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MrGTAmodsgerman

Can i spawn a custom Model? (add)

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timnboys

 

There are natives named IS_MODEL_VALID and IS_MODEL_IN_CD_IMAGE (or similar.)

 

There's likely a file in the RPFs that lists all the models installed along with the actual model resources.

Do you know the name of the file?

 

yes it should be x64e.rpf as that has all of the main vehicles.rpf in it.

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Madgaz182

How about a step by step guide to making things work instead of people giving vague and non descript answers, we all aren't pro modders , we all don't know what programs to use for such things or how or where certain functions are or work

 

 

I have a model I have converted and it works in gta 5 if I replace another model ,how can I make this work without replacing , and yes I've read these posts but can't make sense of any of this at all

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MrGTAmodsgerman

How about a step by step guide to making things work instead of people giving vague and non descript answers, we all aren't pro modders , we all don't know what programs to use for such things or how or where certain functions are or work

 

 

I have a model I have converted and it works in gta 5 if I replace another model ,how can I make this work without replacing , and yes I've read these posts but can't make sense of any of this at all

So do you know how to create Net scripts?

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whorse

How about a step by step guide to making things work instead of people giving vague and non descript answers, we all aren't pro modders , we all don't know what programs to use for such things or how or where certain functions are or work

 

 

I have a model I have converted and it works in gta 5 if I replace another model ,how can I make this work without replacing , and yes I've read these posts but can't make sense of any of this at all

Exactly, we aren't all pro modders. He probably doesn't know the exact file. And neither do I; I've never made nor edited an RPF/OpenIV mod (I've installed some, but not cars).

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Madgaz182

I don't know how to create scripts in any sense of the matter

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