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ISOFX

Cutscene Help

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ISOFX
REQUEST_CUTSCENE(char* CutsceneName, int p1) { invoke<Void>(0x7A86743F475D9E09, CutsceneName, p1); }

REMOVE_CUTSCENE() { invoke<Void>(0x440AF51A3462B86F); }

HAS_CUTSCENE_LOADED() { return invoke<BOOL>(0xC59F528E9AB9F339); }

HAS_THIS_CUTSCENE_LOADED(Any* p0) { return invoke<BOOL>(0x228D3D94F8A11C3C, p0); }


I have found some natives above but im not sure how to use them can someone give me an example on how to use them? There are more natives of cutscenes on Native DB - http://www.dev-c.com/nativedb/But i only got some main ones. Any help given, thanks :)

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Ghost_Rolly

What do you want ? Create a custscene or play an existing one ?

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ISOFX

What do you want ? Create a custscene or play an existing one ?

Play an existing cutscene in the game already. :)

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ISOFX

Any Help???

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