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Vice Cry: Remastered


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Perfect. LS weather already fits the whole atmosphere, apart from the smog. But am I the only one who noticed that most custom maps don't get reflected on seawater?

 

maybe because fivem has a glitch right now that sets all the settings to low?

Do the models have prelight or smoothing?

the ones on starfish Island do have prelighting as a mistake, it makes them look to dark, they will be fixed. As for smoothing Im not sure

Edited by lunchxbles

Looks incredible! Very nice!

Are you planning on upgrading the San Andreas map, too? Would love to see that game with GTA V's graphics and especially with new vegetation.

possibly in the future

I love the progress being made on this map.

 

I wonder what NTA's been up to, dude's been pretty quiet lately

not sure but im really hoping for a fix in some of the converter. Some shaders don't convert properly such as the emissive_alpha so neon lights look pretty weird right now. Also some of the glass and reflections don't work either.

 

I love the progress being made on this map.

 

I wonder what NTA's been up to, dude's been pretty quiet lately

 

not sure but im really hoping for a fix in some of the converter. Some shaders don't convert properly such as the emissive_alpha so neon lights look pretty weird right now. Also some of the glass and reflections don't work either.that's probably because of the recent GTA updates. Why we haven't heard from him, I mean.

 

Performance was terrible last time I tried. I hope we get LODs soon..

 

Btw, is it possible for you to add this to the GTA 5 map, instead of replacing it? They're both islands. I remember map mods in GTA 4 working that way.

Edited by Ozu

 

 

I love the progress being made on this map.

 

I wonder what NTA's been up to, dude's been pretty quiet lately

not sure but im really hoping for a fix in some of the converter. Some shaders don't convert properly such as the emissive_alpha so neon lights look pretty weird right now. Also some of the glass and reflections don't work either.
that's probably because of the recent GTA updates. Why we haven't heard from him, I mean.

 

Performance was terrible last time I tried. I hope we get LODs soon..

 

Btw, is it possible for you to add this to the GTA 5 map, instead of replacing it? They're both islands. I remember map mods in GTA 4 working that way.

 

possibly I could add it when we can add maps to the actual game rather than using FiveM.

Este mod dá-me vontade de esgassar o pesseguinho, mano! É de +! Anyways, besides that you didnt understand crap of what I written behind, Im loving this great mod! Keep up! :D

Nice. It's one thing to port the original map, but replacing everything with higher poly models, and higher quality textures is fantastic. Some spaces look very empty though (like alleyways and such) but I imagine that once peds and traffic can be added, along with map "clutter and trash" it will looks a whole lot better.

 

Simply fantastic though. Keep up the good work. Hopefully this doesn't follow the same fate as most big mods.

  • Like 2

update 1.2 won't be out for a while, experiencing some crashing issues with textures for downtown,

 

EDIT: I may just release the update with the old downtown. Many other things were added in the update also

Edited by lunchxbles
NTAuthority

Some shaders don't convert properly such as the emissive_alpha so neon lights look pretty weird right now.

.sps-based alpha? idk

 

 

Also some of the glass and reflections don't work either.

b-b-but environmentsampler has the same name?!?!?!
  • 2 weeks later...
  • 3 weeks later...

Progress has been slow. Unfortunately since we don't have LOD's with FiveM yet I actually hit the limit. All the models that I'm converting from Vice Cry are HD, so there are more polys. The more polys in the world the more it has to load. But without the option to have level of distance models in place everything loads at once. Textures are also very high res and they are all dumped into a cache while you play, and eventually that cache becomes full and will crash your game. I will continue developing it the best I can but there won't be a major update til LOD's are in the game.

 

TLDR: I hit the model limit due to no LOD's in FiveM, Can't release an update til LOD's are added.

 

Anyway heres another view of the Finished ConstructionnhVviks.jpg

Edited by lunchxbles

I don't want to be the one....

 

But still, will this ever be completed and released?

 

All these conversions for GTA IV, such as the old LC, Vice City, San Andreas, none of these have been completed and released.

 

I'm just carefull what I wish for.

I don't want to be the one....

 

But still, will this ever be completed and released?

 

All these conversions for GTA IV, such as the old LC, Vice City, San Andreas, none of these have been completed and released.

 

I'm just carefull what I wish for.

Of course, nearly half of the whole map is HD but I cannot release it with all the crashes due to no LOD's.

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