spartaque12 1 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067846928 Share on other sites More sharing options...
Mugetsuga Posted August 6, 2015 Share Posted August 6, 2015 (edited) Most of the news txd are pixelated like that : I'm using the All In One Pack ZIP and PS2 pack. Does it happens for someone else ? Edited August 6, 2015 by Mugetsuga Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067847292 Share on other sites More sharing options...
Igor Bogdanoff Posted August 6, 2015 Author Share Posted August 6, 2015 (edited) Ffs they are in SA format, gonna fix this asap Edit: Fixed Edited August 6, 2015 by Tomasak Jago, Mugetsuga and Agem 3 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067847775 Share on other sites More sharing options...
inadequate Posted August 6, 2015 Share Posted August 6, 2015 (edited) Tomasak: The cranes bug is present in the PS2 version? I can't run PCSX2 on this PC and check myself. Edited August 6, 2015 by inadequate Agem 1 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067848537 Share on other sites More sharing options...
Mugetsuga Posted August 6, 2015 Share Posted August 6, 2015 Good question, no it's okay on PS2 : Agem and Igor Bogdanoff 2 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067848625 Share on other sites More sharing options...
Igor Bogdanoff Posted August 7, 2015 Author Share Posted August 7, 2015 There is one ide file on PS2, cranetopa and b has same sets as pc. Thankfully on gta modding wiki they say thing became lod one if render distance is set to 301 and higher Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067851403 Share on other sites More sharing options...
Jinx. Posted August 8, 2015 Share Posted August 8, 2015 (edited) Fixed Claude No pictures since he is similar to the final one, so no need to. Changelog: General: -Feet doesn't stick out from the pants anymore -The feet's bottom has a texture, just like playerx and playerp (player hands are NOT changed with playerx/playerp ones) -The feet's UVW Map is fixed -playerx now uses the player model rather than the BETA one -The arms' UVW Map got fixed (they featured some little yellowish parts) Player: -The pants' UVW Map is edited, so when using playa2, the jeans won't look odd when walking -The jacket's pockets now use actual pocket texture, like on XBOX/Mobile -The left hand doesn't stick out from the left arm anymore -Playa2 skin now features playerx's eyebrows, in order to make the skin uniquer (if you don't like that face, you can change it with the original playa2 face) Player (Prison): -The pants don't look like they have pockets anymore -The pockets colour are now matching the pants -The hands are now used from player -The arms' texture is now coloured properly, in order to match the player's hands -The shirt's UVW Map is edited; now it doesn't look odd anymore I still need to fix some peds and weapons. Edited August 8, 2015 by Jinx. Jago, Igor Bogdanoff, Mugetsuga and 2 others 5 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067855278 Share on other sites More sharing options...
=OG4life= Posted August 8, 2015 Share Posted August 8, 2015 (edited) Fixed Claude No pictures since he is similar to the final one, so no need to. Changelog: General: -Feet doesn't stick out from the pants anymore -The feet's bottom has a texture, just like playerx and playerp (player hands are NOT changed with playerx/playerp ones) -The feet's UVW Map is fixed -playerx now uses the player model rather than the BETA one -The arms' UVW Map got fixed (they featured some little yellowish parts) Player: -The pants' UVW Map is edited, so when using playa2, the jeans won't look odd when walking -The jacket's pockets now use actual pocket texture, like on XBOX/Mobile -The left hand doesn't stick out from the left arm anymore -Playa2 skin now features playerx's eyebrows, in order to make the skin uniquer Player (Prison): -The pants don't look like they have pockets anymore -The pockets colour are now matching the pants -The hands are now used from player -The arms' texture is now coloured properly, in order to match the player's hands -The shirt's UVW Map is edited; now it doesn't look odd anymore I still need to fix some peds and weapons. Nice work. Although there is already a similar thing, giving Claude eyes and separated fingers too: http://www.gtagarage.com/mods/show.php?id=26818 I was thinking that someone could fix the Bobcats front lights, they're asymmetrical and look fugly as hell: http://i.imgur.com/bM0uMIq.jpg I don't know if this is beta or actually a leftover, but the Bobcat has an unused texture for the bed trunk and dice(@1:53): Edited August 8, 2015 by =OG4life= Róbert Bock 1 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067855374 Share on other sites More sharing options...
Jinx. Posted August 8, 2015 Share Posted August 8, 2015 (edited) Ahem, I said I fixed Claude, not completely improve him. My version keeps his final style while that one makes his quallity in par with every main character's quallity (the tl;dr edition: Different goals), so no, they are not similar. At all. (no rude btw) And yeah, Bobcat was supossed to use textures for the trunk, and dices Edited August 8, 2015 by Jinx. Igor Bogdanoff 1 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067855396 Share on other sites More sharing options...
inadequate Posted August 8, 2015 Share Posted August 8, 2015 Bobcat was supossed to use textures for the trunk, and dices. Here is the Bobcat from , if someone want it. screens. Igor Bogdanoff, Blackbird88, uncaged and 9 others 12 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067856601 Share on other sites More sharing options...
=OG4life= Posted August 11, 2015 Share Posted August 11, 2015 Awesome, can't wait to test it out. From what I see it also has the symmetry back, and not one light being bigger than the other. Another great addition to the mod would be if the buildings could actually have roofs, and solid ones too, since half of the games buildings are hollow actually. This is easily noticeable with the aircraft mod. Agem 1 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067868156 Share on other sites More sharing options...
inadequate Posted August 11, 2015 Share Posted August 11, 2015 Another great addition to the mod would be if the buildings could actually have roofs, and solid ones too, since half of the games buildings are hollow actually. This is easily noticeable with the aircraft mod. Is needed edit every building collision including the bridges in the game, a pain in the ass. Jitterdoomer 1 Link to comment https://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/#findComment-1067868382 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now