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Trailer Rig Mod with Ramp and Engine Power Multiplier


Enumerator
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What would you like to see implemented  

15 members have voted

  1. 1. Implement this please!

    • Other trailers to attach
    • Spawn objects ontop of trailer
    • Multi-Level trailer


Recommended Posts

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To use (HOTKEYS):

  • Mod Menu (Hotkey 'B')
  • Freeze Closest None Mission Entity Vehicle (Hotkey 'N')

Requirements:

Files: ScriptHookVDotNet.dll / ScriptHookVDotNet.asi / ScriptHookV.dll

Folders: game_Dir/scripts

 

How to install:

Put EnumeratorMods.dll in scripts folder

Press 'Insert' to load script when in game

 

Download:

https://www.gta5-mods.com/scripts/multi-mod v7.2 Available.

Alternative Download: Unavailable

 

Updates will be applied here when available

Current Version: v7.2

Released: 27th/June/2015

 

Updates:

  • Hotkeys removed
  • Menu overhaul
  • More Trailers! Including trailer from mission "rescue jimmy"
  • Two trailers now have ramp Ramp(0,11) & Flatbed Truck
  • Minor fix to power matching to prevent reversing if possible
  • Added developer comport to allow for comport entity scanning, You wont be able to use this LOL.
  • Added Keybinding Config.ini on first run of the script
  • Added Experimental Spawn Props on trailer however, My computer is way too laggy so i couldnt fix it to the trailer

If you want a better mod, PLEASE DONATE.... i can't do much with a slow ass computer.

 

 

Future Mod Updates:

  • Better Power Matching
  • Slow down every other vehicle
  • On screen Rev Counter
  • On screen Fuel Meter
  • At every gas Pump (Not including closed ones) Blips will be available and you'll be able to refuel there
  • Enable Titan Rear Compartment (This was patched by rockstar, I can reimplement this functionality)

Future Mods that have been completed:

  • Titan rear door is now fully functional except for closing, Has to be quick closed.

IgP3C5L.png

 

Awaiting More Ideas From users for Future Mod Updates.

Future mod updates will be posted above.

 

 

For all those who are developers and wish to use the serial port dev, Please personal message me if you have any problems

To use the Serialport Dev functionality, You need two USB to serial COMPORT devices hooked up.

These can be found on ebay for as little as £3 each

http://www.ebay.co.uk/itm/USB-2-0-To-TTL-UART-STC-Module-Serial-Converter-CP-2102-5-pin-Cables-For-Arduino-/311227616966?pt=LH_DefaultDomain_3&hash=item48769c8ec6

 

Connections:

RT->TX

TX->RX

GND->GND

 

Now that you have them connected and working in windows, Go to device manager and find out what ports they're running on

Set one of them to COM4 (COMPORT 4)

 

You can then write your own serialcomport application to read the data coming out of my mod by connecting to the other comport that is receiving the data from my mod Example: (GTAV Entity Data: TYPE/HANDLE/HASH/POSITION) by aiming down your sights.

Or you can private message me and i'll send you the link to the comport reader i made (It's very simple) so i'll send you the source code too.

 

Thumbs up if you like it, Suggestions would be nice!

Have fun you truckers :panic:

 

Feel free to donate to my paypal bellow, it would encourage me to make the mod better.

Edited by Enumerator
  • Like 7
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Sir...

You can have ALL my Internets.

Lol! Now where would you be with out those intertubes :lol:

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Sir...

You can have ALL my Internets.

Lol! Now where would you be with out those intertubes :lol:

 

In Storymode. :^:

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This could be the beginning of a great car delivery mission mod, even if you don't have to steal them...

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This could be the beginning of a great car delivery mission mod, even if you don't have to steal them...

I'l be making massive improvements to this mod over the coming month.

I've learned alot in the last 7 days I've owned gta v.

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everytime i put one car on the trailer and then went to put another one on the whole trailer and truck would despawn and the ramp would just fall apart.

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everytime i put one car on the trailer and then went to put another one on the whole trailer and truck would despawn and the ramp would just fall apart.

Make sure your graphics settings for distance are high otherwise the game will unload them when you're not looking.

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How come I haven't seen this yet? This mod has tons of potential, such as car delivery missions. :D

Also, will the MTL Flatbed be supported there?

Edited by Voit Turyv
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AHAHAHA!!!

You added the Hooker Plane to the release! :D

 

I take my hat off to you, dear sir!

 

Can i suggest you adding attachment points to Bodhi and Fieldmaster, so you could, you know, HOOK hay trailers and some agricultural devices on them? ;)

 

Maybe also the ability for crates and containers to stick on the flatloader and a bit more of power to Forklift, so he can actually lift anything heavier than a wood tray?

Edited by Alvarez
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AHAHAHA!!!

You added the Hooker Plane to the release! :D

 

I take my hat off to you, dear sir!

 

Can i suggest you adding attachment points to Bodhi and Fieldmaster, so you could, you know, HOOK hay trailers and some agricultural devices on them? ;)

 

Maybe also the ability for crates and containers to stick on the flatloader and a bit more of power to Forklift, so he can actually lift anything heavier than a wood tray?

I'm glad you like it, i'll think about heavy machinery and also i might add some special things to the docks so you can pick things up and put them on the flatbed, i might even make a mission out of it in the next version however don't expect it too soon, my graphics are crap..

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Working on the mod from scratch with a new multi-layered menu interface.

Trucks will get new abilities and locking cars/props/peds to trailers ect.

 

The menu pretty much says it all. This will be version 8 of the enumerator multi mod.

 

84WFaNq.jpg

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Full new mod menu layout with more to come, Most of the functions are available, However very laggy on my crappy computer

MODAIONE.png

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Man this is also a drift mod. Put engine power to 220 and every car or truck can drift very well.

 

Great mod otherwise, would be even better if you could add an option to make every car/truck have a hooking point, I wanna tow a boat with my Couqette.

Edited by dxivilea
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Man this is also a drift mod. Put engine power to 220 and every car or truck can drift very well.

 

Great mod otherwise, would be even better if you could add an option to make every car/truck have a hooking point, I wanna tow a boat with my Couqette.

I guess it could be used as a drift mod, however that wasnt the intention. The intention was to just increase the engine power of trucks to pull heavy loads but i didnt want to cap the multiplier at all because it was fun shooting across the map in 5 mins lol

 

About the tow bar, Every vehicle model does not have a tow bar, We can't add them yet because the hash hasn't been found.

You also just gave me an idea for a cool mod...

Edited by Enumerator
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Apart of V8

 

Another feature added to my mod, the ability to spawn any vehicle/ped/prop with out shooting your gun using the right mouse button.

You will have hundreds of props/cars/peds to throw about all over the place and wreak havok

 

https://www.youtube.com/watch?v=P2vh_dyeU4o

Edited by Enumerator
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  • 3 weeks later...
carcols.dat

What exactly does power matching do? I couldn't tell a difference between on/off.

 

Also, how is the instant first person feature coming along? I'm really looking forward that and the vehicle/ped/prop attachment feature for v8.

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What exactly does power matching do? I couldn't tell a difference between on/off.

 

Also, how is the instant first person feature coming along? I'm really looking forward that and the vehicle/ped/prop attachment feature for v8.

I'll work on these when i have time, I've been pretty busy. In the meantime, check out My other mods

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carcols.dat

Oh, well I hope you find the time soon. I really want to use this mod, but vehicles falling off means that all of the towing functions are kind of useless. The vehicle attachment feature is vital.

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