Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

GTAForums does NOT endorse or allow any kind of GTA Online modding, mod menus, tools or account selling/hacking. Do NOT post them here or advertise them, as per the forum rules.

All these updates, no anticheat..


Sveittjpong
 Share

Recommended Posts

TH3 S3LL0UT

Forget about it, there really is no way to stop hackers or modders. They can end their reign of terror for a little while, but with every update or anything new, hackers and modders are waiting to strike once again. The Xbox one though is locked up like a heavily guarded prison I don't think anyone can hack that, but we can't stop those connection errors. Not quite sure about the PS4 cause I don't have it, but um... Yeah.

Link to comment
Share on other sites

New Gen. Lots of people states that its full of connection errors.

 

Truth, but don't let there be dupe glitches!!!!!!!! Those always get hotfixed within days.

Link to comment
Share on other sites

ten-a-penny

 

New Gen. Lots of people states that its full of connection errors.

Truth, but don't let there be dupe glitches!!!!!!!! Those always get hotfixed within days.

Did they fixed the cops that can't be lost? No.

Did they fixed the ability to wear a hat with a f*cking mask? Yes.

 

*flashback at the 1.13 update patch notes*

"We won't fix the harmless bugz!"

  • Like 2
Link to comment
Share on other sites

Sveittjpong

 

 

They just don't care.

This is obvious at this point.

 

 

No, that's nonsense. The thing is, they care - but on a global, macro level. They care about keeping the game healthy, or at least healthy enough that people keep playing it and it keeps making money. They don't care about individual cheaters, because hundreds of thousands of people play this game; banning one modder in God mode is like swatting a fly when your house is infested with them. And on the macro level they only care insofar as they can implement a fix that isn't hugely costly and doesn't involve restructuring the game. We'll never get dedicated servers for both of those reasons, but they might keep rolling out new fixes of the type fun is seeing in the IGG2 code. It's just a response system - see what people are doing, then try to implement measures to stop the worst of it. For instance they actually did put in some anti-cheat measures on last gen at the time of the great money wipe; a lot of glitches people were doing (god mode and other stuff) was patched, and the widespread DNS server stuff went away. A lot more people started getting auto-banned for modding, too, as evidenced by threads about it on a certain other infamous forum.

 

Maybe there's more they could be doing, but most of us don't understand the technical limitations involved - not enough to complain about it intelligently. Certainly, whether they ban one individual modder or not is basically irrelevant. Whether they install dedicated servers is irrelevant, because they won't, it's too expensive and too much work involved, and has a rather large possibility of breaking Online for weeks.

 

The game's not in a great state (at least on PC and last gen), but the biggest problem is the initial P2P design decision and Rockstar's lack of experience with multiplayer. Everything has flown out from those two things. Their "lack of caring" since then is a myth, and basically beside the point, because no company would ever care enough to completely redesign their multiplayer networking. It's an absurd request.

 

This criticism reminds me so much of football fans the day after their team loses, saying, "They have no heart" or whatever. It's the kind of thing said by people that don't understand the game. The reasons behind problems in complex systems, be it software/networking or organized sports, are always complicated and subtle, not obvious and easily understood.

 

Thanks for the lecture, and for comparing me to sportsfans who only support their team when they win. 10/10 analogy.

 

What you basically said is what i think too, all they care about is money! Keeping that cash flowing! If they continue to NOT CARE about the state of their game however, the cashcow will dry out..

NOT CARING in the form of being unable to combat blatant cheating by modifying the game or do anything remotely efficient against it for 2 years is what i mean when i say they don't care.

Not officially responding to the thousands of cries about cheating in general on their support-page, while removing comments in their comment sections about it, claiming it is off-topic and has to go, while the hundreds of "HEY JOIN MY CREW LOL"-comments get to stay is what i mean when i say they don't care.

Releasing a "new game" for a new platform, market it heavily as the next godsend, fully knowing that these issues would arise, not doing ANYTHING about it. This is what i mean when i say they don't care.

 

This form of not caring i'm talking about WILL come and bite them in the ass. That's why i'm trying to at least raise some awareness, it's all i can do at this point..

 

And i know from experience how hopeless Rockstar is with online, RDR was both one of my best and worst online experiences, HUUUUGE potential, wasted on sh*tty networking, just like GTA 5. EDIT: GTA 4 Likewise now that i think of it

Edited by Sveittjpong
Link to comment
Share on other sites

GTA-Bobski
I've just read 2 pages of how R* is to blame and there's nothing we can do about it. Although most of the griefers I reported are banned it's obvious there's just to many of them.


So... let's forget about R* and concentrate on the most used cheaters-tool on PC: ScriptHook.


Why the f*ck does Alexander Blade keeps updating this tool while all the DLC is for GTAO? And why does he make it so easy to bypass the online protection?


People who want to use mods in SP can easily use a modmanager and an older version of the ScriptHook. There's zero reason for AB to update this tool. ZERO. Well, besides some vehicles and weapons that can be used in SP. But I'm sure modders could get them to work in SP eventually.


Alexander Blade could stop 90% of the online cheating after the next patch if he makes a modmanager himself that uses an older gta5.exe and ScriptHook. No more griefers in online because ALL the griefer menu's need the ScriptHook.


So in my opinion both R* and Alexander Blade are to blame for the mess GTAO PC is now. And at this moment Alexander Blade can do much more to stop it on the PC than R*.

Link to comment
Share on other sites

Yeah, in a week's period I made a note of 50 names and reasons, but I've not reported them to R* just yet. I'm almost finished working on something bigger for R*, so we'll see how that goes. I liked what someone said in another thread - there should be name boards up with a list of all the people who've ever cheated near/ at/ around Bolingbroke Prison

Link to comment
Share on other sites

ninjaontour

"All they care about is money."

 

Do all of you people think that the Rockstar employees get paid with bags full of your crushed hopes and dreams?

Link to comment
Share on other sites

Sveittjpong

 

I've just read 2 pages of how R* is to blame and there's nothing we can do about it. Although most of the griefers I reported are banned it's obvious there's just to many of them.
So... let's forget about R* and concentrate on the most used cheaters-tool on PC: ScriptHook.
Why the f*ck does Alexander Blade keeps updating this tool while all the DLC is for GTAO? And why does he make it so easy to bypass the online protection?
People who want to use mods in SP can easily use a modmanager and an older version of the ScriptHook. There's zero reason for AB to update this tool. ZERO. Well, besides some vehicles and weapons that can be used in SP. But I'm sure modders could get them to work in SP eventually.
Alexander Blade could stop 90% of the online cheating after the next patch if he makes a modmanager himself that uses an older gta5.exe and ScriptHook. No more griefers in online because ALL the griefer menu's need the ScriptHook.
So in my opinion both R* and Alexander Blade are to blame for the mess GTAO PC is now. And at this moment Alexander Blade can do much more to stop it on the PC than R*.

 

Alexander Blade is not some magical wonderchild that is able to do something that no other man can. From what i've read on the cheater forums there's no problem if Alexander Blade suddenly disappears.. The blame is entirely on Rockstar for letting this happen.

 

 

 

"All they care about is money."

 

Do all of you people think that the Rockstar employees get paid with bags full of your crushed hopes and dreams?

We are talking about one of the best selling games of all time here, they have enough money to spend..

  • Like 1
Link to comment
Share on other sites

Maibatsu545

 

 

They just don't care.

 

This is obvious at this point.

 

No, that's nonsense. The thing is, they care - but on a global, macro level. They care about keeping the game healthy, or at least healthy enough that people keep playing it and it keeps making money. They don't care about individual cheaters, because hundreds of thousands of people play this game; banning one modder in God mode is like swatting a fly when your house is infested with them. And on the macro level they only care insofar as they can implement a fix that isn't hugely costly and doesn't involve restructuring the game. We'll never get dedicated servers for both of those reasons, but they might keep rolling out new fixes of the type fun is seeing in the IGG2 code. It's just a response system - see what people are doing, then try to implement measures to stop the worst of it. For instance they actually did put in some anti-cheat measures on last gen at the time of the great money wipe; a lot of glitches people were doing (god mode and other stuff) was patched, and the widespread DNS server stuff went away. A lot more people started getting auto-banned for modding, too, as evidenced by threads about it on a certain other infamous forum.

 

Maybe there's more they could be doing, but most of us don't understand the technical limitations involved - not enough to complain about it intelligently. Certainly, whether they ban one individual modder or not is basically irrelevant. Whether they install dedicated servers is irrelevant, because they won't, it's too expensive and too much work involved, and has a rather large possibility of breaking Online for weeks.

 

The game's not in a great state (at least on PC and last gen), but the biggest problem is the initial P2P design decision and Rockstar's lack of experience with multiplayer. Everything has flown out from those two things. Their "lack of caring" since then is a myth, and basically beside the point, because no company would ever care enough to completely redesign their multiplayer networking. It's an absurd request.

 

This criticism reminds me so much of football fans the day after their team loses, saying, "They have no heart" or whatever. It's the kind of thing said by people that don't understand the game. The reasons behind problems in complex systems, be it software/networking or organized sports, are always complicated and subtle, not obvious and easily understood.

No, it's pretty f*cking obvious that they don't care anymore. all they have to do is slap the GTA logo on something and the morons will flock.

Link to comment
Share on other sites

In all my days on the 360 playing GTA online, I've only encountered one modder, and they just blew up every player.

Never was given billions,

Never had a car crusher in my garage.

Never saw NPC's causing riots.

Never saw fun modders.

Maybe a few lag switchers here and there, is all.

I'm on PS4 now and I'm enjoying myself more, I'm not even getting connection errors as much as the 360 and only half the lobby gets disconnected rarely.

I have experienced little to complain about, sorry guys and gals. I'm not even mad.

Link to comment
Share on other sites

 

 

New Gen. Lots of people states that its full of connection errors.

Truth, but don't let there be dupe glitches!!!!!!!! Those always get hotfixed within days.

 

Did they fixed the cops that can't be lost? No.

Did they fixed the ability to wear a hat with a f*cking mask? Yes.

 

*flashback at the 1.13 update patch notes*

"We won't fix the harmless bugz!"

 

 

to add:

 

Money glitch fix? 1-48 hrs

Eclipse tower signboard dupe bug? 2 months

Bald hair over helmet, mask, hat bug? 6 months

Face shifting bug over mask? Have no sure way to fix this (my first char was personally attended and fixed, my second char was only given a chance to rebuild and it didn't fix it)

Crew emblem bug on clothes? Never

 

1.13 update patch notes* "We won't fix the harmless bugz!" only applies to:

Pearlescent glitch. Because you pay extra when doing that glitch.

 

Double standard f*ck yeah

Edited by luisniko
  • Like 2
Link to comment
Share on other sites

ghostrider135

There is nothing we can do we can't speak any louder and make R* listen and actually get sh*t done, Look what happened with RDR, It was unplayable 2+ years ago because R* in their infinite wisdom already got paid and decided to let sh*t get outta hand just like what is happening/happened with GTA:O.

 

It's got to that point now where there are so many wankers that R* even attempting a carpet console ban on them would be in vain since the arseholes have gotten off scott free for so long and are thanks to R* untouchable.

  • Like 1
Link to comment
Share on other sites

Alexander Blade is not some magical wonderchild that is able to do something that no other man can. From what i've read on the cheater forums there's no problem if Alexander Blade suddenly disappears.. The blame is entirely on Rockstar for letting this happen.

And yet that same people on the cheaterforums after every patch constantly ask when AB is gonna release the updated scripthook. If he would stop updating there would be mass panic because who else got the skill and 7 years experience with the RAGE engine? Don't get fooled by all the big talk on cheater forums since most of them can't write a single line of code without a youtube vid telling them what to do.
Btw, last week another modder made his source depository closed after his code was used in certain griefer menu's. And guess what, those menu's are still not updated while with earlier patches they released updated versions within hours.
So in the end it may not stop cheaters but it certainly would slow them down.
And yes, R* carries most of the blame. They could release regular updates of gta5.exe where all the native hashes are changed. Then even Alexander Blade would stop updating simply because it would take to much of his time. But we all know R* is never gonna do this after what happened on Steam with 8000 bad reviews.
Link to comment
Share on other sites

Sveittjpong

-snip-

Don't get fooled by all the big talk on cheater forums

Not exactly looking up to these people..

 

Not saying Alexander isn't skilled either, but he is not doing anything impossible. Sooner or later what he does, someone else can too.

 

 

Link to comment
Share on other sites

MeatSafeMurderer

They've added a new anti-cheat system.

I found new stats added with ILL-Gotten Gains Part 1 related to checks and tracking cheaters, one of the new stats is "Cheater Exploit Level" stat.

They will know if you're using scripts or real-time modding..etc

It's not possible to stop cheaters.

Which is all useless...those variables are controlled by scripts R* wrote...but as a side effect the scripts Tom, D*ck and Harry wrote can also control those variables, just like the badsport/cheater flags, reports, etc. R* will not know anyone is using scripts from those pathetic attempts at anticheat.

Link to comment
Share on other sites

Sveittjpong

They could release regular updates of gta5.exe where all the native hashes are changed.

 

How about making one exe for multiplayer, and one exe for singleplayer, effectively separating the two and changing the hashes on the mp-exe regularly?<

 

Would that work? If not, why not?

Link to comment
Share on other sites

SkynetOnlineID

I'm pretty sure you can't make RockStar care about us if they don't to begin with. They are a business and care about making money.

Link to comment
Share on other sites

Not A Nice Person

 

 

New Gen. Lots of people states that its full of connection errors.

Truth, but don't let there be dupe glitches!!!!!!!! Those always get hotfixed within days.
Did they fixed the cops that can't be lost? No.

Did they fixed the ability to wear a hat with a f*cking mask? Yes.

 

*flashback at the 1.13 update patch notes*

"We won't fix the harmless bugz!"

Some retarded kid probably reported a guy wearing that who was griefing him so the morons at R* patched that
  • Like 2
Link to comment
Share on other sites

Wanna get someone in the cheater pool? Have them make a video on money glitches, because apparently that's all Rockstar cares about right now.

Link to comment
Share on other sites

How about making one exe for multiplayer, and one exe for singleplayer, effectively separating the two and changing the hashes on the mp-exe regularly?<

 

Would that work? If not, why not?

Yes, that would work but R* wanted a smooth transition between SP and GTAO. So now you can jump into GTAO without loading the whole map again. A separate exe would increase the loading time to almost the same as if you restart the game.
Problem is R* can't sabotage the ScriptHook because the last time they did that Steam exploded and they got 8000 bad reviews within hours. That had a direct impact on later patches because now the native hashes in gta5.exe are changed with a fixed number. And that's why Alexander Blade can release an updated scripthook so fast.
Btw, I call it a fixed number but in reality it's a bit more complex. Still much much faster than finding hundreds of new memory addresses that look like this: http://www.dev-c.com/nativedb/
Link to comment
Share on other sites

 

 

They just don't care.

This is obvious at this point.

How do we get them to care though?

Eventually people will tire of R*s sh*t and they will start to lose money. It may not happen soon, but it eventually will happen.

 

That's a nice fantasy you've got there.

 

Have you been looking at the games being brought out and the things developers have been doing for years now? Gamers will put up with anything to get their hands on a shiney new game. It doesn't matter if the servers are terrible, if it's rife with cheaters, if content is being held back to be released later as overpriced DLC. They will take it all, swallow it all. And developers keep going because they know it always works.

 

A handful of players may actually say "enough is enough, I'm not buying any more products from this developer". But many millions won't even think about it. We both know there's going to be LONG lines in front of game stores as soon as the next GTA comes out. There will always be plenty of players who don't care (enough) to boycott someone or something.

 

Nobody likes issues like hackers making games unplayable, bad service or sh*tty servers/connections. But most people suck it up. They just want to play a game and have some fun, rather than investing time into something as serious as formal protests in the faint hope to get a developing company to stop doing selfish things while they could instead be playing videogames. That time of their day is reserved for virtual fun. And the fact of the matter is that GTA:V and GTA:O still has plenty fun to offer. Singleplayer works (and on PC you can go crazy there), there's still plenty of cheater-free sessions (and if you land in one that isn't safe you can just leave it) as well as invite-only sessions, and you can also play with friends and crewmembers. Plenty of serious crews out there that don't tolerate cheating.

 

If you're waiting for the entire gaming community to be fed up with Rockstar, you're going to be waiting until you're dead. Unless things become even worse and the game LITERALLY becomes unplayable to EVERYONE. Then people will wonder why they bothered paying 60 bucks for an overhyped, non-working piece of garbage and won't bother with more products until they're assured the quality is better. Until that time, enjoy the modders, system issues and errors, lack of proper support and removal of fun features.

 

I wish I could say I believed differently. But I'm sure that any one of us who have been around to see what's been happening for years now already know that it's not going to get better.

 

EDIT: I reckon a good example of this is a series like CoD. I'm not bashing it or trying to insult the playerbase, but there's a lot of players who are even more mindless than the zombies in the survival minigame(s).

I believe there's a bunch of comics about this subject around. They're funny but also painfully true.

Edited by BlackMilk
Link to comment
Share on other sites

Fozzalmighty

 

 

New Gen. Lots of people states that its full of connection errors.

Truth, but don't let there be dupe glitches!!!!!!!! Those always get hotfixed within days.
Did they fixed the cops that can't be lost? No.

Did they fixed the ability to wear a hat with a f*cking mask? Yes.

 

*flashback at the 1.13 update patch notes*

"We won't fix the harmless bugz!"

Sorry to go Off-topic...

Just thought I'd let you know you can wear a Hat, Mask, Sunglasses all together again as of IGG1.

It's a glitch but does work and can save to your outfits.

Link to comment
Share on other sites

ten-a-penny

 

 

 

New Gen. Lots of people states that its full of connection errors.

Truth, but don't let there be dupe glitches!!!!!!!! Those always get hotfixed within days.
Did they fixed the cops that can't be lost? No.

Did they fixed the ability to wear a hat with a f*cking mask? Yes.

 

*flashback at the 1.13 update patch notes*

"We won't fix the harmless bugz!"

Sorry to go Off-topic...

Just thought I'd let you know you can wear a Hat, Mask, Sunglasses all together again as of IGG1.

It's a glitch but does work and can save to your outfits.

Really!? Please PM me with the details! :evilgrin:

Link to comment
Share on other sites

Sveittjpong

Somehow managed to doublepost, wat.

Edited by Sveittjpong
Link to comment
Share on other sites

Sveittjpong

 

 

 

 

 

How about making one exe for multiplayer, and one exe for singleplayer, effectively separating the two and changing the hashes on the mp-exe regularly?<

 

Would that work? If not, why not?

Yes, that would work but R* wanted a smooth transition between SP and GTAO. So now you can jump into GTAO without loading the whole map again. A separate exe would increase the loading time to almost the same as if you restart the game.
Problem is R* can't sabotage the ScriptHook because the last time they did that Steam exploded and they got 8000 bad reviews within hours. That had a direct impact on later patches because now the native hashes in gta5.exe are changed with a fixed number. And that's why Alexander Blade can release an updated scripthook so fast.
Btw, I call it a fixed number but in reality it's a bit more complex. Still much much faster than finding hundreds of new memory addresses that look like this: http://www.dev-c.com/nativedb/

 

So uuuh.. A "smooth" transition is whats keeping us from a somewhat cheaterfree online-experience on PC? I'm pretty sure everyone and their grandmother would be OK with this.

 

Will pitch the idea to Rockstar daily and hope it doesn't get buried in other ideas..

 

 

 

 

 

They just don't care.

This is obvious at this point.

How do we get them to care though?

Eventually people will tire of R*s sh*t and they will start to lose money. It may not happen soon, but it eventually will happen.

 

That's a nice fantasy you've got there.

 

Don't know if you've played any BF4, but people having enough of DICE's sh*t basically started the CTE-program, or the community testing environment if you'd like.

Development was moved to another studio where they were hugely open about progress, development and the like, and all in all the community was a lot more involved after a huge number of complaints. This has made Battlefield 4 a much, much, much better game. Sure, it has its faults like every other game has today, but oh man, the first 6 months.. Oh my f*cking god..

 

Something similar happening to Rockstar is not impossible in my eyes, we just have to NOT shut up about it.

Edited by Sveittjpong
Link to comment
Share on other sites

Don't know if you've played any BF4, but people having enough of DICE's sh*t basically started the CTE-program, or the community testing environment if you'd like.

Development was moved to another studio where they were hugely open about progress, development and the like, and all in all the community was a lot more involved after a huge number of complaints. This has made Battlefield 4 a much, much, much better game. Sure, it has its faults like every other game has today, but oh man, the first 6 months.. Oh my f*cking god..

 

Something similar happening to Rockstar is not impossible in my eyes, we just have to NOT shut up about it.

We can't have direct contact with the devs and they tell us to contact [email protected]

What's funny is that when you go to Rockstar support they have this "Zendesk" system that will convert messages sent via emails to tickets.

Why can't we have the same thing with "[email protected]" and have a site where we can vote which idea we like ..etc rather than Rockstar support.

Link to comment
Share on other sites

Sveittjpong

People still care about this?

 

Lol.

 

Have fun folks.

People still make comments like this?

 

Lol.

 

Have fun folks.

  • Like 1
Link to comment
Share on other sites

 

People still care about this?

 

Lol.

 

Have fun folks.

People still make comments like this?

 

Lol.

 

Have fun folks.

 

 

We do, the people who have fun regardless of the community crap.

 

Lol.

 

Have fun folks.

Link to comment
Share on other sites

People still care about this?

 

Lol.

 

Have fun folks.

Pretty much one of the types of players I referred to in my earlier post here.

This is why it probably won't get better.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.