pilscy Posted July 10, 2015 Author Share Posted July 10, 2015 i always wonder how this game would've been if both houser brother worked on it. Link to comment Share on other sites More sharing options...
XenoxX Posted July 10, 2015 Share Posted July 10, 2015 i always wonder how this game would've been if both houser brother worked on it. They did. What makes you think otherwise ? All the things people dont like are influenced by the housers actualy and most of the things people like are made by The Benz. Hourser responsible for: "Hollywood feel", writing, story, camera work North responsible for: Game Design, Skill system, Level Design. England responsible for: NPC A.I, and animations Rockstar External Unit responsible for: Animations.... Link to comment Share on other sites More sharing options...
Magic_Al Posted July 11, 2015 Share Posted July 11, 2015 Some interiors are locked because they're like movie sets that are dressed for certain scenes in the story, and Rockstar didn't make the "everyday" versions of those places. An obvious case is the destroyed floors of the FIB building. Any location that's open for free roam should look like a normal day, including the right NPCs and atmosphere for each time of day. Many mission interiors are designed linearly — which rooms you can go into, which stairwells are open, even which floors are open in a skyscraper, don't make sense outside of the mission. Slam_Jones 1 Link to comment Share on other sites More sharing options...
CarlitoDorito Posted July 11, 2015 Share Posted July 11, 2015 (edited) man you win. your sarcasm and everything. you win. sorry Carlito, i posted this thread because unlike you, i don't look at every thread, i don't post in almost every thread, i don't spend as much time as you on the site, so i missed it. so i guess your Ok with the state of SP ... because if you really wanna joke with rockstars laziness lol... really not a joking matter. This is the first GTA, where I'm done the game and its so boring and nothing to do after that.... I'm forced to play online for a lil action and adventure. the only purpose SP holds is that it spawns more and different various npcs, animals and events Like i said before, if GTA4 graphics wasn't so sh*tty right now, id be playing that. I hope thats one of the games that work with backwards compatibility on xbox1 because if I'm able to play GTA4 on my xb1 .... lol i might not see GTA5 for a bit.. PS: we share the same name, not sure if your actually name is Carlito, but its mine lol Well sh*t. You got me, a picture and everything. It's not a joking matter, the reaction by fans is. To me though, just me, I just find it slightly dramatic. So for me slight mockery or sarcasm is fine, I think it's better than attempted insults or just generally being a prick to people, just me again, not thrusting my opinions or beliefs on anyone. I shall refrain from such things in the future to please you and others who seem to react in such a way. Apologies for mentioning IV, also for not saying they're lazy, disagreeing with you and others, anything else? My mistake. Good for you! I played V on PS4 too much, now on 360 I can see the frames per second on IV Before anyone explodes, not digging at IV here. I wanted to complete the game again but my eyes wouldn't adjust. It's like when a PC gamer goes from smooth to less smooth, to a lesser extent though. It's my eyes or brains fault. Carl's my name but I added Ito because it rhymes with Dorito and I love them. OT: there was a lot of fixes for SP recently, also some new things in SP. I wouldn't say it's completely forgotten although I have no insider knowledge. Sorry for the overly long reply. Edited July 11, 2015 by CarlitoDorito pilscy 1 Link to comment Share on other sites More sharing options...
ten-a-penny Posted July 11, 2015 Share Posted July 11, 2015 So certainly, GTA:O needs to be blamed and cannot be left out. Fun Fact: GTA Online has less interiors than GTA V. Please explain to me why GTA Online is sometimes treated as a seperate game all together. Forgive me but I find it annoying. Anyways, these locked interiors aren't from Online. If someone could find proof that a casino actually exists and is taking up all of Rockstar's time that would be lovely. I think it is because of hidden Beta sh*t that wasn't exactly removed, but instead corrupted other sh*t and was accidentally missed. The reaction of the corruption means that the interior is effectively deleted. Well I'm out of ideas. Anyone else want a shot? BECAUSE ITS A COMPLETE DIFFERENT TITLE. When will people understand? Yes, both uses the same files, but MP is a whole different GTA title. Heists 1 Link to comment Share on other sites More sharing options...
El Zodape Posted July 12, 2015 Share Posted July 12, 2015 I doubt its entirely the fault of the console limitations, and instead, has more to do with GTA:O. I am pretty confident if there was no GTA:O, then the SP experience would have been much better! I laughed out loud at this. For real. What's next? Global warming is because of GTA O too? That tin foil hat goes with your eyes. ArmyRaidFail404, Lowi, Slam_Jones and 2 others 5 Link to comment Share on other sites More sharing options...
XenoxX Posted July 12, 2015 Share Posted July 12, 2015 I doubt its entirely the fault of the console limitations, and instead, has more to do with GTA:O. I am pretty confident if there was no GTA:O, then the SP experience would have been much better! I laughed out loud at this. For real. What's next? Global warming is because of GTA O too? That tin foil hat goes with your eyes. He is kind of right, If there was no GTA Online there would be like around 30 more side missions, since GTA Online has those. But realy, the game would have sold significantly less without GTA Online pilscy 1 Link to comment Share on other sites More sharing options...
ArmyRaidFail404 Posted July 12, 2015 Share Posted July 12, 2015 I doubt its entirely the fault of the console limitations, and instead, has more to do with GTA:O. I am pretty confident if there was no GTA:O, then the SP experience would have been much better! I laughed out loud at this. For real. What's next? Global warming is because of GTA O too? That tin foil hat goes with your eyes. He is kind of right,If there was no GTA Online there would be like around 30 more side missions, since GTA Online has those. But realy, the game would have sold significantly less without GTA Online From memory, GTA V was the most anticipated game of the year in 2013. People were raving on about it since 2010, way before it was even announced. While history has shown that selling a game based on your company's recognition is utterly insane, it may have worked for Rockstar. It would have also saved a few more bucks had Online been absent. The only thing that would have been changed was the replayability factor. V would become boring within 6 months. Happens to the best of them. But then again, PC could have come a year earlier bringing mods and the new sh*t. Link to comment Share on other sites More sharing options...
Rented Posted July 12, 2015 Share Posted July 12, 2015 When I say limitations i mean, why are certain interiors still locked. Im not saying rockstar promised us anything but c'mon guys, we still got some gas stations and convenience stores that are just closed. Wait, could you post pics of those closed stores? As far as I know every gas station and 24/7 store with an interior is enterable, I might be wrong though. Ok seriously, are you trolling me lol i made a thread on "potential interiors" In feb. For example these are some stores closed. Those stores don't have interiors, why would R* spend time and money on making useless interiors? Yes they should unlock interiors that are already there, which by the way aren't locked because of any sort of limitation in hardware. Link to comment Share on other sites More sharing options...
pilscy Posted July 13, 2015 Author Share Posted July 13, 2015 When I say limitations i mean, why are certain interiors still locked. Im not saying rockstar promised us anything but c'mon guys, we still got some gas stations and convenience stores that are just closed. Wait, could you post pics of those closed stores? As far as I know every gas station and 24/7 store with an interior is enterable, I might be wrong though. Ok seriously, are you trolling me lol i made a thread on "potential interiors" In feb. For example these are some stores closed. Those stores don't have interiors, why would R* spend time and money on making useless interiors? Yes they should unlock interiors that are already there, which by the way aren't locked because of any sort of limitation in hardware. you do realize that it is simply a matter of duplicating the store interiors? they already duplicated a bunch of the same store interiors through the game, so why is it so hard to duplicate a few more spots for those closed stores? but yet we can get new cars with each DLC update? theres no excuse when you really look at it right now. there is no limitations but rockstar simply don't care about adding them to the game. but they are focused on GTAO The Jungz 1 Link to comment Share on other sites More sharing options...
Gtaultimatefanboy Posted July 13, 2015 Share Posted July 13, 2015 When I say limitations i mean, why are certain interiors still locked. Im not saying rockstar promised us anything but c'mon guys, we still got some gas stations and convenience stores that are just closed. Wait, could you post pics of those closed stores? As far as I know every gas station and 24/7 store with an interior is enterable, I might be wrong though. Ok seriously, are you trolling me lol i made a thread on "potential interiors" In feb. For example these are some stores closed. Those stores don't have interiors, why would R* spend time and money on making useless interiors? Yes they should unlock interiors that are already there, which by the way aren't locked because of any sort of limitation in hardware. you do realize that it is simply a matter of duplicating the store interiors? they already duplicated a bunch of the same store interiors through the game, so why is it so hard to duplicate a few more spots for those closed stores? but yet we can get new cars with each DLC update? theres no excuse when you really look at it right now. there is no limitations but rockstar simply don't care about adding them to the game. but they are focused on GTAO And if they add those interiors what the hell im gonna do inside them? masturbate on them? thinking on life? imaging im vegetable? However i actually kind of agree with this but i would only like if they open these interiors with something to do inside them like Gambling, mini games, buy stuff, or i dont but something to interact with. if its was just opened bacause of whatever reason it was what would i do on them, imaging real life? pilscy 1 Link to comment Share on other sites More sharing options...
Vertighost Posted July 13, 2015 Share Posted July 13, 2015 When I say limitations i mean, why are certain interiors still locked. Im not saying rockstar promised us anything but c'mon guys, we still got some gas stations and convenience stores that are just closed. Wait, could you post pics of those closed stores? As far as I know every gas station and 24/7 store with an interior is enterable, I might be wrong though. Ok seriously, are you trolling me lol i made a thread on "potential interiors" In feb. For example these are some stores closed. Those stores don't have interiors, why would R* spend time and money on making useless interiors? Yes they should unlock interiors that are already there, which by the way aren't locked because of any sort of limitation in hardware. you do realize that it is simply a matter of duplicating the store interiors? they already duplicated a bunch of the same store interiors through the game, so why is it so hard to duplicate a few more spots for those closed stores? but yet we can get new cars with each DLC update? theres no excuse when you really look at it right now. there is no limitations but rockstar simply don't care about adding them to the game. but they are focused on GTAO And if they add those interiors what the hell im gonna do inside them? masturbate on them? thinking on life? imaging im vegetable? However i actually kind of agree with this but i would only like if they open these interiors with something to do inside them like Gambling, mini games, buy stuff, or i dont but something to interact with. if its was just opened bacause of whatever reason it was what would i do on them, imaging real life? One thing to consider when speaking about the stores and interiors, well online anyway is that there's a trophy for robbing them all, so if they added/opened new ones it would cause problems because of that trophy/achievement. Link to comment Share on other sites More sharing options...
Choco Taco Posted July 13, 2015 Share Posted July 13, 2015 Is not being able to run inside interiors due to limitations or was it just a stupid design decision? Link to comment Share on other sites More sharing options...
Heists Posted July 13, 2015 Share Posted July 13, 2015 (edited) Some interiors are locked because they're like movie sets that are dressed for certain scenes in the story, and Rockstar didn't make the "everyday" versions of those places. An obvious case is the destroyed floors of the FIB building. Any location that's open for free roam should look like a normal day, including the right NPCs and atmosphere for each time of day. Many mission interiors are designed linearly — which rooms you can go into, which stairwells are open, even which floors are open in a skyscraper, don't make sense outside of the mission. I don't know why people defend this design decision such as this post. Yes okay, you make a valid point, the interiors that are mission, scenario specific should be locked as you say; but the ones that can be used in the normal "everyday" game shouldn't be and I know you know there are too many of them that fall into that category. Edited July 13, 2015 by Heists Link to comment Share on other sites More sharing options...
Geralt of Rivia Posted July 13, 2015 Share Posted July 13, 2015 Is not being able to run inside interiors due to limitations or was it just a stupid design decision? Limitations. You expect the console to be able to handle all those other animations while inside a building!? You craaaaazy. Link to comment Share on other sites More sharing options...
SuperGTFan Posted July 13, 2015 Share Posted July 13, 2015 Is not being able to run inside interiors due to limitations or was it just a stupid design decision? Limitations. You expect the console to be able to handle all those other animations while inside a building!? You craaaaazy.It's still possible. Link to comment Share on other sites More sharing options...
XenoxX Posted July 14, 2015 Share Posted July 14, 2015 Is not being able to run inside interiors due to limitations or was it just a stupid design decision? Limitations. You expect the console to be able to handle all those other animations while inside a building!? You craaaaazy. It's still possible. That was sarcasm if you didnt know allready lol Link to comment Share on other sites More sharing options...
pilscy Posted July 14, 2015 Author Share Posted July 14, 2015 (edited) Is not being able to run inside interiors due to limitations or was it just a stupid design decision? Limitations. You expect the console to be able to handle all those other animations while inside a building!? You craaaaazy. and another one. to say the console cant handle animations etc. etc..... for the last time..... ITS A MATTER OF SIMPLY DUPLICATING THE STORE LOCATIONS for more LOCATIONS. it doesn't have anything to do with the console handling new animations. The T20 has a brand new animation placed in the game for example - what new animations would they really have to add for stores? even if it takes up memory or space... its very possible for them to add that programming or coding. as far as the Casino and other mini games - they would have to THEN ADD New animations and stuff. I'm was asking what is the limitation with the current gen consoles now, why are there cutscene interiors, and other misc interiors in the game still closed.... last gen "wasnt powerful enough" to handle them.... now we have different advance machines and they still have everything locked. people miss the fact that in a "Open World" you can enter places. This game is a f*cking step back from GTA 4 when it comes to interiors. Edited July 14, 2015 by pilscy fefenc 1 Link to comment Share on other sites More sharing options...
Geralt of Rivia Posted July 14, 2015 Share Posted July 14, 2015 XenoxX, ArmyRaidFail404 and Heists 3 Link to comment Share on other sites More sharing options...
Heists Posted July 14, 2015 Share Posted July 14, 2015 (edited) Is not being able to run inside interiors due to limitations or was it just a stupid design decision? Limitations. You expect the console to be able to handle all those other animations while inside a building!? You craaaaazy. and another one. to say the console cant handle animations etc. etc..... for the last time..... ITS A MATTER OF SIMPLY DUPLICATING THE STORE LOCATIONS for more LOCATIONS. it doesn't have anything to do with the console handling new animations. The T20 has a brand new animation placed in the game for example - what new animations would they really have to add for stores? even if it takes up memory or space... its very possible for them to add that programming or coding. as far as the Casino and other mini games - they would have to THEN ADD New animations and stuff. I'm was asking what is the limitation with the current gen consoles now, why are there cutscene interiors, and other misc interiors in the game still closed.... last gen "wasnt powerful enough" to handle them.... now we have different advance machines and they still have everything locked. people miss the fact that in a "Open World" you can enter places. This game is a f*cking step back from GTA 4 when it comes to interiors. You do realise he was being sarcastic right? And for the record please start utilising paragraphs please, all these line breaks are annoying. Oh and Last-gen is powerful enough to render them, you do realise that everything in the map isn't all rendered at once and that as you get closer to things only then they are rendered? This is how it works, thus last-gen is capable. Going back to your points that all they would have to do is duplicate the stores. While this is true, they would also have to make sure the interior would actually fit inside the buildings, if it doesn't then they'll have to change the building model to accommodate the interior. You can enter places in V still, and the one's that you commonly visit such as the 24/7's/Liquor stores, multiple different hairdressers, tattoo parlours, LS Customs, clothes stores (3 different types), gun stores, hangars etc.. are better than the not so varied interiors you would always visit in IV such as the 2 different types of clothes stores, 2 different types of fast food, 2 different types of strip clubs, gun stores and the bowling alley. At least in V there is a bit more variety of the commonly used one's, the issue is the short amount of the bigger interiors which rarely anyone even used in IV anyway. Though I fundamentally agree that it's a stupid decision to lock them, no logic at all. Edited July 14, 2015 by Heists Link to comment Share on other sites More sharing options...
Choco Taco Posted July 14, 2015 Share Posted July 14, 2015 The reason I asked is because it makes absolutely no damn sense to not allow running inside interiors. I figured there had to be a technical reason because nobody could be that stupid to design it that way on purpose. I really don't understand many of things they did in this game and I would love to listen to their explanations. pilscy 1 Link to comment Share on other sites More sharing options...
Heists Posted July 14, 2015 Share Posted July 14, 2015 (edited) The reason I asked is because it makes absolutely no damn sense to not allow running inside interiors. I figured there had to be a technical reason because nobody could be that stupid to design it that way on purpose. I really don't understand many of things they did in this game and I would love to listen to their explanations. It was like this in the Online apartments too at launch, but after everyone complained they allowed you to run after a update. They should have made this universal across all interiors in both game modes. Edited July 14, 2015 by Heists Link to comment Share on other sites More sharing options...
XenoxX Posted July 14, 2015 Share Posted July 14, 2015 Is not being able to run inside interiors due to limitations or was it just a stupid design decision? Limitations. You expect the console to be able to handle all those other animations while inside a building!? You craaaaazy. and another one. to say the console cant handle animations etc. etc..... for the last time..... ITS A MATTER OF SIMPLY DUPLICATING THE STORE LOCATIONS for more LOCATIONS. it doesn't have anything to do with the console handling new animations. The T20 has a brand new animation placed in the game for example - what new animations would they really have to add for stores? even if it takes up memory or space... its very possible for them to add that programming or coding. as far as the Casino and other mini games - they would have to THEN ADD New animations and stuff. I'm was asking what is the limitation with the current gen consoles now, why are there cutscene interiors, and other misc interiors in the game still closed.... last gen "wasnt powerful enough" to handle them.... now we have different advance machines and they still have everything locked. people miss the fact that in a "Open World" you can enter places. This game is a f*cking step back from GTA 4 when it comes to interiors. You do realise he was being sarcastic right? And for the record please start utilising paragraphs please, all these line breaks are annoying. Oh and Last-gen is powerful enough to render them, you do realise that everything in the map isn't all rendered at once and that as you get closer to things only then they are rendered? This is how it works, thus last-gen is capable. Going back to your points that all they would have to do is duplicate the stores. While this is true, they would also have to make sure the interior would actually fit inside the buildings, if it doesn't then they'll have to change the building model to accommodate the interior. You can enter places in V still, and the one's that you commonly visit such as the 24/7's/Liquor stores, multiple different hairdressers, tattoo parlours, LS Customs, clothes stores (3 different types), gun stores, hangars etc.. are better than the not so varied interiors you would always visit in IV such as the 2 different types of clothes stores, 2 different types of fast food, 2 different types of strip clubs, gun stores and the bowling alley. At least in V there is a bit more variety of the commonly used one's, the issue is the short amount of the bigger interiors which rarely anyone even used in IV anyway. Though I fundamentally agree that it's a stupid decision to lock them, no logic at all. No Interiros in V can even be bigger than the building they are inside. They are basicly like "portals" they arent directly in on the map pilscy 1 Link to comment Share on other sites More sharing options...
ArmyRaidFail404 Posted July 14, 2015 Share Posted July 14, 2015 Is not being able to run inside interiors due to limitations or was it just a stupid design decision? Limitations. You expect the console to be able to handle all those other animations while inside a building!? You craaaaazy. and another one. to say the console cant handle animations etc. etc..... for the last time..... ITS A MATTER OF SIMPLY DUPLICATING THE STORE LOCATIONS for more LOCATIONS. it doesn't have anything to do with the console handling new animations. The T20 has a brand new animation placed in the game for example - what new animations would they really have to add for stores? even if it takes up memory or space... its very possible for them to add that programming or coding. as far as the Casino and other mini games - they would have to THEN ADD New animations and stuff. I'm was asking what is the limitation with the current gen consoles now, why are there cutscene interiors, and other misc interiors in the game still closed.... last gen "wasnt powerful enough" to handle them.... now we have different advance machines and they still have everything locked. people miss the fact that in a "Open World" you can enter places. This game is a f*cking step back from GTA 4 when it comes to interiors. You do realise he was being sarcastic right? And for the record please start utilising paragraphs please, all these line breaks are annoying.Oh and Last-gen is powerful enough to render them, you do realise that everything in the map isn't all rendered at once and that as you get closer to things only then they are rendered? This is how it works, thus last-gen is capable. Going back to your points that all they would have to do is duplicate the stores. While this is true, they would also have to make sure the interior would actually fit inside the buildings, if it doesn't then they'll have to change the building model to accommodate the interior. You can enter places in V still, and the one's that you commonly visit such as the 24/7's/Liquor stores, multiple different hairdressers, tattoo parlours, LS Customs, clothes stores (3 different types), gun stores, hangars etc.. are better than the not so varied interiors you would always visit in IV such as the 2 different types of clothes stores, 2 different types of fast food, 2 different types of strip clubs, gun stores and the bowling alley. At least in V there is a bit more variety of the commonly used one's, the issue is the short amount of the bigger interiors which rarely anyone even used in IV anyway. Though I fundamentally agree that it's a stupid decision to lock them, no logic at all. No Interiros in V can even be bigger than the building they are inside.They are basicly like "portals" they arent directly in on the map Then I guess everything should be unlocked if it is a portal to another level. Despite what I said before about beta sh*t, I agree that this is a very stupid post. By the way, if we duplicated the interiors, what the f*ck would we do? Go "ooh I saw this before down the street. Good thing there was another of these that I could look at. Booyah! It's a shop, I can get another 24 bucks to pay for nothing...." pilscy 1 Link to comment Share on other sites More sharing options...
pilscy Posted July 14, 2015 Author Share Posted July 14, 2015 Is not being able to run inside interiors due to limitations or was it just a stupid design decision? Limitations. You expect the console to be able to handle all those other animations while inside a building!? You craaaaazy. and another one. to say the console cant handle animations etc. etc..... for the last time..... ITS A MATTER OF SIMPLY DUPLICATING THE STORE LOCATIONS for more LOCATIONS. it doesn't have anything to do with the console handling new animations. The T20 has a brand new animation placed in the game for example - what new animations would they really have to add for stores? even if it takes up memory or space... its very possible for them to add that programming or coding. as far as the Casino and other mini games - they would have to THEN ADD New animations and stuff. I'm was asking what is the limitation with the current gen consoles now, why are there cutscene interiors, and other misc interiors in the game still closed.... last gen "wasnt powerful enough" to handle them.... now we have different advance machines and they still have everything locked. people miss the fact that in a "Open World" you can enter places. This game is a f*cking step back from GTA 4 when it comes to interiors. You do realise he was being sarcastic right? And for the record please start utilising paragraphs please, all these line breaks are annoying.Oh and Last-gen is powerful enough to render them, you do realise that everything in the map isn't all rendered at once and that as you get closer to things only then they are rendered? This is how it works, thus last-gen is capable. Going back to your points that all they would have to do is duplicate the stores. While this is true, they would also have to make sure the interior would actually fit inside the buildings, if it doesn't then they'll have to change the building model to accommodate the interior. You can enter places in V still, and the one's that you commonly visit such as the 24/7's/Liquor stores, multiple different hairdressers, tattoo parlours, LS Customs, clothes stores (3 different types), gun stores, hangars etc.. are better than the not so varied interiors you would always visit in IV such as the 2 different types of clothes stores, 2 different types of fast food, 2 different types of strip clubs, gun stores and the bowling alley. At least in V there is a bit more variety of the commonly used one's, the issue is the short amount of the bigger interiors which rarely anyone even used in IV anyway. Though I fundamentally agree that it's a stupid decision to lock them, no logic at all. No Interiros in V can even be bigger than the building they are inside.They are basicly like "portals" they arent directly in on the map Then I guess everything should be unlocked if it is a portal to another level. Despite what I said before about beta sh*t, I agree that this is a very stupid post. By the way, if we duplicated the interiors, what the f*ck would we do? Go "ooh I saw this before down the street. Good thing there was another of these that I could look at. Booyah! It's a shop, I can get another 24 bucks to pay for nothing...." bro you keep on missing the point. its not the fact of just duplicating the interiors. it suppose to be a open world game. watch dogs and saints row 3 did a better job then GTA 5 with interiors (and interaction/mini games) This game feels like its all for show. thats it. nothing you can actually do with the place. for example, cool beans.... the cafe.. it could've easily been a internet cafe like what they did in GTA 4 but instead its just for site seeing like all the other cool buildings snd shops we see. like i said this (GTA5) is a step back from other older GTAs we've seen Airport - GTA SA Casino - GTA SA shopping malls - Gta vc property management inside - GTA VCS Multiple Clubs in Each - GTA VC, SA, IV Small bars - GTA SA, GTA IV Food Places - GTA Sa, IV internet cafes - GTA SA, IV Bowling Alley - Gta IV GYM - GTA SA Multiple safehouses - GTA SA, IV Abandoned buildings - GTA IV Open apartment complexes - GTA IV Fight Club - GTA IV so if they've done all of that in the past.. why exclude them out of the present GTA ... and not even do better, new interiors. Link to comment Share on other sites More sharing options...
Osho Posted July 14, 2015 Share Posted July 14, 2015 In the past there was no MMO to create problems, and that's the cause of many problems for the SP. inb4: Online has less interiors, so don't blame on it. Like SP is a completely separate game installation-wise, that I should care about Online has more / less. Link to comment Share on other sites More sharing options...
GTA_dog Posted July 14, 2015 Share Posted July 14, 2015 Don't forget about Cluckin Bell, Burger Shot, Up-n-Atom Burger, and the likes. pilscy 1 Link to comment Share on other sites More sharing options...
Nah nah nah Gta 6 Posted July 14, 2015 Share Posted July 14, 2015 The thing is, GTA V has LOADS of interiors in the game, this is evident in the all interiors mod for V. The real problem is that they're all locked. Link to comment Share on other sites More sharing options...
jazzbone Posted July 14, 2015 Share Posted July 14, 2015 (edited) When the ps4 and xbone versions were being hyped it was all about more vegetation, increased traffic, and fp option with no mention of a casino, nightclub, or new missions. Yea all the power of the current gen but there is not even 1 new interior added. Very disappointing. Overall i dislike how R* uses interiors. Gta games are big with a big staff to make the games. I often think that some staff members have some sort of issue with interiors. Edited July 14, 2015 by jazzbone pilscy 1 Link to comment Share on other sites More sharing options...
ArmyRaidFail404 Posted July 14, 2015 Share Posted July 14, 2015 Is not being able to run inside interiors due to limitations or was it just a stupid design decision? Limitations. You expect the console to be able to handle all those other animations while inside a building!? You craaaaazy. and another one. to say the console cant handle animations etc. etc..... for the last time..... ITS A MATTER OF SIMPLY DUPLICATING THE STORE LOCATIONS for more LOCATIONS. it doesn't have anything to do with the console handling new animations. The T20 has a brand new animation placed in the game for example - what new animations would they really have to add for stores? even if it takes up memory or space... its very possible for them to add that programming or coding. as far as the Casino and other mini games - they would have to THEN ADD New animations and stuff. I'm was asking what is the limitation with the current gen consoles now, why are there cutscene interiors, and other misc interiors in the game still closed.... last gen "wasnt powerful enough" to handle them.... now we have different advance machines and they still have everything locked. people miss the fact that in a "Open World" you can enter places. This game is a f*cking step back from GTA 4 when it comes to interiors. You do realise he was being sarcastic right? And for the record please start utilising paragraphs please, all these line breaks are annoying.Oh and Last-gen is powerful enough to render them, you do realise that everything in the map isn't all rendered at once and that as you get closer to things only then they are rendered? This is how it works, thus last-gen is capable. Going back to your points that all they would have to do is duplicate the stores. While this is true, they would also have to make sure the interior would actually fit inside the buildings, if it doesn't then they'll have to change the building model to accommodate the interior. You can enter places in V still, and the one's that you commonly visit such as the 24/7's/Liquor stores, multiple different hairdressers, tattoo parlours, LS Customs, clothes stores (3 different types), gun stores, hangars etc.. are better than the not so varied interiors you would always visit in IV such as the 2 different types of clothes stores, 2 different types of fast food, 2 different types of strip clubs, gun stores and the bowling alley. At least in V there is a bit more variety of the commonly used one's, the issue is the short amount of the bigger interiors which rarely anyone even used in IV anyway. Though I fundamentally agree that it's a stupid decision to lock them, no logic at all. No Interiros in V can even be bigger than the building they are inside.They are basicly like "portals" they arent directly in on the map Then I guess everything should be unlocked if it is a portal to another level. Despite what I said before about beta sh*t, I agree that this is a very stupid post. By the way, if we duplicated the interiors, what the f*ck would we do? Go "ooh I saw this before down the street. Good thing there was another of these that I could look at. Booyah! It's a shop, I can get another 24 bucks to pay for nothing...." bro you keep on missing the point. its not the fact of just duplicating the interiors. it suppose to be a open world game. watch dogs and saints row 3 did a better job then GTA 5 with interiors (and interaction/mini games) This game feels like its all for show. thats it. nothing you can actually do with the place. for example, cool beans.... the cafe.. it could've easily been a internet cafe like what they did in GTA 4 but instead its just for site seeing like all the other cool buildings snd shops we see. like i said this (GTA5) is a step back from other older GTAs we've seen Airport - GTA SA Casino - GTA SA shopping malls - Gta vc property management inside - GTA VCS Multiple Clubs in Each - GTA VC, SA, IV Small bars - GTA SA, GTA IV Food Places - GTA Sa, IV internet cafes - GTA SA, IV Bowling Alley - Gta IV GYM - GTA SA Multiple safehouses - GTA SA, IV Abandoned buildings - GTA IV Open apartment complexes - GTA IV Fight Club - GTA IV so if they've done all of that in the past.. why exclude them out of the present GTA ... and not even do better, new interiors. The thing is, GTA V has LOADS of interiors in the game, this is evident in the all interiors mod for V. The real problem is that they're all locked. This solve your problem? But I'm going to stop now. Enjoy your protest. Link to comment Share on other sites More sharing options...
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