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ISOFX

[Help] Speech

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ISOFX

I need help on playing audio. i looked through the natives and found this but i cant get it to work because i get some errors and you can find them below. [C++]

I found this native:

 

static void _0x8E04FEDD28D42462(Any p0, Any p1, Any p2) { invoke<Void>(0x8E04FEDD28D42462, p0, p1, p2); }

 

i used this to play it

 

AUDIO::_0x8E04FEDD28D42462(PLAYER::PLAYER_PED_ID(), "GENERIC_CURSE_HIGH", "SPEECH_PARAMS_FORCE");

 

But this gives me errors on GENERIC_CURSE_HIGH and SPEECH_PARAMS_FORCE, i tried changing parameter 1 to char and parameter 2 to char i even tried putting const char in because i get this error:

 

error C2664: 'void AUDIO::_0x8E04FEDD28D42462(char,const char,const char)' : cannot convert argument 2 from 'const char [19]' to 'const char'
and i get these 2 errors:
IntelliSense: argument of type "const char *" is incompatible with parameter of type "char"
IntelliSense: argument of type "const char *" is incompatible with parameter of type "char"

 

 

If anyone could help me or correct this for me i would appreciate this alot. Thanks :)

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Jitnaught

You need to update your natives.h file using this link and then call _PLAY_AMBIENT_SPEECH1 instead.

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ISOFX

You need to update your natives.h file using this link and then call _PLAY_AMBIENT_SPEECH1 instead.

Ok ill try but i dont think it will work. Thanks though for fast help. :)

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Jitnaught

It will. The problem you are having is that the definition in the natives.h file you have right now is incorrect. :)

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ISOFX

It will. The problem you are having is that the definition in the natives.h file you have right now is incorrect. :)

So is this right?

 

static void _PLAY_AMBIENT_SPEECH1(Ped pedHandle, char* speechName, char* speechParam) { invoke<Void>(0x8E04FEDD28D42462, pedHandle, speechName, speechParam); } // 0x8E04FEDD28D42462 0x5C57B85D

 

and this

 

AUDIO::_PLAY_AMBIENT_SPEECH1(PLAYER::PLAYER_PED_ID(), "GENERIC_CURSE_HIGH", "SPEECH_PARAMS_FORCE");

 

Thanks.

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Jitnaught

Yes

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ISOFX

Yes

Thanks for all the help :)

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Jitnaught

Don't thank me until you've tested it and it works ;)

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ISOFX

Don't thank me until you've tested it and it works ;)

Worked, Thank you very much :) also do you know how to change the colour of the native trainer because every time I try that part turns invisible do you know why? Thanks :)

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L3gendaryGamers

 

Don't thank me until you've tested it and it works ;)

Worked, Thank you very much :) also do you know how to change the colour of the native trainer because every time I try that part turns invisible do you know why? Thanks :)

 

I am using the Native trainer SDK from Alexander Blade and if you use it too you can easily change just search for ""int text_col[4] =" right next to it it has 4 numbers standing for red, green, blue and alpha this is for the text color. the one below that is for the background

Edited by L3gendaryGamers

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