Pandassaurus Posted July 4, 2015 Share Posted July 4, 2015 Hi, I'm using exercise balls in my mod, and I want them to stay intact indefinitely. When I use SET_ENTITY_PROOFS, I set everything to true, but still if I run a car into it, it pops. Is there a way to prevent this, or at least to detect that it's popped so I can put it back? Thanks! Link to comment Share on other sites More sharing options...
Enumerator Posted July 4, 2015 Share Posted July 4, 2015 Hi, I'm using exercise balls in my mod, and I want them to stay intact indefinitely. When I use SET_ENTITY_PROOFS, I set everything to true, but still if I run a car into it, it pops. Is there a way to prevent this, or at least to detect that it's popped so I can put it back? Thanks! Have you tried looking at its health? Link to comment Share on other sites More sharing options...
Pandassaurus Posted July 4, 2015 Author Share Posted July 4, 2015 Hi, I'm using exercise balls in my mod, and I want them to stay intact indefinitely. When I use SET_ENTITY_PROOFS, I set everything to true, but still if I run a car into it, it pops. Is there a way to prevent this, or at least to detect that it's popped so I can put it back? Thanks! Have you tried looking at its health? Yeah, I tried setting the max health, setting it to invincible, and even watching its health as the ball popped (which turns you out to not have anything to do with it) Link to comment Share on other sites More sharing options...
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