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Target13

The Fort [Mission Pack]

Recommended Posts

Target13

Now Available for download

LFRKJtN.png

 

Target13 proudly presents

 

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Most probably the only mission pack that Target13 actually finished.

 

The people of Fort Carson find themselves stuck in a battle between the vicious Bobby Big and The Panthers Private Security when PierceCo CEO Carl Pierce tries to turn Fort Carson into a tourist town.

 

Bobby gathers his little crew and fights against Pierce's army of ex convicts and ruthless soldiers and most importantly: Take back the fort.

 

Characters

 


Bobby "Big Bobby" Big (Meth Dealer)
Bobby Big has been selling meth to the people of Fort Carson even before PierceCo came to be. This psychotic mad man does not hesitate to harm and even kill anyone who poses as a threat to his friends or business. Bobby does however have a soft side for his mother, his truck Bertha and all types of weapons.

Buck Jean (Meth Cook)
Buck may not look that tough but he sure can handle himself. Being Bobby's bitch, he made sure not to f*ck up and always come prepared. Loyal to his good friend, Buck is always there to provide Bobby help when he needs it. Buck is also smart and brave, two traits that are really handy when a private militia takes over your town.

Aiden O'Donnel (Biker Club President)
Aiden is the president of the Fort Carson MC. This Irish American biker knows his way around a shotgun and a bike. Able to handle himself in intense combat, Bobby is more than happy to have him in his rebellious crew. Aiden is trustful and loyal towards Bobby. While he isn't a mindless killer, he still seems to support Big Bobby's violent suggestions.

Craig Russels (Biker Club Vice President)
Craig is Aiden's bitch who doesn't want to admit that he is Aiden's bitch. Since The Fort Carson MC had their own set of issues with Big Bobby in the past, he is negative towards Bobby at first. He however does join Bobby's crew and proves himself strong and far more useful than just being Aiden's bitch. It's not long before Craig gets to make decisions in Bobby's crew.

Carl Pierce (CEO of PierceCo)
Born and raised in Ganton, Carl led a life of crime but after being released from prison, he decided to change. Eventually starting PierceCo and changing the world. It's long before greed gets the best of Carl and he decides to turn Fort Carson into a tourist town. With The Panthers protecting him 24/7, Carl is not afraid to step into the warzone himself. The fate of Fort Carson's poor people doesn't bother him and he does not hesitate to take extreme measures.

Marcelo Chavez (General of The Panthers)
Marcelo started as an enthusiastic soldier at The Panthers. Being involved in many great events in Panther history, Marcelo climbed the ranks pretty fast and eventually became the leader. Now responsible for the Fort Carson operation, Chavez isn't afraid to abuse the poor people of Fort Carson, steal their things and even murder them.
Over the years, Marcelo turned cold blooded and corrupt.

Other Characters:
-Elliot Jones (Bobby's favorite customer)
-Harry Marsh (Fort Carson Sheriff)
-Eddie Barnes (Local Mechanic)
-Avery (Member of Fort Carson MC)
-Lloyd (Member of Fort Carson MC)
 



Groups

 


Big Bobby's Crew
Originally, just Bobby and Buck cooking and selling meth. but when The Panthers come into town, Bobby's crew expands and becomes the rebellion fighting against The Panthers and PierceCo in Fort Carson.

The Fort Carson MC
A very small division of The Bone County Bikers, Led by Aiden O'Donnel. They had their own Meth business but kept losing the market to Big Bobby. When The Panthers took over Fort Carson, The Bikers joined Bobby's crew.

Panthers Private Security
A private militia owned by Mack Wood Jr. Panther Soldiers are found all over the world. Mostly in Afghanistan, Pakistan, Yemen and Iraq. However after PierceCo purchased a share of The Panthers, they started to operate in The United States and fight against gang violence. So far, they have helped PierceCo with renovation of Carcer City, East Los Santos and many more places around the country. They are sent to Fort Carson by Carl Pierce when Bobby's Crew disturbed construction. The Panthers have access to Trucks, Dirtbikes, Attack Choppers and even a tank.

PierceCo
PierceCo is a large corporation founded by Carl Pierce. PierceCo concentrated on providing good education to the youth and ending poverty. PierceCo renovated run down districts and turned them into beautiful modernized clean streets. PierceCo also operates in Asia and Europe. PierceCo tried to turn Fort Carson into a tourist town with malls, hotels and theme parks.


Missions



First Person

 


The Fort does support Voron295's First Person Mod. The recommended settings can be found below. (To edit the settings press Alt+B)
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Trivia (CONTAINS SPOILERS!)

 


-Police vehicles in Fort Carson are white. This is inspired by the Sheriff Cruiser from Grand Theft Auto V.
-Bobby Big is inspired by Travis Baker. A character from Target13's cancelled MP Tales of Crime: War of Druglords. They even share the same skin and both of them had the Walton as their personal vehicles.
-Carl Pierce, The Panthers and PierceCo are inspired by Ultor and Dane Vogel from Saints Row 2.
-If you look closely at the end of "Let's Steal A Tank", you will notice that there is a yellow Euros parked at Carl Pierce's driveway. This is a nod to No Age Limit. A mission series by Target13.
-Bobby breaks the fourth wall twice throughout the story. for example when he says "I forgot we could do that in this game".
-Carl Pierce's last words are the same as Robert Erskine Childers, An Irish nationalist.
-Bobby Big names The Atomica, Celestia. This is a references to Princess Celestia from My Little Pony: Friendship is Magic.
-Harry's wife, Carl's girlfriend and Bobby's mother are the only female characters in the story. Harry's wife however is the only female character to actually appear and have a dialogue .
-In the beginning of "Fear The Atomica", Lloyd makes multiple references to the song Thriftshop.
-There are actually three endings. "The Grand Finale" had Carl Pierce come to Fort Carson and fight Bobby in Fort Carson's downtown. Ending with a fist fight. "Burning The Fort" had Bobby and his crew go to Carl Pierce's house in Los Santos and blowing it up. "One Last Shot" however was the ending that made it to the final cut of the Mission Pack.

 

 

Download

 

http://www.mediafire.com/download/u3ilu1xadshv9io/The_Fort.rar

 

or

 

http://dyom.gtagames.nl/show/37786

 

cT00ie3.png

https://www.mediafire.com/?k4h6z5t6tjiygkm

 

or

 

http://dyom.gtagames.nl/show/37809

 

Have fun!

Edited by Target13

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ONP

This is far better looking than I actually expected! This is a among the must-play MPs. I should give it a try ASAP and give you my feedback :)

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Heisenberg_GR

Very good mission pack, i almost end it! To be honest with you, i was expecting more from an old timer DYOM Designer like you. Anyway, 4/5 good job! :^:

Edited by Heisenberg_GR

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Rytuklis

Very good mission pack, i almost end it! To be honest with you, i was expecting more from an old timer DYOM Designer like you. Anyway, 4/5 good job! :^:

More of what? This mission pack has everything it needs to have.

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Hdxt_Hardluck

You Really made it Worth to play, I just finish the first chapter, and it was nice, I can't review it i'm busy but in my view it deserve 7,9/10, :)

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Heisenberg_GR

 

Very good mission pack, i almost end it! To be honest with you, i was expecting more from an old timer DYOM Designer like you. Anyway, 4/5 good job! :^:

More of what? This mission pack has everything it needs to have.

 

More missions! What happened with Buck Jean for example? Anyway, this is my opinion.

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Rytuklis

I wish to inform you, that your projects has been reviewed in DYOM TV: Episode 3

If you liked our work, please like and subscribed, thank you.

https://www.youtube.com/watch?v=lUBUs_Uzjts

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Target13

This is far better looking than I actually expected! This is a among the must-play MPs. I should give it a try ASAP and give you my feedback :)

Thank you! Would love to hear your feedback soon.

 

 

More missions! What happened with Buck Jean for example? Anyway, this is my opinion.

I believe the story of Fort Carson's siege by The Panthers is over. Further missions involving the private militia and/or PierceCo would be feel forced and unnecessary.

 

About Buck Jean (SPOILERS)

 

Tired of being Bobby's bitch, Buck decided to betray Bobby by sending him to an ambush. Buck himself escaped Fort Carson. There isn't more to say about him as his part in The Fort has concluded.

 

 

Oh and thank you for playing, I'm glad you enjoyed it.

 

 

You Really made it Worth to play, I just finish the first chapter, and it was nice, I can't review it i'm busy but in my view it deserve 7,9/10, :)

Thanks for the great feedback.

 

 

I wish to inform you, that your projects has been reviewed in DYOM TV: Episode 3

If you liked our work, please like and subscribed, thank you.

Thanks a lot for the awesome review. Really made my day!

Oh, and an award?! I'm glad you enjoyed my mission pack.

Edited by Target13

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SatournFan

I can't write a long in-depth review for some reason, so I'll just leave this 9/10 rating here (lost a point because of several grammatical and designing mistakes)

 

PLAY THIS MISSION PACK, IT'S ONE OF THE FEW MODERN DAY MASTERPIECES

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Target13

Links to The Fort: Assassination are now available!

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Hdxt_Hardluck

Totaly Great, Gotta try this for sure :)

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Juice the Joos

So, I woke up half asleep and decided to play this.

 

It's really great, the idea behind the MP is simple but it's covered in unique-ness. The action is not placed randomly in all missions, but is instead well-placed in between. Some things I don't like, for example, are getting your face spray'd out by a wife and having to beat up two armed soldiers with the same spray can.

Edited by Juice the Joos

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Target13

So, I woke up half asleep and decided to play this.

 

It's really great, the idea behind the MP is simple but it's covered in unique-ness. The action is not placed randomly in all missions, but is instead well-placed in between. Some things I don't like, for example, are getting your face spray'd out by a wife and having to beat up two armed soldiers with the same spray can.

Thank for your feedback.

 

(SPOILERS)

 

 

I acknowledge the fact that defeating Harry's wife is a difficult task but it is not impossible.

I will definitely look into providing the player with a fire arm to fight those two armed soldiers.

 

Stay tuned for an enhanced GTA Garage edition with many improvements.

 

 

Edited by Target13

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Mister Busta

I've played the first 8 missions. The story is nice and no plot holes. But it feels somewhat repetitive. Most of it just shooting, enemy incoming, kill them all, and drive home. Not much objects in the game. You should add more objects and other than shooting like drive by ,chasing or escape from the panthers. However, the gunfights are good, especially the bikers. Very good dialogue and we can easily understand the story. So my rating is 8/10. I'll play the rest soon.

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TDWP_Adam

Probably the best mission-pack released so far this year beside Edge of High Life by Jimmy :^:

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AnDReJ98

Played. Yeah, it's true that this is the first MP you actually finished. I remember playing some of your older missions year ago, but it's nowhere near this. I agree with statement of repetitive missions although it isn't something that bothers me in this case . I mean, everything else is fine or otherwise perfect, maybe adding a little bit more cutscene in this MP wouldn't be bad, but story alone is great. I like the choice of the new hideout (base that Bobby chose). Although it's really obvious and not so realistic, it doesn't matter at all. As Bobby (or someone else, can't remember) said: 'We have a nice view up from here'. It's good to see a MP like this, since it's very rare to get something like this now compared to past years, though i have one more thing to add, objects. You should check how much objects adds to variety and atmosphere in MP, it's the only major thing it lacks besides repetitive missions, which itself isn't a big deal in this MP.

 

Anyway i support this, and i would give you 9.2/10, and i hope you do more MPs like this or even better ones, keep it up!

Edited by AnDReJ98

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Target13

I am aware that The Fort is repetitive and I'm doing my best to fix these flaws along with improving the overall quality of the mission pack as soon as possible.

 

I really would like to thank everyone for such high ratings and I still can't get my head around the fact that i have received an award from DYOM TV.

I started The Fort with low expectations and an idea i got while messing around in Grand Theft Auto V. I believe all of you deserve the best experience and I am trying to improve The Fort in an upcoming enhanced version.

Also, there is another DLC coming very soon so get ready to head back into Fort Carson!

 

Thank you all for playing.

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Hdxt_Hardluck

Man whenever i replay this MP, it made my day and make feel better and give me lot of insperation and motivate me to start projects, enjoyable and unique MP , i'm still waiting for the "Car Theft DLC" keep it :D

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Huzaifa khan

Please continue it bro.

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Target13

Man whenever i replay this MP, it made my day and make feel better and give me lot of insperation and motivate me to start projects, enjoyable and unique MP , i'm still waiting for the "Car Theft DLC" keep it :D

 

I was going to release The Fort: Car Theft months ago. Unfortunately while testing, i have encountered many errors the would require a lot of work to fix.

 

I simply didn't feel that three missions were worth this much effort. That is why The Car Theft DLC never released and probably never will.

However, i appreciate your great comment. it really means a lot to me. I'm glad you had fun.

 

 

Please continue it bro.

I had many plans for The Fort.

 

A prequel showing Marcelo Chavez's history with The Panthers, A sequel seeing The Big Brothers' expansion throughout San Andreas and a spin off depicting another gang's uprising and eventually a conflict with Bobby Big.

 

I would love to revisit these characters but i'm just too caught up in Fallout 4 that i have no motivation to design.

And now since school is starting, I'll be more busy since this is my final year in High School.

Edited by Target13

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Huzaifa khan

And now since school is starting,

I'll be more busy since this is my

final year in High School.

School first. Good luck for your last year bro! :):^:

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Gangster_-Ƶ

Target13, this is your last year of high school? cool. :D BTW please don't get high in high school! (See what I did there? ya see? alright. Bad pun, I admit. :/ ) And by all the positive reviews this has, makes me want to play it. I probably won't regret it? :)

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Xaad

best mission pack

i love u man <3

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Platinum Card

The Fort and The Fort Buck - L- Up Mission Packs (Feedback)

So I won't do a mission by mission review but my impression from playing both mission packs. Earlier in dyom designing days I've always stood by well written story lines with plots and dynamic characters.
Target manages to create a universe where comedy meets drama and action flawlessly. I enjoyed playing as Bobby Big and going to war with The Panthers. To me he made the perfect anti-hero. He's a meth dealer but he stands up for what he believes in.


The supporting characters fit in quite well and came in handy for gang battles and as good counterparts. The Fort was a challenge but an entertaining challenge. Sometimes replaying the missions, you're almost forced to use strategy to become success.


In The Fort Buck -L- Up, a prequel of the Fort played from the perspective of Buck Jean we find ourselves putting together the pieces of a puzzle that leads us to understand how Bobby's gang came to be.
While we weren't exactly battling a group of mercenaries, we found ourselves up against the Fort Carson MC and street gangs. I particularly enjoyed the cinematic feel of both projects. Without spoiling much, I will say that I'm definitely on the bandwagon and down for the ride.


Thank you Target for putting so much thought into creating a universe of stories and characters that were able to interact with and be entertained by. I'm going to continue to checkout the rest of the packs until I reach the latest works.

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Notna

What greatness did I miss years ago!

 

I'll keep this brief as it's an old one and you've fixed all the flaws I'd have mentioned, but this is just awesome. I was in desperate need of some good ol' GTA style driving and punk ass bitch-lawnmoving, and this did the trick. Fantastic setting, fantastic characters, great amount of humor mixed with the drama and action. Loved every second of it. Fun gameplay, and although a lot of people back in the day complained about "gangster mission packs" being lame because everything's been done, the Fort proves that untrue. You just got to dig a little deeper!

 

I had some serious writer's blocks going on you certainly fixed those here, with an old MP. So thanks for that boy, and make more of these traditional-fresh stories! :D

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