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Vice Cry: Remastered


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lunchxbles

 

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Vice Cry: Remastered is a full port of Vice Cry to Grand Theft Auto V, Running as a DLC, with many new details added for a true VC experience.

 

Features:

Full port of Vice Cry 1.8 for V

MLO interiors

Bump mapped roads and various buildings

Spec mapped windows for proper reflections

Brand new models and textures created for this project

3D Neon Models

Material Accuracy 

Full Path and Navmesh Support

Working Traffic Lights

Instanced Grass

SLOD's with proper Water Reflection

Custom Scenarios

Car Generators

Custom Population Groups and Zones

and much more..

 

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More Screenshots Available at https://imgur.com/a/s0BNa7R

 

 

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Vice Cry Team:

Dave- For your further development on the 2019 Version of the Mod

Kov

 

Vice City Rage Classic Team- Collisions and Nav Meshes
• Tmaster - Project Leader, Lead Programmer, Sco Scripter
• Mr.Vegas - Lead Designer, Map Converter
• Frank.s - Sco Scripter
• KamiShinx - Graphics Artist, Trailer
• Znenin - Design, Graphics Artist

 

Dexyfex- Codewalker and OpenMapTools

Neos7- GTAV Map Helper (3ds Max)

Unknown Modder- Packfile Limit Adjuster
Dilapidated- HeapAdjuster

 

 

 

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https://www.gta5-mods.com/maps/vicecity-in-v

 

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Below is the link to the discord for this mod.. Feel free to post any bug reports or requests there!

https://discord.gg/994t6SR

 

 

Edited by lunchxbles
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BEFORE YOU COMMENT ABOUT HOW JESTIC ALREADY MADE IT:

I know you're probably thinking. Why would you make this when Jestic is already making a Vice City Mod. I began making this yesterday [6/7/15] and I did not know about Jestic's Mod yet. But I decided I would finish it and release it. I worked too hard on this just to let it rot on my desktop. The models are made by TheNGClan. He let me use his old WIP of Vice City in IV. THIS IS STILL A WIP BUT IS THE FULL MAP.

 

Yes, I indeed thought that for a minute, but no worries dude, it would indeed be a waste to let this rot away. The screenshots look very good! Keep it up :)

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Cheats seems doesn't work in the game

They work fine for me (trainers). ARe you on the steam version?

 

 

Yes. Steam Version. I also press F4 to open the Trainer and nothing happens. :barf:

 

Make sure your trainers are in the "plugins" folder inside of 5m. Create one if it's not already there.

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visionglid

 

 

 

Cheats seems doesn't work in the game

They work fine for me (trainers). ARe you on the steam version?

 

 

Yes. Steam Version. I also press F4 to open the Trainer and nothing happens. :barf:

 

Make sure your trainers are in the "plugins" folder inside of 5m. Create one if it's not already there.

 

 

It works. Thanks.

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The problem with this Vice City map is that it's taken from @Tmaster's Vice City Rage version, which included self-made non-Rockstar assets like new palms, road textures and so on. Unless you have permission to use their work, this isn't allowed. Along with that, @Tmaster's mod had stolen assets from the mod Vice Cry, which is being used in your map mod also.

If you're wondering why @Jestic's is allowed, he used the original Vice City Rage map, which doesn't include any new assets other than the original Vice City map files, which belong to Rockstar which of course we allow to use.

 

Locked.

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knight 4000

First: I love the new palms, good choice instead of Cryengine palms, good luck with the map mod! :D;)

Second: The "stolen" assets are ripped from cryengine, read the Eula from Cryengine site, yeah. Licensed for use only with Cryengine based products

 

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Third: Cheers!

Edited by knight 4000
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First: I love the new palms, good choice instead of Cryengine palms, good luck with the map mod! :D;)

 

Second: The "stolen" assets are ripped from cryengine, read the Eula from Cryengine site, yeah. Licensed for use only with Cryengine based products

 

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Third: Cheers!

still the mod was made by the vice cry team so now we're working on converting some of vice cry 1.8 stuff to V

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It's time for a small teaser for you, guys :) I've collected everything I've made for Vice Cry 1.8 that was not included in the mod and everything I've made after its release. You can expect dozens of new, refreshed buildings, interiors, additions and fixes.

Here's few renders:

 

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