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The Homing Launcher


Killzone3265
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I find the most effective countermeasure is the ol' parking your most expensive car by the marina helicopter port (preferably next to another expensive car) and next to a helicopter, get into the helicopter in passive, and bail out when they shoot at you. Ah that's some good jet griefer trolling.

 

Choppers draw jets like moths to a fire.

 

This would only work on people not paying attention. As an adamant Jet users, I always approach choppers with the missiles selected to I can tell if I need to even mess with them.

 

The Homing Launcher is bad. It rarely hits what it is aiming at unless there is some distance. I have locked onto choppers from near point blank range only to have the dead-locked missile go completely around the chopper that was less than 200 ft away from me.

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If anyone is moaning about the HL then they kinda suck as a pilot tbh. I don't mean to be rude or nothing

 

That was quite rude. Have you even read the OP, I said that the jets are the only thing that are able to survive the homing launcher extremely easily. Try flying anything else and you will be caught be the missile with zero effort.Yes I did read the OP and it is a little silly tbh, asking for a commercial plane to be able to avoid a HL?? That's not gonna happen lol. Obviously the Lazer/Hydra/Bersa can because their fighter planes which IRL are able to dodge evade a stinger. Commercial planes get shot down just look at what happend in Ukraine right?

 

Only point I see valid is the attack choppers being able to have countermeasures and that's it! If we just give all planes the ability to avoid being hit with the HL then what's next? I know lets equip all cars/bikes with countermeasures too yeah? It's just laughable and not going to happend (I hope anyway).

 

If u get shot down in a crop duster by a HL then that's no ones fault but your own in afraid to say, they simple are not made to be flown in hostile areas. It's pretty easy to understand really. Again don't mean to offend but seriously think things through before making a rant/moan/bitch thread.

Edited by x_FRoe__
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The reason why the Homing launcher was added was to counter jet griefers, ironically enough it's useless against jets and OP against helicopters.

 

To be honest, all the DLC weapons should have a level lock; back in the old days you had to work your ass off for heavy artillery, now you just need 10 seconds and BOOM, you have it!

 

Problem with the homing launcher:

It follows helicopters too "sharply", it can make 180 degree turns in 2 seconds; they're easy to dodge at first but they will turn around and blow you up.

 

They can't even f*cking lock onto jets let alone destroy them. The best ground weapon against jets is easily the marksman rifle and/or the heavy sniper.

Edited by lol232
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SaltyGTAFMember

I love how people cry level lock on this weapon yet a level 5 can jump in a jet.

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I love how people cry level lock on this weapon yet a level 5 can jump in a jet.

Maybe because we was talking about the HL to begin with and not the Hydra, but yes the jet should also not be available until a much higher rank.

 

In all honesty this game is just aimed at new players now and proves R* don't give a sh*t about us players who have been around since online launched. It's a shame really but it's how it is I guess and it completely makes the game useless in terms of rank beyond 130 so why not lock the rank there if that's the limit for all unlocks??

Edited by x_FRoe__
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Another complaint thread about the launcher. Always talking about what's fair.

 

Fair is not one "skilled" pilot terrorising a whole session with a Lazer jet. That's what many people here seem to think.

 

...But no one is actually saying that. Have you read the thread? The whole complaint here is that the homing launcher is NOT effective against jets, while being TOO effective against helicopters and harmless planes. Please wrap your head around that before replying again.

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Before the homing launcher, to many, jet griefing was a big problem as there "were no ways to counter them"

 

Come flight school update (or festive surprise, whatever), the update centered around glorious aircraft, we have this homing launcher added into the game. Well what could go wrong? It's probably there to counter the griefers, right!? lolnope, it locks onto anything, cars, boats, anything labeled as an enemy.

 

Due to the mentality of the common GTAO player, this has led to a mass use of this dumb weapon, making any aircraft a flying coffin. Planes, helicopters, you name it. Not even the new $1,950,000 Savage helicopter is able to dodge nor survive a single rocket, rendering it completely useless in combat once someone's on the ground.

 

Now here's the thing, what it seemingly was created to counter, still cannot be taken down by the homing launcher. An individual may think that there would be some crazy maneuvers to do this, but,

 

 

 

P-966 Lazer, Hydra, and Besra can dodge an infinite amount of missiles by FLYING IN CIRCLES LOL

 

So, while the actual dangerous aircraft are able to nimbly dodge the entirety of anyones missile inventory, every other aircraft in the game has to take the sh*t of lazy, douchebag players. Not even the Duster is free to fly around, according to many players.

 

This stupid rocket launcher is a huge issue and really saps the fun out of the game. It should be nerfed accordingly.

 

 

Now I really want to see how many people come on here to defend it lol "It helps against helicopter griefers!!!!!!" oh please, a couple shots from the heavy sniper, some RPG spam, or a burst from the minigun already did the job easily before this thing was added to the game, so hush. it actually made my airborne crew disband cause we cant fly any more with out some lil s##t shooting us down worst thing they have put in game

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The Besra literally laughs at rockets though. Makes for some fun flying sessions when the whole lobby is tossing homing rockets at one harmless plane.

 

But why though. Why is there an immediately-unlocked auto-target homing rocket launcher available to all players?

What a monumentally stupid idea.

 

I ain't defending greifers here, but I want to be able to fly my Hydra without everyone immediately assuming I have ill intentions...

And when my temper acts up, I start going after anyone and everyone who fires these damn things.

 

Actually discovered the Hydra is better at dodging rockets by flying headfirst into them, and angling them off as they lock.

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Air craft do not need flares...... Players in air vehicles simply need to stay out of lock on range or use passive if flying and not attacking is their game plan.

 

 

I find it funny that a weapon designed to 'lock on' gets so much attention from air based players. When players on the ground roll around and lock on with weapons that are not designed to lock, but only lock on due to auto aim. That auto aim ground game is alll GOOD while the lock on weapon need to be fixed? I don't get it..

 

 

So my counter question is..Hey... wheres the flare that i can shoot out of my ass to block auto aim? lol

 

 

Seriously tho... players in the sky don't have many threats. Players on the ground have a LOT more threats. Cops... swarming being a HUGE factor here. And the cops chase players in the sky in cop cars and smash into players on the ground or react when the defend themselves against air threats.

 

R* should put an actual air force response in the game... And speed up the launcher to take down jets easier and faster. And disallow the launcher to lock on the boats and cars. As that part... make no sense as its supposed to only lock on to air vehicles.

 

 

 

Edited by HulioG
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I won't moan about the HL. I'm just glad that I now know how to dodge them in my Hydra thanks to this thread. For that I (and my aircraft) thank you :)

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TarnishedGamer

Nerf the rockets damage so it damages the plane/chopper with one shot giving the pilot chance to bail out or land quickly. 2 rockets should destroy.

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Nerf the rockets damage so it damages the plane/chopper with one shot giving the pilot chance to bail out or land quickly. 2 rockets should destroy.

It does not need a nerf at all. its already pointless towards jets

 

Simple solution is only let it lock onto lethal aircrafts (jets, buzzards etc) but it needs a buff, not damage wise, the speed of the rocket needs a buff to take down jets

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Nerf the rockets damage so it damages the plane/chopper with one shot giving the pilot chance to bail out or land quickly. 2 rockets should destroy.

It does not need a nerf at all. its already pointless towards jets

 

Simple solution is only let it lock onto lethal aircrafts (jets, buzzards etc) but it needs a buff, not damage wise, the speed of the rocket needs a buff to take down jets

Why? Not all jet pilots can evade the rockets. And not all rockets can destroy jets. I can fly my jet around happily with no intentions of destroying anyone, yet I constantly get lock whenever I fly within 3 blocks of anyone. Regardless of their state.
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Nerf the rockets damage so it damages the plane/chopper with one shot giving the pilot chance to bail out or land quickly. 2 rockets should destroy.

It does not need a nerf at all. its already pointless towards jets

 

Simple solution is only let it lock onto lethal aircrafts (jets, buzzards etc) but it needs a buff, not damage wise, the speed of the rocket needs a buff to take down jets

Why? Not all jet pilots can evade the rockets. And not all rockets can destroy jets. I can fly my jet around happily with no intentions of destroying anyone, yet I constantly get lock whenever I fly within 3 blocks of anyone. Regardless of their state.

 

Because its a lethal aircraft and there needs to be a lethal counter, if you don't want to use your weapons, go in passive.

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Nerf the rockets damage so it damages the plane/chopper with one shot giving the pilot chance to bail out or land quickly. 2 rockets should destroy.

It does not need a nerf at all. its already pointless towards jets

 

Simple solution is only let it lock onto lethal aircrafts (jets, buzzards etc) but it needs a buff, not damage wise, the speed of the rocket needs a buff to take down jets

Why? Not all jet pilots can evade the rockets. And not all rockets can destroy jets. I can fly my jet around happily with no intentions of destroying anyone, yet I constantly get lock whenever I fly within 3 blocks of anyone. Regardless of their state.

 

Because its a lethal aircraft and there needs to be a lethal counter, if you don't want to use your weapons, go in passive.So you're saying there needs to be a counter in which cannot be countered? As you've rightly pointed out, you can go in to passive mode if you're not wanting death from above.
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Killzone3265

Love it. Doing whatever they can to justify the broken easymode weapon.

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Mattoropael

Another complaint thread about the launcher. Always talking about what's fair.

 

Fair is not one "skilled" pilot terrorising a whole session with a Lazer jet. That's what many people here seem to think. Fair is not restricting the best defense (best meaning easiest and most effective in this case) to high rank players. Rockstar didn't put a rank requirement on it so everyone could defend themselves from players in the air.

 

Can't fly your unarmed plane or chopper around others? Fly higher. Can't dodge the missiles while you're trying to shoot players with your Lazer, Hydra, Savage, Buzzard, Valkyrie or Annihilator? Tough, get better. A good pilot can still do what I said above; terrorise a whole session with one jet. Or chopper, even.

 

Complaining about how unfair the launcher is is just silly. It's only unfair if you're trying to get easy kills when you're a bad pilot and you believe that you should be able to do this without ever dying. Accept your loss and move on already.

 

I always say that if what happens in a public session bothers you, you should leave. While this definitely goes for the people you're targeting, it also applies to yourself. The tools in the game allow a decent pilot to kill countless players without biting the dust. If a defensive tool like the launcher is preventing you from doing this, either get better or if you can't take it, leave the session and find easier targets.

 

EDIT: Just for the record, I am a terrible pilot when it comes to offensive flying. I can fly just fine normally, transport and such. But I'm dead meat if I'm in the air and another pilot targets me. I have also been able to avoid dying to every single homing launcher missile fired at me. If you like spending all that time in the air (I do use my pegasus air vehicles, but rarely against other players, I also spend most of my time on the ground) you should really be able to dodge them. Or maybe you're just used to easy targets and you should commit to a little training. Try some of those flight school jobs or start/accept 1 vs. 1 DM's while you or your target are in a jet. Good luck and all that.

 

 

tl;dr.

 

 

The bottom line is, the HL is worthless against any semi-competent jet pilot and wreaks havoc to all but the very-very-very top pilots of everything else that flies, armed or not.

 

It is absolutely broken when you look at it from either perspective.

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Love it. Doing whatever they can to justify the broken easymode weapon.

 

 

 

Calling a balanced weapon.. " broken easy mode weapon" when compared to auto aim with all weapons on the ground.. is sort of funny.

Especially considering anyone attacking from the air only has a few threats to deal with... Snipers and homming missles... and other air vehicles.

 

 

People on the ground.. have to battle cops... cops.. cops.. cops... cops... and more cops.. even the cops chasing the players in the sky. And have to deal with auto aim... and bullet proof vehicles.. and sticky bombs... and AND players in the sky cheap shottting them on fly bys.

 

 

Just sayin.... You guys in the air have it alot easier then players on the ground.

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LMAO..

 

So i found this..

 

And its pretty funny..

 

But check out the AUTO AIM YO!!! .... and laugh at the Launcher.

 

http://i.imgur.com/MZmEIdh.gifv

 

 

And people think the need flares? lol

Edited by HulioG
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Killzone3265

and AND players in the sky cheap shottting them on fly bys.

Just sayin.... You guys in the air have it alot easier then players on the ground.

 

But check out the AUTO AIM YO!!! .... and laugh at the Launcher.

http://i.imgur.com/MZmEIdh.gifv

And people think the need flares? lol

 

Yeahno.

Attack helicopters are already useless against players on foot with all the weapon variation they have, from the minigun to snipers, and the explosives.

The moron in the gif can't keep his eye on the bird and even fires the rocket directly away from it, what was he expecting?

 

BTW, I don't play in auto aim. If all of us were forced into that then I would've dropped this game months ago. Although, free aim doesn't really help aircraft at all.

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and AND players in the sky cheap shottting them on fly bys.

Just sayin.... You guys in the air have it alot easier then players on the ground.

 

But check out the AUTO AIM YO!!! .... and laugh at the Launcher.

http://i.imgur.com/MZmEIdh.gifv

And people think the need flares? lol

 

Yeahno.

Attack helicopters are already useless against players on foot with all the weapon variation they have, from the minigun to snipers, and the explosives.

The moron in the gif can't keep his eye on the bird and even fires the rocket directly away from it, what was he expecting?

 

BTW, I don't play in auto aim. If all of us were forced into that then I would've dropped this game months ago. Although, free aim doesn't really help aircraft at all.

 

 

 

Regardless. The real problem will always be the always on BLIPS.

 

 

People the sky... are attacking the blips..on the ground. While players on the ground line up shots based on the blips of air vehicles.

 

 

Lack of awareness is being replaced with always on blips HUD which. Which makes everything easier to do in the killing area... Add in auto aim the mix ( which also works free aim in next gen) And my point still sort of stands.

 

 

I mean, ya.. its cheap..

 

But look at what air based vehicles get.

 

Unlimited ammo..and lack of police threats.

 

 

I feel your guys pain but.. just think how many times i've been on the ground dealing with players using auto aim.. with cops everywhere and then some guy keeps flying buy attacking anyone they can. Thats when the launcher is useful for ground players.. They don;t have time to line up shots on people in the air with so much sh*t going on.. on the ground.

 

 

The only thing anyone can do.. is bait the guy into wasting all his rockets. And thank god its only 10.

 

On the ground.. i have to bait players into wasting 25 stickies and 20 RPGS..while avoid AA in FA.. with a sh*t ton of cops on my ass That some serious sh*t

 

 

 

Hey AIR GUY.. Pick me up and get me the f*ck outtta here already... lol

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It's fine as is vs jets like the hydra. I spent 3 mil and It takes a tad bit of skill to use and be good with it. You spent 75k and my grandmother that has never played the game could use the homing launcher just as good and anyone in the game. That's why it's fine right now. I'm in a jet, ur on foot. It should take a minimum of 6 people working together to take me down.

Edited by n_coming
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It's fine as is vs jets like the hydra. I spent 3 mil and It takes a tad bit of skill to use and be good with it. You spent 75k and my grandmother that has never played the game could use the homing launcher just as good and anyone in the game. That's why it's fine right now. I'm in a jet, ur on foot. It should take a minimum of 6 people working together to take me down.

 

 

That makes no sense... the weapon is DESIGNED like that... in real life.

 

 

 

 

 

Which means if your Grandma can pick one of these things up she could take down anything in the air.

 

 

... Funny thing is that logic you typed does make sense with auto aim. In weapons that cannont do that in real life.. Meaning your grandma can use auto aim and take down anyone... period.

 

 

For the record.. I think Army based sh*t does not belong in GTA for purchase.. Be it tanks.. jets choppers or RPGS.

 

How the f*ck am i pull that stinger out my ass.. and buying it so easily... along with tanks. Is the problem.

 

 

But people want the army based sh*t.. so here it is.

Edited by HulioG
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Nerf the rockets damage so it damages the plane/chopper with one shot giving the pilot chance to bail out or land quickly. 2 rockets should destroy.

It does not need a nerf at all. its already pointless towards jets

 

Simple solution is only let it lock onto lethal aircrafts (jets, buzzards etc) but it needs a buff, not damage wise, the speed of the rocket needs a buff to take down jets

Why? Not all jet pilots can evade the rockets. And not all rockets can destroy jets. I can fly my jet around happily with no intentions of destroying anyone, yet I constantly get lock whenever I fly within 3 blocks of anyone. Regardless of their state.

 

Because its a lethal aircraft and there needs to be a lethal counter, if you don't want to use your weapons, go in passive.So you're saying there needs to be a counter in which cannot be countered? As you've rightly pointed out, you can go in to passive mode if you're not wanting death from above.

 

Id be happy with a damage nerf so 1 shot makes the jet smoke, then the jet has a chance to get away before a second can be fired

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Killzone3265

That makes no sense... the weapon is DESIGNED like that... in real life.

 

 

 

 

 

Which means if your Grandma can pick one of these things up she could take down anything in the air.

... Funny thing is that logic you typed does make sense with auto aim. In weapons that cannont do that in real life.. Meaning your grandma can use auto aim and take down anyone... period.

You seem to forget that we're playing GTA, not ARMA.

balance=/=realism

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That makes no sense... the weapon is DESIGNED like that... in real life.

 

 

 

 

 

Which means if your Grandma can pick one of these things up she could take down anything in the air.

... Funny thing is that logic you typed does make sense with auto aim. In weapons that cannont do that in real life.. Meaning your grandma can use auto aim and take down anyone... period.

You seem to forget that we're playing GTA, not ARMA.

balance=/=realism

 

 

 

 

Well when the air force starts sending out a ton of attack jets and choppers instead of cops on the ground that do nothing but annoy the sh*t out of players in the ground. Then we can talk about balance.

 

 

not trying to sound like a prick but... the air is safer then the ground.

Edited by HulioG
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Sveittjpong

You're back defending this broken weapon i see Hulio.

How about you do what you didn't manage to do last time?

"Give me one justified reason to hate non-weaponized aircraft and why your silly launcher should lock onto such vehicles."

What you managed to blurt out last time is that you "hate players in the sky" and that "you don't need an argument".

Can't wait to see what kind of intellectual response you come up with this time..

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ExtremeTorque

Pretty much what I was thinking too.Jets were the problem and rockstar killed the choppers instead.Now jets are even more useful than before.

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Mattoropael

 

 

 

 

 

Nerf the rockets damage so it damages the plane/chopper with one shot giving the pilot chance to bail out or land quickly. 2 rockets should destroy.

It does not need a nerf at all. its already pointless towards jets

 

Simple solution is only let it lock onto lethal aircrafts (jets, buzzards etc) but it needs a buff, not damage wise, the speed of the rocket needs a buff to take down jets

Why? Not all jet pilots can evade the rockets. And not all rockets can destroy jets. I can fly my jet around happily with no intentions of destroying anyone, yet I constantly get lock whenever I fly within 3 blocks of anyone. Regardless of their state.

 

Because its a lethal aircraft and there needs to be a lethal counter, if you don't want to use your weapons, go in passive.
So you're saying there needs to be a counter in which cannot be countered? As you've rightly pointed out, you can go in to passive mode if you're not wanting death from above.

 

Id be happy with a damage nerf so 1 shot makes the jet smoke, then the jet has a chance to get away before a second can be fired

 

 

Uh.... it's basically already that way.

 

A hit by the rocket from the back either disables the engine, blow the horizontal stabilizers off, or both. I've yet to see it kill a jet outright. Sure, you won't get away with the jet, but you have all the time in the world to eject.

Edited by Mattoropael
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