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Different Spoilers offer different stats?


CrysisAverted
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ninjaontour
  • Buy a Panto.
  • Apply Spoiler.
  • Test drive.
  • Apply different spoiler.
  • Test drive.
  • Gain answer.

(To be clear, I'm not joking)

Edited by ninjaontour
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Halal Cyborg

I actually have a panto on my second character and struggled to finally make it look classy and clean, it has an amg plate and looks awesome, every other spoiler option except the one subtle one is disgusting and destroys the look...ffs

Edited by Halal Cyborg
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I don't give a crap, a tiny difference is NOT worth putting a fcking park bench on your car.

 

To elaborate, I differentiate between player hostility levels in their car taste. That ugly spoiler on Zentorno= they're dead. Park bench on anyhing? Ded.

Or they are just racers trying to go as fast as possible. Racing mods are not ugly. Function=Beauty.

 

That's your opinion, and I respect that. But if I didn't know you were a racer, I would've thought twice about riding in your car.

Fair enough.

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well, the traction stat bar already goes up when adding a spoiler so not surprised that the actual type of spoiler effects it

It goes up the same amount regardless of spoiler, unlike any other performance gain, which increases with additional effect.

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Halal Cyborg

I will come back to gta and do some testing when I return from Venice in a week and will post here my findings.

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hqdefault.jpg

woah, i was just trying to get my visual stats up

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Recently I was checking GET_VEHICLE_ACCELERATION native function.

I found out that it call "IS_TOGGLE_MOD_ON" native function !

Turbo, Headlights are the only mods that can be set using TOGGLE_MOD natives.

I've asked my friend Jedijosh920 to try to check if you install turbo then it will increase your vehicle acceleration and yeah it does !

I know this isn't related to your thread, but for now I know that the only mod that increase your vehicle acceleration is turbo.

Edited by funmw2
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ninjaontour

I actually have a panto on my second character and struggled to finally make it look classy and clean, it has an amg plate and looks awesome, every other spoiler option except the one subtle one is disgusting and destroys the look...ffs

 

 

Yeah, I like the handling of the drift wing, but it looks like crap. Sad, it's a great little car.

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I Spank My Beef

I definitely think people are looking into this a bit too much.. It's worth noting that someone commented on one of Broughy's videos about Gun1t saying each spoiler made a difference, and asked why Broughy didn't have Gun1t's 'recommended' spoiler.. Broughy replied saying that he knew what he was doing, implying he thought they didn't make a difference.

In my experience I've only ever used the smallest spoiler I possibly could, just to be able to see over the car better. If there is a difference, it's very negligible. It's basically a less powerful off road vs. tuner tire debate. You can still get curb boosts with any tire, it's just that offroads stick better and you slide out less. I think the whole spoiler debate is psychological, if you have a bigger spoiler you'll feel you're going slower even though you're not. The osiris has the ability to play games on you because it has a very low pitched sound.

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Honestly, if you're a halfway decent driver, you should be able to win with a maxed-out car without a spoiler against a maxed-out car with one. The spoiler isn't gonna magically turn you into a better driver.

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Maybe they just did better "emotionally" thinking that the bigger wing helps. Afaik, the spoiler just adds +1 to traction. The size, or style doesn't matter, no one races exactly the same lap by lap, just doesn't happen.

So no sh*t, a better time is possible :\

 

There's taking racing seriously (I've played racing games heaps, it's really the only genre I'm good at so I have a bit of background here), with GTA's form of racing, some rules really don't apply that much, considering how weird the torque curves are. Along with random loss of traction, and no speedometer, who knows how fast you're going around the corner..

I'm part of a somewhat big race crew, and in the top 20 global for some R* tracks. That small "difference" according to these big dicks in the bigger race crews, won't affect the everyday mission hopping GTA player. Which is why you see so many in the top tier supers, scratching their head like "why am I so much slower?" Because 90% of GTA racers can't take corners, I see this a lot. I then get accused of cheating lul

 

So are some looking into this too much? Yes, you can keep going around a track for the best time in a game that's not really aimed at racing as such. That .01 of a second, also only matters for that burning lap. Makes you happy? Good, but making this out that slapping a different style spoilers on your car makes your car perform a lot better, is taking it over the line.

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xInfamousRYANx

 

I don't give a crap, a tiny difference is NOT worth putting a fcking park bench on your car.

 

To elaborate, I differentiate between player hostility levels in their car taste. That ugly spoiler on Zentorno= they're dead. Park bench on anyhing? Ded.

Or they are just racers trying to go as fast as possible. Racing mods are not ugly. Function=Beauty.people on these forums dont understand race cars. They think the feltzer has a ricer kit and a park bench when in actuality it is based off of the Mercedes DTM A RACE CAR WITH A GT WING! FFS
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Yes, I do race with the best racers in the world. RACE, APEX, NODO, YEAH, and a few others, are the best in the world. The fastest lap times. The most consistent racers. Its is not a "bunch of bros". It is a community. It is perfectly acceptable for us to take any mode of gameplay seriously as we please. We want to go around tracks as fast as possible. Nothing wrong with looking deeper into the game mechanics to find out how that is possible.

 

I don't understand why you are here just to tell us how "stupid" we are for loving racing in GTA. Get over yourself man, go be happy racing randoms or whatever you enjoy. We will do what we enjoy, and keep breaking records.

 

It's fine to think that, but it's still jumping over larger swatches of my point; the game wasn't made to be a sim. Because of that, it just doesn't work the way it is constantly suggested in videos like this. Being given a thumbs up by the PR department of Rockstar also really doesn't mean anything as far as how credible someone is or is not.

 

Also not fair to quote me as saying anything is "stupid" when I never said anything of the sort.

 

 

If you want to test that theory I'll be available anytime you want on Xbox One :)

 

 

 

1. I'm on PS4.

2. I'm always open to have fun and race anyone, win or loss. People might have ganged up on me for my opinion in this thread and done a lot of chest puffing, but I'm not at all worked up. If anyone ever wants to race with me, just add me, same name as on here. I always love racing anyone, anywhere.

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Yes, I do race with the best racers in the world. RACE, APEX, NODO, YEAH, and a few others, are the best in the world. The fastest lap times. The most consistent racers. Its is not a "bunch of bros". It is a community. It is perfectly acceptable for us to take any mode of gameplay seriously as we please. We want to go around tracks as fast as possible. Nothing wrong with looking deeper into the game mechanics to find out how that is possible.

 

I don't understand why you are here just to tell us how "stupid" we are for loving racing in GTA. Get over yourself man, go be happy racing randoms or whatever you enjoy. We will do what we enjoy, and keep breaking records.

 

It's fine to think that, but it's still jumping over larger swatches of my point; the game wasn't made to be a sim. Because of that, it just doesn't work the way it is constantly suggested in videos like this

 

Just because the game wasn't designed as a sim (which we all know) doesn't mean that mods don't affect performance (although I'm sure some barely do, and others don't at all). You seem to be suggesting that car performance is essentially random, and that's silly. If someone takes racing really seriously, of course they'll want the best mods. And if they're really good at what they do, those mods will help them achieve faster times, and win against other racers at least a small percentage of the time, even in contact and catch-up races. This is all just common sense, so your argument that people just shouldn't care about this stuff because YOU don't, holds no water. It may not be a racing sim, but the game isn't random, either.

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JohnnyCallisto

I haven't been on it for a while - but I'm pretty sure that the iFruit app confirms that different spoilers affect stats in different ways (GT wing gives highest possible downforce for example) ..also, bullet-proof tyres decrease top-speed or acceleration - or both - it's worth checking iFruit before modding a vehicle to see how stats will be affected.

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Well I disagree. Although it is not a sim, different setups clearly make a difference.

 

I would not challenge I Spank My Beef if my life depended on it. Man I'm good, but people like him are just out of this world good. Still fun to try and keep up with them guys for as long as I can.

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Yes, I do race with the best racers in the world. RACE, APEX, NODO, YEAH, and a few others, are the best in the world. The fastest lap times. The most consistent racers. Its is not a "bunch of bros". It is a community. It is perfectly acceptable for us to take any mode of gameplay seriously as we please. We want to go around tracks as fast as possible. Nothing wrong with looking deeper into the game mechanics to find out how that is possible.

 

I don't understand why you are here just to tell us how "stupid" we are for loving racing in GTA. Get over yourself man, go be happy racing randoms or whatever you enjoy. We will do what we enjoy, and keep breaking records.

 

It's fine to think that, but it's still jumping over larger swatches of my point; the game wasn't made to be a sim. Because of that, it just doesn't work the way it is constantly suggested in videos like this

 

Just because the game wasn't designed as a sim (which we all know) doesn't mean that mods don't affect performance (although I'm sure some barely do, and others don't at all). You seem to be suggesting that car performance is essentially random, and that's silly. If someone takes racing really seriously, of course they'll want the best mods. And if they're really good at what they do, those mods will help them achieve faster times, and win against other racers at least a small percentage of the time, even in contact and catch-up races. This is all just common sense, so your argument that people just shouldn't care about this stuff because YOU don't, holds no water. It may not be a racing sim, but the game isn't random, either.

 

That wasn't my point at all.

 

The performance isn't random, but the extremely small, if straight up non-existent differences like are being discussed in this thread are inapplicable. If changes are that small, a combination of human error and the fact this game was never designed as a racer will cause changes to never really be noticeable. My point is that stuff like this is all in the driver's head and is being completely over analysed.

 

The gripe comes from seeing this constant attitude in the racing community that if you're racing any car other than this car, with these mods on it... you're a f*cking loser and you will never beat the best of the best, but it's all just rubbish really. Even racing great drivers, as long as the field is even, you can really use a good number of cars and combinations and still end up winning based on your skill.

 

Situation that I see from racing great drivers in populated lobbies is the really good races end up in pole positions or around, good chunk of the field a dozen seconds or more behind, and rest are DNF. And almost guaranteed to be called a cheater because the good racers are not just using the agreed on top tier cars.

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Yes, I do race with the best racers in the world. RACE, APEX, NODO, YEAH, and a few others, are the best in the world. The fastest lap times. The most consistent racers. Its is not a "bunch of bros". It is a community. It is perfectly acceptable for us to take any mode of gameplay seriously as we please. We want to go around tracks as fast as possible. Nothing wrong with looking deeper into the game mechanics to find out how that is possible.

 

I don't understand why you are here just to tell us how "stupid" we are for loving racing in GTA. Get over yourself man, go be happy racing randoms or whatever you enjoy. We will do what we enjoy, and keep breaking records.

It's fine to think that, but it's still jumping over larger swatches of my point; the game wasn't made to be a sim. Because of that, it just doesn't work the way it is constantly suggested in videos like this

Just because the game wasn't designed as a sim (which we all know) doesn't mean that mods don't affect performance (although I'm sure some barely do, and others don't at all). You seem to be suggesting that car performance is essentially random, and that's silly. If someone takes racing really seriously, of course they'll want the best mods. And if they're really good at what they do, those mods will help them achieve faster times, and win against other racers at least a small percentage of the time, even in contact and catch-up races. This is all just common sense, so your argument that people just shouldn't care about this stuff because YOU don't, holds no water. It may not be a racing sim, but the game isn't random, either.

 

That wasn't my point at all.

 

The performance isn't random, but the extremely small, if straight up non-existent differences like are being discussed in this thread are inapplicable. If changes are that small, a combination of human error and the fact this game was never designed as a racer will cause changes to never really be noticeable. My point is that stuff like this is all in the driver's head and is being completely over analysed.

 

The gripe comes from seeing this constant attitude in the racing community that if you're racing any car other than this car, with these mods on it... you're a f*cking loser and you will never beat the best of the best, but it's all just rubbish really. Even racing great drivers, as long as the field is even, you can really use a good number of cars and combinations and still end up winning based on your skill.

 

Situation that I see from racing great drivers in populated lobbies is the really good races end up in pole positions or around, good chunk of the field a dozen seconds or more behind, and rest are DNF. And almost guaranteed to be called a cheater because the good racers are not just using the agreed on top tier cars.

All of that is true, except if anyone is calling someone a loser for not using a particular car/mods, then those are not real racers. A big part of the community is having respect for each other. Nobody is saying you have to have all the best of the best cars. We all know the most skilled driver will likely win in whatever car.

 

No, things like this are not big differences, whether real or just in our heads, nobody says you need these to be competitive. It is a video explaining what someone found to make a difference. No matter how slight, it is good info to know.

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I Spank My Beef

 

 

 

Yes, I do race with the best racers in the world. RACE, APEX, NODO, YEAH, and a few others, are the best in the world. The fastest lap times. The most consistent racers. Its is not a "bunch of bros". It is a community. It is perfectly acceptable for us to take any mode of gameplay seriously as we please. We want to go around tracks as fast as possible. Nothing wrong with looking deeper into the game mechanics to find out how that is possible.

 

I don't understand why you are here just to tell us how "stupid" we are for loving racing in GTA. Get over yourself man, go be happy racing randoms or whatever you enjoy. We will do what we enjoy, and keep breaking records.

 

It's fine to think that, but it's still jumping over larger swatches of my point; the game wasn't made to be a sim. Because of that, it just doesn't work the way it is constantly suggested in videos like this

 

Just because the game wasn't designed as a sim (which we all know) doesn't mean that mods don't affect performance (although I'm sure some barely do, and others don't at all). You seem to be suggesting that car performance is essentially random, and that's silly. If someone takes racing really seriously, of course they'll want the best mods. And if they're really good at what they do, those mods will help them achieve faster times, and win against other racers at least a small percentage of the time, even in contact and catch-up races. This is all just common sense, so your argument that people just shouldn't care about this stuff because YOU don't, holds no water. It may not be a racing sim, but the game isn't random, either.

 

That wasn't my point at all.

 

The performance isn't random, but the extremely small, if straight up non-existent differences like are being discussed in this thread are inapplicable. If changes are that small, a combination of human error and the fact this game was never designed as a racer will cause changes to never really be noticeable. My point is that stuff like this is all in the driver's head and is being completely over analysed.

 

The gripe comes from seeing this constant attitude in the racing community that if you're racing any car other than this car, with these mods on it... you're a f*cking loser and you will never beat the best of the best, but it's all just rubbish really. Even racing great drivers, as long as the field is even, you can really use a good number of cars and combinations and still end up winning based on your skill.

 

Situation that I see from racing great drivers in populated lobbies is the really good races end up in pole positions or around, good chunk of the field a dozen seconds or more behind, and rest are DNF. And almost guaranteed to be called a cheater because the good racers are not just using the agreed on top tier cars.

 

 

I can actually see where you're coming from now. It was not too long ago that we had an issue with Xbox guys calling the Elegy a 'bitch' car, because anyone who used it would win. They all started using feltzers and made it mandatory for anyone who joined the lobby to not use the Elegy or Massacro. Most of those guys have moved to PS4 since.

I totally agree with what you said Machbud, anyone who does things like that is not a real racer, they're just sore losers. This is why it puzzles me when people bash the Zentorno for being too good, yet they hop on the Osiris bandwagon calling it the 'Zentorno killer.' Gun1t is guilty of this himself.

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Yes, I do race with the best racers in the world. RACE, APEX, NODO, YEAH, and a few others, are the best in the world. The fastest lap times. The most consistent racers. Its is not a "bunch of bros". It is a community. It is perfectly acceptable for us to take any mode of gameplay seriously as we please. We want to go around tracks as fast as possible. Nothing wrong with looking deeper into the game mechanics to find out how that is possible.

 

I don't understand why you are here just to tell us how "stupid" we are for loving racing in GTA. Get over yourself man, go be happy racing randoms or whatever you enjoy. We will do what we enjoy, and keep breaking records.

 

It's fine to think that, but it's still jumping over larger swatches of my point; the game wasn't made to be a sim. Because of that, it just doesn't work the way it is constantly suggested in videos like this

 

Just because the game wasn't designed as a sim (which we all know) doesn't mean that mods don't affect performance (although I'm sure some barely do, and others don't at all). You seem to be suggesting that car performance is essentially random, and that's silly. If someone takes racing really seriously, of course they'll want the best mods. And if they're really good at what they do, those mods will help them achieve faster times, and win against other racers at least a small percentage of the time, even in contact and catch-up races. This is all just common sense, so your argument that people just shouldn't care about this stuff because YOU don't, holds no water. It may not be a racing sim, but the game isn't random, either.

 

That wasn't my point at all.

 

The performance isn't random, but the extremely small, if straight up non-existent differences like are being discussed in this thread are inapplicable. If changes are that small, a combination of human error and the fact this game was never designed as a racer will cause changes to never really be noticeable. My point is that stuff like this is all in the driver's head and is being completely over analysed.

 

The gripe comes from seeing this constant attitude in the racing community that if you're racing any car other than this car, with these mods on it... you're a f*cking loser and you will never beat the best of the best, but it's all just rubbish really. Even racing great drivers, as long as the field is even, you can really use a good number of cars and combinations and still end up winning based on your skill.

 

 

You know... I can't really disagree with any of that. Apologies, I think I misinterpreted the point you were making.

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