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Arsen Vitiuk

Grand Theft Auto III Chain Game Lounge

Recommended Posts

Bugs_Bunny

Bugs_Bunny.png?width=381&height=609

Edited by Bugs_Bunny

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Th3MaN1

 

Are you sure yours can even start up? :sigh:

 

 

Yes, I am. And if I run out of gas, I can ask grandmas in the back seats to push me to gas station.

 

Just ask the yardies, they really don't want you out of that car.

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Paisan™

I'm so confused what is this?

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Th3MaN1

I'm so confused what is this?

What is what?

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Jimmy

Who kept the Yakuza Stinger in the Staunton Garage? I thought we were going to keep the special vehicles in the Safehouse Garages for now.

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GTAKid667

Who kept the Yakuza Stinger in the Staunton Garage? I thought we were going to keep the special vehicles in the Safehouse Garages for now.

The EC Black Rumpo I collected was still at the back of the Staunton Garage and we haven't collected any other Special Vehicles so we had the room to keep it, even if just for the next player to use to get to their destination quicker after they load up the game. You're free to remove any non-Special Vehicles whenever you want to, especially if you want to collect any Special Vehicles and need the Garage Space. :)

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Jimmy

 

A Drop in the Ocean took quite some time lol. Had some FPS issues on Windows 10 for some reason. Also, the rainy weather made it terrible to play. Seriously need to downgrade.

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Miles Edgeworth

Have you changed audio settings? Should be Miles Fast 2D.

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Jimmy

Really enjoyed the Chain Game so far. Hopefully the next round will take even lesser time.

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Bugs_Bunny

Bugs_Bunny.png?width=381&height=609

Edited by Bugs_Bunny

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Jimmy

I was wondering if someone will notice that there is possible to do three missions in one turn. :)

The same can be done for Give Me Liberty, Luigi's Girls & a RC Side Mission/Off-Road Mission.

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Miles Edgeworth

By mission he means anything marked on the radar – ToyZ isn't marked.

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Bugs_Bunny

Bugs_Bunny.png?width=381&height=609

Edited by Bugs_Bunny

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Jimmy

Yeah, I meant storyline missions. But good point Arrow, I didn't even think about that so you can actually finish more than 3 missions in one turn.

TBH, I always felt that Love's Disappearance was never a part of 100% Completion. Once I did it after the Exchange. But on the other hand, the Off-Road Missions while Hidden are required for 100% Completion. Same for Marty Chonks' missions.

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Th3MaN1

173ed519850b0293bf2146550c636de2.pnggiphy.gif

 

dd31f22431d2526e684bb5d87a408cdb.pngVMrFy31.jpg

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GTAKid667

Also, weren't we supposed to do Paramedic before the Triads got triggered at us?

There's no restrictions on when Paramedic should be done, but it is advised that we get it done as early in the game as we can. It's not going to be too much of an issue now that the Triads dislike us but we should definitely think about getting it done before the Leone Family turn hostile.

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Jimmy

Triads are equally hostile as Leones. The Side Missions on each island should be done before the gangs turn hostile. That's the way to roll.

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Miles Edgeworth

No, they aren't. Triads have pistols and I completed paramedic anyway. Leones have shotguns – 2, 3 shots and you're dead in a vehicle.

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Sidaredd

I found something when i am trying to get Dodo.

20170123172738_1.jpg

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Jimmy

 

I found something when i am trying to get Dodo.

20170123172738_1.jpg

 

I believe that's one of the glitches that can be used to drive over the Porter Tunnel and access Shoreside early in game, without turning a car into a Ghost Car. It's one of the many methods. You drive till Shoreside, above the tunnels and fall over the blue hell wherever required.

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DEALUX

I'll try now

 

Mission: 'MULTISTOREY MAYHEM'

Link: http://gtasnp.com/hOKjkr

Completion %: 42.86%

Notes:

 

I think there is now 6 packages left in Staunton I wanted to do more but I had to cut my round short for other reasons. I've gotta go.

Wait. I just did "Multistorey Mayhem". Did you improve my 105s time or did you simply enter the name of the save (which was changed during my turn)?

 

Also, it's generally not a good idea to collect random packages because if you don't collect the rest in a latter turn other players will have problems finding the remaining ones (it's better to collect all on one island at a time or mention which ones you got if there aren't too many of them). Did you use a particular guide for picking them up?

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Bugs_Bunny

Bugs_Bunny.png?width=381&height=609

Edited by Bugs_Bunny

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Jimmy

Mr.ClaudeFan's turn's not counted I suppose. Anyone can take a turn apart from me and TubewayArmy now.

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Mr.ClaudeFan

Mr.ClaudeFan, your savefile from last turn kept crashing my game so I had to go one step back. Is there any chance you run modified game so that could be cause of crashes?

Well originally I was a seperate copy of the game with only the XBOX mod by Rim and Widescreen Fix but that kept crashing when I was delivering the Blista to the I/E garage so I had to switch to another copy I had on my PC; I'm pretty sure I installed something a long time ago that kept crashing it. But yes, it was indeed a modded copy of the game. I could have sworn it was alright since I had made some saves recently with it and they all loaded fine on the Xbox version. Not sure which mod I had installed that kept crashing it as it's mainly texture mods and III Aircraft (although I didn't use any planes/helis in my runs) Many apologies for this violation of the rules to everyone. I'll delete that copy immediately and replace it with vanilla 1.0.

Edited by Mr.ClaudeFan

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Jimmy

 

Mr.ClaudeFan, your savefile from last turn kept crashing my game so I had to go one step back. Is there any chance you run modified game so that could be cause of crashes?

Well originally I was a seperate copy of the game with only the XBOX mod by Rim and Widescreen Fix but that kept crashing when I was delivering the Blista to the I/E garage so I had to switch to another copy I had on my PC; I'm pretty sure I installed something a long time ago that kept crashing it. But yes, it was indeed a modded copy of the game. I could have sworn it was alright since I had made some saves recently with it and they all loaded fine on the Xbox version. Not sure which mod I had installed that kept crashing it as it's mainly texture mods and III Aircraft (although I didn't use any planes/helis in my runs) Many apologies for this violation of the rules to everyone. I'll delete that copy immediately and replace it with vanilla 1.0.You'll need a vanilla 1.1 to load the saves. The 1.0 has issues with loading saves. I'm talking of the retail version not steam.

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Mr.ClaudeFan

 

 

Mr.ClaudeFan, your savefile from last turn kept crashing my game so I had to go one step back. Is there any chance you run modified game so that could be cause of crashes?

Well originally I was a seperate copy of the game with only the XBOX mod by Rim and Widescreen Fix but that kept crashing when I was delivering the Blista to the I/E garage so I had to switch to another copy I had on my PC; I'm pretty sure I installed something a long time ago that kept crashing it. But yes, it was indeed a modded copy of the game. I could have sworn it was alright since I had made some saves recently with it and they all loaded fine on the Xbox version. Not sure which mod I had installed that kept crashing it as it's mainly texture mods and III Aircraft (although I didn't use any planes/helis in my runs) Many apologies for this violation of the rules to everyone. I'll delete that copy immediately and replace it with vanilla 1.0.
You'll need a vanilla 1.1 to load the saves. The 1.0 has issues with loading saves. I'm talking of the retail version not steam.

 

Hopefully that might have been the cause --- I was using a modded retail 1.0.

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Jimmy

Just make sure you've a genuine 1.1 copy, vanilla. And you should have no issues here after.

Edited by Arrow

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Mr.ClaudeFan

Oh I definitely never downloaded it; this is the genuine CD copy I got way back when. I was able to load saves on it just fine (my XBOX mod version and this one shared the same User Files folder in my Documents, so every slot loaded just fine) --- I suppose I installed something that screwed up the save. I'm going through it now to find the culprit - I have a strong feeling it was III Aircraft.

Edited by Mr.ClaudeFan

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DEALUX

 

 

Mr.ClaudeFan, your savefile from last turn kept crashing my game so I had to go one step back. Is there any chance you run modified game so that could be cause of crashes?

Well originally I was a seperate copy of the game with only the XBOX mod by Rim and Widescreen Fix but that kept crashing when I was delivering the Blista to the I/E garage so I had to switch to another copy I had on my PC; I'm pretty sure I installed something a long time ago that kept crashing it. But yes, it was indeed a modded copy of the game. I could have sworn it was alright since I had made some saves recently with it and they all loaded fine on the Xbox version. Not sure which mod I had installed that kept crashing it as it's mainly texture mods and III Aircraft (although I didn't use any planes/helis in my runs) Many apologies for this violation of the rules to everyone. I'll delete that copy immediately and replace it with vanilla 1.0.
You'll need a vanilla 1.1 to load the saves. The 1.0 has issues with loading saves. I'm talking of the retail version not steam.

 

Actually 1.0 works perfectly fine. It is what I'm using since I also have mods installed.

 

The Xbox mod works well for the most part but the issue is whether you also installed the optional Skin and bones mod. You'll get random crashes with that installed. In fact I lost a ton of progress a while ago precisely due to that mod.

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