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About Johnny


gooeyhole
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Fuzzknuckles

Do you think that anyone involved with the story who thought that killing Johnny off in such a way wasn't the right move?

 

Do you think anyone stepped up about it, at all? Was it even brought up?

 

Do you think that the fact TLaD wasn't a smash hit is the reason they punished the characters?

 

1. Nope.

2. Nope.

3. Nope.

 

Johnny took a stomping to tell us that Trevor's a bad ass, that we shouldn't get attached to anyone, and as a goodbye to the dark and dingy IV world.

 

Why would anyone step up about it? He's lifeless character and is better off dead.

Signatures are dumb anyway.

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"A brother might stab you in the back, a woman certainly will, but a bike will never let you down."

 

RIP Jonathan "Johnny" Klebitz

 

 

 

(Inb4 Fuzzknuckles, DaWiesel, LordRaijin(sadly), J Cobra, and Ten-a-penny starts to spam the thread with vile mockery)

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Algonquin Assassin

Ps; I don't even think Johnny is dead..

As much as I like Johnny I'm not sure how he could survive that.

Boardwalk Empire Episode 2.1 Review - That Shelf

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I never got the uproar, and I liked Johnny.

 

I mean, if that didn't happen we most likely would never had heard of him again just like Luis.

 

It fits in good with V's portrayal of protagonists "after their story." Like Dan Houser explained, Michael is based off of the idea of the protagonist who retires after the game, and Trevor is the one who after the game, they continue to revel in chaos and illegal activities.

 

Johnny seems to be the one who continues on, but meets an untimely demise because of the live he has lived - just like any other primary character in the series who is killed. Except in his case, he was a playable protagonist.

 

Maybe V should have been released before IV/EFLC, and IV/EFLC would be a prequel game. Like how Vic Vance dies in Vice City, but you play as him in Vice City Stories. Than maybe people wouldn't have been so upset.

 

Oh well, why get all pissy about a character that would have never been used again? It's like getting mad that you won all the races in GTA III, but comes GTA SA it's canon that Claude loses to CJ.

Edited by cp1dell
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I mean, if that didn't happen we most likely would never had heard of him again just like Luis.

That would have been the better alternative though, along with the whole Lost MC group.

 

I can imagine if Luis was in game, they would have just made Trevor casually walk into his club and kill him with no trouble, which would have been just as bad.

Edited by B Dawg
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Do you think that anyone involved with the story who thought that killing Johnny off in such a way wasn't the right move?

 

Do you think anyone stepped up about it, at all? Was it even brought up?

 

Do you think that the fact TLaD wasn't a smash hit is the reason they punished the characters?

 

1. Nope.

2. Nope.

3. Nope.

 

Johnny took a stomping to tell us that Trevor's a bad ass, that we shouldn't get attached to anyone, and as a goodbye to the dark and dingy IV world.

 

Why would anyone step up about it? He's lifeless character and is better off dead.

 

Getting rid of the dark tone.

Murdering a meth addict after f*cking his girlfriend in a trailer.

 

Pick one, and only one.

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Maibatsu545

Johnny would have been much better as an angonist for Trevor throughout the story. He would have made a much better end boss then sh*tty Wei Cheng.

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Gnocchi Flip Flops

That Trevor bullsh*t when he first came into the story was so god damn stupid. It was just a bunch of over-the-top drivel

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slimeball supreme

That Trevor bullsh*t when he first came into the story was so god damn stupid. It was just a bunch of over-the-top drivel

"Thank god we did the job without a hitch, M!"

"Oh no, a news report! Oh well, not like there's any conclusive evidence against us."

 

MEANWHILE, HALFWAY ACROSS THE STATE

 

"HOLY SH*T A NEWS REPORT SAID A MOVIE QUOTE DEFINELTY M"

"Hey T, don't f*ck my girl please"

"NO"

*destroys lost mc*

*destroys aztecas*

*destroys oneills*

"WOW THAT WAS 100% REALISTIC, ME KILLING ALL THOSE GANGS GOOD FOR ME"

"s-should we find m now?"

"YUP WADE SAID HIS NAME SO I KNOW WHERE HE IS NOW KTHXBYE!"

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Sge6QaD.png yURtluV.png

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Johnny Spaz

JK became so weak I bet even Luis would hold his own against Tranny Trevor

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That Trevor bullsh*t when he first came into the story was so god damn stupid. It was just a bunch of over-the-top drivel

"Thank god we did the job without a hitch, M!"
"Oh no, a news report! Oh well, not like there's any conclusive evidence against us."

MEANWHILE, HALFWAY ACROSS THE STATE

"HOLY SH*T A NEWS REPORT SAID A MOVIE QUOTE DEFINELTY M"
"Hey T, don't f*ck my girl please"
"NO"
*destroys lost mc*
*destroys aztecas*
*destroys oneills*
"WOW THAT WAS 100% REALISTIC, ME KILLING ALL THOSE GANGS GOOD FOR ME"
"s-should we find m now?"
"YUP WADE SAID HIS NAME SO I KNOW WHERE HE IS NOW KTHXBYE!"

 

I really like your exaggeration and simplifying of events to make things seems worse than they really are. Let me try:

"oh me have to leave new york, no longer cop. bad guys doing bad things, i'm the fall guy, gotta get revenge"

"oh they took my family, let me go all over this empty desert and go to another country and work for the rebels and the army, then kill a bunch of US army guys only to let myself get killed hheh"

"oh i'm back because my mom died, let me rebuild a gang in this city and do things for crooked cops i don't like, go to another city and build a garage business, go to another city and rob a casino and break into an army base and stuff, become mad dog's manager, and then go back to the hood and kill my old friends because crack is bad."

"oh hey i'm a tough guy who went to jail because i killed 11 people, now i'm in florida and i'm going to buy a bunch of businesses because i want to be like scarface"

 

Man Rockstar are a bunch of washed up hacks. Your complaints about things not being 100% realistic are my favorite part too. Just like in GTA III where you kill and screw over many important people from almost every gang in the city. Or Vice City where one man goes against a whole mob, in his mansion, like Scarface - except you don't die. Or breaking into Area 51 in GTA SA, or starting gang wars and single-handedly able to wipe out all the rival gangs, or fighting through a city-wide riot. Or defending your nightclub after wave upon wave of russians in TBoGT, then wiping out a whole lot more at an amusement park, then hitching a ride on a plane, blowing up the bad guy with the plane, and parachuting out. Or in TLAD where you break into a prison and kill all the guards and police in your way to get to Billy. Or RDR where and uneducated former outlay/gunslinger fights waves of the god damn US Army.

 

Yeah, I don't understand what happened to Rockstar. Over-the-top isn't something they do with GTA. I don't know what they were thinking of with GTA V. /s

Edited by cp1dell
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slimeball supreme

 

 

That Trevor bullsh*t when he first came into the story was so god damn stupid. It was just a bunch of over-the-top drivel

 

"Thank god we did the job without a hitch, M!"

"Oh no, a news report! Oh well, not like there's any conclusive evidence against us."

MEANWHILE, HALFWAY ACROSS THE STATE

"HOLY SH*T A NEWS REPORT SAID A MOVIE QUOTE DEFINELTY M"

"Hey T, don't f*ck my girl please"

"NO"

*destroys lost mc*

*destroys aztecas*

*destroys oneills*

"WOW THAT WAS 100% REALISTIC, ME KILLING ALL THOSE GANGS GOOD FOR ME"

"s-should we find m now?"

"YUP WADE SAID HIS NAME SO I KNOW WHERE HE IS NOW KTHXBYE!"

 

I really like your exaggeration and simplifying of events to make things seems worse than they really are. Let me try:

"oh me have to leave new york, no longer cop. bad guys doing bad things, i'm the fall guy, gotta get revenge"

"oh they took my family, let me go all over this empty desert and go to another country, then kill a bunch of US army guys only to let myself get killed hheh"

"oh i'm back because my mom died, let me rebuild a gang in this city and do things for crooked cops i don't like, go to another city and build a garage business, go to another city and rob a casino and break into an army base and stuff, become mad dog's manager, and then go back to the hood and kill my old friends because crack is bad."

"oh hey i'm a tough guy who went to jail because i killed 11 people, now i'm in florida and i'm going to buy a bunch of businesses because i want to be like scarface"

 

Man Rockstar are a bunch of washed up hacks. Your complaints about things not being 100% realistic are my favorite part too. Just like in GTA III where you kill and screw over many important people from almost every gang in the city. Or Vice City where one man goes against a whole mob, in his mansion, like Scarface - except you don't die. Or breaking into Area 51 in GTA SA, or starting gang wars and single-handedly able to wipe out all the rival gangs, or fighting through a city-wide riot. Or defending your nightclub after wave upon wave of russians in TBoGT, then wiping out a whole lot more at an amusement park, then hitching a ride on a plane, blowing up the bad guy with the plane, and parachuting out. Or in TLAD where you break into a prison and kill all the guards and police in your way to get to Billy. Or RDR where you fight waves of the god damn US Army.

 

Yeah, I don't understand what happened to Rockstar. Over-the-top isn't something they do with GTA. I don't know what they were thinking of with GTA V. /s

TL:DR f*ck me, amirite?

 

Yeah, I think I've oversimplified a little too much. But really, that whole part felt really nonsensical, and that really is an accurate description. For example, Wade tells Trevor Michaels new name, but not address, phone etc. etc. or the Triads just give up on T for no reason, so that's a bit lazy imho.

 

TBoGT was f*cking insane though, you blow up a bunch of cranes and steal a train and a tank, so I don't know if that really works.

Same with the 3D Universe, over the top as all f*ck.

And what was the mission where I keep killing the army? I don't remember doing that.

The HD Universe seemed to be the start of realism in the stories, but I take it you want to here more of my fantastical plot summary, as you so graciously reviewed in your previous paragraph.

In fact, those weren't very accurate descriptions either. You included none of the motives or anything, really. I DIDNT HAVE TO INCLUDE MOTIVES BECAUSE THERE WERE NONE

Edited by Mr. Fahrenheit

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Trevor was supposed to be the guy with all the over-the-top missions. Having that restricted to one guy, and almost every mission does seem nuts - but it's a lot like the older games. People have always like GTA being over the top.

 

And Wade does mention to Trevor that Michael is living in Rockford Hills.

 

I too thought that GTA IV was going to be a start of more serious, down to earth stuff - but V proved that wrong. I liked it in IV, but still - the over the top missions certainly don't hurt the gameplay.

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slimeball supreme

Trevor was supposed to be the guy with all the over-the-top missions. Having that restricted to one guy, and almost every mission does seem nuts - but it's a lot like the older games. People have always like GTA being over the top.

 

And Wade does mention to Trevor that Michael is living in Rockford Hills.

 

I too thought that GTA IV was going to be a start of more serious, down to earth stuff - but V proved that wrong. I liked it in IV, but still - the over the top missions certainly don't hurt the gameplay.

Meh, my problem is, yet again, specifics.

Will there be a mission where T finds his way around this city he's never been in? No.

Or a mission where T asks Wade where exactly the f*ck M is? No.

Sge6QaD.png yURtluV.png

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Of course not. Nobody wants to sit through things like that. With the switch mechanic and switch scenes, it's heavily implied that the three have their own lives going on when you're not controlling them.

Edited by cp1dell
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slimeball supreme

Of course not. Nobody wants to sit through things like that. With the switch mechanic and switch scenes, it's heavily implied that the three have their own lives going on when you're not controlling them.

But for those specific scenes he just knows where he is!

You switch to M, bam, T is there.

You switch to T, bam, I know where M is.

 

There isn't enough story in this story.

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They definitely should not have killed Johnny of in that way, it's sort of saying TLAD dlc was a complete waste of time. Also it shows how uncreative Rockstar were to just unrealisticly have Trevor kill off Johnny, Terry, Clay and pretty much the whole Los Santos chapter of TLMC by himself. sh*tty way to go.

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Lester-The-Molester

 

Of course not. Nobody wants to sit through things like that. With the switch mechanic and switch scenes, it's heavily implied that the three have their own lives going on when you're not controlling them.

But for those specific scenes he just knows where he is!

You switch to M, bam, T is there.

You switch to T, bam, I know where M is.

 

There isn't enough story in this story.

Is it so hard to believe Wade told him the address off-screen?

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Gnocchi Flip Flops

 

 

Of course not. Nobody wants to sit through things like that. With the switch mechanic and switch scenes, it's heavily implied that the three have their own lives going on when you're not controlling them.

But for those specific scenes he just knows where he is!

You switch to M, bam, T is there.

You switch to T, bam, I know where M is.

There isn't enough story in this story.

Is it so hard to believe Wade told him the address off-screen?

Why yes, it is.
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Lester-The-Molester

 

 

 

Of course not. Nobody wants to sit through things like that. With the switch mechanic and switch scenes, it's heavily implied that the three have their own lives going on when you're not controlling them.

But for those specific scenes he just knows where he is!

You switch to M, bam, T is there.

You switch to T, bam, I know where M is.

There isn't enough story in this story.

Is it so hard to believe Wade told him the address off-screen?

Why yes, it is.

Hokey Dokey.

Edited by Lester-The-Molester
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I mean, if that didn't happen we most likely would never had heard of him again just like Luis.

 

That would've been fine. There was no good reason to have Johnny, Packie and Karen in the game. It just makes the GTA world seem really small.

 

For some reason, all of these people in Liberty City who have a connection move to Los Santos at the same time where they all cross paths again. It's kind of f---ing stupid.

 

Oh, and there's also Marnie and Rocco and Lester's heard of Niko. It's like they all live in some little neighborhood.

 

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The callbacks and references were a bit much in GTA V. Too much fan service for IV/EFLC people. I'll admit, the minimal appearances in the 3D era were done better.

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If at least Trevor was a well developed and interesting character, it would have been a lot different for me. But sacrificing a well developed and deep character (and this goes beyond of people liking Klebitz or not) for such a cartoon, its nothing but a waste, a total waste. Thats basically my grip with the whole situation.

 

Basically, killing a previous character (doesnt matter who it is) for such a cheap story never worth it, and thats what they did here.

Edited by gunziness
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The way Rockstar portrayed Johnny's death is also symbolic of the way they feel about Story DLC expansions - Focus on the Online stomping SP DLC down into the dustbin of forgotten nothingness!

 

Rockstar celebrating finally being rid of Singleplayer for good and the beginning of their permanent focus on their precious and beloved Online Multiplayer!

 

This also perfectly foreshadows the permanent transition of the GTA series to Online only!!!

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Xing of Virtue

I can't help but think about Angus and Michael K whenever I play TLAD or encounter some Lost MC members in V. How are they living now after the disasters that occured in Blaine County, and did they even found out about Johnny's demise yet?

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Maibatsu545

That's just the thing. johnnys death wasn't over the top or grand at all, it was just stupid.

 

The problem with Johnny's death isn't that it happened, it's the way it happened. It would have been much better for him to be an antagonist vs Wei Chung who we barely ever see or hear from in the story. Johnny as an end boss for Trevor would've been 100x better than what we have now, which was just poor writing on R*'s part.

Edited by Maibatsu545
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Nah nah nah Gta 6

The way Rockstar portrayed Johnny's death is also symbolic of the way they feel about Story DLC expansions - Focus on the Online stomping SP DLC down into the dustbin of forgotten nothingness!

 

Rockstar celebrating finally being rid of Singleplayer for good and the beginning of their permanent focus on their precious and beloved Online Multiplayer!

 

This also perfectly foreshadows the permanent transition of the GTA series to Online only!!!

More online complaining, now you're using Johnny's death as an excuse, Seriously you take Online way to seriously, just because R* does what the fans ask (the real fans, not you), which is add more updates to GTA Online, doesn't mean they're turning the series into an Online only series.

 

DUDE, WAKE UP, 2008 IS OVER.

 

Multiplayer has been in the GTA series since f*cking GTA 1, so really, multiplayer is kind of a standard now that IV brought it back.

Edited by Stoney0503
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ten-a-penny

The way Rockstar portrayed Johnny's death is also symbolic of the way they feel about Story DLC expansions - Focus on the Online stomping SP DLC down into the dustbin of forgotten nothingness!

 

Rockstar celebrating finally being rid of Singleplayer for good and the beginning of their permanent focus on their precious and beloved Online Multiplayer!

 

This also perfectly foreshadows the permanent transition of the GTA series to Online only!!!

:facedesk:

If they DID focus on Online, then tell me why its as broken as a broken bottle.

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Edward Nashton

Johnny's death set a precedent in the series, up until this point, almost all of the protags seemed to have dodged all the negative consequences of leading a criminal lifestyle, you never finished a game worried about what would become of the character, with maybe the exception of Niko, the world was too safe for them and that doesn't make any sense. Johnny dying the way did wasn't so much to illustrate how "badass" Trevor is, as it was to show the cruel and unfair nature of the HD universe, the most shocking thing about Johnny's death scene was the state he was in before Trevor killed him, thus, a new standard was set; no longer are protags immune to the pathetic and sometimes abrupt and foolish consequences you saw side characters like Derrick McReary or Manny Escuela suffer - no, now no one is safe and no matter how much of a badass you are, the world could chew you up and spit you out. If Johnny died in a blaze of glory or on his (fan's) terms, then it would come off as token and a waste of a character because it would change nothing in the series, dying a pathetic and foolish death changed the GTA universe' status quo and still has people talking about it two years after it happened, very few fictional deaths have such an impact on their franchise and fanbase.

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happygrowls

Honestly, after seeing that scene I was shocked in a good way and bad.

 

Good:

Because of how good the acting was in the scene, it was believable in a movie-esque sense.

Bad:
Ah, Johnny. They could have atleast given him a build-up rather than a quick end. They should have had the final attack on the Lost MC base involve killing Johnny there and then. Would be much better.

 

Either way i'm not too butthurt about it anymore, Johnny's dead, we've got to move on from this. I guess Rockstar really are doing something realistic by killing those we once played as. Damn you Rockstar, trying to be like Telltale Games!

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