Rooster Mods Posted July 9, 2015 Share Posted July 9, 2015 I want to explode my self like right on my head. Link to comment Share on other sites More sharing options...
Jitnaught Posted July 9, 2015 Share Posted July 9, 2015 (edited) Wat Edited July 9, 2015 by LetsPlayOrDy MakG and leftas 2 Link to comment Share on other sites More sharing options...
alloc8or Posted July 10, 2015 Share Posted July 10, 2015 ADD_EXPLOSION(Vector3 *Pos, int Type, float Radius, bool Audible, bool Invisible, float CameraShake); or ADD_OWNED_EXPLOSION(int Owner, Vector3 *Pos, int Type, float Radius, bool Audible, bool Invisible, float CameraShake); Link to comment Share on other sites More sharing options...
frodzet Posted July 10, 2015 Share Posted July 10, 2015 or EXPLODE_PED_HEAD(Ped ped, Hash weaponHash); Link to comment Share on other sites More sharing options...
alloc8or Posted July 10, 2015 Share Posted July 10, 2015 or EXPLODE_PED_HEAD(Ped ped, Hash weaponHash); Yeah but it didn't work for me for some reason Link to comment Share on other sites More sharing options...
DaBOSS54320 Posted July 10, 2015 Share Posted July 10, 2015 I think R* is just being dramatic with that code. GTA IV had a similar native and I was like "omfg like san andreas maybe?" but then it just killed them, no head explosions. Jitnaught 1 Link to comment Share on other sites More sharing options...
frodzet Posted July 10, 2015 Share Posted July 10, 2015 I think R* is just being dramatic with that code. GTA IV had a similar native and I was like "omfg like san andreas maybe?" but then it just killed them, no head explosions. Really? I haven't tried, just thought the native sounded funny :-P Link to comment Share on other sites More sharing options...
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