Mr.Arrow Posted August 4, 2015 Share Posted August 4, 2015 I thought V share the same hierarchy from IV ( models,code,animations..etc) Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067838736 Share on other sites More sharing options...
lunchxbles Posted August 4, 2015 Author Share Posted August 4, 2015 (edited) V is very similar to IV in hierarchy, but as of right now we haven't cracked all of the GTAV Placement files such as Ymaps and YTYP, which are equivelant to GTAIV's WPL and IDE. Although there is a workaround which is to use the FiveM client for GTAV to mimic the actions of the YMAP AND YTYP using a .JSON file. TL;DR: its the same but the main files havent been cracked yet so we have to use fivem instead to load the map. Malibu Club and Many Other Interiors in Next Update (1.2) Edited August 4, 2015 by lunchxbles cp1dell, Jugend84, Jago and 6 others 9 Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067838953 Share on other sites More sharing options...
cp1dell Posted August 5, 2015 Share Posted August 5, 2015 Man this is looking awesome. Keep up the good work! Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067844614 Share on other sites More sharing options...
CaptainAvocado Posted August 10, 2015 Share Posted August 10, 2015 Hi, are you guys interested in a character/prop modeler? Currently finishing up on a Vice City dumpster.. Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067862536 Share on other sites More sharing options...
lunchxbles Posted August 10, 2015 Author Share Posted August 10, 2015 Hi, are you guys interested in a character/prop modeler? Currently finishing up on a Vice City dumpster.. Add me on steam @ Lunchxbles Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067863316 Share on other sites More sharing options...
CaptainAvocado Posted August 10, 2015 Share Posted August 10, 2015 (edited) Hi, are you guys interested in a character/prop modeler? Currently finishing up on a Vice City dumpster.. Add me on steam @ Lunchxbles I'm CaptainAvocado on steam, i have already added you. Here: http://imgur.com/yjGYSuT Needs more detail and texture for the lid, but i think the style should be ok. Edited August 10, 2015 by CaptainAvocado theNGclan 1 Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067863661 Share on other sites More sharing options...
MythAlex Posted August 10, 2015 Share Posted August 10, 2015 I don't want to be the one.... But still, will this ever be completed and released? All these conversions for GTA IV, such as the old LC, Vice City, San Andreas, none of these have been completed and released. I'm just carefull what I wish for. Of course, nearly half of the whole map is HD but I cannot release it with all the crashes due to no LOD's. And will it be available for multiplayer too? (FiveM or another custom MP client) I wanna play on this remastered Vice City with others Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067864280 Share on other sites More sharing options...
lunchxbles Posted August 10, 2015 Author Share Posted August 10, 2015 I don't want to be the one.... But still, will this ever be completed and released? All these conversions for GTA IV, such as the old LC, Vice City, San Andreas, none of these have been completed and released. I'm just carefull what I wish for. Of course, nearly half of the whole map is HD but I cannot release it with all the crashes due to no LOD's. And will it be available for multiplayer too? (FiveM or another custom MP client) I wanna play on this remastered Vice City with others Most likely when we can get this into the game without using FiveM i will look into other things. Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067864378 Share on other sites More sharing options...
jippa_lippa Posted August 12, 2015 Share Posted August 12, 2015 Amazing work! Just wondering 2 things. 1- When can we expect the next update (i know it takes a long time...just want to know a general release windows to look forward to) 2- Will adding cars/peds take long? Vice City Rage for IV had that feature. Thank you so much. Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067870822 Share on other sites More sharing options...
lunchxbles Posted August 13, 2015 Author Share Posted August 13, 2015 Amazing work! Just wondering 2 things. 1- When can we expect the next update (i know it takes a long time...just want to know a general release windows to look forward to) 2- Will adding cars/peds take long? Vice City Rage for IV had that feature. Thank you so much. as for the update, currently since I'm limited on File Limit I'm not sure if I should just release the update with just the new interiors and construction site, or if I should wait. 2nd Question answer: ^^^^ Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067873138 Share on other sites More sharing options...
Jurec Posted August 13, 2015 Share Posted August 13, 2015 (edited) This entirely depends on the tool creators. Currently the only team\person that is likely to reverse engineer this is OpenIV or NTAuthority. 2- Will adding cars/peds take long? Vice City Rage for IV had that feature. Thank you so much. GTA V Import/Export filter is available in ZModeler 3.1.0 Edited August 13, 2015 by Jurec Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067875196 Share on other sites More sharing options...
Mr.Arrow Posted August 14, 2015 Share Posted August 14, 2015 Zmodeler cant import or export peds because its designed for car modding . Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067877879 Share on other sites More sharing options...
lunchxbles Posted August 14, 2015 Author Share Posted August 14, 2015 (edited) Zmodeler cant import or export peds because its designed for car modding . plus even if I could import ped models they still wouldn't show up walking around VC. We need to make Nav files which havent been decoded yet Edited August 14, 2015 by lunchxbles Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067878092 Share on other sites More sharing options...
vitalik2187836 Posted September 12, 2015 Share Posted September 12, 2015 Is this mod dead? Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067971392 Share on other sites More sharing options...
lunchxbles Posted September 12, 2015 Author Share Posted September 12, 2015 Is this mod dead? until we get support for maps with openIV yes Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1067972486 Share on other sites More sharing options...
Coolest_Guy Posted November 1, 2015 Share Posted November 1, 2015 Can you give me your map in one 3ds model? please. Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068134812 Share on other sites More sharing options...
lunchxbles Posted November 1, 2015 Author Share Posted November 1, 2015 Can you give me your map in one 3ds model? please. no Agem and nicktestbranch 2 Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068135394 Share on other sites More sharing options...
Coolest_Guy Posted November 4, 2015 Share Posted November 4, 2015 (edited) Can you give me your map in one 3ds model? please. no Why not? I will use it for a non-comercial short animated film. Edited November 4, 2015 by Coolest_Guy Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068145773 Share on other sites More sharing options...
thefiretitan Posted December 5, 2015 Share Posted December 5, 2015 (edited) My god. You guys are doing great work. Supporting you fully. Edited December 5, 2015 by raburs Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068224937 Share on other sites More sharing options...
JediCowboy Posted February 28, 2016 Share Posted February 28, 2016 Any New update? alex8ball 1 Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068556205 Share on other sites More sharing options...
theNGclan Posted February 29, 2016 Share Posted February 29, 2016 FiveM is dead. There is no map loader available. There is no tool to edit ingame maps. There are also no updates to show. Ss4gogeta0 1 Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068557271 Share on other sites More sharing options...
nkjellman Posted February 29, 2016 Share Posted February 29, 2016 Hopefully this will be revived when we can properly edit maps without FiveM. Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068557660 Share on other sites More sharing options...
undertaker fan Posted February 29, 2016 Share Posted February 29, 2016 Yea why not Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068558285 Share on other sites More sharing options...
vitalik2187836 Posted May 3, 2016 Share Posted May 3, 2016 Good news guys! Now we can edit map files so this project can be continued) Im so waiting for this! Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068745894 Share on other sites More sharing options...
lunchxbles Posted May 3, 2016 Author Share Posted May 3, 2016 Good news guys! Now we can edit map files so this project can be continued) Im so waiting for this! not quite yet... we still can't edit the actual map files such as ytyp and ymap. but soon. Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068746205 Share on other sites More sharing options...
nkjellman Posted May 3, 2016 Share Posted May 3, 2016 Good news guys! Now we can edit map files so this project can be continued) Im so waiting for this! not quite yet... we still can't edit the actual map files such as ytyp and ymap. but soon. Man, I hope those come soon. Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068746432 Share on other sites More sharing options...
JediCowboy Posted May 29, 2016 Share Posted May 29, 2016 Progress has been slow. Unfortunately since we don't have LOD's with FiveM yet I actually hit the limit. All the models that I'm converting from Vice Cry are HD, so there are more polys. The more polys in the world the more it has to load. But without the option to have level of distance models in place everything loads at once. Textures are also very high res and they are all dumped into a cache while you play, and eventually that cache becomes full and will crash your game. I will continue developing it the best I can but there won't be a major update til LOD's are in the game. TLDR: I hit the model limit due to no LOD's in FiveM, Can't release an update til LOD's are added. Anyway heres another view of the Finished Construction is that building a solid texture?? Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068804124 Share on other sites More sharing options...
lunchxbles Posted August 5, 2016 Author Share Posted August 5, 2016 (edited) I have started to work on this mod again using Zmodeler3 and multifive, not the most ideal method but its all we have for now. Although I am limited to the amount of HD models in the game due to no LODS, I can still fix a lot of bugs and improve the mod overall. The next update is mainly focused on Night Life for Vice City, with custom neons and lights made by me, along with some other changes and fixes. Glad to be back on this project Expect an update soon Here is some screens showcasing the update: Edited August 5, 2016 by lunchxbles darkdrifter, Agem, Masny and 5 others 8 Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068995080 Share on other sites More sharing options...
Mr.Arrow Posted August 5, 2016 Share Posted August 5, 2016 (edited) I have started to work on this mod again using Zmodeler3 and multifive, not the most ideal method but its all we have for now. Although I am limited to the amount of HD models in the game due to no LODS, I can still fix a lot of bugs and improve the mod overall. The next update is mainly focused on Night Life for Vice City, with custom neons and lights made by me, along with some other changes and fixes. Glad to be back on this project Expect an update soon Here is some screens showcasing the update: .YTYP and .YMAP can't come soon enough Edited August 5, 2016 by Mr.Arrow Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068995133 Share on other sites More sharing options...
lunchxbles Posted August 5, 2016 Author Share Posted August 5, 2016 I have started to work on this mod again using Zmodeler3 and multifive, not the most ideal method but its all we have for now. Although I am limited to the amount of HD models in the game due to no LODS, I can still fix a lot of bugs and improve the mod overall. The next update is mainly focused on Night Life for Vice City, with custom neons and lights made by me, along with some other changes and fixes. Glad to be back on this project Expect an update soon Here is some screens showcasing the update: .YTYP and .YMAP can't come soon enough Tell me about it BS_BlackScout 1 Link to comment https://gtaforums.com/topic/799708-vice-cry-remastered/page/3/#findComment-1068995148 Share on other sites More sharing options...
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