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-ShetlandPony-

Is there a limit to the number of Loading Screens?

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-ShetlandPony-

I'm working on a modification to give more loading screens that utilize artwork that Rockstar didn't use for the full game.

 

Using OpenIV, in the location:

Grand Theft Auto V\update\update.rpf\x64\data\cdimages\scaleform_platform_pc.rpf\

 

 

Each loading screen is " loadingscreen#.ytd " (i.e. loadingscreen0.ytd) and there's 17 of them numbered 0-16. I tried putting a new loading screen in there, titled "loadingscreen17.ytd" and loading up the game a number of times and it never showed.

 

The number of new loading screens that I'm working with increase the amount in all to around 30.

 

My question is, if there is a limit to the amount of Loading Screens for the game, what is it?

 

And if there is, can the limit be expanded?

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Jitnaught

I'm sure there's some file in GTA V that tells the game where to get each loading screen, and you could probably add one if there is a file like that.

Or, it could be hard-coded into the game.

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Fireboyd78

This information is probably in one of the .gfx (Scaleform) files. You can use a decompiler to view the contents, but as for editing, I'm not sure.

Edited by Fireboyd78

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-ShetlandPony-

What tool should I use to view the gfx files?

 

 

Also I discovered something awfully interesting. There are duplicates of the loadingscreen#.ytd files that are present in the "scaleform_platform_pc.rpf" location, in the locations "scaleform_platform_ps4.rpf" & "scaleform_platform_xboxone.rpf" .

 

fq1ytU1.png

 

PS4:

tUE0Ng7.png

 

PC:

IIYiToz.png

 

I'm really wondering what purpose these duplicates serve.

 

I didn't show it in these screenshots, but I assure you the files are the same exact images.

Edited by I'm Invictus

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thewhitehammer99

What tool should I use to view the gfx files?

 

 

Also I discovered something awfully interesting. There are duplicates of the loadingscreen#.ytd files that are present in the "scaleform_platform_pc.rpf" location, in the locations "scaleform_platform_ps4.rpf" & "scaleform_platform_xboxone.rpf" .

 

fq1ytU1.png

 

PS4:

tUE0Ng7.png

 

PC:

IIYiToz.png

 

I'm really wondering what purpose these duplicates serve.

 

I didn't show it in these screenshots, but I assure you the files are the same exact images.

You can clearly see that their different file sizes, so I would imagine they might be different resolutions/image sizes :p

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