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Modded GTA


totte1015
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So... I really find the mods for deformation and physics change interesting and I want them in the game, but yet I dont want it to affect Online so I risk getting banned... How can I accomplish this?

 

New question further down

Edited by totte1015
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Care to develop your answer? I have no clue where that is and what it does (i have openIV tho)

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With the 2nd latest version of OpenIV they added the OpenIV.asi so you can load in all of your mods, but with the latest version you can now put your modded archives into the "mods" folder in your GTA V directory so they don't directly replace your files. Then you could use the modified ScriptHookV.dll which can go online to bypass the forced GTA V crash when you go online, but (supposedly) OpenIV still checks if you are online, and if you are, then it won't replace the modified archives.

 

Here's the OpenIV page regarding the mods folder.

Edited by LetsPlayOrDy
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Your signature says "I'm on PS3" I hope you want to mod PC though

Havent gotten around to fix that :p

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Why do you want to play online with modded archives?

 

Edit: nevermind

Edited by Op_Saster
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New question....

 

When todays update come, what will happen with all the modifications I have done to timecyc, pedestrian stuff, vehicle handling... All that?

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MarshallRawR

New question....

 

When todays update come, what will happen with all the modifications I have done to timecyc, pedestrian stuff, vehicle handling... All that?

 

As far as I know, Scripthook might have to get an update, and I guess OpenIV's ASI Loader too.

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New question....

 

When todays update come, what will happen with all the modifications I have done to timecyc, pedestrian stuff, vehicle handling... All that?

 

As far as I know, Scripthook might have to get an update, and I guess OpenIV's ASI Loader too.

 

And if scripthook doesnt work, no script mods work... And since I use OpenIV for the handling mods I guess with logical reasoning they wont work either... Thanks :p

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And if scripthook doesnt work, no script mods work... And since I use OpenIV for the handling mods I guess with logical reasoning they wont work either... Thanks :p

OpenIV, OpenIV.ASI and ASI Loader (dinput8.dll) works fine with the latest update.
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