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Funner mini games in GTA 5 would be better


Non Biased GTA 4 fan
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TheOneLibertonian

Actually, Michael Hollick aka Niko Bellic can sing well.

 

 

 

Also, R.I.P. Yeardley Diamond. My fellow countryman, and fellow GTA fan.

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CarlitoDorito

Washing the dishes, planting a weed plant as Franklin and growing it for 12 weeks real time. Ironing Franklin's shirts, washing his bike until you get the this sh*t clean rating.

 

I'd like basketball, pool, and Exsorbeo 720 games like the little console in S.A.

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PhillBellic

Washing the dishes, planting a weed plant as Franklin and growing it for 12 weeks real time. Ironing Franklin's shirts, washing his bike until you get the this sh*t clean rating.

 

You forgot eating chips, and watching TV. ;)

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Non Biased GTA 4 fan

That's why I love the mini games in GTA 4 you had fun mini games. GTA 5 could even been more creative Like ring around the rosies duck duck goose jump rope Simon Says. To make this game more better hard to believe in yourself more mini games for their activities it will go into you and you'll appreciate it into what it really is when you know it's rights

Edited by Non Biased GTA 4 fan
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I'd be happy if there were better support for BMX'ing (taking a BMX to the skate park and doing tricks) or a ride-able skateboard with a Tony-Hawk-style minigame.

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I would like those minigames and side activities from GTA SA,like burglary,basketball,various gambling games,arcade/console minigames...

Some minigames from GTA 4 and EFLC were cool too,like arm wrestling,card games,cage fighting...

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Spaghetti Cat

Opening the casino and nightclubs hopefully would add more mini-games.

 

 

 

Also: add more yoga locations!

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The Dedito Gae

I like fries

who doesn't?

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I was so excited to go bowling and play pool with my friends online.

 

...just to find out R* was too lazy to copy IVs scripts.

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SmokesWithCigs

Washing the dishes, planting a weed plant as Franklin and growing it for 12 weeks real time. Ironing Franklin's shirts, washing his bike until you get the this sh*t clean rating.

I'd like basketball, pool, and Exsorbeo 720 games like the little console in S.A.

The 6car garage warehouses have a console we should be able to play righteous slaughter and it should be about 5 or6 stages long.
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Washing the dishes, planting a weed plant as Franklin and growing it for 12 weeks real time. Ironing Franklin's shirts, washing his bike until you get the this sh*t clean rating.

I'd like basketball, pool, and Exsorbeo 720 games like the little console in S.A.

The 6car garage warehouses have a console we should be able to play righteous slaughter and it should be about 5 or6 stages long.You want to take it in the can from Al-Qaeda, now?
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@ The_Ghost

 

Bit I'd rather prefer 99% of the GTA, without all the mini-games/hobbies non-sense like GTA III and VC that offered a more tighter, crime sandboxes with a vast amount of sandbox creativity and interactions throughout.

And No, IV didn't had the right balance as much as SA had. SA mini-games like pool, arcade games, basketball, casino ones, and dancing game were pretty below average and never focused upon as much as the mini-games of IV and V ( may I even say, felt like forced to play ) to even waste any time.

I could care less about them in SA since they were used as merely more interactions within the game interiors. Nothing else. Rest of the world was packed with enough crime related challenges, and activities pertaining to vehicle related tasks performing races ( all types ), export import, trucker challenges, and even freight trains.

Hell, 3D era games are the only ones that have "criminal ratings" stat based on the criminal activities you do compared to HD games gradually shifting its focus away.

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Algonquin Assassin

I was so excited to go bowling and play pool with my friends online.

 

...just to find out R* was too lazy to copy IVs scripts.

Bowling doesn't bother me not being in it, but I don't understand why pool isn't considering there's already a pool table in the bar where darts can be played.
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Likely online exclusive ( and any other activity ) to play against actual players than NPC in SP.

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@ The_Ghost

 

Bit I'd rather prefer 99% of the GTA, without all the mini-games/hobbies non-sense like GTA III and VC that offered a more tighter, crime sandboxes with a vast amount of sandbox creativity and interactions throughout.

And No, IV didn't had the right balance as much as SA had. SA mini-games like pool, arcade games, basketball, casino ones, and dancing game were pretty below average and never focused upon as much as the mini-games of IV and V ( may I even say, felt like forced to play ) to even waste any time.

I could care less about them in SA since they were used as merely more interactions within the game interiors. Nothing else. Rest of the world was packed with enough crime related challenges, and activities pertaining to vehicle related tasks performing races ( all types ), export import, trucker challenges, and even freight trains.

Hell, 3D era games are the only ones that have "criminal ratings" stat based on the criminal activities you do compared to HD games gradually shifting its focus away.

I spent a lot of time gambling millions in the casino. Put on black, then red, then 1-12, 13-24, 25-36, trying out what the others do, then shooting up the casino while being shot up by guards. Hell even the arcades were fun. SA really had a lot and had them good.

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And burglary, only to end up in the house of other Grove Street members :lol:

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PhillBellic

I miss Vigilante,Firetruck and Ambulance :cry:

So do I. They should be like the Vigilante System from IV though. :)

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TheOneLibertonian

 

I miss Vigilante,Firetruck and Ambulance :cry:

So do I. They should be like the Vigilante System from IV though. :)

 

Taxi Missions in V were decent, but why the hell did they remove Vigilante Missions in the game? It was supposed to be in the game, but they scrapped it during beta.

@ The_Ghost

 

Bit I'd rather prefer 99% of the GTA, without all the mini-games/hobbies non-sense like GTA III and VC that offered a more tighter, crime sandboxes with a vast amount of sandbox creativity and interactions throughout.

And No, IV didn't had the right balance as much as SA had. SA mini-games like pool, arcade games, basketball, casino ones, and dancing game were pretty below average and never focused upon as much as the mini-games of IV and V ( may I even say, felt like forced to play ) to even waste any time.

I could care less about them in SA since they were used as merely more interactions within the game interiors. Nothing else. Rest of the world was packed with enough crime related challenges, and activities pertaining to vehicle related tasks performing races ( all types ), export import, trucker challenges, and even freight trains.

Hell, 3D era games are the only ones that have "criminal ratings" stat based on the criminal activities you do compared to HD games gradually shifting its focus away.

I think that IV really balanced the side activities/missions really well. There are lot's of mini games, but there are lot's of criminal activities as well. Though not as much as SA, but with the amount of side activities that IV has, I think it fared well.

Edited by The_Ghost
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