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Junk Energy Drink Idea


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Ok, so there was a thread a few months back that made me bring this up. As most of you may know, there is an in-game energy drink called Junk Energy. Now, if some of you have trained Chop via the iFruit app, you'll know its effects. So how would it work in GTA Online? Junk Energy can be purchased from the Junk Energy website for say $200 and once purchased, it appears in your inventory. The drink will (like the Chop minigame) give you a speed boost whilst running, I'm not talking super speeds, but enough to keep up with say, a Whippet Racebike. The drink will also speed up movement whilst aiming and possibly allow two simultaneous combat rolls instead of one. The drink can be purchased up to 5 times however a 5-10 minute cool down timer will stop the drink from being abused. A similar screen effect like Trevors special ability will show up (if screen effects are enabled, obviously) when a player has drunk the drink. The drinks effect lasts 2 minutes and can also be used in deathmatches. So, what do you think? Oh, I couldn't help asking... How big is your Junk? :lol:

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It would end up like bull shark testosterone.

Edited by TG_Stig
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Sentinel Driver

Sounds useful. Not much more to say

  • Like 2
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It would be much better if it were able to be bought at convenience stores, removing the need of having to purchase it from a website, then having to grab it from whatever location it drops it in, like Bull Shark Testosterone. (At least, I think that works like that.)

 

Unless there's a better idea of delivering it to players? Maybe bringing it straight to their doorstep, or putting it straight in their inventory? Considering the current usage of Bull Shark Testosterone (which I'm thinking isn't much), one of those options would make it a lot more frequently used compared to Bull Shark Testosterone.

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What about if the 'junk' part of the junk energy drink be utilized, and to balance the enhanced mobility of the character health would slowly decrease over time because of the increased amount of toxic carcinogens vigorously flowing through your character's energized veins.

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What about if the 'junk' part of the junk energy drink be utilized, and to balance the enhanced mobility of the character health would slowly decrease over time because of the increased amount of toxic carcinogens vigorously flowing through your character's energized veins.

Yeah, similar to not having max stamina. Health gradually goes down.

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monkb4skunk

Oh, I couldn't help asking... How big is your Junk? :lol:

slightly below average :D lol
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Increased speed, huh? I would be better if we could buy the drink from convenience stores and be able to carry, say five maximum, in our inventory like snacks. The drink could come in handy during the PS heist when you want to run away from the cops.

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Increased speed, huh? I would be better if we could buy the drink from convenience stores and be able to carry, say five maximum, in our inventory like snacks. The drink could come in handy during the PS heist when you want to run away from the cops.

Good point! Never thought about that!

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We should be able to consume illegal performance enhancing substances. I like to do things I would never do in real life when playing gta online. Like robbing stores and knocking people out cold with one punch then taking their money. We should be able to buy some meth. but I doubt that would fly. I dont see why though. We steal cars, rob people, murder, smuggle drugs,...you name it. Maybe R* could do it

Edited by Cancerslug
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id say not for me, boosters and stuff dont really fit in gta online imo

 

i dont even like that the sp characters have special abilities

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This special ability bull crap was more than enough in SP, now you want to allow skill-less kiddies to combat roll even more?

F8i4bRU.png

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slimeball supreme

WHY WOULD MOUNTAIN DEW COST $200???

Sge6QaD.png yURtluV.png

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And it shall make you jittery so your aiming is all over the place!

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And it shall make you jittery so your aiming is all over the place!

ahah the profile pic fits that description perfectly

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