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X/R//

Grand Theft Auto Advance

Recommended Posts

X/R//

Pv0jHyz.png


Grand Theft Auto Advance is a PC remake of original GTA Advance (2004, GameboyAdvance). Its a sequel to LCS, while being a prequel to GTAIII. Its taking place in the year 2000, only 2 years after LCS (98) and 1 year before GTA3 (2001).

For more info on the original game visit :

http://www.rockstargames.com/grandtheftauto/gba/
http://gta.wikia.com/Grand_Theft_Auto_Advance
https://en.wikipedia.org/wiki/Grand_Theft_Auto_(Game_Boy_Advance)

MmbV1f4.png

This is a GTA III mod that brings the original GBA game to PC platform. And while doing this, never causing / creating any continuity errors between GTAIII and LCS, and always comparing mod screens to the original game.

Further notice; GTA Advance has a bigger LC map than GTAIII's, but that is only a cover up to the fact that GBA version didnt have any slopes, mountains or higher levels. So i will not re-crate GBA LC on PC, i will create the year 2000 LC on the PC version of the city.

This will include/require some continuity links between LCS and GTAIII, such as;

* Toni Cipriani's house still hasn't blown up (my vision/addition for continuity)
* Billboards, stores or cars from LCS are still there in LC, but after 2 years, not all of them ofc (my vision/addition for continuity)
* Tunnels are under construction (original GTA Advance feature)
* Callahan bridge is near completion until Portland missions are over (original GTA Advance feature)
* Shoreside Vale ~ Upstate tunnels are still open, just like LCS (original GTA Advance feature)
* Fort Staunton construction site for the skyscrapers already started (original GTA Advance feature)

Ofcourse, some of the original GTAIII places will change like "AM Petrol Station", as it was own by "Gas'n Go" company in 2000. As for changes like this, you might think "doesn't that create a continuity error?" well no. We all know in real life, places/stores always change owners, and some times, they change it back to whatever it was before. Just like that, Mama's Restourante is now dark-bluish, but it will go back to its yellow-beige color in 2001. So this kind of changes are fine, but i will limit them only to the official Advance ones.

While creating the new places that only existed in GTA Advance map, i was really careful and chose the places / buildings that are suitable for this. For Jonnie's Bar in Red Light, i chose the empty building next to Pay'nSpray building. I had to use State of Emergency textures for the roads, as its the best and (semi) official source for the blue-ish roads by R*.

About the cars and weapons;

Advance only features 23 GTA series cars (while 4 new unique ones, so the number is 27) and GTAIII already has these 23 cars. Ofcourse this 23 cars will require editing, such as, Yakuza Stinger now having 3 paint jobs, just like Diablo Stallion. Their name now shorten to only "Yakuza" and "Diablo" (original GTA Advance feature)

As for the weapons, apart from Katana and Minigun, they are the same.

Missions;

There are 41 story missions and they are really similar to GTAIII's, so i'm hoping i will quickly re-make a lot of them only editing the existing ones.

You can watch them in here:



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Mama's Family Restourant

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DlMmTlV.pngXFG5Jgz.pngCnC4RmM.png

Gas 'n Go

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Jonnie's Bar & Pay 'n Spray

FmBFM8k.jpg
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ArX112y.jpg

hlSSxLX.jpg
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EightBall's Place

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Ammu-Nation & Liqour Yes! store

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Greasy Joes

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Leftover billboards from LCS

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Splash Screens (between islands)

/Extracted from original game/

Portland
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Staunton
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Shoreside
bLHR8tW.jpg

Menu

VuxGck5.jpg
KrI4qAo.jpg

Loading Screen

o3En4YB.jpg


 

Edited by TJGM

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Sergiu

As much as I enjoyed the retextures I feel like it will never be an authentic remake unless you work on the city's structure.
Still - good luck with this mod. :)

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zmudziak32

Nice mod. Atleast proper GTA Advance convesion on RW Engine.

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X/R//

As much as I enjoyed the retextures I feel like it will never be an authentic remake unless you work on the city's structure.

Still - good luck with this mod. :)

i'm aware of that, but having the gba version is just useless, because this game is canon to 3d universe, and to make the ultimate / definitive pc version, i have to work with the original liberty city.

 

also, gba version doesnt change any key places, it only extends some of streets, and that is all. nothing else. and its only for portland. staunton/shoreside vale remains the same.

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M0rk

Looks good, Best of luck, man! :)

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X/R//

Nice mod. Atleast proper GTA Advance convesion on RW Engine.

thanks!

 

and yeah, that was the reason i wanted to do this. we need a proper gta advance, that is playable and on the level of other 3d era games.

 

 

Looks good, Best of luck, man! :)

thanks so much!

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universetwisters
i'm aware of that, but having the gba version is just useless, because this game is canon to 3d universe, and to make the ultimate / definitive pc version, i have to work with the original liberty city.

 

I thought GTA Advance wasn't cannon on account that the reasons of him being arrested are different between Advance and III, that and the official GTA website doesn't mention it.

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X/R//

official site doesnt mean anything, its just a site. on 8ball, if there is any continuity error, we can easily change it to the right one. as advance doesnt have any voice acting, its all about subtitles.

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universetwisters

on 8ball, if there is any continuity error, we can easily change it to the right one. as advance doesnt have any voice acting, its all about subtitles.

 

Evidently in GTA Advance,

. In GTA 3, he gets his hands burned during a police raid on his house. Seems like a heavy change plotwise.

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George Costanza

Looks very interesting and I think this is first GTA A project with actual screens :)

Hope you'll finish this

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X/R//

 

on 8ball, if there is any continuity error, we can easily change it to the right one. as advance doesnt have any voice acting, its all about subtitles.

Evidently in GTA Advance,

. In GTA 3, he gets his hands burned during a police raid on his house. Seems like a heavy change plotwise.

 

In advance he says "my legs burned up real bad, go on without me" and in gta3 he says "my hands burned up, you drive brother"

 

there was a police raid, he was burned during. that is the story. which part got burned is not really matters. and this is not creating any errors because his legs got better during the one year between two games, and only his hands remain the same, thats all.

 

dont forget that they kill miguel for the second time in gta3, thanks to a lcs error. but that doesnt make lcs non-canon.

 

 

Looks very interesting and I think this is first GTA A project with actual screens :)

Hope you'll finish this

hey thanks so much!

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M0rk
and in gta3 he says "my hands burned up, you drive brother"

You mean "My hands are all messed up so you better drive, brother"?

Edited by MarkyEvansy

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R4gN0r0K

like it, but some things are too HQ for GTA III, but still, looks nice

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Blackbird88

 

on 8ball, if there is any continuity error, we can easily change it to the right one. as advance doesnt have any voice acting, its all about subtitles.

 

Evidently in GTA Advance,

. In GTA 3, he gets his hands burned during a police raid on his house. Seems like a heavy change plotwise.

 

Heavy? Not really. Sounds like technicality to me.

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FMMZ

Nice work, dude, this is great, finally GTA advance with a 3D comeback.!

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X/R//

 

and in gta3 he says "my hands burned up, you drive brother"

You mean "My hands are all messed up so you better drive, brother"?

 

exactly

 

 

 

like it, but some things are too HQ for GTA III, but still, looks nice

i will try to tone it down ;)

 

 

 

 

 

on 8ball, if there is any continuity error, we can easily change it to the right one. as advance doesnt have any voice acting, its all about subtitles.

Evidently in GTA Advance,

. In GTA 3, he gets his hands burned during a police raid on his house. Seems like a heavy change plotwise.

 

Heavy? Not really. Sounds like technicality to me.

 

its the same story, little details cant ruin it

 

 

 

Nice work, dude, this is great, finally GTA advance with a 3D comeback.!

thanks so much

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Jinx.

Looks interesting. It's motivating me more to do a 3D Mike for III. :)

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X/R//

it would really help the mod, so please..

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Blue

Interessting mod. Been wanting smthg like this :) keep up (y)

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X/R//

hey, thanks man!

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gts.

Wow, interesting mod also very hard conversion talking about the Advance version because you can't see anything, only pixels. Good luck on this and I hope you can finish it in some moment near in the future. :^:

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X/R//

well thank you so much, your guys support really means a lot to me!

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Ss4gogeta0

I am totally following this. hopefully it gets farther than my GTA Advance remake did :p

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X/R//

hey thanks!

 

and how about your advance mod, can you give me a link?

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universetwisters

hey thanks!

 

and how about your advance mod, can you give me a link?

It was just for DYOM.

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Ss4gogeta0

hey thanks!

 

and how about your advance mod, can you give me a link?

eh, its nothing special. Just a DYOM mission, i will get it when i get to my pc

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X/R//

well if it's related to advance, i care.

 

can you help me with the missions and main.scm editing?

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Z i X

This is some seriously impressive stuff, good luck m8

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Ss4gogeta0

well if it's related to advance, i care.

 

can you help me with the missions and main.scm editing?

nah, im not too good with mission scripting on III. never actually tried III scm coding

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Inadequate

Impressive work right here, dude. I hope you can finish it and see it in action. :sly:

Following this and good luck, seriously. :^:

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