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Which relationship group prison guard belongs?


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I'm trying, to make prison guards not to attack me while I'm inside prison gates.

 

If you take look at​

  prisonguardhash = Function.Call<int>(Hash.GET_HASH_KEY, "COP");

then i already tried SECURITY_GUARD and PRIVATE_SECURITY and also PRISONER. Any of them isn't working. I'm glad, if anyone could help me

pedgroup = World.AddRelationshipGroup("TEST");                playerped.RelationshipGroup = pedgroup;                prisonguardhash = Function.Call<int>(Hash.GET_HASH_KEY, "COP");                World.SetRelationshipBetweenGroups(Relationship.Companion, /*1862763763509*/prisonguardhash, pedgroup);                World.SetRelationshipBetweenGroups(Relationship.Companion, pedgroup, prisonguardhash);          
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You could use a get ped command when near a guard then use

GET_PED_RELATIONSHIP_GROUP_HASH(Ped ped)

Then log this hash and use it to set your relationships.

This way you can avoid having to know what the string is.

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I tried it with that code, but it seems, that relationshipgroups aren't working inside prison, because alarm was activated and guars were still shooting me but i couldn't shoot them.



if(player.IsTargetting(nearbypeds[i]))
{
playerped.RelationshipGroup = nearbypeds[i].RelationshipGroup;
UI.ShowSubtitle("Relationship group assigned");
}

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Just spawn the ped and try to get its group(iirc groups are assigned on spawn)

 

All the best,

Paul.

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