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GTAV Developer Console


Dakota628
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GTAV Developer Console

Virus Scan

This is a developer console that I wrote for GTAV using ScriptHookVDotNet.

Updated code and releases can be found on Github!
I was banned in while developing this so some of the builtin commands may not be fully functional online.
Feel free to contribute, write documentation and ask question.

 

Downloads:

Prebuilt binaries can be found on the Github releases page

 

Features:

  • Run C# code from console or as arguments
  • GTA native type based commands
  • Copy/Paste
  • API to integrate with other scripts
  • Integrated object selector to select onscreen objects

Controls:

  • Ctrl+V - Paste into input line
  • Ctrl+C - Copy input line
  • Ctrl+Tab - Toggle object selector (when object selected press again to manipulate)
  • Tab - Scroll through onscreen objects when object selector open
  • Page Up - Scroll up through the console output
  • Page Down - Scroll down through the console output
  • Up - Scroll backward through input history
  • Down - Scroll forward through input history (if no forward history it will clear the current line)
  • Left / Right - Move cursor through text
  • Backspace / Delete - Does what you would expect..

Command Syntax Examples:

  • Number - 10.000000, 10, -10, -10.000
  • CodeBlock (Can represent any object) - {return new Player(0)}, {return new Player(0).Character}
  • String - "hello", "im a string", "YAY!", quotes are not required if there are no spaces in the string
  • Boolean - true, false

Dependencies:

Script Integration:

Include DeveloperConsole.dll in your solution references. See Example.cs for API examples.

Edited by Dakota628
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Nice name lol "x"

 

Yeah that was an accident lol. I reported it to be changed.

Edited by Dakota628
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You didn't reply on GTAV mods so I thought I'd ask here: What CS code would I have to use to spawn a train?

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