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Kakaoen404

I have an issue with Scripthook

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Kakaoen404

So i am trying to make a mod (In Visual Studio 2015) but for some reason there is an error in the scriphookvdotnet which means i can´t get to make my mod for gta v? my question here is what can i do to make it work and is there another scriphook i can use?

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thewhitehammer99

So i am trying to make a mod (In Visual Studio 2015) but for some reason there is an error in the scriphookvdotnet which means i can´t get to make my mod for gta v? my question here is what can i do to make it work and is there another scriphook i can use?

What's the error?

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Kakaoen404

The exact error message i get is as follows:"There was a mismatch between the processor architecture of the project being built "MSIL" and the processor architecture of the reference "ScriptHookVDotNet", "AMD64". This mismatch may cause runtime failures. Please consider changing the targeted processor architecture of your project through the Configuration Manager so as to align the processor architectures between your project and references, or take a dependency on references with a processor architecture that matches the targeted processor architecture of your project." i see it says something about AMD but i don´t have AMD in my system.

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thewhitehammer99

The exact error message i get is as follows:"There was a mismatch between the processor architecture of the project being built "MSIL" and the processor architecture of the reference "ScriptHookVDotNet", "AMD64". This mismatch may cause runtime failures. Please consider changing the targeted processor architecture of your project through the Configuration Manager so as to align the processor architectures between your project and references, or take a dependency on references with a processor architecture that matches the targeted processor architecture of your project." i see it says something about AMD but i don´t have AMD in my system.

If I recall correctly, you should still be able to compile, so it's nothing to worry about :p

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Kakaoen404

Yeah that´s what i thought but it doesn´t recognize it when i go up and type" using ScripthooVDotNet; " it´s like it doesn´t know what to do or it might just be me who are doing it the wrong way :p

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Kakaoen404

I fixed it i had to use " using GTA; " instead so now i am finally developping my first mod ever :D

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thewhitehammer99

I fixed it i had to use " using GTA; " instead so now i am finally developping my first mod ever :D

Yes that's the script hook :p you can also add GTA.Native and GTA.Math if you need them

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Kakaoen404

I don´t know if i do need them maybe GTA.Math because i am about to make a radio HUD that will show up over your minimap so you can see what radiostation is playing and what track. Now all i need to do is figure out how to do it since my programming skills are very small but i am getting the hang of while i do it :p

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Zach

I fixed it i had to use " using GTA; " instead so now i am finally developping my first mod ever :D

 

I know this is two weeks ago, but for posterity (i.e., when someone digs this up in a future forum search), that is most certainly not how you fixed it. :miranda:

 

The error you cited was just saying that you were trying to compile the DLL for 32-bit processors (x86) whereas your reference DLL (ScriptHookVDotNet.dll) was compiled for 64-bit processors (x64).

 

So, yeah, you added the using statement, but you also changed your build configuration, and that's what actually fixed it. :cool:

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