blackroseMD1 Posted July 9, 2015 Share Posted July 9, 2015 So on Windows 10, do you guys get the random lag spikes? Does Self Radio cause lag spikes? Self-radio has never caused lag spikes for me, however, I do get them from time to time, especially since the patch before this latest one. Link to comment Share on other sites More sharing options...
-CREATIONS- Posted July 9, 2015 Share Posted July 9, 2015 So on Windows 10, do you guys get the random lag spikes? Does Self Radio cause lag spikes? I don't have any issues using self radio. I have like 17 tracks in my music file. Link to comment Share on other sites More sharing options...
Meegoo Posted July 10, 2015 Author Share Posted July 10, 2015 (edited) Meegoo, let me guess, you have AMD Radeon GPU, don't you? Yes, i posted above. Intel CPU and AMD GPU So on Windows 10, do you guys get the random lag spikes? Does Self Radio cause lag spikes? I had them before. Didn't notice if i had one on win10 just yet. ALSO, the fact. I was wrong thinking that i had dx12. Apparently AMD isn't going to update drivers for old GPUs (and mine is fairly old, hd 5670) to support dx12, i have dx11.2. So it's purely windows 10 work. Edited July 10, 2015 by Meegoo Link to comment Share on other sites More sharing options...
XenoxX Posted July 10, 2015 Share Posted July 10, 2015 A little bit off-topic. Tried CS:GO Before i used to play at everything minimal and get about 80 fps. Now i tried everything maxed and get average 90 fps (at minimal i get 150 fps). The only thing that's not maxed is resolution. I play csgo at 4:3 (1400x1050). At full hd i get average 70 fps So, DX12 does some sweet stuff. I can't imagine how GTA 5 would perform if it would be natively ported to DX12. In some games it literally doubles the framerate, even if the game can't natively support dx12 Though about also upgrading to Win10...but how can you have 50 to 60 fps on GTA V but only 90 fps in CSGO ? I have a constant 300 fps in CSGO...but only 60 with drops to 44 on GTA V (and lately also with these mini freezes since the update) Link to comment Share on other sites More sharing options...
Kafonix Posted July 10, 2015 Share Posted July 10, 2015 And my fps went from 30-35 to 50-60. I can even afford myself to turn on a little bit of grass and not destroy my framerate! And you know the funny thing. GTA uses only 800 mb of ram (sometimes it goes to 600). System process uses about the same as GTA when it's running. Alt+tab is instant (was about 3 seconds). Windows 10 copies some of the frames and shows them twice. Thus giving you double FPS. Its an illusion. But how can you explain that the game became much smoother? Or you believe in "Human eye can only see 30 fps" BS? *fact Link to comment Share on other sites More sharing options...
cryptorelic Posted July 10, 2015 Share Posted July 10, 2015 @Meegoo: How about Grand Theft Auto IV ? If you could report back you are king ! Also, what is your setup like ? Anywhere near ultra or 4k resolution ? Link to comment Share on other sites More sharing options...
ZodaEX Posted July 10, 2015 Share Posted July 10, 2015 And my fps went from 30-35 to 50-60. I can even afford myself to turn on a little bit of grass and not destroy my framerate! And you know the funny thing. GTA uses only 800 mb of ram (sometimes it goes to 600). System process uses about the same as GTA when it's running. Alt+tab is instant (was about 3 seconds). Windows 10 copies some of the frames and shows them twice. Thus giving you double FPS. Its an illusion. But how can you explain that the game became much smoother? Or you believe in "Human eye can only see 30 fps" BS? *fact *troll^ Kaito Katsumi and Pyro_Indigo 2 Link to comment Share on other sites More sharing options...
Kaito Katsumi Posted July 11, 2015 Share Posted July 11, 2015 And my fps went from 30-35 to 50-60. I can even afford myself to turn on a little bit of grass and not destroy my framerate! And you know the funny thing. GTA uses only 800 mb of ram (sometimes it goes to 600). System process uses about the same as GTA when it's running. Alt+tab is instant (was about 3 seconds). Windows 10 copies some of the frames and shows them twice. Thus giving you double FPS. Its an illusion. But how can you explain that the game became much smoother?Or you believe in "Human eye can only see 30 fps" BS? *facthttp://www.overclock.net/t/1197137/30-fps-is-not-the-limit-of-the-human-eye If you really do believe the human eye can't see beyond 30fps, i doubt your ability to think critically. Link to comment Share on other sites More sharing options...
Nick930930 Posted July 11, 2015 Share Posted July 11, 2015 Ugh there's still people who think the human eye can't see more than 30fps? Where did this impossibly stupid rumor come from?!?!?!?! Link to comment Share on other sites More sharing options...
ClareXoBearrx3R9 Posted July 11, 2015 Share Posted July 11, 2015 Wow. Was about to write facepalm for using an incomplete operating system... But in this case, glad it gave you a performance increase. I might upgrade to server 10 when it comes out...But I'm not sure yet. Took a while to get games running on server 2012 and 2012 R2 (had to install a sh*t load of missing things) and I only have Intel HD 4000 integrated graphics so I'm not so sure Windows 10 will make much a difference lol. Link to comment Share on other sites More sharing options...
Michael5074 Posted July 11, 2015 Share Posted July 11, 2015 Gonna install windows 10 anyway since i have a legit copy of Windows 8.Thanks for the info tho.Can;t wait to try GTA V and see how well it runs at 2K,Ultra Link to comment Share on other sites More sharing options...
evGTA Posted July 12, 2015 Share Posted July 12, 2015 I have an urge to install Windows 10, but I might have to hold back until July 29th, I tried the Preview back a while ago and it was very laggy for me, for some reason, must've been I need to reinstall drivers, but from what I've heard I might just have to install when it comes out! NightmanCometh96 1 Link to comment Share on other sites More sharing options...
SlaveZer0 Posted July 12, 2015 Share Posted July 12, 2015 now when you installed win 10, was it a clean install or upgrade? because most of us are going to be "upgraded" and I wonder if it will cause issues NightmanCometh96 1 Link to comment Share on other sites More sharing options...
Spider-Vice Posted July 12, 2015 Share Posted July 12, 2015 I'm on the Windows Insider program and even from beta to beta I'm having no issues with direct upgrades. Even from 8.1 to 10 pre-release. NightmanCometh96 1 GTANet | Red Dead Network | black lives matter | stop Asian hate | trans lives = human lives the beginning is moments ago, the end is moments away Link to comment Share on other sites More sharing options...
kraftwerkd Posted July 12, 2015 Share Posted July 12, 2015 And my fps went from 30-35 to 50-60. I can even afford myself to turn on a little bit of grass and not destroy my framerate! And you know the funny thing. GTA uses only 800 mb of ram (sometimes it goes to 600). System process uses about the same as GTA when it's running. Alt+tab is instant (was about 3 seconds). Windows 10 copies some of the frames and shows them twice. Thus giving you double FPS. Its an illusion. But how can you explain that the game became much smoother? Or you believe in "Human eye can only see 30 fps" BS? *fact "The USAF, in testing their pilots for visual response time, used a simple test to see if the pilots could distinguish small changes in light. In their experiment a picture of an aircraft was flashed on a screen in a dark room at 1/220th of a second. Pilots were consistently able to "see" the afterimage as well as identify the aircraft. This simple and specific situation not only proves the ability to percieve 1 image within 1/220 of a second, but the ability to interpret higher FPS." http://www.overclock.net/t/247524/faq-how-many-fps-can-our-eyes-see C'mon man, don't deny reality. Link to comment Share on other sites More sharing options...
BoringPedsDumbCops Posted July 12, 2015 Share Posted July 12, 2015 I could give me double frame rate and I still won't go over to it, 7 is reliable. Link to comment Share on other sites More sharing options...
Kafonix Posted July 12, 2015 Share Posted July 12, 2015 And my fps went from 30-35 to 50-60. I can even afford myself to turn on a little bit of grass and not destroy my framerate! And you know the funny thing. GTA uses only 800 mb of ram (sometimes it goes to 600). System process uses about the same as GTA when it's running. Alt+tab is instant (was about 3 seconds). Windows 10 copies some of the frames and shows them twice. Thus giving you double FPS. Its an illusion. But how can you explain that the game became much smoother?Or you believe in "Human eye can only see 30 fps" BS? *fact "The USAF, in testing their pilots for visual response time, used a simple test to see if the pilots could distinguish small changes in light. In their experiment a picture of an aircraft was flashed on a screen in a dark room at 1/220th of a second. Pilots were consistently able to "see" the afterimage as well as identify the aircraft. This simple and specific situation not only proves the ability to percieve 1 image within 1/220 of a second, but the ability to interpret higher FPS." http://www.overclock.net/t/247524/faq-how-many-fps-can-our-eyes-see C'mon man, don't deny reality.I can't see any difference between 30 and 60 FPS. Link to comment Share on other sites More sharing options...
XenoxX Posted July 12, 2015 Share Posted July 12, 2015 And my fps went from 30-35 to 50-60. I can even afford myself to turn on a little bit of grass and not destroy my framerate! And you know the funny thing. GTA uses only 800 mb of ram (sometimes it goes to 600). System process uses about the same as GTA when it's running. Alt+tab is instant (was about 3 seconds). Windows 10 copies some of the frames and shows them twice. Thus giving you double FPS. Its an illusion. But how can you explain that the game became much smoother?Or you believe in "Human eye can only see 30 fps" BS? *fact"The USAF, in testing their pilots for visual response time, used a simple test to see if the pilots could distinguish small changes in light. In their experiment a picture of an aircraft was flashed on a screen in a dark room at 1/220th of a second. Pilots were consistently able to "see" the afterimage as well as identify the aircraft. This simple and specific situation not only proves the ability to percieve 1 image within 1/220 of a second, but the ability to interpret higher FPS." http://www.overclock.net/t/247524/faq-how-many-fps-can-our-eyes-see C'mon man, don't deny reality.I can't see any difference between 30 and 60 FPS. troll detected... Anda7x, UltraGizmo64, P2FX and 1 other 4 Link to comment Share on other sites More sharing options...
Kafonix Posted July 12, 2015 Share Posted July 12, 2015 And my fps went from 30-35 to 50-60. I can even afford myself to turn on a little bit of grass and not destroy my framerate! And you know the funny thing. GTA uses only 800 mb of ram (sometimes it goes to 600). System process uses about the same as GTA when it's running. Alt+tab is instant (was about 3 seconds). Windows 10 copies some of the frames and shows them twice. Thus giving you double FPS. Its an illusion. But how can you explain that the game became much smoother?Or you believe in "Human eye can only see 30 fps" BS? *fact"The USAF, in testing their pilots for visual response time, used a simple test to see if the pilots could distinguish small changes in light. In their experiment a picture of an aircraft was flashed on a screen in a dark room at 1/220th of a second. Pilots were consistently able to "see" the afterimage as well as identify the aircraft. This simple and specific situation not only proves the ability to percieve 1 image within 1/220 of a second, but the ability to interpret higher FPS." http://www.overclock.net/t/247524/faq-how-many-fps-can-our-eyes-see C'mon man, don't deny reality.I can't see any difference between 30 and 60 FPS. troll detected...Yup, anyone who disagrees with your opinion is a troll in your eyes. Link to comment Share on other sites More sharing options...
ssalil Posted July 12, 2015 Share Posted July 12, 2015 it's the same case for me installed Windows 10 build 10162 & Nvidia Geforce Drivers 352.30 & all my stutters, freeze, lags even in normal settings in windows 8.1 vanished, no more problems right now upgraded to Windows 10 build 10166 & I hope no performance loss happens. Link to comment Share on other sites More sharing options...
PCMasterRace46 Posted July 12, 2015 Share Posted July 12, 2015 You guys praising Win 10 are using an incomplete build of it. You do realize that when using it as your main OS right. If the game doesn't have DX12 features you won't see DX12 features. The first game to support DX12 won't be out till well into 2016. Fyi. Link to comment Share on other sites More sharing options...
SlaveZer0 Posted July 12, 2015 Share Posted July 12, 2015 well good to see the upgrade doesn't hose up the whole system. Link to comment Share on other sites More sharing options...
blackroseMD1 Posted July 13, 2015 Share Posted July 13, 2015 (edited) You guys praising Win 10 are using an incomplete build of it. You do realize that when using it as your main OS right. If the game doesn't have DX12 features you won't see DX12 features. The first game to support DX12 won't be out till well into 2016. Fyi. It may not be RTM, but it's in feature freeze, and it's hitting GA in about 2 weeks. Because DX12 is a low level, "close to the metal" API, most systems will see at least some improvement due to DX12 removing a lot of CPU overhead. CPU-bound games will see the most improvement. You're right that most people aren't going to get the full feature set of DX12, either because they don't have fully compatible cards or because there are no DX12 games out yet, but they'll still see improvements due to better usage of the CPU overall. But remember that DirectX 12 is about making the API more efficient so it can take better advantage of multi-core CPUs. It's not really about graphics cards. It's about exploiting more performance from CPUs so they don't bottleneck the GPU. http://www.pcworld.com/article/2900814/tested-directx-12s-potential-performance-leap-is-insane.html Edited July 13, 2015 by blackroseMD1 Link to comment Share on other sites More sharing options...
X S Posted July 14, 2015 Share Posted July 14, 2015 (edited) Frame interpolation AKA doubling the the frame rate by adding frames always causes lag. That is not optimization. OP says he's experiencing an improvement, not a decline in performance. Having said that, I can assure you that Microsoft didn't spend years developing DX12 to handle interpolation. It's an asinine assumption, and quite frankly, laughable to assume that's frame interpolation would be a possible explanation for the improvement. Having used the latest preview on my laptop, I've personally noticed a huge improvement in performance from 8.1. However, I have yet to upgrade from 7 on my desktop. Edited July 14, 2015 by X S Link to comment Share on other sites More sharing options...
Kris194 Posted July 14, 2015 Share Posted July 14, 2015 You guys praising Win 10 are using an incomplete build of it. You do realize that when using it as your main OS right. If the game doesn't have DX12 features you won't see DX12 features. The first game to support DX12 won't be out till well into 2016. Fyi. It may not be RTM, but it's in feature freeze, and it's hitting GA in about 2 weeks. Because DX12 is a low level, "close to the metal" API, most systems will see at least some improvement due to DX12 removing a lot of CPU overhead. CPU-bound games will see the most improvement. You're right that most people aren't going to get the full feature set of DX12, either because they don't have fully compatible cards or because there are no DX12 games out yet, but they'll still see improvements due to better usage of the CPU overall. But remember that DirectX 12 is about making the API more efficient so it can take better advantage of multi-core CPUs. It's not really about graphics cards. It's about exploiting more performance from CPUs so they don't bottleneck the GPU. http://www.pcworld.com/article/2900814/tested-directx-12s-potential-performance-leap-is-insane.htmlYou won't see improvment in Directx 11 games. Link to comment Share on other sites More sharing options...
Naroon Posted July 14, 2015 Share Posted July 14, 2015 TC, your performance improvement most likely came from a combination of a clean install (no pre-existing driver bloat to cause conflicts that could lead to a performance drop) and some OS-level optimizations due to Win10. Win10 does bring forth native support for D3D12, but that doesn't mean pre-existing DX11 games would benefit from anything more than the OS better utilizing your hardware rather than DX12 somehow magically retroactively optimizing DX11 games. You won't see the benefits of Mantle/DX12/Vulkan API's unless you're playing a game that actually natively supports said API. Nick930930, BS_BlackScout and DlZZEE 3 Link to comment Share on other sites More sharing options...
RedIndianRobin Posted July 15, 2015 Share Posted July 15, 2015 Windows 10, here I come. Link to comment Share on other sites More sharing options...
Kaito Katsumi Posted July 15, 2015 Share Posted July 15, 2015 And my fps went from 30-35 to 50-60. I can even afford myself to turn on a little bit of grass and not destroy my framerate! And you know the funny thing. GTA uses only 800 mb of ram (sometimes it goes to 600). System process uses about the same as GTA when it's running. Alt+tab is instant (was about 3 seconds). Windows 10 copies some of the frames and shows them twice. Thus giving you double FPS. Its an illusion. But how can you explain that the game became much smoother?Or you believe in "Human eye can only see 30 fps" BS? *fact "The USAF, in testing their pilots for visual response time, used a simple test to see if the pilots could distinguish small changes in light. In their experiment a picture of an aircraft was flashed on a screen in a dark room at 1/220th of a second. Pilots were consistently able to "see" the afterimage as well as identify the aircraft. This simple and specific situation not only proves the ability to percieve 1 image within 1/220 of a second, but the ability to interpret higher FPS." http://www.overclock.net/t/247524/faq-how-many-fps-can-our-eyes-see C'mon man, don't deny reality.I can't see any difference between 30 and 60 FPS. troll detected...Yup, anyone who disagrees with your opinion is a troll in your eyes. Problem is, is not an opinion. I can see the differences between 24, 30, and 60 fps. How's that an opinion? Link to comment Share on other sites More sharing options...
nicktestbranch Posted July 15, 2015 Share Posted July 15, 2015 FPS difference is interesting, but I've learned something about it. I'm not doing 60FPS for music videos anymore unless it's a video game showcase. 60 is sweet, but mainly just for certain uses. If I want something cinematic and captivating, I think 24 and sometimes 30 pulls it off. Kaito Katsumi 1 Link to comment Share on other sites More sharing options...
Kaito Katsumi Posted July 15, 2015 Share Posted July 15, 2015 FPS difference is interesting, but I've learned something about it. I'm not doing 60FPS for music videos anymore unless it's a video game showcase. 60 is sweet, but mainly just for certain uses. If I want something cinematic and captivating, I think 24 and sometimes 30 pulls it off.a 60fps MV is weird indeed, like you said, different fps for different things. The ideal fps for gaming would be 60fps, but 30fps is still acceptable. Link to comment Share on other sites More sharing options...
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